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  • Star Trek Online's Kobali hijack corpses to stay alive

    by 
    Justin Olivetti
    Justin Olivetti
    10.03.2014

    Out of all of the races that players will encounter with this month's Star Trek Online: Delta Rising, the Kobali might be the most skin-crawling. According to a new dev diary posted today, the NPC race reproduces by taking corpses and injecting their DNA into them for a twisted "rebirth." Even though they reappropriate dead things, the Kobali are peaceful, nomadic folk who have recently settled down on a new homeworld of Kobali Prime. It's on this planet that players will get to visit the capital city and go on several adventures through the surrounding landscape.

  • See Star Trek Online: Delta Rising's feature briefing

    by 
    Justin Olivetti
    Justin Olivetti
    10.02.2014

    "The biggest and most inspired expansion" for Star Trek Online has Cryptic thrilled to show it off. So thrilled, as a matter of fact, that you can hear the narrator of this new features video quivering with excitement as he talks about encounters with new worlds, returning aliens, "and even Seven of Nine!" This Delta Rising trailer discusses the new open world adventure zone that includes elite challenges, the reunion of the bulk of the Voyager cast, the Tier 6 intelligence starships, and the races of the Delta Quadrant. You can catch the excitement by watching it after the jump!

  • Choose My Adventure: The proud wanderers of Swordsman

    by 
    Mike Foster
    Mike Foster
    10.01.2014

    Since commandeering Choose My Adventure in August, I've been on something of a sci-fi rampage. First we took a second look at a post-release Firefall; then we spaced out with a beta build of Frontier's Elite: Dangerous. And while spaceships and rocket boots are certainly wonderful things, Choose My Adventure is as much about investigating new worlds and new genres as it is about checking out new games. Thus, it's time to leave the world of science fiction behind in search of something a bit more classical. This month, we're adventuring into Imperial China -- as far from deployable sentry guns and pulse lasers as possible -- with Perfect World Entertainment's Swordsman.

  • Star Trek's Rivera talks story design and the Delta Quadrant

    by 
    Jef Reahard
    Jef Reahard
    09.30.2014

    If you've been wondering why Star Trek Online is going to the Delta Quadrant for its upcoming expansion and what sorts of stories will be available when it gets there, a new dev diary has the answers. Lead designer Al Rivera writes about the game's "story process," which involves examining where the game's already been and deciding what sorts of additions will fit STO's production schedule. "We have to determine how many missions we need to tell this story," Rivera says. "How many do we want? Do we want adventure or battlezones? Ground or space? What about patrols, queues and STFs? Does our story work for the type of content we need to create?" You can read the rest of his thoughts at the official Star Trek Online website.

  • Star Trek Online: Delta Rising exposes androids and isolationist aliens

    by 
    Justin Olivetti
    Justin Olivetti
    09.29.2014

    We're mere weeks away from entering the delta quadrant in Star Trek Online, but there is so much more left to learn about this new space and its inhabitants. Cryptic posted an intelligence briefing today about two additional races that one might encounter in Delta Rising: the Automatic Personnel Units and the Turei. The APUs are androids built by a long-dead civilization to wage war by proxy. The androids turned on their creators, continued fighting with each other, and searched for a way to reproduce (pro tip: Newegg should have some in stock). In contrast, the Turei are reptilian, isolationist aliens who use the Underspace corridors to traverse the delta quadrant. They're kind of jerks but have been known to engage in trading in their journeys.

