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  • What to expect from EVE Fanfest 2013 today: DUST 514 keynote and more

    by 
    Brendan Drain
    Brendan Drain
    04.25.2013

    EVE Online's colossal tenth anniversary Fanfest hasn't even officially begun, but the excitement from attendees is already practically palpable. The Reykjavik nightlife has been invaded by hundreds of foreigners yelling about internet spaceships as players from around the world reunite with their online comrades and meet corpmates for the first time. Over the course of the weekend, a record 1,400 EVE fans and hundreds more press and partners will flood into the Harpa building for non-stop news and festivities from EVE Online, DUST 514, and World of Darkness. The talks and events start later today, but last night CCP kicked off the festivities with the Icelandic Symphony Orchestra delivering stunning renditions of tracks from the EVE Online soundtrack. Today, I'll be reporting back from key talks including the Retribution expansion roundup at 8 a.m. EDT (noon GMT), ship rebalancing at 9 a.m. EDT (1 p.m. GMT), lowsec PvP and crimewatch at noon EDT (4 p.m. GMT), and of course, the DUST 514 keynote speech at 2 p.m. EDT (6 p.m. GMT). I may also be able to join in on the roundtable discussion on wormholes and live events at 10 a.m. EDT (2 p.m. GMT) for an inside look at CCP's current thoughts. Check out the Fanfest timetable and let me know if there's something interesting you think I should try to squeeze in. I'd expect the tone of these talks to be one of looking back at another successful year and the great player response to the Retribution expansion. We probably won't hear much of anything about the Odyssey expansion today, but I do expect some big DUST 514 news from the keynote. While many are probably hoping for word of a PC release, I'd be very surprised to see CCP actually do it. We'll most likely just get a release schedule for the PS3 launch and possibly footage of the game running on a PS4 devkit. I'm personally also hoping for more details on post-release updates such as the ability for DUST corps to own and manage their own territory and industrial supply chains. Whether you're a die-hard fan of internet spaceships or just a gawker on the sidelines, EVE Fanfest is the EVE Online event of the year (and the key source of new DUST 514 and World of Darkness scoops!). Follow Massively's Brendan Drain as he reports back on this year's Fanfest starpower, scheming, and spoilers from exotic Reykjavik, Iceland.

  • Lord of the Rings Online reveals Riders of Rohan soundtrack

    by 
    Brendan Drain
    Brendan Drain
    10.09.2012

    Whether you play Lord of the Rings Online or not, there's no doubt that the game boasts stunning visuals and an impressive music score. With less than a week to go until the Riders of Rohan expansion is released, today Turbine teased players with a sample of the expansion's incredible soundtrack. To capture the sound of Rohan, composer Chance Thomas spent five years digging through the Lord of the Rings lore and pulling out every reference to sound or music for inspiration. The result is an orchestral soundtrack with an open and hopeful tone that captures the feel of the plains of Rohan. Chance's aim with the soundtrack is to really set the tone for each area and to evoke emotions from players that will enhance their game experiences. "Every part of Middle-earth has its own character," he explains, "and we've tried to give it its own voice." Read on to watch the Sound of Rohan preview video in HD or preview all 23 tracks in the iTunes store.

  • The Legend of Zelda: Skyward Sword has fully orchestrated soundtrack

    by 
    Ben Gilbert
    Ben Gilbert
    10.03.2011

    Put down your recently sharpened number two pencil and that crisp piece of parchment, there's no need for strongly worded letters. Unlike The Legend of Zelda: Twilight Princess, Link's final adventure on Nintendo Wii will have an entirely orchestrated soundtrack. Nintendo of America confirmed as much to me this morning during a brief play session with the upcoming sky-bound Hyrulian romp, Skyward Sword. It's not as though the news is entirely unexpected, however -- Nintendo production head Shigeru Miyamoto hinted at the possibility earlier this year during E3, when he told attendees of his developer roundtable, "I don't think we could do what we did with Mario Galaxy 2 and not try to match that with Zelda." And hey, considering that Nintendo brought out a full orchestra just for its E3 presser, we're glad that the company would deem its big upcoming Wii title worthy as well.

  • Halo: Combat Evolved Anniversary soundtrack getting full orchestral treatment

    by 
    Ben Gilbert
    Ben Gilbert
    07.07.2011

    San Francisco-based Pyramind Studios is producing a re-orchestrated soundtrack for Halo: Combat Evolved Anniversary. 343 Industries, Microsoft, and Pyramind announced that the project is headed up by Microsoft Senior Audio Director Kristofor Mellroth, and Pyramind Studios COO/Audio Director Paul Lipson, and employs both the Skywalker Symphony Orchestra and San Francisco-based vocal group Chanticleer. Bryan Dale is handling the soundtrack's hot, hot licks. Marty O'Donnell loyalists take note: "We are striving to create the ultimate love letter to Halo fans, and celebrate Marty O'Donnell's and Michael Salvatori's original vision with grace and style," Mellroth points out. Like Halo: Combat Evolved Anniversary, the re-recorded soundtrack will drop on November 15.

  • World of WarCrafts: The symphonic sounds of Taylor Goodson

    by 
    Lisa Poisso
    Lisa Poisso
    08.16.2010

    World of WarCrafts spotlights art and creativity by WoW players, including fan art, cooking, comics, cosplay, music, fan fiction and more. Sample the whole spectrum on WoW.com's Arts and Crafts in WoW page. The symphonic strains of WoW-inspired composer Rehmaar (aka Taylor Goodson) will sound familiar to World of WarCrafts regulars. His atmospheric "Knights of the Valiant Fury Overture," which we featured back in the spring, was written and dedicated to his guild, <Knights of Valiant Fury> of Destromath (US-H). The WoW.com spotlight, combined with a growing stream of visitors and encouragement on his YouTube channel, inspired Goodson to continue composing his guild- and character-inspired pieces -- and it inspired us to come back and take a second look at Goodson's work. World of WarCrafts: Taylor, tell us a little more about your WoW-themed compositions are heading as a whole. Do you have a goal for the project, or are you simply following your muse? Taylor Goodson: Definitely just following my muse. I would never try to make money off of these pieces (especially since some of the material isn't completely my own -- for example in "Protectors of Azeroth" I used the theme of Stormwind) as they are always just for fun -- I write them for guildmates and friends typically as a gift for accepting me into the guild or just because I really like the people I meet. I have work that has been published before that I make a little money off of, but these pieces will never fall into that category.