officer-criteria

Latest

  • Officers' Quarters: The wrong stuff

    by 
    Scott Andrews
    Scott Andrews
    01.14.2008

    Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.A big reason I love writing for this Web site is you, the readers. Whenever I write a column and ask you for feedback, you always provide some insightful comments. And whenever I fail to mention an important point, you guys always manage to catch it and comment on it. It's a supportive and intelligent community here, and it certainly makes my job easier!Last week, I wrote about the "right stuff" to look for in a good officer candidate. I mentioned five traits to value in a candidate: maturity, generosity, good communication skills, emotional intelligence, and game knowledge. Necessarily, that means someone who is immature, greedy, barely literate, emotionally stunted, and a total noob would have the "wrong stuff." But, as several readers pointed out, there are other warning signs that someone will make a bad officer.

  • Officers' Quarters: The right stuff

    by 
    Scott Andrews
    Scott Andrews
    01.07.2008

    Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.Think you've got what it takes to be an officer? The author of this week's e-mail does, but he wants to know how I figure out who is fit for the position. I've never really talked about it before, so now is as good a time as ever. Here's the e-mail:Hey Scott,Just wondering what the criteria is (for you at least) about becoming a guild officer. I once was one in my old guild, but after some drama we disbanded, and I've been with a new guild for quite a while. I'm extremely interested in an officer position. What do you think?Raliant