  • Captain's Log Supplemental: Exploring the art design of Star Trek Online's Delta Rising races

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.26.2014

    If you asked me about my favorite antagonistic race through all of Voyager's seven-year run, my answer wouldn't have been any of the regular suspects. It would have been the Vaadwaur, and not just because of their funky appearance; the race really twisted the usual formula of a Star Trek one-off villain, and besides that, they had a culture that hinted at something very unusual in the show. I was kind of sad that they never showed up again after their one episode. Obviously, I was happy to see one of my favorite races get the upgrade treatment in Star Trek Online. But that poses a problem just the same because it's not as if the producers on the show detailed dozens of ship classes and a huge amount of culture for a race that showed up for 50 minutes. I chatted with art director Brad Stokan about bringing these smaller races of Star Trek into a fully fleshed-out form in Star Trek Online, discussing both the Vaadwaur and the Kobali and how his team took a one-off guest appearance and made a full race out of it.

  • Star Trek Online updates Seven of Nine's backstory

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.25.2014

    Seven of Nine, former tertiary adjunct to Unimatrix 01, is being added to Star Trek Online with the launch of the Delta Rising expansion. It was imperative that Cryptic Studios update the character's backstory to explain where the character has been since the conclusion of the Voyager's eponymous television series and the commencement of game services. To that end, the development team has posted a dossier explaining her activities in full as well as what brought her back into active duty. At the beginning of Star Trek Online's storyline, Seven of Nine was working as a researcher for the Daystrom Institute. She declined to return to Starfleet service after the Borg attacks on the Alpha Quadrant, but following Admiral Tuvok's request for experienced personnel to explore the Delta Quadrant, she accepted a non-commissioned position aboard the USS Callisto as a scientific consultant for the fleet. More details on the character and creating her in-game model may be found in the official entry; you will comply.

  • Star Trek Online explores new Captain Specializations

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.24.2014

    There are only three classes for players in Star Trek Online, and they all cover broad fields of potential abilities. That's part of the charm of the game. When Delta Rising launches, however, players will be able to specialize their characters a bit more with the introduction of specializations. Specialization trees allow characters of all disciplines to become a little more focused on a specific area of play, unlocking new traits and abilities for use in various scenarios. Players can have one primary specialization and one secondary specialization active at any given time; while abilities can be bought for inactive specializations, they cannot be used until that specialization is made active. At launch, the game will have one primary tree (Intelligence) and two secondary trees (Pilot and Commando), all of which provide different functions and can allow a character to focus in on unique areas of play. Take a look at the full rundown for more details on how the new powers will work when the expansion goes live in mid-October.

  • Jukebox Heroes: Chatting with Neverwinter's Kevin Manthei

    by 
    Justin Olivetti
    Justin Olivetti
    09.23.2014

    This week on Jukebox Heroes, we're sitting down with Cryptic Studios Composer Kevin Manthei to talk about his work on the studio's most recent title, Neverwinter. So Kevin, Can you introduce yourself and give us a little background on you and your history with the company? Kevin Manthei: Hi! I am Kevin Manthei, a Minnesota-born, California-living composer. I write music for film, TV and games. I have been doing this for over 20 years and have worked with most of the big publishers in the gaming world and have scored music on feature and indie films, television shows, and animated projects. Currently I just finished scoring the Guardians of the Galaxy section of Disney's Infinity 2 video game and am in the middle of scoring Season 3 of the Ultimate Spider-Man animated series for Marvel/Disney XD. I also recently started work on the animated series Transformers: Robots In Disguise for Hasbro/The Hub network. I have been working with Cryptic on music for its games since City of Villains. I have scored music for City of Villains, Champions Online, Star Trek Online and Neverwinter. Each project I worked on for more than a year, and each game has about 100 minutes of music I scored.

  • Neverwinter announces Rise of Tiamat module

    by 
    Bree Royce
    Bree Royce
    09.23.2014

    Perfect World Entertainment has today announced Neverwinter: Rise of Tiamat, another chunk of the Tyranny of Dragons plotline that just so happens to coincide with the story in new Wizards of the Coast tabletop series of the same name. The module "brings a new paragon path for the recently released Scourge Warlock class" with both solo and group play. Highbies can hunt for artifact gear as they prep for the resurrection of the goddess Tiamat and the epic battle being so heavily foreshadowed. We've got screenies and the new trailer below.

