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Nintendo helped kick off Seattle's annual PAX Prime gaming convention with a focus on the indie scene. The Nindies@Night event at the EMP Museum gave fans a chance to check out 19 indie games on the Wii U and 3DS -- and interact with the developers themselves. Among the highlights: Developer Shin'...

August 28th 2015 at 4:18pm 0 Comments
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It's a rare, satisfying feeling when a community rallies together to ask a company to bring back a discontinued product and it actually works. Today is one of those days: Dell announced at PAX that it's bringing back the Alienware 18 -- the most powerful portable gaming machine the company's ever...

August 27th 2015 at 9:00am 0 Comments
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There is no single definition of an "indie" video game. "Indie" doesn't mean free, cheap, mobile, 8-bit, 3D, platformer, shooter or any other thing. Thanks to the recent, rapid evolution of game-making technologies, more people than ever are able to craft and sell their own video games with help f...

August 11th 2015 at 6:01pm 0 Comments
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I started smoking at 13. To be honest, I can't even pin the blame on peer pressure. Maybe it was my teenage desire to rebel; maybe I just wanted to look cool. I'm not sure why I started, but I know that I've never been able to stop. And I haven't had a day without a cigarette in at least 14 years....

June 3rd 2015 at 12:00pm 0 Comments
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I immediately fell in love with the original Pax vaporizer when it debuted back in 2012. Its compact and lightweight construction belied a powerful three-stage conduction oven, while the sleek, push-button design made it far more intuitive and user-friendly than other portable vaporizers available...

April 20th 2015 at 3:00pm 0 Comments
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Recent events call for a total podcast party, dontcha think? Join us for one last episode (or is it?) as the entire crew recounts favorite Massively memories and says goodbye (for the moment!) to our wonderful listening audience. NSFW warning: The stinger on the end is not safe for work or childre...

January 31st 2015 at 4:00pm 0 Comments
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At the community cantina that Star Wars: The Old Republic held this past weekend at PAX South, community manager Eric Musco said that the community team was going to do something different in 2015 during the cantinas. He said that he wanted to reveal some tidbit at each and every event. And this ca...

January 27th 2015 at 12:00pm 0 Comments
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Amil Parra isn't a big fan of violence. That might sound strange coming from a man designing an homage to '90s sprite-based FPS games like Doom and Wolfenstein 3D, but one look at the game in motion and it becomes obvious that the inspiration Parra draws from those games is the feel, not the aesthe...

January 27th 2015 at 11:00am 0 Comments
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Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. This past weekend was PAX South 2015, the first PAX held in San Antonio, and our reporters covered not-so-massive on...

January 26th 2015 at 9:00pm 0 Comments
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When the assignment for Life Is Feudal came to me, I questioned why I was covering a game that really didn't seem to be an MMORPG in my eyes because of its separate servers and the survival feel of the setting. It felt to me initially that I was covering another DayZ, one set in a medieval era and...

January 26th 2015 at 2:00pm 0 Comments
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On Friday, Alex Albrecht from ZergID and formerly of the Totally Rad Show headed up a PAX South panel about the social side of MMOs, inviting Patrick Mulhern from Lorehound, Jenesee Grey from Camelot Unchained, and me to join to discuss community in MMOs and why it's seemed so absent in recent year...

January 26th 2015 at 11:00am 0 Comments