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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[NVIDIA announces GeForce GTX 580M and 570M, availability in the Alienware M18x and MSI GT780R (updated: MSI says no)]]></title><link>http://www.engadget.com/2011/06/28/nvidia-announces-geforce-gtx-580m-and-570m-availability-in-the/</link><guid isPermaLink="true">http://www.engadget.com/2011/06/28/nvidia-announces-geforce-gtx-580m-and-570m-availability-in-the/</guid><comments>http://www.engadget.com/2011/06/28/nvidia-announces-geforce-gtx-580m-and-570m-availability-in-the/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/06/28/nvidia-announces-geforce-gtx-580m-and-570m-availability-in-the/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/06/awm18xgnbshot06bk02leftclr-1-copy.jpg" vspace="4" /></a></div>
We know you're going to be shocked -- <a href="http://www.engadget.com/2011/06/27/nvidia-teases-a-pair-of-mystery-laptop-gpus-running-crysis-2-vi">shocked!</a> -- to hear this, but NVIDIA's gone and refreshed its high-end line of GeForce GTX cards. The GTX 580M takes the place of the GTX 485M, and NVIDIA's bragging that it's the "fastest notebook GPU ever," capable, we're told, of besting the <a href="http://www.engadget.com/2011/02/03/amd-radeon-hd-6970m-reviewed-major-leap-from-hd-5870m-not-quit/">Radeon HD 6970M's</a> tesselation performance by a factor of six. The new GTX 570M, meanwhile, promises a 20 percent speed boost over the last-generation 470M. Both 40-nanometer cards support DirectX11, OpenCL, PhysX, CUDA, 3D Vision, Verde drivers, Optimus, SLI, and 3DTV Play. As for battery life, NVIDIA's saying that when coupled with its Optimus graphics switching technology, the 580M can last through five hours of Facebook, but last we checked, that's not why y'all are shelling out thousands for beastly gaming rigs. You can find the 580M in the Alienware <a href="http://www.engadget.com/2011/01/06/dell-alienware-m17x-and-aurora-hands-on/">M17X</a> and <a href="http://www.engadget.com/2011/05/03/alienware-m18x-shipping-now-hernia-threat-level-set-to-high-for/">M18X</a> (pictured) starting today, though you might have to wait a week or so for them to ship. Meanwhile, <strike>the 570M is shipping in the <a href="http://www.engadget.com/2011/06/13/msis-steelseries-keyboard-equipped-gt780r-gx780-gaming-laptops/">MSI GT780R</a> as you read this, and</strike> you'll also find the 580M in a pair of 3D-capable Clevo laptops: the P170HM3 and the SLI-equipped P270WN. Handy chart full 'o technical details after the break.<br />
<br />
<strong>Update</strong>: An MSI rep has let us know that contrary to earlier reports, the GT780R is not currently available with the 570M graphics card. The company added that it will offer some unspecified laptop with the 570M sometime in the "near" future. It's unclear if that laptop will, in fact, be the GT780R.<p><a href="http://www.engadget.com/2011/06/28/nvidia-announces-geforce-gtx-580m-and-570m-availability-in-the/" rel="bookmark">Continue reading <em>NVIDIA announces GeForce GTX 580M and 570M, availability in the Alienware M18x and MSI GT780R (updated: MSI says no)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/06/28/nvidia-announces-geforce-gtx-580m-and-570m-availability-in-the/">NVIDIA announces GeForce GTX 580M and 570M, availability in the Alienware M18x and MSI GT780R (updated: MSI says no)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 28 Jun 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/06/28/nvidia-announces-geforce-gtx-580m-and-570m-availability-in-the/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19977433/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/06/28/nvidia-announces-geforce-gtx-580m-and-570m-availability-in-the/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D vision</category><category>3dtv play</category><category>3dtvPlay</category><category>3dVision</category><category>485M</category><category>570M</category><category>580M</category><category>Alienware M17X</category><category>AlienwareM17x</category><category>Clevo</category><category>Clevo P170HM3</category><category>Clevo P270WN</category><category>cuda</category><category>Dell</category><category>discrete</category><category>discrete