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This Breakfast Topic has been brought to you by Seed, the AOL guest writer program that brings your words to WoW Insider's pages. A lot of us come from a pen-and-paper background when it comes to roleplaying games. Many of us have even tried our hands at running a game back in the day when gam...

3 years ago 0 Comments
November 26, 2011 at 8:00AM
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For pen-and-paper RPG players, Pathfinder remains a perennial favorite game setting. Those players may find themselves excited to know, then, that Goblinworks has announced Pathfinder Online. This MMORPG adaptation of the extremely popular system will be a "hybrid sandbox/theme park-style MMO r...

3 years ago 0 Comments
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Cliffhanger Productions, the makers of the upcoming Jagged Alliance Online, has announced another title in progress: Shadowrun Online. Based on the popular pen-and-paper game, Shadowrun will share a similar top-down strategy format with Jagged Alliance. Shadowrun takes place in a dystopian 2070 w...

3 years ago 0 Comments
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This weekend thousands of gamers and geeks are descending on Indianapolis for GenCon Indy. Over four days, countless board, card, LARP and RPG games will be played, merchandise purchased in mass quantities, and new friendships formed. GenCon's always been a good reminder that we MMO fans have ...

3 years ago 0 Comments
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We may roleplay a lot of different things in our MMOs, but realistic living is usually not one of them. After all, we can fly, sustain massive amounts of damage without a visible scratch, never have to go to the bathroom, expect chainmail bikinis to protect us, slaughter thousands without remorse...

3 years ago 0 Comments
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In this week's Exploring Eberron, we resume our player interviews at the other end of the vet scale: those newer players. I had the pleasure of talking to a few people who joined up when they heard about the Dungeons and Dragons Online free-to-play switch and loved it enough to jump in with both fe...

4 years ago 0 Comments
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The Game Archaeologist is a lazy adventurer-slash-professor who dons his trademark cap for a weekly expedition through some of the most famous MMOs of the past few decades. Each month, he chooses a different title in order to examine its highlights, talk with its developers, and invite its fans to ...

4 years ago 0 Comments
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I once asked, "What is roleplay?" in Massively's IRC channel. My intent was to define roleplay in its simplest terms. After all, the majority of us play RPGs, even if they are MMORPGs. I was surprised that, once you added "game" versus just the word "roleplay," the context changed astronomically....

4 years ago 0 Comments
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It happens all the time: When a new game is coming out we attempt to compare it to something familiar. "Jumpgate Evolution is like EVE combined with Star Wars Galaxies: Jump to Lightspeed." "Guild Wars 2's battles are scalable like Warhammer's." Even Rich Vogel, the Executive Producer for Star Wa...

4 years ago 0 Comments
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Before we get into today's discussion on the merits of Champions Online's lore, I want to do a quick brief on the pet pass and the Demonflame update for those not hounding the forums. Demonflame is a little under a week away on PTS and about two weeks on live; you can get the skinny from Poz here. ...

4 years ago 0 Comments
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So I noticed something last week, in the comments section of my piece on UI design, that finally kicked me back into "endless rant" mode. It's a sentiment that I've noticed in the video game community at large for a while now, but I never really knew how to approach it until recently, thanks to my ...

4 years ago 0 Comments
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In a recent post, Syp of Bio Break was observing neat ideas that other games really ought to steal. One of them was the trophy system in Warhammer Online, and while he personally feels that it was implemented poorly, it's still a neat idea. As he puts it, just because you feel a game is lackluster o...

5 years ago 0 Comments
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Yesterday saw the open launch of Dungeons & Dragons Online Unlimited, and from what we hear the stampede of players headed for Turbine's servers to check it out caused a bit of a hiccup. As it's tied to the monstrous name in Pen & Paper gaming, there is definitely a bunch of interest in se...

5 years ago 0 Comments
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Massively was at Gen Con 2009 yesterday in Indianapolis, Indiana, and while most of the (gigantic) convention was involved with more traditional types of gaming, from dice and board games to collectible card games and RPGs, MMOs made their own splash in the "e-gaming" area. Sony Online Entertainme...

5 years ago 0 Comments
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We know that CCP Games, creators of EVE Online, is going to announce a new project at GDC Europe in August. As CCP acquired White Wolf, creators of pen-and-paper RPG titles like Vampire, Mage, and Werewolf (the World of Darkness setting), we've known for some time that a World of Darkness MMO is in...

5 years ago 0 Comments
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Writing for Examiner.com, Daniel Nations recently interviewed Champions Online lead designer Randy Mosiondz about the balancing act between providing guided gameplay and exploration. The interview also touches upon Champions Online's gameplay across different environments. Namely, Mosiondz explains...

5 years ago 0 Comments
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MMO-centric website Allakhazam is running an interesting piece on Champions Online. Tamat, the site's Editor-in-Chief, caught up with Bill Roper, the Design Director for Champions Online at Cryptic Studios. The interview ranges from what Roper does at Cryptic to some of mistakes learned along the wa...

6 years ago 0 Comments
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There exists a very close relationship between MMOs and table-top games. Yesterday saw the launch of Ethernauts, the fifth expansion to EverQuest-related collectible trading card game Legends of Norrath. LoN is digital, but gameplay-wise, it's totally a table-top game. World of Warcraft has an enti...

6 years ago 0 Comments
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We give em' two big thumbs-up, and we hope you don't think super-hero and villain MMOs are overplayed. One very cool thing about Champions Online is that Hero Games will develop a tabletop version in tandem with the MMOG. The pen and paper ruleset will borrow heavily from the design-direction in C...

6 years ago 0 Comments