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  • This is the Modem World: Nothing is new. It's been done before.

    by 
    Joshua Fruhlinger
    Joshua Fruhlinger
    04.24.2013

    Each week Joshua Fruhlinger contributes This is the Modem World, a column dedicated to exploring the culture of consumer technology. It's funny how things come back around. When I was growing up in the '80s, music was looking back at the '50s and '60s and re-creating it into some of the best bands the world has seen. Paul Weller wouldn't have become the songwriter he is had he not grown up on the Beatles. Likewise, Paul McCartney wouldn't have become the genius that he is had he not been raised on Little Richard. And now, bands are looking back at the '80s and re-doing that explosive era -- with both good and bad results that I will not go into here lest I make new enemies. Culture is cyclical, and we're beginning to see that technology is bound to follow that same rinse-and-repeat formula.

  • The Daily Grind: Is space the "final frontier" for MMOs?

    by 
    Brooke Pilley
    Brooke Pilley
    08.12.2009

    "Space: the final frontier." Sounds a bit short-sighted, doesn't it? I mean, no offense to the ghost of Gene Roddenberry, but we've barely scratched the surface of what's out there beyond our atmosphere. To claim that it is the "final frontier" to be explored, charted, and colonized may not be entirely accurate. But, it does make for a catchy slogan and a great series of TV shows, movies, and games (ok, games... historically, not so much).Thus far, "space" may appear to be the final frontier in MMOs as well, but to claim it as such is also short-sighted. The creativity of the human mind is a great thing. I'm sure we'll conjure up some novel concepts or twists on old themes or settings and make them work. The two biggest MMO sub-genres so far are undoubtedly Fantasy and Science Fiction (often space-oriented). Superhero MMOs are making a run for it and so are MMOs in post-apocalytic settings. There are even a plethora of oddly-themed kids games too. Are there any genres we haven't thoroughly tapped yet? What about Horror? Mystery? Crime? Modern warfare? As for settings, what about Earth present? Earth historic? Alternate dimensions? Fairly tales? What genres and settings are you itching to explore?

  • Breakfast topic: The good old days

    by 
    Amanda Dean
    Amanda Dean
    12.12.2008

    I've been playing World of Warcraft for nearly three of it's four year run. It's kind of amazing to me to see how things have changed over time. Many of the adjustments have been by player suggestions, and most of them for the good. The folks I've been playing with lately don't have nearly as much time in the game. I find myself reminiscing and thinking about the way things were, and telling them how good they have it now. Some things I remember least fondly are: Single-server battlegrounds, and sometimes waiting hours for a queue. The old battleground ranking system, with one High Warlord per server. 40-man instances, if you think keeping 25 people in line is challenging, give this one a go. Epic ground mounts for 1000 gold in a time when cash did not flow so freely. Horde had no Paladins and Alliance had no Shamans. Before the report feature, I got a whisper message from a gold spammer about every thirty seconds. Many more limitations on where mounts were allowed.

  • Forum post of the day: They know their lore

    by 
    Amanda Dean
    Amanda Dean
    11.07.2008

    The Warcraft storyline has come a long way since Orcs and Humans. Bobbyjeh of Aman'Thul asked how Blizzard maintains their "seemingly endless lore and story arc. Nethaera responded that the company has a Historian on staff as well as an expanding department dedicated to lore. They cover all three of the major Blizzard universes. They help to keep continuity in the game and keeps things interesting for our resident Lore Nerd. While I was doing the quest chain for my Swift Flight Form, I wondered to myself. What does someone who's been asleep for so long know about Outland? I've often wondered how it is that new Draenei characters all crashed "one month ago." As some pointed out, there has been some discontinuity in the Warcraft Universe. But Blizzard does a pretty good job of keeping their story straight. No stranger than C3PO saying, "Thank the maker," when technically, Darth Vader is the maker. We accept these plot holes and move on.