graphics</category><category>DiscreteGraphics</category><category>gaming laptop</category><category>GamingLaptop</category><category>GeForce</category><category>GeForce GTX</category><category>GeForce GTX 470M</category><category>GeForce GTX 485M</category><category>GeForce GTX 570M</category><category>GeForce GTX 580M</category><category>GeforceGtx</category><category>GeforceGtx470m</category><category>GeforceGtx485m</category><category>GeforceGtx570m</category><category>GeforceGtx580m</category><category>graphics</category><category>graphics card</category><category>GraphicsCard</category><category>GTX 470M</category><category>GTX 485M</category><category>Gtx470m</category><category>Gtx485m</category><category>M17X</category><category>MSI</category><category>NVIDIA</category><category>nvidia 3d vision</category><category>NVIDIA GeForce</category><category>Nvidia3dVision</category><category>NvidiaGeforce</category><category>opencl</category><category>Optimus</category><category>P170HM3</category><category>P270WN</category><category>PhysX</category><category>refresh</category><category>SLI</category><category>tesselation</category><category>verde</category><dc:creator><![CDATA[Dana Wollman]]></dc:creator><pubDate>Tue, 28 Jun 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[NVIDIA makes GeForce GT 500M family official, introduces GTX 485M as its fastest mobile GPU]]></title><link>http://www.engadget.com/2011/01/05/nvidia-makes-geforce-gt-500m-family-official-introduces-gtx-485/</link><guid isPermaLink="true">http://www.engadget.com/2011/01/05/nvidia-makes-geforce-gt-500m-family-official-introduces-gtx-485/</guid><comments>http://www.engadget.com/2011/01/05/nvidia-makes-geforce-gt-500m-family-official-introduces-gtx-485/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/01/05/nvidia-makes-geforce-gt-500m-family-official-introduces-gtx-485/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/12/10x1227pineu4b.jpg" alt="" /></a></div>
Yes, NVIDIA's naming scheme really is all over the place, but here's what you need to know: as of today, the fastest mobile GPU coming from Jen-Hsun Huang's team will be the GeForce GTX 485. That chip will be equipped with a 256-bit memory interface and GDDR5 RAM and succeed the <a href="http://www.engadget.com/2010/05/25/nvidia-geforce-gtx-480m-worlds-fastest-mobile-gpu-now-offici/">GTX 480M</a> as the <a href="http://www.engadget.com/2010/06/17/nvidia-geforce-gtx-480m-reviewed-fastest-mobile-gpu-to-date/">king</a> of the (relatively) mobile castle. Moving up in numbers, but not performance, the new GT 520M, 525M, <a href="http://www.engadget.com/2010/12/05/nvidia-geforce-gt-540m-refreshes-mobile-graphics-midrange-start/">540M</a>, 550M, and 555M represent very mild refreshes of their <a href="http://www.engadget.com/2010/09/03/nvidia-gtx-470m-highlights-rollout-of-400m-mobile-gpu-series/">400M series</a> counterparts. We were initially unimpressed by NVIDIA's decision to keep things stagnant but for some more aggressive clock speeds at the same TDP envelopes, but a <a href="http://www.engadget.com/2010/12/21/acer-aspire-5742g-laptop-with-nvidia-geforce-gt-540m-graphics-re/">recent review</a> of the earlier-launched GT 540M showed appreciable gains from its predecessor, so maybe these graphics gurus actually know what they're doing.<br />
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We've gathered some imagery of early units sporting NVIDIA's new graphics hardware -- notably paired with Intel's Sandy Bridge CPUs -- in the galleries below, but we'll surely have more for you as we explore the halls of CES. After all, NVIDIA has an awesome <a href="http://www.engadget.com/2010/12/16/2011-to-bring-200-pcs-combining-geforce-gpus-and-sandy-bridge-f/">200 design wins</a> combining its tech with Intel's latest, there should be plenty of previously unseen hardware for us to find. In the mean time, skip past the break to see a couple of benchmark runs showing off NVIDIA's new graphics processors.