old-world

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  • The Anvil of Crom: Would F2P solve the population problem?

    by 
    Jef Reahard
    Jef Reahard
    04.10.2011

    Howdy folks, and welcome back to another installment of The Anvil of Crom. This week I'll be taking a short break from reporting on my CMA activities. I took a bit of an impromptu vacation last week and as a result didn't get to play Oakarm much at all. He's still hanging out in his mid-30s, looking for dungeon groups, and training me on those pesky melee combos, so look for more on that tangent in the weeks to come. Today I'd like to indulge in some speculation regarding a potentially free-to-play Age of Conan. I know, I know, I've talked about this on multiple occasions before, but a recent conversation I had with a buddy (and former AoC subscriber) got me to thinking seriously about the pros and cons. Hi-Rez Studios' recent announcement of its Global Agenda F2P re-configuration also factored into my choice of column topics this week since I made extensive use of GA as an example last time. Anyhow, hop over the cut and let's chat about it.

  • Azeroth In Pictures: Before The Shattering

    by 
    Mathew McCurley
    Mathew McCurley
    11.23.2010

    The Shattering has torn Azeroth asunder, and the world has broken under Deathwing's mighty power. However, your intrepid WoW Insider team has saved the old world for you in gallery form! Kalimdor, the Eastern Kingdoms, the capital cities and more are all going to be preserved forever, thanks to our galleries. Take time to see your favorite places and reminisce, because when the servers are back up, there's no going back. Jump through for a list of galleries of the old world, pre-Shattering, and sigh wistfully.

  • Loremaster achievement changes coming with Cataclysm

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    11.22.2010

    With the old world changing so drastically come The Shattering, there's been some question of how the Loremaster achievement might change in the wake of Cataclysm. Community Manager Zarhym has clarified this for us in a recent blog post. As he puts it, if you already have either Loremaster of Eastern Kingdoms or Loremaster of Kalimdor, those achievements will stay intact. However, if you're only partially through with those achievements, you may suffer a setback, as any quest that's being removed from the game will no longer count toward those achievements in progress. Therefore, it's a good idea to finish up the achievement if you can. That said, it will be a little bit easier to get those Loremaster achievements come The Shattering. Instead of having one huge quest counter for each continent, patch 4.0.3a will introduce zone-specific quest achievements to the old world, similar to the ones that already exist for Outland and Northrend zones. Once you finish the zone-specific achievements for every zone on a given continent (minus the new Cataclysm zones, of course), you'll have the achievement. Even old-school Loremasters can get in on the action, as the zone quest achievements will still be available for them to complete. While Zarhym didn't specifically outline it in his post, Loremaster of Cataclysm will be required for future Loremasters as well, although it's not clear whether that will start to be a requirement in patch 4.0.3a or at the launch of Cataclysm itself.

  • The Anvil of Crom: Wild times

    by 
    Jef Reahard
    Jef Reahard
    10.17.2010

    Welcome back to the Anvil of Crom, your weekly peek into Funcom's Age of Conan. I'm your host, ranger rantypants, and today we'll be returning to a happier place, namely, the latest installment of my ongoing Hyborian travelogue. This week, I visited the well-traveled Wild Lands of Zelata, the third of the game's four post-Tortage regions and home to some of AoC's premier questing zones. The trip was something of a homecoming, as my original launch character made his way to the Wild Lands after leaving Strom's broken body on the Tortage docks a couple of years ago, and playing through the zone again after numerous graphical and performance tweaks was quite an enjoyable experience and even a bit nostalgic. Port past the cut for more. %Gallery-105153%

  • Cataclysm: The exhaustive list of old-world changes (so far)

    by 
    Michael Sacco
    Michael Sacco
    11.09.2009

    World of Warcraft: Cataclysm is coming. Sometime. We're at that point now where BlizzCon has been over for a few months and Blizzard is being pretty stingy with new information in the meantime. It's a definite dry spell, but the same thing happened with Wrath -- and then the Friends and Family Alpha began, and all bets were off. And while the F&F Alpha for Cataclysm hasn't started yet (believe me, we'd know), that doesn't mean you can't stay informed. There've been bits and pieces of new info released, in PC Gamer magazine, on Twitter, and elsewhere on the internet. And we like to keep track of that! What's come out is mostly new information on what's going to happen to Azeroth. And we just recently decoded this planning map of Cataclysm zones, which is where some information comes from. So what this article is meant to be is a compendium of all known changes to old-world zones that'll occur in Cataclysm, sorted by continent and zone. We'll update whenever new information is released. Hit the jump to get caught up! Disclaimer: Some information may be outdated or incorrect by this stage in Cataclysm's development!

