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Well, patch 1.12 has been live for a couple of days now, so the question seems obvious. Now that you've had a chance to see the patch in action on the live realms, what do you think of it? Are the changes everything you expected them to be? Perhaps things with the patch have worked out better than ...

8 years ago 0 Comments
August 24, 2006 at 8:00AM
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With patch 1.12 presumably rolling out today, I've just got to ask - what are you most eager to see coming with the patch? Cross-realm battlegrounds? The changes to the honor system? The new outdoor PvP objectives? The new interface improvements? The many rogue class changes? Or perhaps something el...

8 years ago 0 Comments
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Hortus (who works, I believe, in QA) has announced that the public test realms will be offline tomorrow between 12:00 PM PDT to 8:00 PM PDT for hardware maintenance. The fact that the realms are scheduled to come back online after Tuesday's regular maintenance window suggests that, yes, we're going ...

8 years ago 0 Comments
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Well, they don't usually give us much warning on these things, so at 4:44 PM PDT we received word that the PTRs were going offline for patch maintenance with no ETA on them coming back online. The fact that the PTRs continue to be updated, despite being online since July 17th, makes me feel that pat...

8 years ago 0 Comments
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With all the recent news and speculation about coming PvP changes - both in patch 1.12 and the expansion - it seems only fitting to have a breakfast topic discussing everyone's favorite source of honor - battlegrounds! So which of the available battlegrounds is your favorite place to slaughter the o...

8 years ago 0 Comments
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We already know that the honor system's curve is getting adjusted in patch 1.12, but apparently that's not the only change planned. On Friday, CM Nethaera let us know that there will also be some reduction in honor decay. The exact patch note reads: Honorable Kills now diminish at a rate 10% per ki...

8 years ago 0 Comments
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This afternoon Tseric posted a surprise in the warlock forums - the the functionality of the skill life tap (which converts health into mana) will be changing in the next patch - to be modified by +spell damage gear. Rank 3 and higher of the spell will now benefit from 80% of your spell damage gear ...

8 years ago 0 Comments
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Battlegroups - groups of realms that will share players in the cross-realm battleground system that will be coming in patch 1.12 - have been announced for the EU servers. English language battlegroups are listed here, German here, and French here. Some of the English battlegroups look especially od...

8 years ago 0 Comments
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We've gone over some of the PvP changes that will show up in patch 1.12 - both cross-realm battlegrounds and the new world PvP objectives. However, this is not the only change coming. When patch 1.12 goes live, the honor curve will be softened, somewhat, allowing a larger number of players into the...

8 years ago 0 Comments
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The official website has been updated with some details on the outdoor PvP objectives that will be showing up in the upcoming patch. There's nothing unexpected here, but it does fill in the gaps in the initial announcement of the addition. At this point, it's clear that there are no great rewards fo...

8 years ago 0 Comments
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It's no secret that there are PvP changes coming in the next content patch. There are going to be new cross-realm battlegrounds, auto-joining battlegrounds groups, world PvP objectives, and it's been hinted that the honor system in general will be a bit more lenient (though there haven't been any sp...

8 years ago 0 Comments
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With patch 1.12, we will have seen talent reviews for every class in the game. Every class has seen changes - both small and large - since the game's launch, and Blizzard has stated that there won't be any more large-scale reviews of this nature in the future. With that in mind, which class do you ...

8 years ago 0 Comments
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It's been some time since I wrote about my initial attempts at playing the rogue class. And, no, I haven't given it up yet! I've only reached the fairly puny level of 33, but the rogue changes coming in the next patch have me excited about continued leveling - after all, there's little joy in having...

8 years ago 0 Comments
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I spent a while on the test realms yesterday checking out all of the new goodies in the 1.12 client. Some of these, like the new floating combat text feature, have come directly from popular community-created addons. I think, in may ways, I prefer the addons that are integrated game - that way, come...

8 years ago 0 Comments
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After an angry outcry about the changes to the Windfury totem, Blizzard has come back saying that the developers are not happy with the impact the change will have on end-game content balance. This seems like an odd response when on Friday they explained the change was needed because Windfury provid...

8 years ago 0 Comments
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Another patch, and another set of changes that didn't quite make it into the patch notes. Of course, everything on the test realms is subject to change, but as it stands, this is what you will find on the test realms. This list seems to be updated regularly, so if you aren't planning on playing on t...

8 years ago 0 Comments
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Well, at least the US public test realms are sort of online... in my experience I get a few seconds of connectivity before getting kicked off and needing to log on again. And of the two pre-made characters I attempted to copy over, one wound up on the PVE test realm and another on the RP-PvP test re...

8 years ago 0 Comments
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Fellow Troll Silvertusk points out the growing dissatisfaction of Horde players, which has only become louder since the 1.12 patch notes arrived on the scene. After being told by CM Eyonix that no changes were being made for shamans in patch 1.12, the patch notes say otherwise - the windfury totem r...

8 years ago 0 Comments
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This question seems to be getting more and more play on the forums recently - and I can certainly see where this poster is coming from. When I played Alliance myself, I rarely participated in PvP battlegrounds for the same reason - queues tended to last about an hour and I always seemed to think up...

8 years ago 0 Comments
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One major rogue complaint has long been the fact that several core rogue abilities did not scale as the rogues' gear and stats improved. Thus, the eviscerate damage you did right after hitting level 60 was the same eviscerate damage you would do when decked out in full epic gear. Come patch 1.12, th...

8 years ago 0 Comments