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Peter Molyneux is curious about whether his new game works, and so he's opening a beta test for Curiosity: What's Inside the Cube. Anyone interested in trying the first of 22Cans' experimental games, and with "a spare hour at about 16:00 GMT Tuesday-Friday," can apply for the beta on Facebook.Curio...

September 10th 2012 at 1:00pm 0 Comments
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Curiosity, the first project from Peter Molyneux's neux company, 22 Cans, isn't even out the door yet and already the fabled designer is talking up the studio's second project. The next game from 22 Cans is currently called Cooperation, Molyneux told Polygon. Curiosity will see iPhone gamers slowly...

August 27th 2012 at 1:30pm 0 Comments
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Peter Molyneux confirmed the new title for his next project, formerly known as Curiosity, this afternoon. Earlier this week, Molyneux revealed that the name would have to be changed in order to keep it from colliding with the massive internet presence of NASA's identically named Mars rover. The new...

August 24th 2012 at 1:20pm 0 Comments
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We're surprised the issue didn't come up sooner, but according to tweets from Peter Molyneux, one reason his "experiment" Curiosity has been delayed is that the name is already in use, by ... some government program or whatever."Humm there is a problem with the name Curiosity," Molyneux tweeted. "W...

August 23rd 2012 at 10:30am 0 Comments
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What's inside the cube? You might have thought you were going to find out today, but Curiosity, the first "experiment" from Peter Molyneux's 22Cans studio, has been pushed out of its August 22 release date into September, as revealed in this new trailer.Wait – maybe it's not ever actually com...

August 22nd 2012 at 9:00am 0 Comments
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A trailer for Critical Path, a "transmedia project exploring the art, philosophy, politics and psychology of video games" recently surfaced. The trailer, created by a Los Angeles-based studio named Artifact, shows dozens of game designers talking about their craft and the place games take in the hi...

July 22nd 2012 at 4:30pm 0 Comments
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The first true god game for PC, Peter Molyneux's Populous, unleashed its fury in 1989. Today, that omniscient rage has been remapped, revamped and softened in designer John Caplin's first title, Reprisal, an homage offering to the deity that is Populous.Reprisal is browser-based and free, playable...

May 21st 2012 at 11:00pm 0 Comments