  • Breakfast Topic: What classic loot would you want to see upgraded?

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.30.2009

    So this question was actually inspired by the photo Rossi put on his latest warrior column: That of a Worgen warrior wielding Ashkandi. It brought me back to the old days where that sword was pretty the dream in every possible way. It had good DPS, a decent speed, nice stats, it looked absolutely amazing, and it once belonged to the OG of Humanity, the greatest hero the Alliance has ever known, Anduin Lothar. Back in the day, pretty much every Arms Warrior and Retribution Paladin I knew lusted for it.

  • "Zero lore. Maximum fun." with Onxyia back in town

    by 
    Mike Schramm
    Mike Schramm
    08.14.2009

    When the news first broke yesterday about Onyxia returning to her status as a raid boss, I, probably like many of you, went into lore-generation overdrive. She's dead in the comic (Varian Wrynn decided her head didn't so much belong with her body any more), so how was she going to be a raid boss? I stabbed at ideas: she's in the Caverns of Time! Arthas could resurrect her as a Frostwyrm of some kind!Fortunately, cooler lore-heads (Ziebart and Sacco) prevailed: they pointed out to me this comment by Maxim in the original post: "Zero lore. Maximum fun. HOORAY!" That perfectly sums up why Blizzard is doing this: there's no lore reason or explanation behind it, it's just a straight up fun thing for us to do to celebrate the five-year anniversary. Bornakk makes it official: Ony is still dead, and she's not coming back. This is a one-time thing on the 5th anniversary.While, unfortunately, that may destroy some dreams about seeing similar old-world content come back to life (at least until the 10th anniversary, when we'll probably see Molten Core updated for the level 100 15-man raiding scheme -- drool), it means that there's no thinking involved about why Onyxia's back. She's back, we get to raid the original raid and pick up some great loot while doing it. Zero lore. Maximum fun.

  • The Queue: The day the music died

    by 
    Adam Holisky
    Adam Holisky
    06.12.2009

    Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Adam Holisky will be your host today.Long long time ago...I can still rememberHow that music make me smile, Alex.And I knew if I had my chanceThat I could make those people danceAnd, maybe, they'd be happy for a while, Alex. Tim asked..."When discussing new content coming out, why does Blizzard always play so close to the chest? For example, the mount changes are due to be "in the next major content patch" which everyone knows is going to be patch 3.2, why don't they just say it?"

  • The Queue: Where's my bailout Blizzard?

    by 
    Adam Holisky
    Adam Holisky
    06.01.2009

    Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky will be your host today. Dear Blizzard,I've spent the past year and a half writing about WoW. I need some gold. Can you bail me out?I can provide you with a promise I'll restructure my daily questing and resource farming, providing a leaner and meaner gold flow for my raiding activities. But I'm going to need some start up help.Regards,Adam.P/S: If I don't get my gold bailout, I'll Blame Canada and not you (which happens to be today's music selection).Athinah asked..."I'm so happy that signs of the new druid forms are coming out but...When exactly are they coming out? Is there a chance that they could come out sooner if Blizzard finishes them sooner? If not, what are the chances of the next patch coming out in a month or so?"

  • [1.Local]: To agree, to disagree, or to agree to disagree

    by 
    Lisa Poisso
    Lisa Poisso
    05.10.2009

    Reader comments – ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.Flamers and trolls aside, WoW Insider readers are generally a contentious lot. Their viewpoints are as divergent as the player demographics the site attracts – all types of players, from the casual to the hardcore. With this many angles to consider, WoW Insider becomes a melting pot of ideas and opinions, from the sublime to the ridiculous. (And let's face it – some of the so-called ridiculous ideas are the most entertaining to read.) Yet this week, readers seemed to be more often of one mind than not – whether that agreement was ultimately to agree over the topic at hand or to agree to disagree. [1.Local] highlights several reader conversations that made the radar this week.

