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It's time to head off for an island adventure in RIFT. The heavily anticipated patch 1.6 has hit the servers, and that means players will be off to the brand-new Ember Isle, a massive zone that's stated to be twice the size of anything else. But that's not the only thing coming along with the pat...

November 17th 2011 at 9:00am 0 Comments
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Sharpen your blades and hone your spells, Telarans. RIFT's patch 1.6 goes live today, and it brings a ton of new content for players to experience. The new Ember Isle zone gives players a variety of new quests to complete, and the addition of sourcewells to the Island will allow players to figh...

November 16th 2011 at 3:00pm 0 Comments
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The WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? Patch 1.6 has probably one of the worst patch trailers in the entirety of World of Warcraft's history. It's not just...

July 12th 2011 at 8:00pm 0 Comments
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EVE Online's Incursion patch 1.6 has now been deployed! It's a small patch that brings a few bug fixes as well as the introduction of CarbonUI, the "new UI rendering framework." According to CCP, "CarbonUI is an evolution of the existing UI framework, with a completely new rendering layer." Wha...

May 31st 2011 at 5:30pm 0 Comments
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Ryzom has moved forward with their interactive web application goals, and with their newest patch players will be able to check mail both in-game and out of game.While Patch 1.6 cleans up a few bugs, adds a few more tattoos to the game, and tweaks the GM's event creation tools, it also opens up the...

October 13th 2009 at 11:30am 0 Comments
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When we reported early last month that the Destination Games team was looking to give a serious buff to Tabula Rasa's experience modifier system, it was then largely regarded as something to be happy about. Too many players were suffering from the attrition of climbing from tier 3 at level 30 to th...

April 1st 2008 at 1:00pm 0 Comments
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Ever since patch 1.6 dropped, we've been diving back into Tabula Rasa, milking that sweet sweet experience modifier for everything it's worth. Scanning the air-waves though, we've been hearing about a few wonky things from the patch. Nothing big, mind you, and nothing serious. Just a few things that...

March 30th 2008 at 9:00am 0 Comments
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The Tabula Rasa crew has sent down another missive from the heavens today, instructing everybody to give themselves a big pat on the back for the rigorous testing that made patch 1.6 a success. Looking forward to patch 1.7, they've stressed that while the changes to the Ranger sub-classes are their...

March 28th 2008 at 8:00pm 0 Comments
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With all the flack NCSoft has been receiving lately concerning a supposed lack of end-game content for Tabula Rasa, we're pleased to announce a brand-spanking-new gameplay video, thanks to our friends over at Ten Ton Hammer. In this video, we see Mission Designer Jason Ford demonstrate some of the f...

March 27th 2008 at 10:15am 0 Comments
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Happy news from the Tabula Rasa development crew. Patch 1.6, which has been sitting on the hotplate for a good long while, ostensibly as penance for the bungles surrounding patch 1.5, is officially in the queue to hit the live servers either late tonight or sometime early tomorrow. The update also...

March 26th 2008 at 9:30pm 0 Comments
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We're pleased to report that this week's Tabula Rasa Feedback Friday is uncharacteristically juicy. The decision was made in the Classes and Combat teams that Rangers and Spies needed a serious looking at in patch 1.7. Their logic was that the two Ranger classes, Spies and Snipers, are too narrowly...

March 21st 2008 at 3:30pm 0 Comments