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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[MasterImage 3D glasses-free smartphone and tablet displays hands-on]]></title><link>http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/</link><guid isPermaLink="true">http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/</guid><comments>http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/masterimage201201md.jpg" style="margin: 4px;" /></a></div><div> When MasterImage 3D <a href="http://www.engadget.com/2012/01/06/masterimage-3d-720p-glasses-free-3d-smartphone-display-tablet/">announced two new displays</a> for smartphones and tablets, you knew a hands-on would be inevitable. Based on the company's patented cell matrix <a href="http://www.engadget.com/tag/parallax+barrier">parallax barrier</a>, each display promises to eliminate much of the headaches typically associated with glasses-free 3D. As an added benefit of the cell matrix configuration, more light is allowed to pass through, which should prolong battery life. The smartphone display measures 4.3-inches at 720p resolution, while the tablet sizes up at 10.1-inches with a 1920 x 1200 layout. Generally, our thoughts on MasterImage's 3D technology were two-fold. First, it's absolutely true that the display is less nausea inducing, but when the image was viewed at its most proper angle, the three-dimensional effects were also less awe-inspiring. Nonetheless, the company has lined up partners for both displays and you should see the handiwork featured in consumer technology by the second half of this year.</div><div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/masterimage-3d-glasses-free-smartphone-and-tablet-displays-hands-on/">MasterImage 3D glasses-free smartphone and tablet displays, hands-on</a></strong></p><a href="http://www.engadget.com/photos/masterimage-3d-glasses-free-smartphone-and-tablet-displays-hands-on/#4733015"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/masterimage201201lg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/masterimage-3d-glasses-free-smartphone-and-tablet-displays-hands-on/#4733016"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/masterimage201202lg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/masterimage-3d-glasses-free-smartphone-and-tablet-displays-hands-on/#4733017"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/masterimage201203lg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/masterimage-3d-glasses-free-smartphone-and-tablet-displays-hands-on/#4733018"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/masterimage201204lg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/masterimage-3d-glasses-free-smartphone-and-tablet-displays-hands-on/#4733019"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/masterimage201205lg_thumbnail.jpg" alt="" title="" /></a></div><br /><br /><em>Ben Drawbaugh contributed to this post.</em><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/">MasterImage 3D glasses-free smartphone and tablet displays hands-on</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 09 Jan 2012 22:42:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20144673/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>cell matrix</category><category>CellMatrix</category><category>CES</category><category>CES 2012</category><category>Ces2012</category><category>Glasses-free3d</category><category>hands-on</category><category>MasterImage</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>smartphone</category><category>smartphones</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><dc:creator><![CDATA[Zachary Lutz]]></dc:creator><pubDate>Mon, 09 Jan 2012 22:42:00 EST</pubDate></item><item><title><![CDATA[MasterImage 3D touts 720p glasses-free 3D smartphone display, WUXGA tablet panel]]></title><link>http://www.engadget.com/2012/01/06/masterimage-3d-720p-glasses-free-3d-smartphone-display-tablet/</link><guid isPermaLink="true">http://www.engadget.com/2012/01/06/masterimage-3d-720p-glasses-free-3d-smartphone-display-tablet/</guid><comments>http://www.engadget.com/2012/01/06/masterimage-3d-720p-glasses-free-3d-smartphone-display-tablet/#comments</comments><description><![CDATA[<a href="http://www.engadget.com/2012/01/06/masterimage-3d-720p-glasses-free-3d-smartphone-display-tablet/"><img  src="http://www.blogcdn.com/www.engadget.com/media/2012/01/masterimage3d.jpg" style="border-width: 0px; border-style: solid; margin: 12px; float: right;" /></a>3D <a href="http://www.engadget.com/tag/ces2011,3d">had its way</a> with CES 2011, and despite throngs of consumers who could not possibly care less, it looks as if the third dimension will be doing its best to seem important at this year's gala, too. MasterImage 3D has just announced that it'll be showcasing a pair of new panels here in Las Vegas, with both relying on cell-matrix parallax barrier technology to pull off the "glasses-free" effect. Up first is a <a href="http://www.engadget.com/2011/10/31/cmi-shows-off-720p-glasses-free-3d-display-for-smartphones-with/">CMI-rivaling</a> 720p HD 3D display meant for 4.3-inch smartphones; given the popularity of the <a href="http://www.engadget.com/2011/06/15/htc-evo-3d-review/">EVO 3D</a>, we're guessing it won't take HTC too long to snap a couple of these up in a bid to concoct an equally successful successor. Over on the <a href="http://www.engadget.com/2011/05/18/toshibas-tablet-ready-glasses-free-3d-display-debuts-at-sid-20/">tablet front</a>, there's a 10.1-incher with a native WUXGA (1,920 x 1,200) resolution, but there's no word yet on any OEMs selecting it for use on their next slate. We're told that all of the demos given will rely on Texas Instruments' OMAP4430 and OMAP4460 mobile processors, and not surprisingly, Android will be the OS underneath. We'll have a gander once the show floor opens up, but something tells us it'll look precisely like every other glasses-free 3D application: subpar.<p><a href="http://www.engadget.com/2012/01/06/masterimage-3d-720p-glasses-free-3d-smartphone-display-tablet/" rel="bookmark">Continue reading <em>MasterImage 3D touts 720p glasses-free 3D smartphone display, WUXGA tablet panel</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/01/06/masterimage-3d-720p-glasses-free-3d-smartphone-display-tablet/">MasterImage 3D touts 720p glasses-free 3D smartphone display, WUXGA tablet panel</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 06 Jan 2012 13:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/01/06/masterimage-3d-720p-glasses-free-3d-smartphone-display-tablet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20142218/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/01/06/masterimage-3d-720p-glasses-free-3d-smartphone-display-tablet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>ces</category><category>ces 2012</category><category>Ces2012</category><category>display</category><category>glasses-free</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>Masterimage</category><category>MasterImage 3D</category><category>Masterimage3d</category><category>mobilepostcross</category><category>Parallax Barrier</category><category>ParallaxBarrier</category><category>tablet</category><category>texas instruments</category><category>TexasInstruments</category><category>TI</category><category>WUXGA</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Fri, 06 Jan 2012 13:58:00 EST</pubDate></item><item><title><![CDATA[LG updates eye-tracking, glasses-free 3D displays, learns to love the hyphen]]></title><link>http://www.engadget.com/2011/12/01/lg-updates-eye-tracking-glasses-free-3d-displays-learns-to-lov/</link><guid isPermaLink="true">http://www.engadget.com/2011/12/01/lg-updates-eye-tracking-glasses-free-3d-displays-learns-to-lov/</guid><comments>http://www.engadget.com/2011/12/01/lg-updates-eye-tracking-glasses-free-3d-displays-learns-to-lov/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/12/01/lg-updates-eye-tracking-glasses-free-3d-displays-learns-to-lov/"><img alt="LG DX2500"  src="http://www.blogcdn.com/www.engadget.com/media/2011/12/12-1-2011lge25inchglassesfree3dmonitor03.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
We hope you're not too attached to that 20-inch <a href="http://www.engadget.com/2011/07/14/lgs-20-inch-dx2000-3d-monitor-dont-need-no-glasses-to-be-enjoy/">DX2000</a> you got from LG back in July. (You did rush out and buy one, right?) 'Cause the Korean manufacturer has just updated its line of <a href="http://www.engadget.com/2011/01/03/toshiba-shows-of-glasses-free-3d-qosmio-says-technology-could-h/">eye-tracking</a>, <a href="http://www.engadget.com/tag/glasses-free3d">glasses-free 3D</a> displays with the 25-inch DX2500! Just like its smaller sibling, the DX2500 has a parallax barrier over the screen and an embedded camera for tracking head and eye movement. As a person shifts around the monitor it dynamically adjusts the image to (at least theoretically) maintain the best possible 3D effect. The screen also does on-the-fly 2D to 3D conversion. The DX2500 is shipping now in Korea for 1.3 million won (about $1,556) and should be available globally some time early in 2012. Check out the full PR after the break.<p><a href="http://www.engadget.com/2011/12/01/lg-updates-eye-tracking-glasses-free-3d-displays-learns-to-lov/" rel="bookmark">Continue reading <em>LG updates eye-tracking, glasses-free 3D displays, learns to love the hyphen</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/12/01/lg-updates-eye-tracking-glasses-free-3d-displays-learns-to-lov/">LG updates eye-tracking, glasses-free 3D displays, learns to love the hyphen</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 01 Dec 2011 14:49:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/12/01/lg-updates-eye-tracking-glasses-free-3d-displays-learns-to-lov/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20118481/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/12/01/lg-updates-eye-tracking-glasses-free-3d-displays-learns-to-lov/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>display</category><category>displays</category><category>eye-tracking</category><category>glasses-free</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>head-tracking</category><category>LG</category><category>LG DX2500</category><category>LgDx2500</category><category>monitor</category><category>monitors</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>screen</category><category>screens</category><dc:creator><![CDATA[Terrence O'Brien]]></dc:creator><pubDate>Thu, 01 Dec 2011 14:49:00 EST</pubDate></item><item><title><![CDATA[Toshiba's Qosmio F755 delivers glasses-free 3D August 16th, for $1,699]]></title><link>http://www.engadget.com/2011/08/03/toshibas-qosmio-f755-delivers-glasses-free-3d-august-16th-for/</link><guid isPermaLink="true">http://www.engadget.com/2011/08/03/toshibas-qosmio-f755-delivers-glasses-free-3d-august-16th-for/</guid><comments>http://www.engadget.com/2011/08/03/toshibas-qosmio-f755-delivers-glasses-free-3d-august-16th-for/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/08/03/toshibas-qosmio-f755-delivers-glasses-free-3d-august-16th-for/"><img alt="Toshiba Qosmio F755" src="http://www.blogcdn.com/www.engadget.com/media/2011/08/8-3-2011toshibaqosmiof755-lg1.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Remember that <a href="http://www.engadget.com/2011/07/05/toshiba-reveals-the-qosmio-f750-glasses-free-3d-laptop-we-go-ha/">Qosmio F750</a> glasses-free 3D laptop we got our greasy paws all over back in early July? Well, it seems like it's gotten minor moniker makeover for its US debut, and is now the F75<em>5</em>. Thankfully, the news doesn't end with a new name -- we've got a price and release date for this <a href="http://www.engadget.com/2011/01/03/toshiba-shows-of-glasses-free-3d-qosmio-says-technology-could-h/">parallax-packing lappie</a> too! On August 16th you'll be able to pick up Toshiba's latest 15.6-inch media machine starting at $1,699. The notebook will hit Fry's, Best Buy, and Newegg all on the same day, sporting the same Core i7 processor, 6GB of RAM, 750GB hard disk, Blu-ray drive, and GeForce GT 540M GPU. Sadly, it won't be able to convert 2D games to 3D out of the box, but Toshiba is working with Nvidia to deliver that feature by November. Now you'll just have to bide your time till this 8-pound, "portable" 3D rig starts shipping in about two weeks.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/08/03/toshibas-qosmio-f755-delivers-glasses-free-3d-august-16th-for/">Toshiba's Qosmio F755 delivers glasses-free 3D August 16th, for $1,699</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 03 Aug 2011 12:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/08/03/toshibas-qosmio-f755-delivers-glasses-free-3d-august-16th-for/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20008203/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/08/03/toshibas-qosmio-f755-delivers-glasses-free-3d-august-16th-for/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>core i7</category><category>CoreI7</category><category>geforce gt 540m</category><category>GeforceGt540m</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>laptop</category><category>nvidia</category><category>parallax barrier</category><category>parallax screen</category><category>ParallaxBarrier</category><category>ParallaxScreen</category><category>qosmio</category><category>qosmio f750</category><category>qosmio f755</category><category>QosmioF750</category><category>QosmioF755</category><category>toshiba</category><category>toshiba qosmio f750</category><category>ToshibaQosmioF750</category><dc:creator><![CDATA[Terrence O'Brien]]></dc:creator><pubDate>Wed, 03 Aug 2011 12:58:00 EST</pubDate></item><item><title><![CDATA[Nintendo 3DS accused of infringing on two-dimensional Tomita patent]]></title><link>http://www.engadget.com/2011/07/07/nintendo-3ds-accused-of-infringing-on-two-dimensional-tomita-pat/</link><guid isPermaLink="true">http://www.engadget.com/2011/07/07/nintendo-3ds-accused-of-infringing-on-two-dimensional-tomita-pat/</guid><comments>http://www.engadget.com/2011/07/07/nintendo-3ds-accused-of-infringing-on-two-dimensional-tomita-pat/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/07/07/nintendo-3ds-accused-of-infringing-on-two-dimensional-tomita-pat/"><img alt="Nintendo 3DS said to infringe on two-dimensional Tomita patent" src="http://www.blogcdn.com/www.engadget.com/media/2011/07/3ds-patent-2011-07-07.