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/nvidia-geforce-gt-500m-family-laptops/">NVIDIA GeForce GT 500M family laptops</a></strong></p><a href="http://www.engadget.com/photos/nvidia-geforce-gt-500m-family-laptops/#3728955"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/12/eng011nvidia500m_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nvidia-geforce-gt-500m-family-laptops/#3728960"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/12/eng016nvidia500m_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nvidia-geforce-gt-500m-family-laptops/#3728973"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/12/eng029nvidia500m_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nvidia-geforce-gt-500m-family-laptops/#3728959"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/12/eng015nvidia500m_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nvidia-geforce-gt-500m-family-laptops/#3728956"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/12/eng012nvidia500m_thumbnail.jpg" alt="" title="" /></a></div><div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/nvidia-geforce-gt-500m-series-laptops-hands-on/">NVIDIA GeForce GT 500M series laptops hands-on</a></strong></p><a href="http://www.engadget.com/photos/nvidia-geforce-gt-500m-series-laptops-hands-on/#3719442"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/12/gt500m1227800001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nvidia-geforce-gt-500m-series-laptops-hands-on/#3719443"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/12/gt500m1227800002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nvidia-geforce-gt-500m-series-laptops-hands-on/#3719444"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/12/gt500m1227800003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nvidia-geforce-gt-500m-series-laptops-hands-on/#3719445"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/12/gt500m1227800004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nvidia-geforce-gt-500m-series-laptops-hands-on/#3719446"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/12/gt500m1227800005_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2011/01/05/nvidia-makes-geforce-gt-500m-family-official-introduces-gtx-485/" rel="bookmark">Continue reading <em>NVIDIA makes GeForce GT 500M family official, introduces GTX 485M as its fastest mobile GPU</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/01/05/nvidia-makes-geforce-gt-500m-family-official-introduces-gtx-485/">NVIDIA makes GeForce GT 500M family official, introduces GTX 485M as its fastest mobile GPU</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 05 Jan 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/01/05/nvidia-makes-geforce-gt-500m-family-official-introduces-gtx-485/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19777623/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/01/05/nvidia-makes-geforce-gt-500m-family-official-introduces-gtx-485/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>40nm</category><category>500m</category><category>500m series</category><category>500mSeries</category><category>acer</category><category>asus</category><category>asus n53s</category><category>AsusN53s</category><category>ces</category><category>ces 2011</category><category>Ces2011</category><category>directx 11</category><category>Directx11</category><category>dx 11</category><category>Dx11</category><category>fermi</category><category>fujitsu</category><category>geforce</category><category>geforce gt 500m</category><category>GeforceGt500m</category><category>gfx</category><category>gpu</category><category>graphics</category><category>gt 500m</category><category>Gt500m</category><category>gtx 485m</category><category>Gtx485m</category><category>hands-on</category><category>laptop graphics</category><category>LaptopGraphics</category><category>launch</category><category>mobile gpu</category><category>mobile graphics</category><category>MobileGpu</category><category>MobileGraphics</category><category>msi</category><category>n53s</category><category>nvidia</category><category>official</category><category>optimus</category><category>packard bell</category><category>PackardBell</category><category>physx</category><category>release</category><category>video</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Wed, 05 Jan 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[NVIDIA GeForce GTX 580 reviewed: 'what the GTX 480 should have been']]></title><link>http://www.engadget.com/2010/11/09/nvidia-geforce-gtx-580-reviewed-what-the-gtx-480-should-have-b/</link><guid isPermaLink="true">http://www.engadget.com/2010/11/09/nvidia-geforce-gtx-580-reviewed-what-the-gtx-480-should-have-b/</guid><comments>http://www.engadget.com/2010/11/09/nvidia-geforce-gtx-580-reviewed-what-the-gtx-480-should-have-b/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.engadget.com/2010/11/09/nvidia-geforce-gtx-580-reviewed-what-the-gtx-480-should-have-b/"><img border="0" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/11/10x1109gtx580.jpg" /></a></div>