  • The end of vanilla WoW

    by 
    Mike Schramm
    Mike Schramm
    05.04.2009

    We've heard about suggestions of vanilla servers before (and Blizzard has flatly stated that they have no plans for them), but here's a new twist: Nomnom on Korgath says that Blizzard should finally, once and for all, abandon the old world. He says that leveling from 1-60 is a pain, even with the changes and recruit-a-friend (and on that, I agree -- my Paladin is level 50 and staying there, because leveling is boring), and that Blizzard should just start all new characters at level 55, especially if you've already got a 70+ character. They already did it with Death Knights, and those have worked their way into the endgame just fine.That idea's definitely been batted around before, and anyone leveling an alt can definitely see the benefits. But think of what you're giving up with a new rule like that: Deadmines, Wailing Caverns, Scarlet Monastery. All of the epic quests and reputations, all of the great old-world vistas and settings. Plus, new players to the game will find the old world even emptier than it already is -- everyone who has a high level character will already be leveling through Outland or Northrend.Do we really want to abandon the old world for good? Blizzard doesn't think so -- Palehoof unofficially suggests that Blizzard is happy with the subscription fees for the two weeks it takes you to level your character, and Bornakk officially says that Blizzard is happy with the way things work now, and if they see a problem, they'll fix it. You have to think that they'll eventually allow this kind of "powerleveling" in some way -- as we move closer to level 100, it'll just be silly bothering with the lower levels considering how far ahead the new content is. But for now, you'll have to stick to leveling the old-fashioned way, because vanilla WoW isn't going anywhere.

  • More teasing from the Blues, this time about phasing

    by 
    Mike Schramm
    Mike Schramm
    04.08.2009

    Oh Blizzard why do you torture us so? Last time it was all about Gilneas, and this time, Wyrxian winks at a player suggestion that phasing gets used more in the old world. Take this all as you will -- Blizzard is just pulling our chain on this stuff, and whatever they have in mind, they're not giving away quite yet.But, let's speculate a little, shall we? We already know that there's one more Lich King mystery content patch: Ulduar is coming first in patch 3.1, and Icecrown will likely be the final raid of the expansion, but there's one more raid that they haven't told us about yet. So we could guess that we'll finally see what's been going on in Gilneas all these years, and that it'll be a phased experience, much like what we saw in the Sunwell patch before the expansion. Plus, the announcement for that patch could be right around now -- with 3.1 set to go live any day now, Blizzard could release that patch and then throw out a preview for the next release right away.That's all guessing, of course. And we have no idea whether the phasing reference and Gilneas are even in the same patch -- I speculated long ago that the Emerald Dream expansion could be an entirely phased version of old Azeroth, which could completely revamp the 1-60 experience. So who knows? But Blizzard, as they always do, know something, and while they might let on soon, they're not telling right now.

  • Are we being teased about the next expansion?

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    04.06.2009

    So there's been a feeling in the air lately that some of the blues have been in a bit of a teasing mood. Sure, that's not neccessarily new, but what is interesting is what exactly they may be teasing us about. For example, here's a recent post in which one Sulmus of Aerie Peak asks for the Greymane Wall to be opened. Zarhym soon jumps in to say that they would be "out of their mind" to open the wall... then follows up with random ellipses. To top it all off, Bornakk and Crygil jump in with silly punctuation of their own. Now when Alex and I were discussing this the other day, Alex insisted that they were basically admitting that the Greymane wall would be opened, likely in conjunction with the next expansion. He says it's already in the planning stages, and the blues are just waving the knowledge tantalizingly out of sight because they're not allowed to officially announce it yet. Now, at first I wasn't really on board with it, but then I noticed another post Zarhym commented in.

  • Breakfast Topic: New Old Heroics

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    04.05.2009

    So we were randomly discussing lore and the like here in the WoW Insider offices yesterday, and Alex came up with what I thought was a pretty awesome idea. With Wrath, Blizzard's worked at subtly moving along the story of Warcraft, with for example, taking the Westfall Brigade away from a now peaceful Westfall to serve in Northrend. Of course, back in Westfall, young players can still get missions from Gyran Stoutmantle to cut off Van Cleef's head as if nothing had happen.

  • Breakfast Topic: Musing on old-world instances

    by 
    Amanda Dean
    Amanda Dean
    06.07.2008

    When we first heard about heroic level instances in the Burning Crusade, many of us were thrilled at the thought of revisiting our favorite low level instances. We would have them boosted to an end-game level and resurrected into regular play. Then we found out that only the dungeons in Outland were geared up for heroic levels. At least one player was pretty disappointed by this news. One of our readers, Sean, asked to open up a dialog about old-world heroics. Running the old world dungeons as actual five-man instances seems pretty rare these days. Sometimes we skip past them due to decreased leveling requirements, and an ability to gear our alts with gold earns on our mains. Often when we actually venture into these instances at the appropriate level, we are tailing a capable level 70 character. It's kind of a waste of space and programming effort for Blizzard to leave these instances gathering dust.

