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A few posts hit the forums today discussing the upcoming changeover between season two and season three. Although it has not been announced exactly when season three will start, it will, apparently, be sometime around the release of patch 2.3 (which makes sense, given the PvP item changes we've been...

October 29th 2007 at 4:39pm 0 Comments
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It looks like a few more changes snuck onto the patch 2.3 PTRs that didn't quite make it to the last round of patch notes, and here they are. Rogue Shadowstep (Subtlety) can now be used at any time, not only while stealthed. Now increases the damage and reduces the threat caused by...

October 24th 2007 at 12:30pm 0 Comments
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Yesterday a new build went live on the patch 2.3 PTRs, including some pretty big stuff. Some of these things we knew were coming in some form, but since they hadn't been seen on the PTR yet we didn't know the specific details. The ever-reliable Boubouille of MMO-Champion has the details. The most si...

October 23rd 2007 at 9:10am 0 Comments
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It looks like Blizzard really did mean it about putting a rush on patch 2.3: I'm told it's up on the PTRs (thanks, Addie), and here are the patch notes! Edit: PTR not live until after 6 PM PST, apparently (thanks, Basic). There's a lot of sizable changes in there, many of which we haven't seen yet,...

October 11th 2007 at 4:02pm 0 Comments
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The PTR's been refreshed once again. By way of World of Raids, here's what's new for 2.2: General Haste: Haste has been rebalanced. It has returned to the ratios from the launch of Burning Crusade. Melee attacks and spell casts will now benefit at identical rates from haste. This...

August 28th 2007 at 12:46am 0 Comments
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More PTR changes! Hooray! This time it's the US forums that have the newest notes, which appear to have been changed from the last version only in the Professions and Quests sections. Here are the modifications: [Jewelcrafting] A new recipe for Steady Talasite is now available from the Halaa ve...

August 10th 2007 at 7:51pm 0 Comments
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Another patch has gone up on the PTR, bringing new visions of a possible future for World of Warcraft players. We've read a lot of patch notes in our time, agonized over what nerfs might be coming to our class, and waited with great anticipation new features and dungeons. Once we even saw how to...

July 14th 2007 at 8:01am 0 Comments
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While I have to admit, I wouldn't normally have thought of the Shaman forums as being the party place to be lately, this thread claiming that it had the 2.2 Patch Notes has certainly lived up to that feeling more than most. Sure, some of it is pretty dark (such as the part claiming that they've ju...

June 17th 2007 at 9:07am 0 Comments
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Not *quite* as short as last time, but 2.1.1 is not a major patch by anyone's reckoning (unless, you know, you're all about "The Fel and the Furious"). Clocking in at 1.84MB on the PC and 3.45 MB on the Mac, here's what you'll be getting:World of Warcraft Client Patch 2.1.1Bugs Players will now...

June 5th 2007 at 10:20am 0 Comments
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Continued from part 1, part 2Tempest Keep: The Botanica Bloodwarder Protector's Crystal Strike may now be dodged and parried. Tempest-Forge Peacekeepers now deal Physical melee damage instead of Arcane, and now longer perform the Arcane Blast ability on Heroic difficulty. The duration...

May 22nd 2007 at 2:20pm 0 Comments
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Even with such massive documentation, it turns out there are still undocumented and under-documented changes on the 2.1 PTRs. For instance, specific numbers have been discovered on a few things that were left vague: Circle of Healing now heals for an extra 25 HP at max rank (5% more) Primal...

April 13th 2007 at 1:36pm 0 Comments
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In the 2.0.12 patch notes, there was a little surreptitious note that seemed pretty tame: "Using the customer support 'Auto-Unstuck' will now trigger the one-hour cooldown on the player's hearthstone." Whenever your character model gets stuck in the world, you can enter the help menu, and choose an...

April 6th 2007 at 10:59am 0 Comments