  • Star Trek Online details four Delta Rising starships

    by 
    Justin Olivetti
    Justin Olivetti
    09.22.2014

    Star Trek Online fans are eagerly -- and anxiously -- awaiting information about the new Tier 6 starships coming with next month's Delta Rising. Cryptic is beginning to roll out ship details and specs by listing four of the Delta starships in a dev diary today. The Federation will get the new Guardian cruiser, a very durable and flexible ship that can convert enemy fire into a weapons boost, and the Dauntless experimental science vessel, which can project fake copies of the ship to fool enemies. Over on the other side, the Klingons will enjoy the Mat'Ha Raptor, a vessel with an insane amount of firepower. Finally, Romulan characters can snag the Aelahl Warbird Battlecruiser, which can throw out a collapsing singularity for fun and horrible consequences. These starships will be sold on the C-store and accessible by players level 50 and above.

  • Champions' Steel Crusade now live with new instances and more

    by 
    Jef Reahard
    Jef Reahard
    09.18.2014

    Champions Online's newest content update is now available. Steel Crusade finds Millennium City under attack by Mechanon, "a robot supervillain determined to eradicate all organic life." The drop includes three new instances, a new mission hub (the United Nations Tribunal on International Law space station), and a Reawakened Automaton Archetype. [Source: Perfect World press release]

  • Star Trek Online explains the Voyager MSD redesign

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.18.2014

    If you're even passingly familiar with the various Star Trek shows, you'll recognize the MSD. It shows up on the bridge of every single Federation ship, offering a detailed breakdown of what is where for eagle-eyed viewers. Star Trek Online's next expansion is bringing the game into the Delta Quadrant, the stomping grounds of the eponymous USS Voyager, so it was only fair that the Intrepid-class MSD could get a nice new redesign to reflect the years of upgrades that the ship has received. The new MSD represents a much clearer picture of the ship from the series, with several elements improved to more accurately reflect in-show layouts and incorporating modifications made after Voyager's maiden flight such as the airponics bay. Take a look at the full development blog for a closer look at how much work has gone into what seems like a little detail but still forms a vital part of the aesthetics.

  • Star Trek Online's Delta Rising arrives October 14th

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.17.2014

    Cryptic has just announced that Star Trek Online's Delta Rising expansion will be released on October 14th, 2014. As previously discussed, it will not only raise the level cap but jump into Voyager story space with new territory and famous figures from the franchise. Developers have also released a new dev blog detailing equipment in the expansion. One of the simple rules of existence is that when Delta Rising goes live, a lot of your old equipment in Star Trek Online is going to be a lot less relevant. There's no way around it. A jump in the level cap that leads to Mark XIV equipment naturally makes Mark XI stuff less potent by comparison. But rather than forcing you to earn a whole new set of loot, the expansion's upgrade system for gear should allow you to take an old favorite and bring it up to par. Players can buy, trade, or craft upgrade kits, which add a certain number of tech points to an item being upgraded. Once enough tech points are acquired, a small dilithium fee is paid and the item can be upgraded to the next rank, possibly increasing in quality along the way. For more details on how to accelerate the procedure, check out the full blog entry; it looks as if you won't have to say farewell to all of your old equipment after all.

  • Star Trek Online details the art of the new Intelligence ships

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.16.2014

    The Intelligence ship designs in Star Trek Online are like nothing else in the game, especially for the Federation. They're dark, angular, and aggressive. A new development blog on the official site sees art director Brad Stokan explaining how the new designs went from concept to finished ships and how the art department juggled the tasks of adhering to the design principles that make a ship distinctly Federation while also making something new and unique. Stokan explains that most of the choices going into the design were weighed against these two rules, such as adding in glowing sensor panels that both highlighted the ships' scanning functionality while providing a distinct silhouette. The design blog also stresses that players can expect extra customization for these ships, including the option to make the hull finish look a bit more typical for Federation craft. Check out the whole process and more bits of concept art in the full blog entry. [Thanks to Lonegun for the tip!]