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Watch out, Mario, the Lawyer Bros. are <a href="http://www.engadget.com/tag/nintendo,lawsuit">after you again</a>. This time it's Tomita Technologies and the patent in question is number 7,417,664, "Stereoscopic Image Picking Up and Display System Based Upon Optical Axes Cross-Point Information." As you might have guessed, the case has to do with <a href="http://www.engadget.com/2011/03/21/nintendo-3ds-review/">3DS</a> and its use of a parallax barrier 3D screen, something the Tomita's 2008 patent (applied for in 2003) certainly describes, in addition to a stereoscopic capture device, a position-tracking system, and lots of other accoutrement. The case was filed on June 22nd and there's not much for us to do now but wait to see whether this plucky plumber can jump his way into dismissal like he has <a href="http://www.engadget.com/2009/03/17/nintendo-gets-fenner-investments-patent-lawsuit-dismissed-goes/">again</a> and <a href="http://www.engadget.com/2010/04/14/nintendo-escapes-patent-troll-in-appeals-court-thanks-to-sony/">again</a>.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/07/07/nintendo-3ds-accused-of-infringing-on-two-dimensional-tomita-pat/">Nintendo 3DS accused of infringing on two-dimensional Tomita patent</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 07 Jul 2011 08:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/07/07/nintendo-3ds-accused-of-infringing-on-two-dimensional-tomita-pat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19985343/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/07/07/nintendo-3ds-accused-of-infringing-on-two-dimensional-tomita-pat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>law</category><category>lawsuit</category><category>legal</category><category>nintendo</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>patent</category><category>tomita</category><category>tomita technologies</category><category>TomitaTechnologies</category><dc:creator><![CDATA[Tim Stevens]]></dc:creator><pubDate>Thu, 07 Jul 2011 08:44:00 EST</pubDate></item><item><title><![CDATA[Pic3D sheet brings glasses-free 3D to iPhone for $25]]></title><link>http://www.engadget.com/2011/06/30/pic3d-sheet-brings-glasses-free-3d-to-iphone-for-25/</link><guid isPermaLink="true">http://www.engadget.com/2011/06/30/pic3d-sheet-brings-glasses-free-3d-to-iphone-for-25/</guid><comments>http://www.engadget.com/2011/06/30/pic3d-sheet-brings-glasses-free-3d-to-iphone-for-25/#comments</comments><description><![CDATA[<a href="http://www.engadget.com/2011/06/30/pic3d-sheet-brings-glasses-free-3d-to-iphone-for-25/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/2011-06-30-pic3d-1309454279.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a><br />
Many of us are perfectly content viewing only 2D content on our mobile devices, but if you've been dying to add <a href="http://www.engadget.com/2011/06/15/htc-evo-3d-review/">a bit more depth</a> to your smartphone's display, Global Wave may have just what you're looking for. At the <a href="http://www.engadget.com/tag/3D/">3D</a> and Virtual Reality Expo in Tokyo, the Japanese company demoed its Pic3D sheet, which converts your Windows-based desktop or laptop, or iPhone, iPad, or iPod touch into a 3D display. The sheet uses a <a href="http://www.engadget.com/tag/lenticular+lens/">lenticular lens system</a> instead of a <a href="http://www.engadget.com/tag/parallaxbarrier/">parallax barrier</a> for a smoother, more consistent image, yielding a reported 90-percent transmission level and 120-degree field of view. The company's Windows and iOS apps output video in a side-by-side format, simulating a 3D image. The software also allows you to view side-by-side content from the web, submitting the YouTube URL of a compatible video, for example -- perhaps not the most elegant solution, but a good start, if it works. Prices range from &yen;2,000 (about $25) for an iPhone or iPod touch sheet, all the way up to &yen;15,000 (about $186) for a 23-inch desktop version. We'll be on the lookout for Pic3D at the Tokyo Game Show in September, but in the meantime, you can get <em>Diginfo TV</em>'s take in their video after the break.<p><a href="http://www.engadget.com/2011/06/30/pic3d-sheet-brings-glasses-free-3d-to-iphone-for-25/" rel="bookmark">Continue reading <em>Pic3D sheet brings glasses-free 3D to iPhone for $25</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/06/30/pic3d-sheet-brings-glasses-free-3d-to-iphone-for-25/">Pic3D sheet brings glasses-free 3D to iPhone for $25</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 30 Jun 2011 20:11:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/06/30/pic3d-sheet-brings-glasses-free-3d-to-iphone-for-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19980641/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/06/30/pic3d-sheet-brings-glasses-free-3d-to-iphone-for-25/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>Apple</category><category>Diginfonews</category><category>Display</category><category>displays</category><category>gaming</category><category>Global Wave</category><category>GlobalWave</category><category>ipad</category><category>ipad 2</category><category>Ipad2</category><category>iphone</category><category>iphone 4</category><category>Iphone4</category><category>ipod touch</category><category>IpodTouch</category><category>Japan</category><category>lenticular lens</category><category>lenticular lens system</category><category>LenticularLens</category><category>LenticularLensSystem</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>pic3d</category><category>tokyo</category><dc:creator><![CDATA[Zach Honig]]></dc:creator><pubDate>Thu, 30 Jun 2011 20:11:00 EST</pubDate></item><item><title><![CDATA[MasterImage touts 4.3-, 7- and 10-inch glasses-free 3D displays, interest from 'first tier' device makers]]></title><link>http://www.engadget.com/2011/06/05/masterimage-touts-4-3-7-and-10-inch-glasses-free-3d-displays/</link><guid isPermaLink="true">http://www.engadget.com/2011/06/05/masterimage-touts-4-3-7-and-10-inch-glasses-free-3d-displays/</guid><comments>http://www.engadget.com/2011/06/05/masterimage-touts-4-3-7-and-10-inch-glasses-free-3d-displays/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/06/05/masterimage-touts-4-3-7-and-10-inch-glasses-free-3d-displays/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/11x06051055.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
MasterImage and its parallax barrier 3D technology have been around <a href="http://www.engadget.com/2008/06/05/telson-umpc-prototype-does-3d-without-the-goggles/">for a while</a>. Though nothing major -- excepting the <a href="http://www.engadget.com/2009/01/29/hitachi-h001-with-3d-display-leads-up-kddi-aus-spring-2009-line/">Hitachi H001</a> in Japan -- has ever come of this company's efforts, it's back at Computex this year with a trio of reference display, showing off glasses-free 3D at 4.3-inch, 7-inch and 10-inch form factors. Resolution on both the 7- and 4.3-inch panels is 800 x 480 at the moment, but there's a 1280 x 800 7-incher in the works that could be ready for production by the end of this year. The parallax barrier allowing for the autostereoscopic effect to happen adds only 1mm to the screen's thickness, though it does halve vertical resolution -- meaning an 800 x 480 screen will only show a 400 x 480 image when flipped to 3D mode. MasterImage builds the LCDs and controllers in these 3D imagers and is currently in discussions with what we're told are "first tier" manufacturers of both smartphones and tablets. You can see the 7-inch display on video after the break -- we found it able to match the 3D effect produced by displays requiring glasses, which is a good thing in relative terms, but as you see above, the two frames can and do get split up if you're not perfectly positioned to soak up the third dimension.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/masterimage-7-inch-glasses-free-3d-display-eyes-on-at-computex-2011/">MasterImage 7-inch glasses-free 3D display eyes-on at Computex 2011</a></strong></p><a href="http://www.engadget.com/photos/masterimage-7-inch-glasses-free-3d-display-eyes-on-at-computex-2011/#4190410"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/11d605108id_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/masterimage-7-inch-glasses-free-3d-display-eyes-on-at-computex-2011/#4190409"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/11d605107id_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/masterimage-7-inch-glasses-free-3d-display-eyes-on-at-computex-2011/#4190406"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/11d605105id_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/masterimage-7-inch-glasses-free-3d-display-eyes-on-at-computex-2011/#4190404"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/11d605103id_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/masterimage-7-inch-glasses-free-3d-display-eyes-on-at-computex-2011/#4190405"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/11d605104id_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2011/06/05/masterimage-touts-4-3-7-and-10-inch-glasses-free-3d-displays/" rel="bookmark">Continue reading <em>MasterImage touts 4.3-, 7- and 10-inch glasses-free 3D displays, interest from 'first tier' device makers</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/06/05/masterimage-touts-4-3-7-and-10-inch-glasses-free-3d-displays/">MasterImage touts 4.3-, 7- and 10-inch glasses-free 3D displays, interest from 'first tier' device makers</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 05 Jun 2011 17:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/06/05/masterimage-touts-4-3-7-and-10-inch-glasses-free-3d-displays/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19958451/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/06/05/masterimage-touts-4-3-7-and-10-inch-glasses-free-3d-displays/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10-inch</category><category>3d</category><category>3d display</category><category>3dDisplay</category><category>4.3-inch</category><category>7-inch</category><category>computex</category><category>computex 2011</category><category>Computex2011</category><category>display</category><category>hands-on</category><category>masterimage</category><category>masterimage 3d</category><category>Masterimage3d</category><category>parallax</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>screen</category><category>video</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Sun, 05 Jun 2011 17:17:00 EST</pubDate></item><item><title><![CDATA[3D fog projection display brings purple bunnies to life, just in time to lay chocolate eggs (video)]]></title><link>http://www.engadget.com/2011/03/17/3d-fog-projection-display-brings-purple-bunnies-to-life-just-in/</link><guid isPermaLink="true">http://www.engadget.com/2011/03/17/3d-fog-projection-display-brings-purple-bunnies-to-life-just-in/</guid><comments>http://www.engadget.com/2011/03/17/3d-fog-projection-display-brings-purple-bunnies-to-life-just-in/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/03/17/3d-fog-projection-display-brings-purple-bunnies-to-life-just-in/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2011/03/purple-bunny-2011-03-17-600.jpg" alt="3D fog projection display brings purple bunnies to life, just in time to lay chocolate eggs (video)" /></a></div>
Fog projectors have been around for ages, but projecting a 2D image onto a wavy field of 3D smoke doesn't <em>exactly</em> result in the most immersive experience ever. This system from a team at <a href="http://www.engadget.com/tag/osakauniversity">Osaka University</a> is different, relying on three <a href="http://www.engadget.com/tag/picoprojector">pico projectors</a> all focused on a single column of steam that, as far as we can tell, is dropped down through a slew of multicolored drinking straws. Each projector has a slightly different perspective of the violet hare in question and, as you move about, the fog acts like a parallax barrier, only showing one angle at a time. With a few more projectors and a whole lot more fog the could be even greater. The bunnies, they would be <em>majestic</em>.<p><a href="http://www.engadget.com/2011/03/17/3d-fog-projection-display-brings-purple-bunnies-to-life-just-in/" rel="bookmark">Continue reading <em>3D fog projection display brings purple bunnies to life, just in time to lay chocolate eggs (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/03/17/3d-fog-projection-display-brings-purple-bunnies-to-life-just-in/">3D fog projection display brings purple bunnies to life, just in time to lay chocolate eggs (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 17 Mar 2011 18:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/03/17/3d-fog-projection-display-brings-purple-bunnies-to-life-just-in/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19882609/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/03/17/3d-fog-projection-display-brings-purple-bunnies-to-life-just-in/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d display</category><category>3dDisplay</category><category>fog display</category><category>FogDisplay</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>osaka university</category><category>OsakaUniversity</category><category>parallax</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>pico projector</category><category>PicoProjector</category><category>projector</category><category>video</category><dc:creator><![CDATA[Tim Stevens]]></dc:creator><pubDate>Thu, 17 Mar 2011 18:03:00 EST</pubDate></item><item><title><![CDATA[Fujitsu unveils Esprimo FH99/CM, touts it as the world's first glasses-free 3D desktop]]></title><link>http://www.engadget.com/2011/01/14/fujitsu-unveils-esprimo-fh99-cm-touts-it-as-the-worlds-first-g/</link><guid isPermaLink="true">http://www.engadget.com/2011/01/14/fujitsu-unveils-esprimo-fh99-cm-touts-it-as-the-worlds-first-g/</guid><comments>http://www.engadget.com/2011/01/14/fujitsu-unveils-esprimo-fh99-cm-touts-it-as-the-worlds-first-g/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/01/14/fujitsu-unveils-esprimo-fh99-cm-touts-it-as-the-worlds-first-g/"><img border="0" vspace="4" hspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/01/esprimo-fh99cm-engadget.jpg" /></a></div>