You saw the <a href="http://www.engadget.com/2010/11/08/nvidia-geforce-gtx-580-official-512-cuda-cores-1-5gb-of-gddr5/">key specs</a> slip out a little ahead of time, now it's the moment we've all been waiting for: the <a href="http://www.engadget.com/all/gtx580">GeForce GTX 580</a> has been thoroughly benchmarked to see if its claim to being "<a href="http://www.engadget.com/2010/11/07/nvidia-promises-fastest-dx11-gpu-on-the-planet-very-very-soon/">the world's fastest DirectX 11 GPU</a>" stands up to scrutiny. In short, yes it does. The unanimous conclusion reached among the reviewers was that the 580 cranks up the performance markedly relative to the GTX 480 -- with some citing gains between 10 and 20 percent and others finding up to 30 percent improvements -- while power draw, heat emissions, and noise were lowered across the board. <strike><a href="http://www.engadget.com/2010/08/30/amd-kills-ati-brand-you-can-look-forward-to-blood-stained-radeo/">ATI's</a></strike> AMD's <a href="http://www.engadget.com/2009/09/23/ati-radeon-hd-5870-blazes-onto-the-scene-receives-approving-nod/">Radeon HD 5870</a> wasn't completely crushed by the newcomer, but it was consistently behind NVIDIA's latest pixel pusher. Priced at $499, the GTX 580 is actually praised for offering good value, though its TDP of 244W might still require you to upgrade a few parts inside your rig to accommodate it, while current online prices are closer to $550. Anyhow, the pretty comparative bar charts await at the links below.<br />
<br />
<a href="http://www.hardocp.com/article/2010/11/09/nvidia_geforce_gtx_580_video_card_review">Read</a> - HardOCP<br />
<a href="http://www.techreport.com/articles.x/19934">Read</a> - Tech Report<br />
<a href="http://www.legitreviews.com/article/1461/1/">Read</a> - Legit Reviews<br />
<a href="http://www.bit-tech.net/hardware/graphics/2010/11/09/nvidia-geforce-gtx-580-review/1">Read</a> - Bit-tech<br />
<a href="http://www.pcper.com/article.php?aid=1034">Read</a> - PC Perspective<br />
<a href="http://hothardware.com/Reviews/NVIDIA-GeForce-GTX-580-A-New-Flagship-Emerges/">Read</a> - Hot Hardware<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/11/09/nvidia-geforce-gtx-580-reviewed-what-the-gtx-480-should-have-b/">NVIDIA GeForce GTX 580 reviewed: 'what the GTX 480 should have been'</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 09 Nov 2010 09:21:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/11/09/nvidia-geforce-gtx-580-reviewed-what-the-gtx-480-should-have-b/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19708994/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/11/09/nvidia-geforce-gtx-580-reviewed-what-the-gtx-480-should-have-b/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>40nm</category><category>benchmark</category><category>benchmarked</category><category>benchmarks</category><category>cuda</category><category>desktop</category><category>desktop gaming</category><category>DesktopGaming</category><category>directx 11</category><category>Directx11</category><category>fermi</category><category>gaming</category><category>geforce</category><category>gf110</category><category>gfx</category><category>gpu</category><category>graphics card</category><category>GraphicsCard</category><category>gtx 580</category><category>Gtx580</category><category>nvidia</category><category>physx</category><category>review</category><category>review roundup</category><category>ReviewRoundup</category><category>reviews</category><category>roundup</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Tue, 09 Nov 2010 09:21:00 EST</pubDate></item><item><title><![CDATA[NVIDIA GeForce GTX 580 detailed: 512 CUDA cores, 1.5GB of GDDR5 on 'world's fastest DX 11 GPU' (update: video!)]]></title><link>http://www.engadget.com/2010/11/08/nvidia-geforce-gtx-580-official-512-cuda-cores-1-5gb-of-gddr5/</link><guid isPermaLink="true">http://www.engadget.com/2010/11/08/nvidia-geforce-gtx-580-official-512-cuda-cores-1-5gb-of-gddr5/</guid><comments>http://www.engadget.com/2010/11/08/nvidia-geforce-gtx-580-official-512-cuda-cores-1-5gb-of-gddr5/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.engadget.com/2010/11/08/nvidia-geforce-gtx-580-official-512-cuda-cores-1-5gb-of-gddr5/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/11/10x1109oiub235fv.jpg" /></a></div>
