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Like many EVE Online players, I grew up playing early sci-fi games like Elite and its sequel Frontier. In fact, CCP's recently released stats on the distribution of ages within the EVE community shows a peak around 29 years old, meaning that most players grew up in that same gaming era. A big part...

December 21st 2014 at 6:00pm 0 Comments
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Games of Glory's biggest selling point is the fact that it will be a MOBA with a persistent universe -- and if you're wondering how that might work, you're not alone. Lightbulb Crew has put together a video to explain the persistent elements and how they will come together to create a singular exp...

July 29th 2014 at 3:00pm 0 Comments
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Shards Online's Kickstarter may be over, but Citadel Studios looks to be even more determined to finish building its player-driven MMORPG sandbox. The firm has posted a new development roadmap on the game's official website, and Citadel co-founder Derek Brinkmann explains how the team is tightening...

July 3rd 2014 at 7:00pm 0 Comments
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Back in May, I touched on the fascinating field of Neverwinter Nights' persistent worlds (PWs). I never expected it to draw so much attention, least of all from the folks still running these communities. But it did, and I was contacted by one of the player developers of Arelith, Mark "Artos" Friebu...

June 14th 2014 at 12:00pm 0 Comments
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Another day, another hopeful sandbox MMO takes its first fledgling steps onto the Kickstarter scene looking for those who believe in it (and will back up that belief with a financial committment). Today's new title is Terrayn (pronounced "terrain"), a game that promises a fully modifiable persisten...

February 17th 2014 at 10:00am 0 Comments
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​It's now been almost six months since DUST 514's official release, and I think it's safe to say it hasn't quite lived up to expectations. The game was lauded for its revolutionary realtime link with the EVE Online universe, but so far there's very little back-and-forth between the two titles. Orig...

November 3rd 2013 at 6:00pm 0 Comments
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We've all seen the demo, but none of us have actually played Destiny, Bungie and publisher Activision's forthcoming first-person-shooter / MMO-like effort. But starting today, Destiny's persistent open world will begin opening up... to gamers that buy in early, that is. A limited amount of pre-ord...

October 1st 2013 at 4:21pm 0 Comments
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Players looking forward to Grand Theft Auto Online, available on October 1st, are probably already contemplating ways to get and spend their in-game funds for the myriad of customization goodies within the persistent world of Rockstar Game's GTA5's multiplayer mode. Well there's a new addition to t...

September 24th 2013 at 10:30am 0 Comments
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In last week's edition of The Soapbox, Mike Foster argued that online gaming has evolved over the past few years and that the term MMO should be expanded to cover other online games like MOBAs. He examined the blurred dividing line between new online games and the classic MMOs of yesteryear, and he...

August 27th 2013 at 12:00pm 0 Comments
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You may not be aware of this, but Massively is a website focused primarily on massively multiplayer online games. It's kind of what we do. However, the world of MMOs in 2013 is far different from the world of MMOs in 2007, when the site was founded. The niche has changed and the games industry has...

August 20th 2013 at 4:00pm 0 Comments
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Rockstar Games today lifted the curtain on Grand Theft Auto Online, showing off the new title via a lengthy announcement trailer. GTA Online appears to be more than just a simple multiplayer iteration of the Grand Theft Auto franchise, and features player housing, a persistent world, and player-gen...

August 15th 2013 at 2:00pm 0 Comments