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One of the scariest games I ever played has to be the original Silent Hill. A nearly empty town shrouded with fog and featuring one of the most terrifying elementary schools ever devised? Yes, this is why I didn't sleep much in 1999. So when I started to get flashbacks as Fernando Paiz took me th...

March 14th 2011 at 9:00pm 0 Comments
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Look past Skullgirls' big-breasted anime babes -- as seen in the announcement trailer -- and you'll find one of the most technical fighters out there. For fighting game fans, Skullgirls offers an interesting prospect: a predictive game engine designed to be a strong foundation to fix and avoid so...

March 14th 2011 at 7:00pm 0 Comments
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Fez is not just a platformer. Nor is it just a puzzle-platformer. Fez is an experience. A crazy experience that's clearly the product of some eccentric and passionate game developers -- two, in fact, who are all that comprise Polytron Corporation, the game's Montreal-based developer. Fez is what...

March 14th 2011 at 3:30pm 0 Comments
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PAX East organizers have told Joystiq that the show's attendance at the Boston Convention and Exhibition Center was 69,500, making it the biggest PAX convention yet. Last year's inaugural PAX East show welcomed 52,290 revelers to the smaller Hynes Convention Center. Penny Arcade business honcho,...

March 14th 2011 at 2:00pm 0 Comments
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It's only fitting that PAX East 2011 would see another panel for City of Heroes, as last year's convention was the first time the team from Paragon Studios had been to the east coast. While this year's panel didn't see the many announcements and surprising new reveals of last year, it's good to s...

March 14th 2011 at 2:00pm 0 Comments
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The Xbox 360 Fancast Live show from PAX East 2011 featured some truly magical moments. For those of you who couldn't make it (or those who want to relive the horror), here's the full recording for your listening pleasure. After the break, you can check out the intro video we used to open the show...

March 14th 2011 at 1:30pm 0 Comments
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I, like many long-time fans I'd imagine, despaired a little bit when I read that Techland was taking their Western franchise in a more modern direction with Call of Juarez: The Cartel. It's a fear the developer is used to addressing. "When we worked on the other Call of Juarez games, we always b...

March 13th 2011 at 7:00pm 0 Comments
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Portal 2 writer Erik Wolpaw wants you to know that Valve's upcoming sequel isn't as difficult as it looks. Trailers for the game show off plenty of insane action, filled with daring leaps, breakneck speeds and physically impossible tricks. "We're going to train you," Wolpaw told us at PAX East, "...

March 13th 2011 at 6:00pm 0 Comments
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Before jumping around Villageville with Gomez in Polytron's Fez at PAX East, we couldn't help but notice a bright logo for relatively unknown developer Trapdoor. This might not be so strange if it weren't for the fact that Trapdoor itself isn't a game publisher -- and its own XBLA/PSN/Steam game...

March 13th 2011 at 3:20pm 0 Comments
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Welcome to this week's Global Chat! We love hearing what you have to say at Massively, and we love it even more when we can share the best comments with all of our readers. Massively staffers will be contributing some of their favorite comments every week, so keep an eye out every Sunday for more...

March 13th 2011 at 10:00am 0 Comments
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When checking out games on the show floor of a convention like PAX East, there's a strange phenomenon that occurs with surprising regularity -- you're paired up with a stranger to play along with you in a much anticipated, co-op focused game, and by the end of your demo, the two of you are as thi...

March 12th 2011 at 7:30pm 0 Comments