After seeing <a href="http://www.engadget.com/2010/09/04/sharps-10-2-inch-parallax-barrier-display-makes-us-love-our-3d/">Sharp's 10.6 glasses-free 3D display</a> last September, we left convinced that parallax barrier 3D technology was a long way off from being ready for prime-time, and then we reached for a bottle of aspirin. Demonstrations by <a href="http://www.engadget.com/2010/01/10/intel-shows-off-glasses-free-3d-demo-now-this-is-more-like-it/">Intel</a> and <a href="http://www.engadget.com/2011/01/06/sonys-prototype-glasses-free-3d-portable-blu-ray-player-hands-o/">Sony</a> at CES this year proved, however, that a lot can change in four months, and we hope for Japan's collective eye sight that Fujitsu's Esprimo FH99/CM desktop PC follows this trend. That's because Fujitsu claims it's the world's first glasses-free all-in-one, and it's scheduled to launch in the country on February 25th with a whopping $3,100 price tag. All that dough will get buyers a naked-eye 23-inch full HD 3D display plus top-of-the-line features such as a Blu-ray drive with 3D Blu-ray support, a 2Ghz Core i7 processor, 4GB of memory, a 2TB hard drive, and two USB 3.0 ports. There's no word whether the computer will land stateside, but if it doesn't, Toshiba has hinted they could fill the void with a glasses-free 3D PC of its own by <a href="http://www.engadget.com/2011/01/03/toshiba-shows-of-glasses-free-3d-qosmio-says-technology-could-h/">late 2011</a>. Still, we wouldn't recommend stomping your 3D glasses just yet.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/01/14/fujitsu-unveils-esprimo-fh99-cm-touts-it-as-the-worlds-first-g/">Fujitsu unveils Esprimo FH99/CM, touts it as the world's first glasses-free 3D desktop</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 14 Jan 2011 07:08:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/01/14/fujitsu-unveils-esprimo-fh99-cm-touts-it-as-the-worlds-first-g/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19799190/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/01/14/fujitsu-unveils-esprimo-fh99-cm-touts-it-as-the-worlds-first-g/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>23-inch</category><category>3D</category><category>3d blu-ray drive</category><category>3d display</category><category>3D displays</category><category>3dBlu-rayDrive</category><category>3dDisplay</category><category>3dDisplays</category><category>all-in-one</category><category>All-In-One Desktop PC</category><category>all-in-one PC</category><category>All-in-oneDesktopPc</category><category>All-in-onePc</category><category>Blu-Ray</category><category>blu-ray drive</category><category>blu-ray drives</category><category>Blu-rayDrive</category><category>Blu-rayDrives</category><category>computers</category><category>Display</category><category>Esprimo FH99CM</category><category>EsprimoFh99cm</category><category>fujitsu</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>HD</category><category>Japan</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>toshiba</category><category>windows 7</category><category>Windows7</category><dc:creator><![CDATA[Ben Bowers]]></dc:creator><pubDate>Fri, 14 Jan 2011 07:08:00 EST</pubDate></item><item><title><![CDATA[LG 3D smartphone display eyes-on (video)]]></title><link>http://www.engadget.com/2011/01/07/lg-3d-smartphone-display-eyes-on-video/</link><guid isPermaLink="true">http://www.engadget.com/2011/01/07/lg-3d-smartphone-display-eyes-on-video/</guid><comments>http://www.engadget.com/2011/01/07/lg-3d-smartphone-display-eyes-on-video/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/01/07/lg-3d-smartphone-display-eyes-on-video/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/01/11x0107bjwvh.jpg" /></a></div>
You can't have all this <a href="http://www.engadget.com/all/3d">3D</a> stuff happening on the home entertainment front without it trickling down to smartphones, right? Sharp's already <a href="http://www.engadget.com/2010/11/17/sharp-plans-3d-smartphones-for-us-china-and-india-in-2011/">planning</a> to bring its autostereoscopic wares to US shores at some point during 2011 and today LG's busy showing off a prototype of its own, right here at CES. It's a 4.3-inch panel, pumping out glasses-free 3D (using the parallax barrier method) and is presently embedded in an enormous demo box, but the ultimate goal is to have it in media-centric handsets. To be honest, yes, there's some glasses-free 3D effect going on, but for the most part we just noticed the two frames splitting and didn't find the video before us enhanced in any major way. The best parts might even have been the ones that didn't have any 3D-ification applied to them -- the display on show is certainly a lucid and bright one. Skip past the break to see what we're talking about.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/lg-3d-smartphone-display-eyes-on/">LG 3D smartphone display eyes-on</a></strong></p><a href="http://www.engadget.com/photos/lg-3d-smartphone-display-eyes-on/#3759533"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/110107655e009_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/lg-3d-smartphone-display-eyes-on/#3759534"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/110107656e009_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/lg-3d-smartphone-display-eyes-on/#3759535"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/110107657e009_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/lg-3d-smartphone-display-eyes-on/#3759536"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/110107658e009_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/lg-3d-smartphone-display-eyes-on/#3759537"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/110107659e009_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2011/01/07/lg-3d-smartphone-display-eyes-on-video/" rel="bookmark">Continue reading <em>LG 3D smartphone display eyes-on (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/01/07/lg-3d-smartphone-display-eyes-on-video/">LG 3D smartphone display eyes-on (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 07 Jan 2011 17:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/01/07/lg-3d-smartphone-display-eyes-on-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19792446/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/01/07/lg-3d-smartphone-display-eyes-on-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d smartphone</category><category>3dSmartphone</category><category>ces</category><category>ces 2011</category><category>ces2011</category><category>concept</category><category>glasses-free</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>glassesless</category><category>hands-on</category><category>lg</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>prototype</category><category>video</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Fri, 07 Jan 2011 17:12:00 EST</pubDate></item><item><title><![CDATA[LG's glassesless 3D Mobile DTV eyes on (update: video)]]></title><link>http://www.engadget.com/2011/01/05/lgs-glassesless-3d-mobile-dtv-eyes-on/</link><guid isPermaLink="true">http://www.engadget.com/2011/01/05/lgs-glassesless-3d-mobile-dtv-eyes-on/</guid><comments>http://www.engadget.com/2011/01/05/lgs-glassesless-3d-mobile-dtv-eyes-on/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/01/05/lgs-glassesless-3d-mobile-dtv-eyes-on/"><img border="1" vspace="4" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/01/lg-mobile-tv-600-hero-dsc6402-0-engadget.jpg" alt="" /></a></div>
We briefly chatted with LG's John Taylor, US VP of marketing, to better understand when LG might bring its <a href="http://www.engadget.com/2010/12/27/lg-looks-set-to-unveil-mobile-3dtv-at-ces/">auto-stereoscopic 3D mobile TV</a> to market. The US market, to be precise, since this portable TV is built around the <a href="http://www.engadget.com/tag/ATSc">ATSC-M/H</a> standard for mobile TV. The television on hand here in Vegas was a prototype using a 7-inch 800x480 pixel parallax barrier panel developed by LG Display and destined for other LG products including a 3D picture frame still under development. The 3D effect was on par with the capabilities we've seen from <a href="http://www.engadget.com/tag/parallax%20barrier">other parallax barrier displays</a> of similar size. LG's testing the waters right now with plans to launch in 2012 for less than $200 -- just as soon as broadcasters embrace the fledgling technology in sufficient numbers. Full press release, including an image of a prototype CMDA touchscreen phone built around the Mobile DTV circuitry.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/lgs-glassesless-3d-mobile-dtv-eyes-on-0/">LG's glassesless 3D Mobile DTV eyes on</a></strong></p><a href="http://www.engadget.com/photos/lgs-glassesless-3d-mobile-dtv-eyes-on-0/#3743097"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/lg-mobile-dtv-3d-dsc6413--engadget_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/lgs-glassesless-3d-mobile-dtv-eyes-on-0/#3743098"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/lg-mobile-dtv-3d-dsc6409--engadget_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/lgs-glassesless-3d-mobile-dtv-eyes-on-0/#3743099"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/lg-mobile-dtv-3d-dsc6402--engadget_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/lgs-glassesless-3d-mobile-dtv-eyes-on-0/#3743100"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/lg-mobile-dtv-3d-dsc6397--engadget_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/lgs-glassesless-3d-mobile-dtv-eyes-on-0/#3743101"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/lg-mobile-dtv-3d-dsc6390--engadget_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2011/01/05/lgs-glassesless-3d-mobile-dtv-eyes-on/" rel="bookmark">Continue reading <em>LG's glassesless 3D Mobile DTV eyes on (update: video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/01/05/lgs-glassesless-3d-mobile-dtv-eyes-on/">LG's glassesless 3D Mobile DTV eyes on (update: video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 05 Jan 2011 12:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/01/05/lgs-glassesless-3d-mobile-dtv-eyes-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19788254/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/01/05/lgs-glassesless-3d-mobile-dtv-eyes-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3dtv</category><category>atsc mh</category><category>AtscMh</category><category>ces</category><category>ces 2011</category><category>ces2011</category><category>glasses-less 3d</category><category>Glasses-less3d</category><category>glassesless</category><category>glassesless 3d</category><category>Glassesless3d</category><category>hands-on</category><category>John Taylor</category><category>JohnTaylor</category><category>lg</category><category>LG2161R</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>video</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Wed, 05 Jan 2011 12:59:00 EST</pubDate></item><item><title><![CDATA[Toshiba's Regza GL1 3DTVs going on sale in Japan tomorrow, no glasses required]]></title><link>http://www.engadget.com/2010/12/21/toshibas-regza-gl1-3dtvs-going-on-sale-in-japan-tomorrow-no-gl/</link><guid isPermaLink="true">http://www.engadget.com/2010/12/21/toshibas-regza-gl1-3dtvs-going-on-sale-in-japan-tomorrow-no-gl/</guid><comments>http://www.engadget.com/2010/12/21/toshibas-regza-gl1-3dtvs-going-on-sale-in-japan-tomorrow-no-gl/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.engadget.com/2010/12/21/toshibas-regza-gl1-3dtvs-going-on-sale-in-japan-tomorrow-no-gl/"><img border="0" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/12/10x10049ub3w4rdfcgld.jpg" /></a></div>
The panacea of glasses-free 3D displays (or <a href="http://www.engadget.com/all/3d,content">content</a>) might not yet be upon us, but Toshiba's doing its best by putting the two models in its <a href="http://www.engadget.com/2010/10/04/toshiba-regza-gl1-wants-you-to-put-down-the-glasses-enjoy-the-3/">Regza GL1 family</a> up for sale in Japan. Tomorrow marks the debut of the smaller 12GL1, spanning a 12-inch diagonal and offering the unconventional resolution of 466 x 350. That's expected to be priced at &yen;120,000 ($1,431), exactly half of the &yen;240,000 ($2,863) asking price of the <a href="http://www.engadget.com/2010/10/05/toshiba-regza-gl1-3d-preview-no-frills-no-glasses-some-issues/">20GL1</a>, which will follow it swiftly with retail availability on December 25th. The latter display has the decency to come equipped with a more civilized 720p resolution and 550:1 contrast ratio, although, as you can see above, neither panel can be accused of being unnecessarily thin or space-efficient. Still, this parallax barrier stuff is the best we've got for the moment -- and as usual the best we've got resides in Japan only.<br />
<br />