  • Farewell to Rusty Hearts

    by 
    Bree Royce
    Bree Royce
    09.16.2014

    Back in August, Perfect World Entertainment announced that it planned to shut down story-driven action MMO Rusty Hearts come mid-September, and that date has now come and gone. Last night was the game's final evening, and players gathered to say farewell without much fanfare from PWE, which has not yet updated the website or forums to indicate that the game is now closed. One forum-goer was kind enough to provide screenshots of the game's last 10 minutes, which another poster said featured "more people than the average population of the servers these days." Farewell to you, Rusty Hearts. [Thanks, Fakepants.]

  • Captain's Log Supplemental: A look at Star Trek Online's history with lead designer Al Rivera

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.15.2014

    Star Trek Online is a game that's got some history, not just by virtue of the franchise that's been running for half of forever but because the game itself has a rather madcap development history. Cryptic Studios got the license to develop the game at the eleventh hour, and the caveat was that the game needed to be shipped in the same timeframe as the original developer had promised -- leaving almost no time for development. I sat down and talked with lead designer Al Rivera about the game's history, its development ethos, and where the game is going with the upcoming release of the second expansion, Delta Rising. It's been a long process, but Rivera shed some light on how the game is designed by its modern team, why things launched the way they did, and what players can expect as the game continues toward its five-year anniversary.

  • The first chunk of Champions Online's Steel Crusade is live

    by 
    Bree Royce
    Bree Royce
    09.15.2014

    As we previewed back in August, the first leg of Champions Online's Steel Crusade update went live last week. Your task in the update? Stop people from spontaneously bursting into flames. No, really. The Steel Crusade update begins in Millennium City, where things are really heating up as citizens are spontaneously bursting into flame. With the help of Professor Silverback, you'll need to help save citizens by shrinking down to microscopic size to enter the human brain and investigate the cause of the malady. The update introduces a new archetype for max level characters (Reawakened Automaton), new missions to combat Mechanon, and yeah, a new lockbox with a chance at new costumes and a vehicle. The second and final part of the update launches this Thursday with a "space-station showdown."

  • One Shots: Avian servitude

    by 
    Justin Olivetti
    Justin Olivetti
    09.14.2014

    Birds? I don't hate them, but I don't trust them either. Anything that can travel passportless with impunity is something to be wary of, especially if it has access to flight without clearing it with the FAA. And ever since the bird flu scare, I'm quite sure that our feathered "friends" are out to eradicate our entire race. That said, I'm happy for reader Bill because he's finally putting birds where they belong: under us in full service of their land-masters. "Luck has found me again on RIFT patch day when this 'Lovely Budgie" popped out of a box. I can't help but think there is evil hidden beneath pink feathers and those big black eyes!" Bill wrote. Oh, but there is evil, Bill. No doubt about it. Hopefully the rest of this week's player-submitted screenshots will not reek of foul intent the way that this cute birdie does.

  • The Siege of Neverwinter begins next week [Updated]

    by 
    Bree Royce
    Bree Royce
    09.12.2014

    Perfect World Entertainment has just announced a new in-game Tyranny of Dragons-themed event for Neverwinter: the Siege of Neverwinter. Apparently, Justin was right not to trust those dragons. Those guys are always up to no good, trying to kick your favorite fantasy city in the knees. Are you going to take that? Are you? No. I didn't think so. From September 18, 2014 until September 25, 2014, players are tasked with defending Neverwinter from encroaching foes in the new Siege Battlefield area. Two new Heroic Encounters will challenge players with a variety of different battle types and assaults from furious dragons. Additionally, a new profession will enable players to craft defensive supplies and work to protecting the brave warriors who venture past the safety of the walls. Neverwinter promises "new fashion items, enchantments, companions, and more" for participation in the event.