percula-blind

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  • Breakfast Topic: Have you ever wanted to make your own machinima?

    by 
    Dawn Moore
    Dawn Moore
    01.18.2013

    Most people know that I play a discipline priest in World of Warcraft. I play holy and shadow a lot too, but nothing really beats hopping around, casting bubbles on people, and preventing near death experiences. In League of Legends, I pretty much do the same exact thing, minus the hopping. In League I play a support champion named Janna, and most of what she does is float around, cast bubbles on people, and prevent near death experiences. I guess I just like bubbling things. I've always suspected it had something to do with the fact that the first game I ever owned as a kid was Bubble Bobble on the NES. Want to know what you do in that game? You hop around blowing bubbles at things. Anyway, ever since Wrath, I've wanted to make a video where my disc priest starts out shielding the raid on the heroic Lich King encounter, before accidentally falling through the platform and into a 2-D platform game (similar to Bubble Bobble). There she would have to use her bubbles to navigate levels and fight monsters. The problem is I don't really think I have what it takes to make machinima. Sure, I can hit the record button and film my character running around on a live server, but I don't think I have the patience or artistic talent to do stuff like Percula or the Hackleman Brothers. What they do is closer to animation, and animation is pretty intimidating to a second-rate artist like myself. Still, it doesn't stop me from dreaming. Maybe one day ... What about you? Have you ever wanted to make your own machinima? If so, what would it be? A short spoof, a feature length movie, or an ongoing series? Furthermore, what would it be about? Would it be the love story of your blood elf mage, or an epic war drama starring your human paladin?

  • No sequel planned for The Craft of War: BLIND

    by 
    Michael Sacco
    Michael Sacco
    11.03.2009

    Uber-popular (and uber-cool) WoW machinima The Craft of War: BLIND has spurred more tipline emails than we can count, even after posting about it a second time, and rightfully so. Percula's work on the video was incredibly impressive and it was a joy to watch. The bad news is that Percula recently updated the video's YouTube description to let everyone know that no, a sequel is not planned for the video. He says that he was laid off earlier in the year and had to quit WoW to focus on finding a job, and in the time since, his interest in the game has waned. That's the bad news! The good news is that he still plans on making other animated videos, just likely not WoW-based ones. And for those interested in seeing what he's come up with between the release of BLIND and now, he says to look for upcoming Id Software releases, which he had a hand in. Too bad about the discontinuation of the series, but at least this means that we won't get a hojillion tipline emails for BLIND II, right? A boy can dream.

  • WoW Moviewatch: Craft of War: BLIND

    by 
    Michael Gray
    Michael Gray
    07.17.2009

    It's been a few months since we've posted Craft of War: BLIND, which means we're due to start getting tips about it soon. To try and help head that off, I figured we'd take a moment today and re-watch one of the finest World of Warcraft movies so far. (That being, Craft of War: BLIND by Percula, of course.) While I love the embedded player, if this is your first time seeing BLIND, make sure to watch it full screen.Some time ago, BLIND's original page had been removed by Vimeo, who had mistaken the animation for being mere "gameplay footage." I'm not exactly sure what game has this kind of footage, but I'd sure as hell like to know. After some wrangling, and then an apology on Vimeo's part, Percula was able to get his smash-hit video back up on the site. (In the mean time, other sites still featured BLIND, so it's not like the film disappeared from the face of the planet.)BLIND has had an incredible impact on the fanbase. While machinima fans are already familiar with what authors like Soosdon and Selserene can do with the game models and animation tools, the incredible work performed by Percula brought in brand new fans to the hobby. It's worth taking a second look, and enjoying BLIND all over again. Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.