<strong>Update:</strong> The <em>Wall Street Journal</em> <a href="http://online.wsj.com/article/SB10001424052748703581204576033113390790854.html">reports</a> that Toshiba is planning larger members of this glasses-free 3D family with a panel of over 40 inches in the cards for the company's next fiscal year, which begins in April 2011. More to come at <a href="http://www.engadget.com/all/ces2011">CES</a> in January.<br type="_moz" /><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/12/21/toshibas-regza-gl1-3dtvs-going-on-sale-in-japan-tomorrow-no-gl/">Toshiba's Regza GL1 3DTVs going on sale in Japan tomorrow, no glasses required</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 21 Dec 2010 04:54:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/12/21/toshibas-regza-gl1-3dtvs-going-on-sale-in-japan-tomorrow-no-gl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19771453/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/12/21/toshibas-regza-gl1-3dtvs-going-on-sale-in-japan-tomorrow-no-gl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>12-inch</category><category>20-inch</category><category>3d</category><category>3d display</category><category>3d tv</category><category>3dDisplay</category><category>3dTv</category><category>720p</category><category>AutoStereoscopic</category><category>ces</category><category>ces 2011</category><category>Ces2011</category><category>gl1</category><category>glasses-free</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>japan</category><category>launch</category><category>on sale</category><category>OnSale</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>regza</category><category>regza gl1</category><category>RegzaGl1</category><category>release</category><category>toshiba</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Tue, 21 Dec 2010 04:54:00 EST</pubDate></item><item><title><![CDATA[Dialog Semiconductor pushes 2D to 3D conversion chip for phones and tablets]]></title><link>http://www.engadget.com/2010/12/14/dialog-semiconductor-pushes-2d-to-3d-conversion-chip-for-phones/</link><guid isPermaLink="true">http://www.engadget.com/2010/12/14/dialog-semiconductor-pushes-2d-to-3d-conversion-chip-for-phones/</guid><comments>http://www.engadget.com/2010/12/14/dialog-semiconductor-pushes-2d-to-3d-conversion-chip-for-phones/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/12/14/dialog-semiconductor-pushes-2d-to-3d-conversion-chip-for-phones/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/12/3d-shocker-engadget.jpg" /></a></div>
We'll go ahead and put a lid on your swelling excitement level, most likely with two simple words: "<a href="http://www.engadget.com/tag/parallaxbarrier/">parallax barrier</a>." You see, Dialog Semiconductor's DA8223 is being hailed as the world's first real time 2D to 3D video conversion chip for portable devices, but it requires a parallax barrier display. On the upside, that means that there are no glasses required for viewing, and pretty much any 2D content could be tricked into being 3D for the viewer; the downside, of course, is that it probably won't immerse your senses, overwhelm your eyes or otherwise <a href="http://www.engadget.com/2010/06/15/nintendo-3ds-in-depth-preview-it-works/">revolutionize your life</a>. That said, it's still suitable for both tablets and smartphones, and according to the company, it "requires virtually no software development and uses a tiny fraction of the battery and compute power of competing application processor based software-approaches." If all goes well, the chip will be hitting mass production in the latter half of 2011, which gives you right around six months to prepare yourself for the third dimension. <i>On your phone</i>.<p><a href="http://www.engadget.com/2010/12/14/dialog-semiconductor-pushes-2d-to-3d-conversion-chip-for-phones/" rel="bookmark">Continue reading <em>Dialog Semiconductor pushes 2D to 3D conversion chip for phones and tablets</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/12/14/dialog-semiconductor-pushes-2d-to-3d-conversion-chip-for-phones/">Dialog Semiconductor pushes 2D to 3D conversion chip for phones and tablets</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 14 Dec 2010 08:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/12/14/dialog-semiconductor-pushes-2d-to-3d-conversion-chip-for-phones/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19758834/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/12/14/dialog-semiconductor-pushes-2d-to-3d-conversion-chip-for-phones/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2d to 3d</category><category>2d-to-3d</category><category>2dTo3d</category><category>3d</category><category>DA8223</category><category>Dialog Semiconductor</category><category>DialogSemiconductor</category><category>diolog</category><category>glasses free 3g</category><category>glasses-free</category><category>glasses-free 3g</category><category>Glasses-free3g</category><category>GlassesFree3g</category><category>parallax barrier</category><category>ParallaxBarrier</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Tue, 14 Dec 2010 08:31:00 EST</pubDate></item><item><title><![CDATA[Minox PX3D concept camera eyes-on at Photokina 2010]]></title><link>http://www.engadget.com/2010/09/25/minox-px3d-concept-camera-eyes-on-at-photokina-2010/</link><guid isPermaLink="true">http://www.engadget.com/2010/09/25/minox-px3d-concept-camera-eyes-on-at-photokina-2010/</guid><comments>http://www.engadget.com/2010/09/25/minox-px3d-concept-camera-eyes-on-at-photokina-2010/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/09/25/minox-px3d-concept-camera-eyes-on-at-photokina-2010/"><img border="1" vspace="4" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/minox-px3d-concept-photokina.jpg" alt="" /></a></div>
<div style="text-align: left;">It took us a solid nine minutes of gawking at <a href="http://www.engadget.com/tag/Minox/">Minox</a>'s gilded DCC 5.1 in order to push through and locate the <a href="http://www.engadget.com/2010/09/19/minox-px3d-concept-camera-produces-3d-images-viewable-sans-glass/">PX3D</a> that premiered here at Photokina, but sadly, little was available other than the opportunity to snag a few glamor shots. The general idea is that this cutesy pocket camera will one day hit the market and capture 3D images that can then be viewed on-screen without <a href="http://www.engadget.com/tag/3D/">3D</a> glasses. We're still under the impression that a <a href="http://www.engadget.com/2010/01/10/intel-shows-off-glasses-free-3d-demo-now-this-is-more-like-it/">parallax barrier panel</a> will be required in order to witness the magic, but it's all still a mystery for now. It's still the most curious looking 3D camera that we've seen to date, so you can bet we'll be keeping you in the loop as this thing slowly crawls from prototype to profit maker. <div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/minox-px3d-concept-camera-eyes-on-at-photokina-2010/">Minox PX3D concept camera eyes-on at Photokina 2010</a></strong></p><a href="http://www.engadget.com/photos/minox-px3d-concept-camera-eyes-on-at-photokina-2010/#3394011"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/minox-p3dx-photokina-20101364_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/minox-px3d-concept-camera-eyes-on-at-photokina-2010/#3394010"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/minox-p3dx-photokina-20101365_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/minox-px3d-concept-camera-eyes-on-at-photokina-2010/#3394009"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/minox-p3dx-photokina-20101366_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/minox-px3d-concept-camera-eyes-on-at-photokina-2010/#3394008"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/minox-p3dx-photokina-20101367_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/minox-px3d-concept-camera-eyes-on-at-photokina-2010/#3394007"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/minox-p3dx-photokina-20101368_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/09/25/minox-px3d-concept-camera-eyes-on-at-photokina-2010/">Minox PX3D concept camera eyes-on at Photokina 2010</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 25 Sep 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/09/25/minox-px3d-concept-camera-eyes-on-at-photokina-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19645396/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/09/25/minox-px3d-concept-camera-eyes-on-at-photokina-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d camera</category><category>3dCamera</category><category>camera</category><category>concept</category><category>design</category><category>digical camera</category><category>DigicalCamera</category><category>eyes-on</category><category>glasses free</category><category>glasses-free</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>GlassesFree</category><category>hands-on</category><category>minox</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>photokina</category><category>photokina 2010</category><category>Photokina2010</category><category>PX3D</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Sat, 25 Sep 2010 15:30:00 EST</pubDate></item><item><title><![CDATA[Minox PX3D concept camera produces 3D images viewable sans glasses]]></title><link>http://www.engadget.com/2010/09/19/minox-px3d-concept-camera-produces-3d-images-viewable-sans-glass/</link><guid isPermaLink="true">http://www.engadget.com/2010/09/19/minox-px3d-concept-camera-produces-3d-images-viewable-sans-glass/</guid><comments>http://www.engadget.com/2010/09/19/minox-px3d-concept-camera-produces-3d-images-viewable-sans-glass/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/09/19/minox-px3d-concept-camera-produces-3d-images-viewable-sans-glass/"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/minox-3d-camera-photokina.jpg"  alt="" /></a></div>
The doors of <a href="http://www.engadget.com/tag/Photokina/">Photokina</a> open in a matter of hours, and we'll most definitely be venturing over to <a href="http://www.engadget.com/tag/Minox/">Minox</a>'s booth in order to have a look at the PX3D. According to the barebones teaser release, this here concept camera will be able to capture 3D images that are viewable <em>sans</em> glasses. It should be noted that the world's first consumer-oriented 3D cameras haven't exactly seen the <a href="http://www.engadget.com/2009/08/24/fujifilm-finepix-real-3d-w1-slammed-in-early-review-company-res/">fondest of reviews</a>, but tossing the glasses requirement may just flip things on its head. It's still unclear what kind of display / digital photo frame will be required to view the effect (we're guessing a parallax barrier panel will be thrown up for display), but we'll be barging in soon in order to get the full skinny.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/09/19/minox-px3d-concept-camera-produces-3d-images-viewable-sans-glass/">Minox PX3D concept camera produces 3D images viewable sans glasses</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 19 Sep 2010 22:34:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/09/19/minox-px3d-concept-camera-produces-3d-images-viewable-sans-glass/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19639902/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/09/19/minox-px3d-concept-camera-produces-3d-images-viewable-sans-glass/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d camera</category><category>3dCamera</category><category>camera</category><category>concept</category><category>design</category><category>digical camera</category><category>DigicalCamera</category><category>glasses free</category><category>glasses-free</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>GlassesFree</category><category>minox</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>photokina</category><category>photokina 2010</category><category>Photokina2010</category><category>PX3D</category><category>rumor</category><category>rumors</category><category>volkswagen</category><category>VW</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Sun, 19 Sep 2010 22:34:00 EST</pubDate></item><item><title><![CDATA[Sharp's 10.6-inch parallax barrier display makes us love our 3D glasses (video)]]></title><link>http://www.engadget.com/2010/09/04/sharps-10-2-inch-parallax-barrier-display-makes-us-love-our-3d/</link><guid isPermaLink="true">http://www.engadget.com/2010/09/04/sharps-10-2-inch-parallax-barrier-display-makes-us-love-our-3d/</guid><comments>http://www.engadget.com/2010/09/04/sharps-10-2-inch-parallax-barrier-display-makes-us-love-our-3d/#comments</comments><description><![CDATA[<div style="text-align: center;"> </div>
<div style="text-align: center;"><a href="http://www.engadget.com/2010/09/04/sharps-10-2-inch-parallax-barrier-display-makes-us-love-our-3d/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/sharp-parallax-barrier-10.2-inch-3d-edits-engadget.jpg" /></a></div>
Now that the Nintendo 3DS is announced using a parallax barrier display, we bet that many of you were hoping to see a 10-inch 3D tablet or laptop with a similar glasses-less display. Hell, we were... until we actually saw Sharp's prototype <a href="http://www.engadget.com/2010/04/12/sharps-3d-tablet-panel-doesnt-require-glasses-rgby-3d-tvs-lau/">10.6-inch parallax barrier display</a> here at IFA in Berlin. Unfortunately, the panel at this larger size suffers from some very serious vertical shadows (check the video) unless you're right in the sweet spot and aligned with the barrier's precision slits at a distance of about 20 inches. Even then, it's very hard to maintain your position, and the 3D effect isn't all that dazzling. Fortunately, this 3D (640 x 768) panel also functions in 2D (1280 x 728) mode. Guess a <a href="http://www.engadget.com/2010/08/31/i-station-z3d-3d-android-tablet-requires-glasses-how-convenient/">3D tablet that requires glasses</a> isn't so crazy after all. Wait, yes it is.<p><a href="http://www.engadget.com/2010/09/04/sharps-10-2-inch-parallax-barrier-display-makes-us-love-our-3d/" rel="bookmark">Continue reading <em>Sharp's 10.6-inch parallax barrier display makes us love our 3D glasses (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/09/04/sharps-10-2-inch-parallax-barrier-display-makes-us-love-our-3d/">Sharp's 10.6-inch parallax barrier display makes us love our 3D glasses (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 04 Sep 2010 01:54:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/09/04/sharps-10-2-inch-parallax-barrier-display-makes-us-love-our-3d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19620173/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/09/04/sharps-10-2-inch-parallax-barrier-display-makes-us-love-our-3d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10.6 inch</category><category>10.6-inch</category><category>10.6Inch</category><category>3d</category><category>glasses-less</category><category>glassesless</category><category>ifa</category><category>ifa 2010</category><category>Ifa2010</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>prototype</category><category>sharp</category><category>video</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Sat, 04 Sep 2010 01:54:00 EST</pubDate></item><item><title><![CDATA[Sharp shows off mobile prototype with 3D screen, 3D camera, and 3D output]]></title><link>http://www.engadget.com/2010/09/02/sharp-shows-off-mobile-prototype-with-3d-screen-3d-camera-and/</link><guid isPermaLink="true">http://www.engadget.com/2010/09/02/sharp-shows-off-mobile-prototype-with-3d-screen-3d-camera-and/</guid><comments>http://www.engadget.com/2010/09/02/sharp-shows-off-mobile-prototype-with-3d-screen-3d-camera-and/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/09/02/sharp-shows-off-mobile-prototype-with-3d-screen-3d-camera-and/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/sharp-3d-mobile-01-top.jpg" /></a></div>
