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Well, it took quite a bit of concerted bitching, but it looks like the worst of the effects from Tabula Rasa's patch 1.5 have been addressed. A hotfix went live this morning which corrected the issues people were having with the resolution automatically resizing to 1158x864 every time the client wa...

February 28th 2008 at 4:00pm 0 Comments
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The good people over at Ten Ton Hammer have a video up showing some of the new changes that the Destination Games crew has made to the artificial intelligence of a number of common Bane enemy units in Tabula Rasa. Narrated by a developer, they explain how encounters with Thrax Pistol Soldiers, Ligh...

February 27th 2008 at 10:15am 0 Comments
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With Tabula Rasa already on the ropes with recent reports of financial failure, the last thing the TR community wanted or needed to have to deal with was the awfully-implemented patch 1.5 that rolled out onto live servers yesterday. Pushed out of testing a scant five days after it was revealed on t...

February 27th 2008 at 9:00am 0 Comments
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Well, that was quick. I'm not too sure why I'm surprised, but players woke up this morning to find that Tabula Rasa's patch 1.5 had snuck out the door last night, and is patiently waiting on player desktops. Players didn't quite have a full week to fully digest the patch notes after they showed up...

February 26th 2008 at 9:05am 0 Comments

As is usually the case, there were a lot of things that we wanted the Destination Games team to put into Tabula Rasa's patch 1.5 that we don't see in the build on the PTS. The opacity of the development process usually has that effect. But one of the nice benefits of our ignorance is that we are oft...

February 22nd 2008 at 1:00pm 0 Comments
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Tabula Rasa's long-awaited patch 1.5 has finally entered the process of rolling out (at least, we assume it's 1.5 - it's called 1.5.4 on the update screen, but the notes make no mention of it), as the Destination Games crew has released a new build onto the public test server, and the patch notes...

February 21st 2008 at 8:00pm 0 Comments
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Another week brings another gaggle of player questions for Critters over at the Tabula Rasa community team. Nothing of terribly much interest this week, though they're reporting that the development team is already on their second week of development on patch 1.6... which saddens my little gamer he...

February 15th 2008 at 5:30pm 0 Comments

We reported on it last weekend, and on Saturday it finally came to fruition. Certainly fetching the honors as one of the more... bizarre in-game events we've ever heard of, for Tabula Rasa or any other game, the gregarious lot on the Planet TR forums put together the first ever Blind Race. Racers w...

February 11th 2008 at 8:00pm 0 Comments
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After last week's less-than-exciting feedback Friday, we're happy to bring a bit of Tabula Rasa news to the forefront. High on the list this week is 1.5 patch talk, which is incidentally high on our list of things we want Destination Games to talk about.A concern among many players since the 1.4 pa...

February 9th 2008 at 9:00am 0 Comments
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What's the best cure for the "post-patch blues?" Why, an early preview of features from the next patch, of course! The Destination Games crew knows what was ailing me, and delivered in the Weekend Wrapup posted earlier today. Featured is a new concept new to Tabula Rasa known as "PvP Safe Regions"...

February 4th 2008 at 8:01pm 0 Comments