It might not be November 9 all around the world yet, but <a href="http://www.engadget.com/2010/11/07/nvidia-promises-fastest-dx11-gpu-on-the-planet-very-very-soon/">NVIDIA's GeForce GTX 580</a> has already had its spec sheet dished out to the world, courtesy of CyberPower's seemingly early announcement. The new chip will offer a 772MHz clock speed, 512 processing cores, and a 192.4GBps memory bandwidth, courtesy of 1.5GB of GDDR5 clocked at an effective rate of 4GHz. CyberPower is strapping this beast into its finest rigs, and for additional overkill it'll let you SLI up to three of them within one hot and steamy case. Now let's just wait patiently for midnight to roll around and see what the reviewers thought of NVIDIA's next big thing.<br />
<br />
<strong>Update:</strong> <em>CRN</em> has a $499 price for us and a recital of NVIDIA's internal estimate that the GTX 580 bests the <a href="http://www.engadget.com/2010/03/26/nvidia-unleashes-geforce-gtx-480-and-gtx-470-tessellation-monst/">GTX 480</a> by between 20 and 35 percent. It seems, however, that the embargo for this hot new slice of silicon is set for early tomorrow morning, so check back then for the expert review roundup.<br />
<br />
<strong>Update 2:</strong> Lusting to see one on video? How about two <a href="http://www.linustechtips.com/ltt-videos/msi-vs-evga-for-gtx-580-other-cards-some-ramblings-linus-tech-tips">side by side</a>? Skip past the break for the eye candy [Thanks, Rolly Carlos!].<br type="_moz" /><p><a href="http://www.engadget.com/2010/11/08/nvidia-geforce-gtx-580-official-512-cuda-cores-1-5gb-of-gddr5/" rel="bookmark">Continue reading <em>NVIDIA GeForce GTX 580 detailed: 512 CUDA cores, 1.5GB of GDDR5 on 'world's fastest DX 11 GPU' (update: video!)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/11/08/nvidia-geforce-gtx-580-official-512-cuda-cores-1-5gb-of-gddr5/">NVIDIA GeForce GTX 580 detailed: 512 CUDA cores, 1.5GB of GDDR5 on 'world's fastest DX 11 GPU' (update: video!)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 08 Nov 2010 23:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/11/08/nvidia-geforce-gtx-580-official-512-cuda-cores-1-5gb-of-gddr5/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19708463/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/11/08/nvidia-geforce-gtx-580-official-512-cuda-cores-1-5gb-of-gddr5/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d vision</category><category>3dVision</category><category>announced</category><category>breaking news</category><category>BreakingNews</category><category>cuda</category><category>cyberpower</category><category>directx 11</category><category>Directx11</category><category>dx 11</category><category>Dx11</category><category>fermi</category><category>geforce</category><category>gfx</category><category>gpu</category><category>graphics</category><category>graphics card</category><category>GraphicsCard</category><category>gtx 580</category><category>Gtx580</category><category>launch</category><category>maingear</category><category>nvidia surround</category><category>NvidiaSurround</category><category>official</category><category>physx</category><category>spec</category><category>specs</category><category>video</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Mon, 08 Nov 2010 23:39:00 EST</pubDate></item><item><title><![CDATA[NVIDIA GTX 470M highlights rollout of 400M mobile GPU series]]></title><link>http://www.engadget.com/2010/09/03/nvidia-gtx-470m-highlights-rollout-of-400m-mobile-gpu-series/</link><guid isPermaLink="true">http://www.engadget.com/2010/09/03/nvidia-gtx-470m-highlights-rollout-of-400m-mobile-gpu-series/</guid><comments>http://www.engadget.com/2010/09/03/nvidia-gtx-470m-highlights-rollout-of-400m-mobile-gpu-series/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.engadget.com/2010/09/03/nvidia-gtx-470m-highlights-rollout-of-400m-mobile-gpu-series/"><img border="0" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0903ib23gfxc470m.jpg" /></a></div>