We've seen enough home theater 3D already to be well and sick of it, but mobile 3D is still an upcoming sector, one which Sharp seems to be making a bid for. It's showing off a mobile device prototype (it looks like it could be your friendly neighborhood carrier's next Android handset) with a glasses-free 3D parallax screen (akin to the tech used in the <a href="http://www.engadget.com/tag/3ds">Nintendo 3DS</a>), a 3D camera around back, and 3D output over HDMI. The result isn't stellar -- just because a mobile device is shooting grainy, color-bleeding footage in 3D doesn't make the footage stop being grainy and color-bleeding -- but it most certainly works, as we witnessed both on the device's own screen and on a regular glasses-required 3D TV the prototype was outputting to over HDMI. The 3.7-inch LCD rocks a 800 x 480 resolution in 2D mode, which gets halved to 400 x 480 in 3D, and Sharp is also showing of a 10-inch glasses free LCD that didn't come off as so impressive somehow. <div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/sharp-mobile-3d-prototype/">Sharp mobile 3D prototype</a></strong></p><a href="http://www.engadget.com/photos/sharp-mobile-3d-prototype/#3324221"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/sharp-3d-mobile-01-hands_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/sharp-mobile-3d-prototype/#3324220"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/sharp-3d-mobile-02-hands_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/sharp-mobile-3d-prototype/#3324218"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/sharp-3d-mobile-03-hands_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/sharp-mobile-3d-prototype/#3324217"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/sharp-3d-mobile-04-hands_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/sharp-mobile-3d-prototype/#3324216"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/sharp-3d-mobile-05-hands_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/09/02/sharp-shows-off-mobile-prototype-with-3d-screen-3d-camera-and/">Sharp shows off mobile prototype with 3D screen, 3D camera, and 3D output</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 02 Sep 2010 08:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/09/02/sharp-shows-off-mobile-prototype-with-3d-screen-3d-camera-and/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19618379/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/09/02/sharp-shows-off-mobile-prototype-with-3d-screen-3d-camera-and/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>hands-on</category><category>ifa</category><category>ifa 2010</category><category>Ifa2010</category><category>mobile</category><category>parallax</category><category>parallax barrier</category><category>parallax screen</category><category>ParallaxBarrier</category><category>ParallaxScreen</category><category>prototype</category><category>sharp</category><dc:creator><![CDATA[Paul Miller]]></dc:creator><pubDate>Thu, 02 Sep 2010 08:15:00 EST</pubDate></item><item><title><![CDATA[DXG-5D7V, 'the only 3D video camcorder,' now available for preorder]]></title><link>http://www.engadget.com/2010/08/01/dxg-5d7v-the-only-3d-video-camcorder-now-available-for-preor/</link><guid isPermaLink="true">http://www.engadget.com/2010/08/01/dxg-5d7v-the-only-3d-video-camcorder-now-available-for-preor/</guid><comments>http://www.engadget.com/2010/08/01/dxg-5d7v-the-only-3d-video-camcorder-now-available-for-preor/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/08/01/dxg-5d7v-the-only-3d-video-camcorder-now-available-for-preor/"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/07/7-31-10-dxg3dcam.jpg" alt="" /></a></div>
Panasonic may have the first 3D camcorder we'd <a href="http://www.engadget.com/2010/07/27/panasonic-reveals-hdc-sdt750-3d-camcorder-is-super-proud-of-its/">actually ever consider purchasing</a>, but technically speaking <a href="http://www.engadget.com/tag/dxg">DXG</a> has been sitting on the stereoscopic gold mine for months. This past week, the budget camera company's <a href="http://www.engadget.com/2010/04/14/dxgs-3d-view-sacrifices-hd-but-makes-3d-video-recording-pocket/">3D View pistol cam</a> got real, in a Hammacher-Schlemmer package that'll set you back $600. That outlay buys you not only the twin-lens VGA shooter you see above, but also a companion 7-inch, 800 x 480 3D media player, both of which are outfitted with glasses-free parallax barrier LCD screens. It's not a <em>terrible</em> deal <a href="http://www.engadget.com/2009/08/24/fujifilm-finepix-real-3d-w1-slammed-in-early-review-company-res/">considering</a> <a href="http://www.engadget.com/2010/06/04/aipteks-3d-i2-camcorder-now-up-for-pre-sale-cheaper-than-expec/">the</a> <a href="http://www.engadget.com/2010/02/17/weber-state-university-shows-us-how-to-shoot-3d-on-the-cheap-vi/">alternatives</a> on offer, but we're not down with the $200 luxury tax Hammacher and company <a href="http://www.engadget.com/2010/04/14/dxgs-3d-view-sacrifices-hd-but-makes-3d-video-recording-pocket/">tacked on top</a>, and we're a little wary about the way that ram is staring at us. Cameras are expected to ship August 6th; press release after the break.<p><a href="http://www.engadget.com/2010/08/01/dxg-5d7v-the-only-3d-video-camcorder-now-available-for-preor/" rel="bookmark">Continue reading <em>DXG-5D7V, 'the only 3D video camcorder,' now available for preorder</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/08/01/dxg-5d7v-the-only-3d-video-camcorder-now-available-for-preor/">DXG-5D7V, 'the only 3D video camcorder,' now available for preorder</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 01 Aug 2010 08:08:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/08/01/dxg-5d7v-the-only-3d-video-camcorder-now-available-for-preor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19576068/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/08/01/dxg-5d7v-the-only-3d-video-camcorder-now-available-for-preor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3D cam</category><category>3d camcorder</category><category>3d camera</category><category>3D cameras</category><category>3dCam</category><category>3dCamcorder</category><category>3dCamera</category><category>3dCameras</category><category>AutoStereoscopic</category><category>autostereoscopic 3d</category><category>Autostereoscopic3d</category><category>dxg</category><category>DXG-5D7V</category><category>hammacher-schlemmer</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>pistol camera</category><category>PistolCamera</category><category>pocket camcorder</category><category>PocketCamcorder</category><category>VGA</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Sun, 01 Aug 2010 08:08:00 EST</pubDate></item><item><title><![CDATA[Aiptek's 3D photo frame serves up the fruit of your 3D camcorder's labor]]></title><link>http://www.engadget.com/2010/06/28/aipteks-3d-photo-frame-serves-up-the-fruit-of-your-3d-camcorder/</link><guid isPermaLink="true">http://www.engadget.com/2010/06/28/aipteks-3d-photo-frame-serves-up-the-fruit-of-your-3d-camcorder/</guid><comments>http://www.engadget.com/2010/06/28/aipteks-3d-photo-frame-serves-up-the-fruit-of-your-3d-camcorder/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/06/28/aipteks-3d-photo-frame-serves-up-the-fruit-of-your-3d-camcorder/"><img hspace="4" vspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/aiptek-20100628-2.jpg"  alt="Aiptek's 3D photo frame serves up the fruit of your 3D camcorder's labor" /></a></div>
When <a href="http://www.engadget.com/tag/aiptek">Aiptek</a> introduced its <a href="http://www.engadget.com/tag/aiptek,i2">i2 3D Camcorder</a>, it pledged to release a 3D photo frame to match. Well, here it is, the "Portable 3D Photo and Video Display," a 7-inch parallax LCD display that will not require glasses to create the illusion of depth -- but we're curious to see what it'll look like from across the room. It's capable of displaying photos and videos captured by the i2 (or other 3D device) and releases on August 15 for $200, meaning the entire package (shooter and viewer) will set you back $400. That's not a terrible price for taking and displaying <em>photos of the future</em>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/aiptek-portable-3d-photo-and-video-display/">Aiptek portable 3D photo and video display</a></strong></p><a href="http://www.engadget.com/photos/aiptek-portable-3d-photo-and-video-display/#3124564"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/06/aiptek-20100628_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/aiptek-portable-3d-photo-and-video-display/#3124565"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/06/aiptek-20100628-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/aiptek-portable-3d-photo-and-video-display/#3124566"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/06/aiptek-20100628-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/aiptek-portable-3d-photo-and-video-display/#3124567"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/06/aiptek-20100628-04_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/06/28/aipteks-3d-photo-frame-serves-up-the-fruit-of-your-3d-camcorder/">Aiptek's 3D photo frame serves up the fruit of your 3D camcorder's labor</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 28 Jun 2010 10:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/06/28/aipteks-3d-photo-frame-serves-up-the-fruit-of-your-3d-camcorder/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19533322/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/06/28/aipteks-3d-photo-frame-serves-up-the-fruit-of-your-3d-camcorder/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d photo frame</category><category>3d photography</category><category>3dPhotoFrame</category><category>3dPhotography</category><category>aiptek</category><category>lcd</category><category>parallax</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>photo frame</category><category>PhotoFrame</category><category>Portable 3D Photo and Video Display</category><category>Portable3dPhotoAndVideoDisplay</category><dc:creator><![CDATA[Tim Stevens]]></dc:creator><pubDate>Mon, 28 Jun 2010 10:01:00 EST</pubDate></item><item><title><![CDATA[Is this a prototype of the Nintendo 3DS?]]></title><link>http://www.engadget.com/2010/05/17/is-this-a-prototype-of-the-nintendo-3ds/</link><guid isPermaLink="true">http://www.engadget.com/2010/05/17/is-this-a-prototype-of-the-nintendo-3ds/</guid><comments>http://www.engadget.com/2010/05/17/is-this-a-prototype-of-the-nintendo-3ds/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/05/17/is-this-a-prototype-of-the-nintendo-3ds/"><img hspace="4" border="0" vspace="4" alt="Is this a prototype of the Nintendo 3DS?" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/3ds-20100517-598.jpg" /></a></div>
It looks like Nintendo may have managed to run an early prototype of its upcoming 3D handheld, the <a href="http://www.engadget.com/tag/3ds">3DS</a>, through the FCC without anyone noticing -- well, for a few weeks, anyway. The filing was made available on April 30 and <em>Wireless Goodness</em> spotted it, posting the image above showing what looks more like an ATX motherboard than a handheld gaming platform. But, what wasn't noticed at the time was the aspect ratio of the top screen (in the middle of the circuitry): it's 16:9, while most every other Nintendo handheld to date has of course been 4:3. That aspect ratio matches the 3.4-inch <a href="http://www.engadget.com/tag/sharp,3ds">parallax barrier display from Sharp</a>, the one that just about everyone is expecting will be featured in the device. Connecting the dots, this could be a prototype 3DS in the flesh, dubbed the "CTR." Given that Nintendo called the <a href="http://www.engadget.com/tag/nintendodsi">DSi</a> the "TWL" the <a href="http://www.engadget.com/tag/dsixl">XL</a> the "UTL," even the naming scheme fits in. Sadly the FCC images have since been pulled, but we look forward to seeing a rather more petite version of the thing at E3 next month.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/05/17/is-this-a-prototype-of-the-nintendo-3ds/">Is this a prototype of the Nintendo 3DS?</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 17 May 2010 08:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/05/17/is-this-a-prototype-of-the-nintendo-3ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19479808/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/05/17/is-this-a-prototype-of-the-nintendo-3ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ctr</category><category>fcc</category><category>handheld</category><category>nintendo</category><category>nintendo 3ds</category><category>nintendo ctr</category><category>Nintendo3ds</category><category>NintendoCtr</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>prototype</category><category>sharp</category><dc:creator><![CDATA[Tim Stevens]]></dc:creator><pubDate>Mon, 17 May 2010 08:46:00 EST</pubDate></item><item><title><![CDATA[Nintendo 3DS handheld to offer switchable 2D mode, thankfully]]></title><link>http://www.engadget.com/2010/05/10/nintendo-3ds-handheld-to-offer-switchable-2d-mode-thankfully/</link><guid isPermaLink="true">http://www.engadget.com/2010/05/10/nintendo-3ds-handheld-to-offer-switchable-2d-mode-thankfully/</guid><comments>http://www.engadget.com/2010/05/10/nintendo-3ds-handheld-to-offer-switchable-2d-mode-thankfully/#comments</comments><description><![CDATA[<a href="http://www.engadget.com/2010/05/10/nintendo-3ds-handheld-to-offer-switchable-2d-mode-thankfully/"><img vspace="4" hspace="4" border="0" align="left" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/3ddisplay100402-230.jpg" /></a>It was pretty much implied when "backward compatibility" was listed as a feature of <a href="http://www.engadget.com/2010/03/23/nintendo-announces-3ds-the-glasses-free-3d-successor-to-the-d/">Nintendo's new 3DS</a> handheld back in March. But it's good to hear that 3D gameplay can be easily switched off, direct from Nintendo president Satoru Iwata, when headaches or nausea set in during marathon sessions. This should also ease concerns from parents over any adverse effects that long term exposure to parallax barrier gameplay could have on their children's developing eyes. Besides, a 2D mode is desirable in that we expect it to offer a brighter image (especially when viewing off-center), better text reading experience, and a wider angle of view for sharing the display. <br />
