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Whenever a game is hyped to stratospheric proportions, many times over a course of years, it enters a volatile realm of public reception. When a game has won numerous awards before its launch, is one half of an industry documentary, and is developed by an outspoken, opinionated man, it resides in ...

3 years ago 0 Comments
April 12, 2012 at 4:32PM
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Xbox Live Arcade finally becomes a glorified Fez dispenser on Friday, April 13th. Polytron just blasted out the release date and ten-dollar price point for its perplexing play on perspective -- and we've decided that we now want all such announcements embedded inside exuberant and weirdly hypnotic ...

3 years ago 0 Comments
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Amidst the gridlocked, city-wide pandemonium that is SXSW Interactive, I was able to rescue Fez's lead designer and artist Phil Fish from a pack of ravenous, business-card waving fans long enough for an interview. We set up at the quiet end of the Palmer Events Center's glass-lined second floor, st...

3 years ago 0 Comments
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Fez may just now be undergoing the certification process at Microsoft, but that doesn't mean designer Phil Fish is resting on his laurels. Quite the contrary, in fact; Fish's next project is already in its formative stages, and he's so anxious to begin work that he may use Kickstarter to fund it. W...

3 years ago 0 Comments
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Seeing Fez's technical postmortem directly before a screening of Indie Game: The Movie offered a jilted experience, one from developer Renaud Bedard, who presents the game's pitfalls in its most practical terms, and the other from a dramatic 15-foot projection of Phil Fish's muttonchops, who assure...

3 years ago 0 Comments
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Fez is finally showing signs of imminent birth, with this being the equivalent of "water breaking," as Europe's PEGI board recently classified the game for Xbox Live. XBLAfans took note of the rating, a step which has yet to occur with the Australian Board or the States' ESRB. The unreleased -...

3 years ago 0 Comments
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Fez creator Phil Fish has posted this video on Vimeo, a "long screenshot" showing off one of the game's intriguing 3D environments. As with everything else we've seen of the game, it looks pretty amazing, combining great colors and design work with the 2D/3D ... Wait, what? Oh crap. Fish just ...

3 years ago 0 Comments
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Polytron's Fez has been such a long time coming, designer Phil Fish explained at Fantastic Arcade this weekend (where Fez won the above Audience Choice award), because "we've had no points of reference for what our 2D/3D 'moment to moment' play is." While there are other games that involve moving...

3 years ago 0 Comments
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Like so many PAX shows before it, this year's PAX East showcased a ton of indie games -- the gaming equivalent of a Williamsburg dubstep show, if you will. In our experience at this year's event, larger industry players like EA and Bethesda showed off their titles with hired hands and private the...

4 years ago 0 Comments
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Fez is not just a platformer. Nor is it just a puzzle-platformer. Fez is an experience. A crazy experience that's clearly the product of some eccentric and passionate game developers -- two, in fact, who are all that comprise Polytron Corporation, the game's Montreal-based developer. Fez is wh...

4 years ago 0 Comments
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Hey, remember Fez, the little mind- and dimension-twisting indie platformer that was due out in 2009 2010 sometime in the future? Apparently that's still true -- developer Phil Fish has shared a brand new gameplay video on Twitter today, and you can watch it right after the break. The lead characte...

4 years ago 0 Comments
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With just the simple image you see above, developer Polytron announced that its dimensional-shifting platformer Fez would arrive on the Xbox Live Arcade platform at some point next year. Though we've seen a date of 2009 in a previous trailer, the teaser image is the best indication we've had so fa...

5 years ago 0 Comments