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  • WoW Patch 3.1 PTR: Warrior glyph and undocumented changes

    by 
    Matthew Rossi
    Matthew Rossi
    02.24.2009

    We covered the changes (including the undocumented ones) to warriors on the PTR, including the new Titan's Grip 'damage tax' on fury warriors. Yeah, it sucks, I'm not happy about it, but it's probably not going to go away. The idea of Titan's Grip being too powerful is too entrenched in too many minds, so we basically have to hope that the damage penalty only comes into play while you're actually dual wielding and is not just a flat penalty on all of your abilities while you have the talent, which would make offtanking or tanking five man instances quite painful for fury. We'll see how bad it is. Dropping fury warrior DPS by a full 10% seems pretty extreme and it hurts those warriors doing their absolute best the most (if you're putting out 4.4k DPS now, you're losing 440 DPS with this change). I guess it's a good thing I specced my tauren Arms when I did.But enough grumbling. What about the changes to glyphs?

  • Ghostcrawler's thoughts on Death Knights

    by 
    Alex Ziebart
    Alex Ziebart
    12.02.2008

    Ghostcrawler has sparked conversation on Death Knights and potential future changes on the official Tanking forum with a rather lengthy post. He starts out saying he's thrilled that Death Knights have been well-received, but they've expected since the beginning that they'll have to make changes to the class as they go along, because it is a brand new class. I think us players expected that as well, so it's really not a big deal.He mentions a number of problems that have cropped up with Death Knights since launch (or before in some cases) and some potential ideas on how they can be fixed in upcoming patches. No official change announcements, just thoughts and discussion. If you want to see the full list, head on over to the forum thread. I'm just going to touch on a few that I've experienced firsthand.

  • Scattered Shots: Beastmastery in Wrath of the Lich King

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    07.25.2008

    Scattered Shots is for Hunters. Your host this week will be Daniel Whitcomb, who will continue his foray into the wide world of Wrath of the Lich King talents. Beastmastery has pretty much dominated the world of Hunters in Burning Crusade, with Serpent's Swiftness alone nearly singlehandedly allowing for the most efficient damaging shot rotations possible -- With a little bit of wrangling between haste and ranged weapon speed, of course. While the changes to Auto Shot clipping in Wrath will likely make shot rotations as we know them a thing of the past, Beastmastery is still looking to be a very viable tree in Wrath of the Lich King, thanks to some clever synergies and some amazing pet buffs.

  • LotRO dev diary details Book 12 Guardian retooling

    by 
    Dan O'Halloran
    Dan O'Halloran
    01.08.2008

    As promised, a new Lord of the Rings Online dev diary has surfaced giving excruciating detail on the changes to the Guardian class in the upcoming Book 12 content patch. The short version is: tanking is getting both buffs and nerfs; a new dps stance is being added along with new dps skills; and new utility abilities are coming.Let's take these one section at a time, shall we?TankingThe good news is the new defensive abilities the Guardians are getting. Shield Wall will allow the tank to take all the incoming damage targeted at another party member. And Fray The Edge is a new ranged single-target taunt that is stackable and has a chance of triggering a Fellowship Maneuver.The bad news is some current defensive skills are overpowered and are getting tweaked. Shield-taunt will no longer put the Guardian at the top of the threat list, but will add significantl threat. And the Deep Breath ability that allows Guardians to prematurely end the cooldown of many of their skills is getting it's cooldown significantly increased.There are some other tweaks, but the bottom line for Guardians in defensive mode is they are going to have to change their playstyle a bit. They have relied on some ability mechanics that are making their job too easy in some cases, especially in Raids.Before the wailing and sackcloth and ashes get going, remember two things: the devs are trying to balance the game to make it challenging and every game does class revamps. No one hates you. Well, except that Minstrel that kept dying in your pick up group, but aggro control is everyone's job, right?Read on for the really good news.