<br />
Now, we know what you're wondering: what about that new <a href="http://www.engadget.com/2010/04/02/nintendo-3ds-to-feature-3-4-inch-sharp-parallax-barrier-display/">3.4-inch glasses-less 3D touchscreen display</a> from Sharp, is it 2D switchable? Yup, lending more credibility that we'll see it on the 3DS when the handheld gaming console is fully revealed at E3 next month.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/05/10/nintendo-3ds-handheld-to-offer-switchable-2d-mode-thankfully/">Nintendo 3DS handheld to offer switchable 2D mode, thankfully</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 10 May 2010 06:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/05/10/nintendo-3ds-handheld-to-offer-switchable-2d-mode-thankfully/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19470731/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/05/10/nintendo-3ds-handheld-to-offer-switchable-2d-mode-thankfully/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3ds</category><category>e3</category><category>e3 2010</category><category>E32010</category><category>gaming</category><category>handheld</category><category>Iwata</category><category>nintendo</category><category>nintendo 3ds</category><category>Nintendo3ds</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>Satoru Iwata</category><category>SatoruIwata</category><category>sharp</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Mon, 10 May 2010 06:27:00 EST</pubDate></item><item><title><![CDATA[Toshiba Mobile Display touts 21-inch glasses-free 3D HDTV, raises a few eyebrows]]></title><link>http://www.engadget.com/2010/04/27/toshiba-mobile-display-touts-21-inch-glasses-free-3d-hdtv-raise/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/27/toshiba-mobile-display-touts-21-inch-glasses-free-3d-hdtv-raise/</guid><comments>http://www.engadget.com/2010/04/27/toshiba-mobile-display-touts-21-inch-glasses-free-3d-hdtv-raise/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.tmdisplay.com/tm_dsp/press/2010/10-04-27_e.html"><img hspace="4" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/04/27apr10uoib254ve.jpg" /></a></div>
While we were <a href="http://www.engadget.com/2010/04/12/hitachi-3-1-inch-3d-ips-display-is-another-nintendo-3ds-contende/">fretting</a> about what <a href="http://www.engadget.com/2010/03/23/nintendo-3ds-to-come-with-3d-control-stick-vibration-and-sha/">special tech</a> Nintendo's <a href="http://www.engadget.com/2010/03/23/nintendo-announces-3ds-the-glasses-free-3d-successor-to-the-d/">3DS</a> would use to generate autostereoscopic imagery on its comparatively puny screen, Toshiba Mobile Display (<a href="http://www.engadget.com/2010/04/19/newsights-70-inch-3dtv-keeps-the-glasses-away-with-its-parallax/">and others</a>) have been working on bringing that same headgear-free 3D to TV-sized panels. Employing a "multi-parallax" technique, the latest from the Toshiba spinoff firm promises "significant reduction in eye fatigue" as well as approximately a 30 degree horizontal viewing angle. The latter might be peanuts compared to a <a href="http://www.engadget.com/2010/01/07/dell-goes-pro-with-27-inch-ultrasharp-u2711-wqhd-lcd-monitor-ha/">quality 2D display</a>, but let's not begrudge being offered at least some positional flexibility. Other specs include a 1280 x 800 effective resolution and 480 nits of brightness, which are notable achievements when you consider that the 9-parallax implementation requires the generation of 9 separate images and therefore could be achieved with only an "ultra-high definition LCD module." We've sadly no info about this panel's potential for retail availability, but judging by the bezel-free picture we've been given, that might be a good way off from now.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/04/27/toshiba-mobile-display-touts-21-inch-glasses-free-3d-hdtv-raise/">Toshiba Mobile Display touts 21-inch glasses-free 3D HDTV, raises a few eyebrows</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 27 Apr 2010 04:54:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/04/27/toshiba-mobile-display-touts-21-inch-glasses-free-3d-hdtv-raise/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19455352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/04/27/toshiba-mobile-display-touts-21-inch-glasses-free-3d-hdtv-raise/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d display</category><category>3dDisplay</category><category>auto-stereoscopic</category><category>AutoStereoscopic</category><category>autostereoscopic 3d</category><category>Autostereoscopic3d</category><category>glasses-free</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>hd</category><category>hdtv</category><category>multi-parallax</category><category>no glasses required</category><category>NoGlassesRequired</category><category>parallax</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>toshiba</category><category>toshiba mobile display</category><category>ToshibaMobileDisplay</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Tue, 27 Apr 2010 04:54:00 EST</pubDate></item><item><title><![CDATA[NewSight's 70-inch 3DTV keeps the glasses away with its parallax barrier tech]]></title><link>http://www.engadget.com/2010/04/19/newsights-70-inch-3dtv-keeps-the-glasses-away-with-its-parallax/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/19/newsights-70-inch-3dtv-keeps-the-glasses-away-with-its-parallax/</guid><comments>http://www.engadget.com/2010/04/19/newsights-70-inch-3dtv-keeps-the-glasses-away-with-its-parallax/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.digitimes.com/photogallery/ShowPhoto.asp?ID=4464"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/04/19apr10paral935newsight.jpg" alt="" /></a></div>
Last week's Finetech Japan 2010 expo allowed display manufacturers to show and tell each other about their latest innovations and advancements. One of the unquestioned highlights was <a href="http://www.engadget.com/2008/12/03/newsight-180-inch-3d-video-wall-is-first-with-leds/">NewSight</a>'s implementation of <a href="http://www.engadget.com/tag/parallaxbarrier">parallax barrier</a> technology on displays up to 70 inches in size. The company is claiming its demo unit as the world's largest <a href="http://www.engadget.com/tag/glasses-free">glasses-free</a> 3D screen, but regrettably deprives us of any further details. All we're told is that the parallax barrier is "affixed to commercial-grade" LCDs, which suggests to us that perhaps the technique and hardware could be applied atop your favorite brand's existent 2D models. Of course, that'd only matter if these displays deliver a manifestly better picture and experience than what we have now, but it's looking like we'll have to wait a little bit longer to find  out.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/04/19/newsights-70-inch-3dtv-keeps-the-glasses-away-with-its-parallax/">NewSight's 70-inch 3DTV keeps the glasses away with its parallax barrier tech</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 19 Apr 2010 13:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/04/19/newsights-70-inch-3dtv-keeps-the-glasses-away-with-its-parallax/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19444997/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/04/19/newsights-70-inch-3dtv-keeps-the-glasses-away-with-its-parallax/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d lcd</category><category>3d tv</category><category>3dLcd</category><category>3dTv</category><category>finetech japan</category><category>finetech japan 2010</category><category>FinetechJapan</category><category>FinetechJapan2010</category><category>glasses-free</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>lcd</category><category>newsight</category><category>no glasses required</category><category>NoGlassesRequired</category><category>parallax barrier</category><category>ParallaxBarrier</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Mon, 19 Apr 2010 13:03:00 EST</pubDate></item><item><title><![CDATA[DXG's 3D View sacrifices HD, but makes 3D video recording pocketable]]></title><link>http://www.engadget.com/2010/04/14/dxgs-3d-view-sacrifices-hd-but-makes-3d-video-recording-pocket/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/14/dxgs-3d-view-sacrifices-hd-but-makes-3d-video-recording-pocket/</guid><comments>http://www.engadget.com/2010/04/14/dxgs-3d-view-sacrifices-hd-but-makes-3d-video-recording-pocket/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://dvice.com/archives/2010/01/dxg-readies-fir.php"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/04/14apr10235bofdxg.jpg" alt="" /></a></div>
It's not a trade that we'd ever willingly make -- dropping to standard definition for the sake of some 3D shenanigans, but <a href="http://www.engadget.com/tag/dxg">DXG</a> is offering you the choice anyway. The budget cam maker has just announced its 3D View stereoscopic shooter, which interestingly comes with a separate 7-inch LCD display (800 x 480 resolution) for playing back your recorded footage without requiring glasses -- thanks to some <a href="http://www.engadget.com/tag/parallaxbarrier">parallax barrier</a> magic. We might be tempted to spend the $400 this package costs just to get a preview of what the <a href="http://www.engadget.com/tag/nintendo3ds">Nintendo 3DS</a> -- based on the same spectacle-free technique -- might look like, but retail availability isn't expected until June, which is just that tiny bit too far out for our limited attention span.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/04/14/dxgs-3d-view-sacrifices-hd-but-makes-3d-video-recording-pocket/">DXG's 3D View sacrifices HD, but makes 3D video recording pocketable</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 14 Apr 2010 11:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/04/14/dxgs-3d-view-sacrifices-hd-but-makes-3d-video-recording-pocket/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19438782/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/04/14/dxgs-3d-view-sacrifices-hd-but-makes-3d-video-recording-pocket/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d camcorder</category><category>3d camera</category><category>3d cameras</category><category>3d view</category><category>3dCamcorder</category><category>3dCamera</category><category>3dCameras</category><category>3dView</category><category>camcorder</category><category>camera</category><category>digital camera</category><category>DigitalCamera</category><category>dxg</category><category>dxg 3d view</category><category>dxg-321</category><category>Dxg3dView</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>pocket camcorder</category><category>pocket camera</category><category>PocketCamcorder</category><category>PocketCamera</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Wed, 14 Apr 2010 11:36:00 EST</pubDate></item><item><title><![CDATA[Hitachi 3.1-inch 3D IPS display is another Nintendo 3DS contender]]></title><link>http://www.engadget.com/2010/04/12/hitachi-3-1-inch-3d-ips-display-is-another-nintendo-3ds-contende/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/12/hitachi-3-1-inch-3d-ips-display-is-another-nintendo-3ds-contende/</guid><comments>http://www.engadget.com/2010/04/12/hitachi-3-1-inch-3d-ips-display-is-another-nintendo-3ds-contende/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://translate.google.com/translate?hl=en&amp;ie=UTF8&amp;langpair=ja%7Cen&amp;sl=ja&amp;tl=en&amp;u=http://www.hitachi-displays.com/news/2127204_16927.html"><img width="556" vspace="4" hspace="4" height="317" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/04/hitachi-ips-3d-announcement-graphic.jpg" /></a></div>
