otogi-2-immortal-warriors

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  • The 10 best Xbox exclusives (no spartans allowed)

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    11.15.2011

    We're happy to remark on the tenth anniversary of the original Xbox, but it gets a little weird when Microsoft barges into our solemn vigil with a birthday cake. This is the company that couldn't pull the plug on its muscular and costly console fast enough -- and not just because the cord was about to incinerate your house. Microsoft's rapid prudence allowed it to rein in the hardware for its next system, and to successfully transplant Xbox Live into a body now recognized for its sustainability, if not its fragility. It worked out for the business, but didn't leave much time for less popular system-exclusive games to flourish or to be found. Ironically, the Xbox commercial that drew the most ire, after it crudely launched a baby through a window and into a cemetery, proved that there can be some truth in advertising after all. "Life is short," it said, "play more." We wrongly figured it was talking about us. After the break: A list of our favorite, often overlooked Xbox games.

  • Otogi 2 offers a solid sequel for fans

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    10.18.2004

    Otogi 2: Immortal Warriors is the quintessential sequel. Bigger, better, and no surprises. The most noticeable new feature is the addition of three playable characters. However, the sequel is still plagued by many of the problems that marred the original, namely the camera. A few moves have been made to counteract the repetitive non-stop action, including more boss battles and, as previously mentioned, the ability to play as several characters. Still, FromSoftware could have done more to make this title standout. As it is, fans of the series will certainly be drooling over the brilliant visuals and hardcore action and will likely be drawn to Otogi's old school values. This is certainly a game that encourages players to re-play levels again and again (any beaten level can be played at will), as an initial run-through will only take 12 hours or so.