Post Thumbnail

Yes, I'm kind of nuts about the Lord of the Rings Online soundtrack. It could be because I've played this MMO more than most any other at this point, but I like to think that it's also due to a really well-done score that does more for world-building than most soundtracks. Even though I've talked...

January 27th 2015 at 4:00pm 0 Comments
Post Thumbnail

At the community cantina that Star Wars: The Old Republic held this past weekend at PAX South, community manager Eric Musco said that the community team was going to do something different in 2015 during the cantinas. He said that he wanted to reveal some tidbit at each and every event. And this ca...

January 27th 2015 at 12:00pm 0 Comments
Post Thumbnail

You know what I don't think MMOs need more of? Dailies. I think most core MMO gamers are tired of a mechanic that exists, transparently and unashamedly, to keep us completing repetitive tasks on a daily basis and keep us logging in, and in some cases, paying our subs. Even a well-constructed daily...

January 27th 2015 at 8:00am 0 Comments
Post Thumbnail

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. This past weekend was PAX South 2015, the first PAX held in San Antonio, and our reporters covered not-so-massive on...

January 26th 2015 at 9:00pm 0 Comments
Post Thumbnail

Microsoft last week surprised the tech masses when the company unveiled a futuristic holographic headset called a HoloLens. The device is a prototype for the time being, but nonetheless got many folks in the tech world excited. Microsoft's own website boldly declares, "The era of holographic compu...

January 26th 2015 at 2:00pm 0 Comments
Post Thumbnail

I mentioned a while back that it was kind of neat how the whole setup of Final Fantasy XIV had come full circle. At the start of the 2.0 patch cycle we were scurrying away from tonberries and bashing our heads against Demon Wall; in the final patch, we're back to both of those spots, along with the...

January 26th 2015 at 12:00pm 0 Comments
Post Thumbnail

PAX South came and went, and outside of the jumpgate and mobiglass UI reveals for Star Citizen, none of the news coming from the con really interested me. What about you, Massively readers? Did you get anything out of this year's PAX South? Every morning, the Massively bloggers probe the minds of...

January 26th 2015 at 8:00am 0 Comments
Post Thumbnail

I missed the whole Minecraft craze. I was stupidly grinding my virtual life away in various MMORPGs, plus I couldn't get past Minecraft's so-fugly-it's-hip aesthetic. No matter, though, because Space Engineers takes Minecraft's core concepts and dolls them up with pleasing visuals, a nifty near fut...

January 25th 2015 at 2:00pm 0 Comments
Post Thumbnail

Raph Koster's involvement with Crowfall has increased my interest in the game. I still doubt the title is for me, but given Koster's role at the forefront of my two favorite MMORPGs, I kinda have to pay attention. What about you, Massively readers? Are there any MMO devs whose involvement causes y...

January 25th 2015 at 8:00am 0 Comments
Post Thumbnail

I like Landmark and am looking forward to EverQuest Next. There, I said it. It should be no surprise. And as such, I certainly have a vested interest in how these games fare throughout their development and launch. I want to see them succeed. But the thing is, so should you -- whether or not you ac...

January 24th 2015 at 4:00pm 0 Comments
Post Thumbnail

I've never been one to gravitate toward bow-and-arrow classes in MMOs, although I've dabbled in them from time to time. I guess I fear that archers and their ilk are far too popular and feature mindless, straight-forward mechanics (shoot... one arrow at a time! Now two at a time! Now a whole bunch...

January 24th 2015 at 8:00am 0 Comments
Post Thumbnail

Almost exactly a year ago, I wrote about how Vanguard's early stumbles foreshadowed the changing MMORPG industry. In January 2007, when Vanguard lurched its way to launch, the genre was barely a decade old; it was booming, and it had never suffered hardship on a massive scale. In the west, we'd see...

January 23rd 2015 at 12:00pm 0 Comments