  • "Maximizing" reputation gains

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.19.2008

    My Blood Elf Paladin is level 63 now, and I'm currently after Sporeggar reputation, in hot pursuit of that greatest of Protadin prizes, the Petrified Lichen Guard. Of course, when I started, the first thing I did was go buy a few Bog Lord Tendrils, planning to turn them in until I jumped out of unfriendly. It was the most efficient way to get that faction jump, so I considered the silver money well spent. With friendly under my belt, I can safe turn in a load of Mature Spore Sacs and Glowcaps (I took the quests before I turned in the Tendrils, so I can still turn them in despite being friendly).

  • Staying out of Outland

    by 
    Mike Schramm
    Mike Schramm
    05.16.2008

    If you listen to me (or anyone else around here, it seems), the major consensus seems to be to head to Outlands right at 58, period. The leveling is faster, the quests are more interesting, and the money is plentiful, as are the drops. But cyanrose over on WoW LJ makes an amazing case for exactly the opposite: staying in old Azeroth from levels 58-60.She's been rolling around Hearthglen picking up items and XP, and from the way she tells it, things are almost as good there as they are in Outland. A dropped Orb of Deception (which was sold for a whopping 700g) didn't hurt, and there's lots of Rich Thorium around as well. Since old Azeroth is so empty, she hasn't had any problems with PvP, and apparently there's some good AoE grinding to do around there as well.Great example of going against convention and finding your own way to play through the game. Outlands is there if you want it at 58 -- you can replace your gear in just a few quests, and get started on the new reputation grinds early. But don't let the popular opinion stop you from exploring the old world if you want -- there's lots of loot and fun to be had there, too.

  • Challenging Chilton on old world PvP nostalgia

    by 
    Mike Schramm
    Mike Schramm
    04.15.2008

    Players are reacting to (quite a few things, actually, in) the Tom Chilton interview we linked to earlier, but one of them is rubbing a lot of older players the wrong way -- when Gamespy asks Chilton about world PvP, like the kind that took place between Tarren Mill and Southshore, he called any fondness for that "nostalgia" -- he says that people didn't really like it at the time, they only want to go back to that because they're nostalgic for it.Fortunately, we here at WoW Insider keep all of our old archives online, and as you can see, most people did actually enjoy the old Xroads and SS/TM world PvP -- I have fond memories of fighting in Ashenvale as well. But Chilton isn't wrong that there was complaining (isn't there always?): it was usually just complaining that those were the only places any real PvP happened. Nowadays, we've got BGs and Arenas, and actual rewards for world PvP, but it's still a little hard to come across one of those all-out battles that used to rage in Xroads or south of Tarren Mill. Most of the time, the only reason those battles were going on was because, well, what else did you do besides raiding at 70? Now that there's more choices, no level 70 would waste their time fighting lowbies in SS -- there are much more epic rewards doing dailies or fighting in the Arenas.There's no question that nostalgia definitely makes things better, but Chilton is wrong to dismiss any wishes for SS/TM-esque world PvP as simple nostalgia. Blizzard has a tough line to walk here -- they're being asked to encourage, by careful planning, something that always happened spontaneously in the past (and mostly because PvPers didn't have much else to do). It's not nostalgic to think that it was fun (it was fun), but nowadays we've got choices that are fun and give epic rewards, so old world PvP just doesn't compare for most players.

  • Experience is going to get faster sooner

    by 
    David Bowers
    David Bowers
    08.24.2007

    Blizzard's plans to speed up the old Azeroth leveling experience 1-58 have been pretty vague so far, about some additions to Dustwallow Marsh and some kind of general speed increase at some point in the future. Drysc has made things a little bit more clear though: we can expect to see a "pre-expansion change to the experience curve and gain." You won't have to wait until the expansion comes out to finish leveling that alt you've always wanted to play but couldn't make time for. Exactly when "pre-expansion" this will be isn't clear of course, but it's nice to know it shouldn't take as long as some had feared.In addition, Drysc goes on to add that they are interested in "refining (?)" a couple of the old-world instances, namely Gnomeregan and Uldaman, because apparently those dungeons tend to get more people more often during the leveling process. "Refining" those dungeons could mean anything from changing some of the trash mobs to really reorganizing parts of the instance, and the effect could be for better or for worse -- several of my friends tremble with hatred at the mention of those two instances, and would much rather Blizzard removed Gnomeregan and Uldaman altogether than encourage us to go back to an "refined" version anytime soon.For my part, any refining of old-world content is a good thing. It would be good to speed through content that most of us have already seen before, and it would be refreshing to revisit some old dungeons with new twists for those of us who haven't already done them to death. Some players, however, are crying bloody murder -- apparently ones who enjoy repeatedly slogging through hours and hours of the same old content and think that everyone else should have to also.