  • All the World's a Stage: The past, present and future of roleplaying

    by 
    David Bowers
    David Bowers
    12.30.2007

    All the World's a Stage is a roleplaying column for thoughtful minds, published on Sunday evenings. "David and his ilk are the last of a dying species!" cry out the Scrooges of WoW, "soon the creature 'Homo Sapiens Theatricalus,' more commonly known as a 'WoW Roleplayer' will go the way of the dodo, only to be spoken of in the annals of gaming history! Roleplaying is dead! Long live cynicism!"Thus you may have heard -- but fear not: these rumors of roleplaying's demise have been greatly exaggerated. They're just reflections of a negative attitude on the part of people who don't really know what roleplaying is all about. Yet many roleplayers still get genuinely frustrated these days. "Things used to be so much better," they can be heard to say, "Back in the day, RP servers were just full of people roleplaying with everyone else... but now... <sigh>... it's just not the same." Indeed, Blizzard originally set up special realms specifically for roleplaying with their own special rules of conduct, and in the beginning these same roleplayers used to stand up for themselves when they saw others ignoring the rules that made their environment so special.But then the WoW population doubled, tripled, and again quadrupled. It's been good for Blizzard's business, but not so good for the RP community, who thrived on their tight-knit system of knowledge and interaction. Nowadays, some players who might hope to give roleplaying a try start a character on an RP server only to find that no one seems to be roleplaying there. "Where did all the roleplayers go?" they ask. "What ever happened to those roleplaying rules? And how can I find people to roleplay with now?"

  • Japanese hardware sales, May 28 - Jun. 3: Explanatory Aqua Teen edition

    by 
    Jason Wishnov
    Jason Wishnov
    06.09.2007

    We know, you were disappointed. Last night, as you happily refreshed DS Fanboy every nine seconds or so looking for this week's Japanese hardware sales, the vim slowly faded from your eyes as the hours ticked into oblivion. We would never willingly deprive our readers so; we were unavoidably delayed! You see ....Thousands of years ago, before the dawn of man as we knew him ... there were the moon men, reigning over the Earth. But this was not the Earth you knew! It was covered in jelly and high-density motor oil, making the planet very slippery. The moon men blamed the corporations, and there was a war and many were killed. The battle raged for millennia until 8000 A.D., when the moon men realized they were not actually from the moon, but from rural Pennsylvania. They then built a monument to the moon but then the Quakers stole it and filled it with oatmeal, and no one knew what flavor. Californians were highly displeased and turned all the Quakers invisible, which is why you never see them anymore. And that ... is where babies come from.- DS Lite: 123,140 4,321 (3.39%) - Wii: 69,748 11,104 (18.93%) - PSP: 26,358 261 (1.00%) - PS2: 11,814 503 (4.45%) - PS3: 8,998 629 (6.53%) - Xbox 360: 2,219 175 (8.56%) - Game Boy Micro: 310 97 (23.83%) - GBA SP: 247 41 (14.24%) - Gamecube: 226 30 (11.72%) - DS Phat: 71 10 (12.35%) - GBA: 16 1 (5.88%)[Source: Media Create]

  • Wii Warm Up: Virtual Console replay

    by 
    Jason Wishnov
    Jason Wishnov
    01.23.2007

    The recent release of Zelda: A Link to the Past exemplifies a dilemma facing many gamers. LttP is a brilliant game, no doubt. But with it being one of the best selling SNES games of all time, as well as having a rerelease on the GBA a few years back, many gamers are in possession of the game already.What is it worth to gamers to be able to play games they already own in a convenient fashion, in (perhaps) 480p, without having to hook up an out-dated console? Is it worth giving up the original control scheme? Have you yourselves purchased a game you already own? Let's hear it!

  • Art exhibit brings analog tech to digital games

    by 
    Kyle Orland
    Kyle Orland
    01.03.2007

    We Make Money Not Art has an interesting interview with David Pfluger, one of the artists behind the "Game Arcade" art exhibit currently touring around Germany. The exhibit transforms digital video game concepts using analog components like slide projectors, super-8 film and mechanical buttons and switches. The examples sound more like Dadaist installations than games: Racer features a cardboard car that runs over a variable speed film of a road, and High Noon (pictured) uses a rotary dial phone to control film projections of old west duelists. More than just interesting gameplay experiments, Pfluger says the exhibit is a statement on the game industry's myopic focus on the latest and "best" technology. "Each technology has its own characteristics which makes it artistically unique.... Painters still use oil painting even though there is Photoshop." It raises an interesting question: Is the game industry sop focused on new technology and graphical "realism" that it's forgetting the unique aesthetic influences of the past?