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  • Wurm Online's studio changes its moniker

    by 
    Justin Olivetti
    Justin Olivetti
    10.12.2011

    It may be a new name, but it's the same old team. The makers of Wurm Online have changed their studio name from Onetoofree to the more alliterative Code Club. According to the website, the name Onetoofree was always intended to be a temporary one and was too annoying to relay to people vocally (as you'd always have to spell it out). The old title also gave no strong impression as to what the studio was like or did. Code Club fits the team's visions and is aiming to be identified as an "exotic-style" company. After all, according to its site the company serves "hot coffee and cold drinks in our spacious jungle lounge." Because the name change hurts the company's Google rankings, the studio asked that everyone in the world -- or at least dedicated fans -- start Googling "Code Club" instead.

  • Wurm's epic cluster coming October 28th

    by 
    Jef Reahard
    Jef Reahard
    10.04.2011

    Onetwofree's latest news blurb features some good news for fans of the the firm's long-running Wurm Online sandbox MMO. The game's new epic cluster is officially set to debut on October 28th, and lead developer Rolf Jansson is among those psyched about the launch date. "The epic code is something I've been working on for several years, and it feels really good to finally release it," he says. Epic's aim is to "provide the players with a full circle of purpose and something really big to strive for," according to the Wurm website. The cluster features warring gods duking it out on the moon of Valrei, and players who complete missions (and multi-mission arcs called scenarios) will set dramatic events in motion. What kinds of dramatic events? The release mentions terraforming events tied to volcanoes as well as the chance for players to become demigods and possibly even full deities complete with their own religion and a stake in the celestial battle royal.

  • Wurm Online to open new PvE server 'Deliverance' -- commence land rush!

    by 
    Shawn Schuster
    Shawn Schuster
    08.30.2011

    Wurm Online, the classic sandbox MMO partially crafted from the mind of Minecraft's Notch, has announced today that it will open up another Freedom PvE server on September 6th. This server will be the first time new virgin land has been available in the game for years, setting the stage for an exciting land rush. The server will be named Deliverance (oh, now you get the header image), and will only be accessible through the tutorial portal or the southern edge of the existing Freedom Independence server. So if you're interested in scoping out the newest and best land for your Wurm Online village, get your settlement token ready at 12 p.m EDT on the 6th and good luck!

  • Free for All: A week of scheduled playtimes

    by 
    Beau Hindman
    Beau Hindman
    04.13.2011

    After a loose week of playing scheduled games, I can say that I have a lot of work to do to perfect my system. Once again, Tim and Jon from the Van Hemlock podcast are my inspiration. They are both dedicated to the art of playing games, to "finishing" games, almost to the point of obsession. It's certainly not for everyone, but they seem to maintain a real balance while skipping around. Perhaps the podcast they host helps them with this balance? I've hosted several podcasts over the years, so maybe putting my weekly gaming thoughts into audio form is necessary to keeping my sanity? In reality, what I need to do is just stick it out and stay the course. I am not sure of many things in this world, but I am positive that repetition and scheduling are more powerful than almost any plan. Humans are habitual creatures, even with their gaming. Especially with their gaming. Over this last week, I started to settle into the role of a scheduled player and even looked forward to it each night. Click past the cut and I'll let you know how it went.

  • Around the world in eight days: A journey in Wurm Online, part two

    by 
    Shawn Schuster
    Shawn Schuster
    04.13.2011

    My journey around the world of Wurm Online continues on today through the second half of the trip. In yesterday's story, we explored the eastern and southern shores of the map's mainland, and now we get to see the western and northern shores in all their glory. Although that southwestern-most tip of land is heavily populated, you're back to desolation when you make your way up into the cliff faces of the western shore. I spent one night in the side of a rocky mountain, only slightly protected from the elements as I chiseled my way into the rock just enough for a fire and shelter for the night. I decided to roleplay a bit during the trip, setting up proper shelter before I logged out of the game for the day. What's funny about this particular shelter is the fact that I discovered a very rare diamond only three squares into the cave. I've dug entire mazes of underground mines and never found a diamond before, so this was a sure sign that the rest of the trip was going to be bountiful. And it was! Follow along below for more.%Gallery-120997%

  • Around the world in eight days: A journey in Wurm Online, part one

    by 
    Shawn Schuster
    Shawn Schuster
    04.12.2011

    Wurm Online is a unique MMO. I can't think of many other games that allow the freedom of Wurm, which may be why I still consider it my favorite online game to this date. For anyone who hasn't tried the game or heard me yammer on about it on the Massively Speaking podcast, I'll explain the basics. Wurm Online is a sandbox game created to allow players unbelievable freedom. If you've played Minecraft, you have the basic premise of Wurm, but multiply that experience by about 100. In fact, Markus "Notch" Persson was the co-founder and co-creator of Wurm before moving on to Minecraft and world fame. Wurm Online starts you off as a fairly inanimate and uncustomizable character whose goal is to simply build. Find a spot of unclaimed land, throw down a settlement token, and build to your heart's content. You cut down trees for wood, mine stone for ore, forage and fish for food, and use it all to create the world that lives within your imagination.

  • Wurm Online adds new tutorial, hybrid F2P/P2P server

    by 
    Jef Reahard
    Jef Reahard
    11.26.2010

    Wurm Online, the Java-based sandbox MMORPG from OneTwoFree AB, has undergone a bit of a Thanksgiving makeover. The game itself features a shiny new tutorial, while players now have access to the new Freedom server, a shard that integrates both paying customers and F2P types into a single space. Wurm features two account types, basic and premium, both of which may be created for free at the game's official website. Basic accounts function as an extended trial and feature limits on characteristics and skills (20) as well as faith and fervor (30). Basic accounts also cannot access The Wilds PvP server. "We think that it is best for the game if new players can play with the more experienced ones to learn the game and see the possibilities, and we have been taking a lot of precautions in order for this to work," says CEO and designer Rolf Jannson.

  • Wurm shows off post-summer update, teases epic server

    by 
    Jef Reahard
    Jef Reahard
    09.14.2010

    Wurm Online, the free-to-play Java-based sandbox from OneTwoFree AB, has undergone a good-sized game update according to a news posting on the official website. The client has been tweaked to feature new graphics, sound, and code, all with the aim of polishing the game experience. In an email message sent out to players, the Wurm team also dropped hints about the forthcoming Epic server project. "It may be a good idea to return and wipe some rust off your RL skills before we open the Epic server since we expect something of a land rush and a mass return of old players. The release date is still to be announced, but make sure not to miss that event," says the message. Be sure to check out the full list of updates on the official Wurm website.