Step aside Sharp, Hitachi has a parallax barrier 3D display all its own that likewise doesn't require special glasses to view. While not as bright (400nits vs. 500nits) or big as <a href="http://www.engadget.com/2010/04/02/nintendo-3ds-to-feature-3-4-inch-sharp-parallax-barrier-display/">Sharp's 3.4-incher</a>, Hitachi's contribution brings a 3.1-inch IPS panel to mobile 3D devices pushing the same 480 x 854 pixels and 1,000:1 reported contrast. While the image above won't make much sense outside of Japan, here's the gist: a series of vertical slits in the IPS LCD directs light to the right and left eyes to give the 3D effect -- no special glasses required. Remember, both <a href="http://www.engadget.com/2010/03/23/nintendo-3ds-to-come-with-3d-control-stick-vibration-and-sha/">Hitachi and Sharp</a> have a long, and sometimes <a href="http://www.engadget.com/2008/02/28/hitachi-sharp-raided-on-ds-screen-price-fixing-suspicions/">dubious</a>, relationship with Nintendo so don't be surprised to see either (or both) announced as partners when Ninty unveils its <a href="http://www.engadget.com/2010/03/23/nintendo-announces-3ds-the-glasses-free-3d-successor-to-the-d/">3DS handheld console</a> at E3 in June.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/04/12/hitachi-3-1-inch-3d-ips-display-is-another-nintendo-3ds-contende/">Hitachi 3.1-inch 3D IPS display is another Nintendo 3DS contender</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 12 Apr 2010 06:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/04/12/hitachi-3-1-inch-3d-ips-display-is-another-nintendo-3ds-contende/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19435430/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/04/12/hitachi-3-1-inch-3d-ips-display-is-another-nintendo-3ds-contende/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3ds</category><category>console</category><category>display</category><category>gaming</category><category>hitachi</category><category>ips</category><category>japan</category><category>nintendo</category><category>nintendo 3ds</category><category>Nintendo3ds</category><category>panel</category><category>parallax</category><category>parallax barrier</category><category>ParallaxBarrier</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Mon, 12 Apr 2010 06:01:00 EST</pubDate></item><item><title><![CDATA[Sharp's 3D tablet panel doesn't require glasses, RGBY 3D TVs launching this summer do]]></title><link>http://www.engadget.com/2010/04/12/sharps-3d-tablet-panel-doesnt-require-glasses-rgby-3d-tvs-lau/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/12/sharps-3d-tablet-panel-doesnt-require-glasses-rgby-3d-tvs-lau/</guid><comments>http://www.engadget.com/2010/04/12/sharps-3d-tablet-panel-doesnt-require-glasses-rgby-3d-tvs-lau/#comments</comments><description><![CDATA[<div style="text-align: center;"><img border="1" vspace="4" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/04/sharp-3d-glasses-less-panel-aki.jpg" alt="" /></div>
Don't think Sharp's going to sit by and let Panasonic, Samsung, and Sony have all the 3D TV fun. The Japanese company, and fourth-largest LCD TV maker, plans to begin selling its own 3D TVs in Japan this summer before launching in the US, Chinese, and European markets sometime later in the year. To prove it, Sharp ponied up some sample <a href="http://www.engadget.com/tag/rgby">RGBY</a> ("Y" for yellow) 3D LCD panels it claims to be the "industries brightest" in sizes up to 60-inches. While these biggie panels all require active 3D shutter glasses for the extra-dimensional effect, Sharp was also showing off a 10.1-inch 3D display prototype for netbooks or tablets that -- like its <a href="http://www.engadget.com/2010/04/02/nintendo-3ds-to-feature-3-4-inch-sharp-parallax-barrier-display/">3.4-inch parallax barrier display</a> announced last week and suspected to be headed to <a href="http://www.engadget.com/2010/03/23/nintendo-announces-3ds-the-glasses-free-3d-successor-to-the-d/">Ninty town</a> -- doesn't require glasses at all and can be produced with or without a touchscreen. No word on when that pup might begin mass production, however. 60-inch panel pictured after the break with a real live woman doing the pointing -- amazing.<p><a href="http://www.engadget.com/2010/04/12/sharps-3d-tablet-panel-doesnt-require-glasses-rgby-3d-tvs-lau/" rel="bookmark">Continue reading <em>Sharp's 3D tablet panel doesn't require glasses, RGBY 3D TVs launching this summer do</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/04/12/sharps-3d-tablet-panel-doesnt-require-glasses-rgby-3d-tvs-lau/">Sharp's 3D tablet panel doesn't require glasses, RGBY 3D TVs launching this summer do</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 12 Apr 2010 04:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/04/12/sharps-3d-tablet-panel-doesnt-require-glasses-rgby-3d-tvs-lau/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19435371/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/04/12/sharps-3d-tablet-panel-doesnt-require-glasses-rgby-3d-tvs-lau/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10.1-inch</category><category>3d</category><category>glasses free 3d</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>GlassesFree3d</category><category>lcd</category><category>led</category><category>parallax</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>prototype</category><category>rgby</category><category>sharp</category><category>tablet</category><category>tv</category><category>yellow</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Mon, 12 Apr 2010 04:29:00 EST</pubDate></item><item><title><![CDATA[Nintendo 3DS to feature 3.4-inch Sharp parallax barrier display?]]></title><link>http://www.engadget.com/2010/04/02/nintendo-3ds-to-feature-3-4-inch-sharp-parallax-barrier-display/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/nintendo-3ds-to-feature-3-4-inch-sharp-parallax-barrier-display/</guid><comments>http://www.engadget.com/2010/04/02/nintendo-3ds-to-feature-3-4-inch-sharp-parallax-barrier-display/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://sharp-world.com/corporate/news/100402.html"><img hspace="4" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/04/3ddisplay100402.jpg" /></a></div>
There aren't many mass production options on the market when it comes to glasses-less 3D displays for Nintendo's forthcoming <a href="http://www.engadget.com/2010/03/23/nintendo-announces-3ds-the-glasses-free-3d-successor-to-the-d/">3DS</a> handheld gaming console. And according to early leaks from Japan, the special Nintendo 3DS display is <a href="http://www.engadget.com/2010/03/23/nintendo-3ds-to-come-with-3d-control-stick-vibration-and-sha/">supposedly built by Hitachi and Sharp</a> using a parallax barrier system. So guess where this new 3.4-inch, 480 x 854 pixel display is likely headed? While Sharp doesn't say for sure, it's a good bet that this parallax barrier 3D LCD will be fronting the user interface on the 3DS. Unlike the 3D displays you'll find in modern 3D HDTVs requiring the viewer to wear active or passive glasses, Sharp's display uses a parallax barrier system to create a sense of depth by using a series of vertical slits in an ordinary LCD to direct light to the right and left eyes. The panel offers a 500nit brightness, 1,000:1 contrast, and is available with or without a touchscreen. A non-touchscreen version of the display goes into mass production before June but there's no specific mention of the touchscreen timeline (but we imagine it won't be far behind). In other words, we could have a Nintendo 3DS on the market before the holidays. Just saying. Guess we'll find out for sure at E3 in June.<br />
<br />
<strong>Update</strong>: <em>Akihabara News</em> went <a href="http://en.akihabaranews.com/42016/hands-on/hands-on-sharp-new-mobile-2d3d-lcd-is-mind-blowing?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+Akihabaranews_en+%28AKIBA+EN%29">eyes-on with the display</a> and came away impressed with the colors and brightness. "Sharp have succeeded to do what Sony and Panasonic did without the need for 3D Glasses," the publication praised. Well, that sounds hopeful.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/04/02/nintendo-3ds-to-feature-3-4-inch-sharp-parallax-barrier-display/">Nintendo 3DS to feature 3.4-inch Sharp parallax barrier display?</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 02 Apr 2010 01:11:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/04/02/nintendo-3ds-to-feature-3-4-inch-sharp-parallax-barrier-display/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19424051/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/04/02/nintendo-3ds-to-feature-3-4-inch-sharp-parallax-barrier-display/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3.4-inch</category><category>3d</category><category>3d s</category><category>3ds</category><category>console</category><category>gaming</category><category>handheld</category><category>lcd</category><category>nintendo</category><category>parallax</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>rumor</category><category>sharp</category><category>speculation</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Fri, 02 Apr 2010 01:11:00 EST</pubDate></item><item><title><![CDATA[New glasses-free 3D tech uses per pixel prisms for zero crosstalk, audience flexibility]]></title><link>http://www.engadget.com/2010/03/25/new-glasses-free-3d-tech-uses-per-pixel-prisms-for-zero-crosstal/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/25/new-glasses-free-3d-tech-uses-per-pixel-prisms-for-zero-crosstal/</guid><comments>http://www.engadget.com/2010/03/25/new-glasses-free-3d-tech-uses-per-pixel-prisms-for-zero-crosstal/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.physorg.com/news188550483.html"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/03/3-25-10-prism3ddisplay1500.jpg" alt="" /></a></div>
Try as manufacturers might, attempts at <a href="http://www.engadget.com/tag/autostereoscopic">autostereoscopic</a> (glasses-free) TV have been subpar; existing tech typically makes for messy images due to ghosting, only provides a 3D effect if you're standing in one of a very few predetermined spots (usually 8-10 viewing angles, though <a href="http://www.engadget.com/2010/02/02/no-glasses-3d-display-with-64-viewing-angles-to-debut-at-cebit/">we've heard of 64</a>), and reduces display resolution -- all because only some pixels can be seen from each spot. With the <a href="http://www.engadget.com/2010/01/10/intel-shows-off-glasses-free-3d-demo-now-this-is-more-like-it/">occasional exception</a>, it's not terribly impressive. Scientists at the National Chiao Tung University in Taiwan are looking to change that. Rather than <em>block</em> light with a <a href="http://www.engadget.com/tag/parallax%20barrier">parallax barrier</a>, their screen uses a matrix of specially cut prisms to <em>reflect </em>it, reducing ghosting to nil and maintaining display resolution by sending the same image to each viewer. Though there are still a fixed number of viewing zones, the prisms are so tiny that manufacturers can simply add more prisms to each pixel to increase that number -- with 11 prisms per pixel, researchers say such a system could support 100 simultaneous 3D moviegoers. We've no word on whether the tech is affordable or when we'll see it, but we expect it to handily beat <a href="http://www.engadget.com/tag/bionic+eye/">cyborg eyeballs</a> to market.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/03/25/new-glasses-free-3d-tech-uses-per-pixel-prisms-for-zero-crosstal/">New glasses-free 3D tech uses per pixel prisms for zero crosstalk, audience flexibility</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 25 Mar 2010 22:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/03/25/new-glasses-free-3d-tech-uses-per-pixel-prisms-for-zero-crosstal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19414563/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/03/25/new-glasses-free-3d-tech-uses-per-pixel-prisms-for-zero-crosstal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>AutoStereoscopic</category><category>autostereoscopic 3d</category><category>Autostereoscopic3d</category><category>Chiao Tung University</category><category>ChiaoTungUniversity</category><category>crosstalk</category><category>ghosting</category><category>glasses-free</category><category>glasses-free 3d</category><category>glasses-free3d</category><category>National Chiao Tung University</category><category>NationalChiaoTungUniversity</category><category>parallax</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>pixel</category><category>prism</category><category>prismatic</category><category>projector</category><category>projector screen</category><category>ProjectorScreen</category><category>reflect</category><category>theaters</category><category>theatres</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Thu, 25 Mar 2010 22:04:00 EST</pubDate></item><item><title><![CDATA[Nintendo 3DS to come with '3D control stick,' vibration, and Sharp's parallax barrier 3D LCD?]]></title><link>http://www.engadget.com/2010/03/23/nintendo-3ds-to-come-with-3d-control-stick-vibration-and-sha/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/23/nintendo-3ds-to-come-with-3d-control-stick-vibration-and-sha/</guid><comments>http://www.engadget.com/2010/03/23/nintendo-3ds-to-come-with-3d-control-stick-vibration-and-sha/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://translate.google.com/translate?js=y&amp;prev=_t&amp;hl=en&amp;ie=UTF-8&amp;layout=1&amp;eotf=1&amp;u=http%3A%2F%2Fwww.nikkei.com%2Ftech%2Fnews%2Farticle%2Fg%3D96958A9C93819696E0E1E2909E8DE0E1E2E1E0E2E3E2E2E2E2E2E2E2%3Bda%3D96958A88889DE2E0E2E5EAE5E5E2E3E7E3E0E0E2E2EBE2E2E2E2E2E2&amp;sl=ja&amp;tl=en"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/03/23mar10nintendo082b349.jpg" alt="" /></a></div>
