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The introduction of Apple's programming language Swift at WWDC represents a departure from tradition in several ways. If an entirely new coding dialect wasn't enough, last week the company also launched a blog specifically focused on Swift. The new blog is aimed at developers working to adopt Swift,...

July 15th 2014 at 12:00pm 0 Comments
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This is not a great day for developers of the various third-party Roku apps available at the Windows Store. It's an excellent day, however, for those who've been waiting on a free remote control app direct from the company itself. The app is compatible with Windows Phones as well touchscreen Windo...

June 26th 2014 at 6:13am 0 Comments
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The next iPhone will be (presumably) unveiled on September 10th, as hinted at on the Apple-delivered invite that you see above. When the curtains pull back, it'll be nearly a year to the day since the iPhone 5 was ushered into reality, and it'll no doubt be a monumentally important day for the com...

September 3rd 2013 at 12:08pm 0 Comments
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Valve has updated Half-Life 2 with Oculus Rift compatibility, Valve programmer Joe Ludwig announced on the device's developer forums. "We just shipped a beta for Half-Life 2 that includes Oculus Rift support," Ludwig writes. "To get it, open the properties for HL2 in Steam, set your command line to...

May 10th 2013 at 2:30pm 0 Comments
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I saw Deepworld in action in March at GDC in San Francisco. It's a Minecraft-style 2D sandbox game, with lots of fun steampunk elements and mechanical contraptions to make. A little while later, the game's developers held a Kickstarter to try and get a Mac beta off of the ground, and though tha...

October 11th 2012 at 10:00pm 0 Comments
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HTC-branded crates have been trickling through customs for ten days already, following a total clamp-down earlier in May, but it's only now that they're able to pass through without lengthy extra checks. The manufacturer says it has "completed the review process with US Customs" and that it is "co...

May 30th 2012 at 3:28am 0 Comments