You had the <a href="http://www.engadget.com/2010/03/23/nintendo-announces-3ds-the-glasses-free-3d-successor-to-the-d/">hard news</a> for breakfast, so how's about some less official, but still pretty robust, fodder for brunch? <em>Asahi</em> in Japan offers the first word on how the 3DS achieves its 3D-ness by suggesting that the new portable game machine with feature a <a href="http://www.engadget.com/2006/09/27/sharps-triple-view-lcd/">parallax barrier LCD</a> from Sharp. The tech has apparently already been deployed in a few cellphones over there and is described as "unsuitable" for large-screen TVs. This is corroborated by <em>Nikkei</em>, which suggests that the screens on the new device will be smaller than 4 inches diagonally, placing it closer to the DSi than the 4.2-inch <a href="http://www.engadget.com/2010/02/25/nintendo-dsi-xl-hands-on/">DSi XL</a> / <a href="http://www.engadget.com/2009/11/21/nintendo-dsi-ll-set-loose-in-japan/">LL</a>. Other news from the latter source include so-called 3D control stick(s), though it's not entirely clear whether this'll be anything massively new or just a pair of analog nubs for us to push around. Either way, Nintendo is said to have secured patents for the new control methodology in Japan late last year. The <em>Nikkei</em> article also mentions improvements in WiFi transfers and battery life, as well as a new vibration function. Now that we've got all that out of the way, can someone please tell us if this thing has <a href="http://www.engadget.com/2009/11/16/hardware-battle-looms-for-theoretical-successors/">Tegra inside</a> or not?<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/03/23/nintendo-3ds-to-come-with-3d-control-stick-vibration-and-sha/">Nintendo 3DS to come with '3D control stick,' vibration, and Sharp's parallax barrier 3D LCD?</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 23 Mar 2010 11:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/03/23/nintendo-3ds-to-come-with-3d-control-stick-vibration-and-sha/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19410764/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/03/23/nintendo-3ds-to-come-with-3d-control-stick-vibration-and-sha/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d gaming</category><category>3dGaming</category><category>3ds</category><category>autostereoscopic</category><category>games</category><category>gaming</category><category>handheld</category><category>handheld gaming</category><category>HandheldGaming</category><category>nintendo</category><category>nintendo 3ds</category><category>Nintendo3ds</category><category>parallax</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>portable console</category><category>PortableConsole</category><category>rumor</category><category>sharp</category><category>sharp lcd</category><category>SharpLcd</category><category>speculation</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Tue, 23 Mar 2010 11:12:00 EST</pubDate></item><item><title><![CDATA[2010 Range Rover gets 12-inch 'dual view' touchscreen]]></title><link>http://www.engadget.com/2009/04/08/2010-range-rover-gets-12-inch-dual-view-touchscreen/</link><guid isPermaLink="true">http://www.engadget.com/2009/04/08/2010-range-rover-gets-12-inch-dual-view-touchscreen/</guid><comments>http://www.engadget.com/2009/04/08/2010-range-rover-gets-12-inch-dual-view-touchscreen/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.autoblog.com/2009/04/07/new-york-preview-2010-land-rover-range-rover-is-awash-in-new-po/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/04/2010-range-rover-dash-small.jpg" /></a><br /></div>
We've seen <a href="http://www.engadget.com/2005/07/14/sharps-veil-view-angled-dual-display-lcd/">dual view prototypes</a> for ages <a href="http://www.engadget.com/2005/09/04/gm-signs-up-for-sharps-dual-view-lcd/">now</a>, but you can bank on said technology (dubbed Parallax Barrier) being front and center on Land Rover's forthcoming flagship vehicle. Announced today at the New York Auto Show, the 2010 Range Rover will arrive with a 12-inch touchscreen infotainment system that puts off different images depending on the viewing angle. In order words, the driver can check out the route to grandma's house while the lucky soul riding shotgun peeks a DVD -- in theory, at least. The navigation system is HDD-based and also includes a USB socket and a dedicated iPod port. Land Rover even spruced up the voice activation system, giving motorists the ability to voice their concerns about climate and volume (and get instant results). Check the full snippet just past the break.<br /><br />[Via <a href="http://es.engadget.com/2009/04/08/pantalla-dual-view-con-imagen-dependiente-del-angulo-para-el/">Engadget Spanish</a>]<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/2010-range-rover-gets-12-inch-dual-view-touchscreen/">2010 Range Rover gets 12-inch 'dual view' touchscreen</a></strong></p><a href="http://www.engadget.com/photos/2010-range-rover-gets-12-inch-dual-view-touchscreen/#1478935"><img src="http://www.blogcdn.com/www.engadget.com/media/2009/04/2010-range-rover-dash-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/2010-range-rover-gets-12-inch-dual-view-touchscreen/#1478934"><img src="http://www.blogcdn.com/www.engadget.com/media/2009/04/2010-range-rover-dash-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/2010-range-rover-gets-12-inch-dual-view-touchscreen/#1478933"><img src="http://www.blogcdn.com/www.engadget.com/media/2009/04/2010-range-rover-dash-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/2010-range-rover-gets-12-inch-dual-view-touchscreen/#1478932"><img src="http://www.blogcdn.com/www.engadget.com/media/2009/04/2010-range-rover-dash_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/2010-range-rover-gets-12-inch-dual-view-touchscreen/#1478931"><img src="http://www.blogcdn.com/www.engadget.com/media/2009/04/2010-range-rover-dash-4_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2009/04/08/2010-range-rover-gets-12-inch-dual-view-touchscreen/" rel="bookmark">Continue reading <em>2010 Range Rover gets 12-inch 'dual view' touchscreen</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/displays/" rel="tag">Displays</a>, <a href="http://www.engadget.com/category/gps/" rel="tag">GPS</a>, <a href="http://www.engadget.com/category/transportation/" rel="tag">Transportation</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/04/08/2010-range-rover-gets-12-inch-dual-view-touchscreen/">2010 Range Rover gets 12-inch 'dual view' touchscreen</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 08 Apr 2009 09:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.autoblog.com/2009/04/07/new-york-preview-2010-land-rover-range-rover-is-awash-in-new-po/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/04/08/2010-range-rover-gets-12-inch-dual-view-touchscreen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1511465/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/04/08/2010-range-rover-gets-12-inch-dual-view-touchscreen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2010 range rover</category><category>2010RangeRover</category><category>dual view</category><category>DualView</category><category>dv</category><category>dvd</category><category>ford</category><category>gps</category><category>in-car</category><category>in-car entertainment</category><category>In-carEntertainment</category><category>in-dash</category><category>infotainment</category><category>infotainment system</category><category>InfotainmentSystem</category><category>land rover</category><category>LandRover</category><category>lcd</category><category>nav</category><category>navi</category><category>navigation</category><category>Parallax Barrier</category><category>ParallaxBarrier</category><category>range rover</category><category>RangeRover</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Wed, 08 Apr 2009 09:23:00 EST</pubDate></item><item><title><![CDATA[World's largest 3D display revealed in 4D spacetime]]></title><link>http://www.engadget.com/2008/06/05/worlds-largest-3d-display-revealed-in-4d-spacetime/</link><guid isPermaLink="true">http://www.engadget.com/2008/06/05/worlds-largest-3d-display-revealed-in-4d-spacetime/</guid><comments>http://www.engadget.com/2008/06/05/worlds-largest-3d-display-revealed-in-4d-spacetime/#comments</comments><description><![CDATA[<div align="center"><a href="http://64.233.179.104/translate_c?hl=en&amp;u=http://www.vmjinc.com/product.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.engadget.com/media/2008/06/vmj-3d-worlds-largest.jpg" /></a><br /></div>
Ooo, ahhh, you feeling that 3D display on your 2D panel? You should, it's the world's largest 3D LCD panel from VMJ measuring in at 65-inches. The stereoscopic panel developed with support from VisuMotion features a 1920 x 1080 resolution, 6-ms refresh, 120-degree viewing angle, and DVI and RGB inputs. Best of all, no goofy 3D glasses of any type are required thanks to the incorporation of Sharp's <a href="http://www.engadget.com/tag/parallax%20barrier">Parallax Barrier</a> viewing technology. Priced at &yen;3.15 million (about $30k) when it starts advertising CosaNostra Pizza around Mr. Lee's Greater Hong Kong.<br /><br />[Via <a href="http://www.akihabaranews.com/en/news-16160-The+World%27s+largest+3D+display+from+VMJ.html">Akihabara News</a> and <a href="http://64.233.179.104/translate_c?hl=en&amp;u=http://www.watch.impress.co.jp/av/docs/20080605/vmj.htm">Impress</a>]<p>Filed under: <a href="http://www.engadget.com/category/displays/" rel="tag">Displays</a>, <a href="http://www.engadget.com/category/others/" rel="tag">Others</a>, <a href="http://www.engadget.com/category/lcd/" rel="tag">LCD</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/06/05/worlds-largest-3d-display-revealed-in-4d-spacetime/">World's largest 3D display revealed in 4D spacetime</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 05 Jun 2008 05:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://64.233.179.104/translate_c?hl=en&amp;u=http://www.vmjinc.com/product.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/06/05/worlds-largest-3d-display-revealed-in-4d-spacetime/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1216646/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/06/05/worlds-largest-3d-display-revealed-in-4d-spacetime/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>hd</category><category>lcd</category><category>others</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>sharp</category><category>stereoscopic</category><category>visumotion</category><category>vmj</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Thu, 05 Jun 2008 05:52:00 EST</pubDate></item><item><title><![CDATA[World's largest 3D display revealed in 4D spacetime]]></title><link>http://www.engadget.com/2008/06/05/worlds-largest-3d-display-revealed-in-4d-spacetime/</link><guid isPermaLink="true">http://www.engadget.com/2008/06/05/worlds-largest-3d-display-revealed-in-4d-spacetime/</guid><comments>http://www.engadget.com/2008/06/05/worlds-largest-3d-display-revealed-in-4d-spacetime/#comments</comments><description><![CDATA[<div align="center"><a href="http://64.233.179.104/translate_c?hl=en&amp;u=http://www.vmjinc.com/product.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2008/06/vmj-3d-worlds-largest.jpg" /></a><br /></div>Ooo, ahhh, you feeling that 3D display on your 2D panel? You should, it's the world's largest 3D LCD panel from VMJ measuring in at 65-inches. The stereoscopic panel developed with support from VisuMotion features a 1920 x 1080 resolution, 6-ms refresh, 120-degree viewing angle, and DVI and RGB inputs. Best of all, no goofy 3D glasses of any type are required thanks to the incorporation of Sharp's <a href="http://www.engadget.com/tag/parallax%20barrier">Parallax Barrier</a> viewing technology. Priced at &yen;3.15 million (about $30k) when it starts advertising CosaNostra Pizza around Mr. Lee's Greater Hong Kong.<br /><br />[Via <a href="http://www.akihabaranews.com/en/news-16160-The+World%27s+largest+3D+display+from+VMJ.html">Akihabara News</a> and <a href="http://64.233.179.104/translate_c?hl=en&amp;u=http://www.watch.impress.co.jp/av/docs/20080605/vmj.htm">Impress</a>]<p>Filed under: <a href="http://www.engadget.com/category/displays/" rel="tag">Displays</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/06/05/worlds-largest-3d-display-revealed-in-4d-spacetime/">World's largest 3D display revealed in 4D spacetime</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 05 Jun 2008 05:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://64.233.179.104/translate_c?hl=en&amp;u=http://www.vmjinc.com/product.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/06/05/worlds-largest-3d-display-revealed-in-4d-spacetime/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1216264/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/06/05/worlds-largest-3d-display-revealed-in-4d-spacetime/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>sharp</category><category>stereoscopic</category><category>visumotion</category><category>vmj</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Thu, 05 Jun 2008 05:52:00 EST</pubDate></item><item><title><![CDATA[Sharp's triple veil-view LCD]]></title><link>http://www.engadget.com/2006/09/27/sharps-triple-view-lcd/</link><guid isPermaLink="true">http://www.engadget.com/2006/09/27/sharps-triple-view-lcd/</guid><comments>http://www.engadget.com/2006/09/27/sharps-triple-view-lcd/#comments</comments><description><![CDATA[<p style="text-align: center;"><a href="http://64.233.179.104/translate_c?&amp;u=http://www.sharp.co.jp/corporate/news/060927-a.html"><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.engadget.com/media/2006/09/sharp-triple-view.jpg" /></a></p>
What's better than a <a href="http://www.engadget.com/2005/07/14/sharps-veil-view-angled-dual-display-lcd/">dual, veil-view LCD</a>? Why a triple veil-view of course! Sharp engineers have managed to control the angle of visibility using the ol' parallax barrier used in <a href="http://www.engadget.com/2005/03/09/sharp-intros-3d-enhanced-actius-al3d-notebook/">3D displays</a>. The resulting panel is perfect for those times when you need to get some work done on the computer but your toddler is clamoring to watch the latest download of CSI. Or mount the LCD in the car allowing you to navigate GPS maps while the family chills with a film... or freakin' puppies and plants, whatever just as long as they shut the hell up. No idea where or when these might be available, Sharp's apparently just being a little boastful about their accomplishment. Proud you should be Sharp, now come, we've got a cookie for ya.<br /><br />[Via <a href="http://64.233.179.104/translate_c?&amp;u=http://pc.watch.impress.co.jp/docs/2006/0927/sharp.htm">Impress</a>]<p>Filed under: <a href="http://www.engadget.com/category/displays/" rel="tag">Displays</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2006/09/27/sharps-triple-view-lcd/">Sharp's triple veil-view LCD</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 27 Sep 2006 09:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://64.233.179.104/translate_c?&amp;u=http://www.sharp.co.jp/corporate/news/060927-a.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/09/27/sharps-triple-view-lcd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/675599/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/09/27/sharps-triple-view-lcd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>parallax barrier</category><category>ParallaxBarrier</category><category>sharp</category><category>tri-view LCD</category><category>Tri-viewLcd</category><category>triple view LCD</category><category>TripleViewLcd</category><category>veil view</category><category>VeilView</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Wed, 27 Sep 2006 09:04:00 EST</pubDate></item></channel></rss>