Not everybody needs <a href="http://www.engadget.com/2010/06/17/nvidia-geforce-gtx-480m-reviewed-fastest-mobile-gpu-to-date/">the world's fastest mobile GPU</a>, so NVIDIA is sagely trickling down its <a href="http://www.engadget.com/2010/05/25/nvidia-geforce-gtx-480m-worlds-fastest-mobile-gpu-now-offici/">Fermi</a> magic to more affordable price points today. The 400M family is being fleshed out with five new midrange parts -- GT 445M, GT 435M, GT 425M, GT 420M and GT 415M, to give them their gorgeous names -- and a pair of heavy hitters known as the GTX 470M and GTX 460M. Features shared across the new range include a 40nm fab process, DirectX 11, CUDA general-purpose computing skills, PhysX, and <a href="http://www.engadget.com/2010/05/25/four-more-major-laptop-manufacturers-will-use-nvidia-optimus-by/">Optimus graphics switching</a>. 3D Vision and <a href="http://www.engadget.com/2010/03/15/nvidias-3dtv-play-finally-solves-the-hdmi-1-4-gap-for-3d-vision/">3DTV Play</a> support will be available on all but the lowest two variants. NVIDIA claims that, on average, the 400M graphics cards are 40 percent faster than their 300M series counterparts, and since those were <a href="http://www.engadget.com/2010/01/13/nvidia-outs-300m-mobile-graphics-series-causes-little-excitemen/">rebadges of the 200M series</a>, we're most definitely willing to believe that assertion. Skip past the break for all the vital statistics, and look out for almost all (HP is a notable absentee, while Apple is a predictable one) the big-time laptop vendors to have gear bearing the 4xxM insignia soon.<br type="_moz" /><p><a href="http://www.engadget.com/2010/09/03/nvidia-gtx-470m-highlights-rollout-of-400m-mobile-gpu-series/" rel="bookmark">Continue reading <em>NVIDIA GTX 470M highlights rollout of 400M mobile GPU series</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/09/03/nvidia-gtx-470m-highlights-rollout-of-400m-mobile-gpu-series/">NVIDIA GTX 470M highlights rollout of 400M mobile GPU series</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 03 Sep 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/09/03/nvidia-gtx-470m-highlights-rollout-of-400m-mobile-gpu-series/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19618938/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/09/03/nvidia-gtx-470m-highlights-rollout-of-400m-mobile-gpu-series/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d vision</category><category>3dtv play</category><category>3dtvPlay</category><category>3dVision</category><category>400m</category><category>400m series</category><category>400mSeries</category><category>40nm</category><category>cuda</category><category>directx 11</category><category>Directx11</category><category>fermi</category><category>geforce</category><category>geforce gtx 460m</category><category>geforce gtx 470m</category><category>GeforceGtx460m</category><category>GeforceGtx470m</category><category>gfx</category><category>gpu</category><category>graphics</category><category>gt 415m</category><category>gt 420m</category><category>gt 425m</category><category>gt 435m</category><category>gt 445m</category><category>Gt415m</category><category>Gt420m</category><category>Gt425m</category><category>Gt435m</category><category>Gt445m</category><category>gtx 460m</category><category>gtx 470m</category><category>Gtx460m</category><category>Gtx470m</category><category>launch</category><category>mobile gpu</category><category>mobile graphics</category><category>MobileGpu</category><category>MobileGraphics</category><category>nvidia</category><category>nvidia fermi</category><category>nvidia optimus</category><category>NvidiaFermi</category><category>NvidiaOptimus</category><category>optimus</category><category>physx</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Fri, 03 Sep 2010 00:00:00 EST</pubDate></item><item><title><![CDATA[NVIDIA GTX 480M will bring Fermi to laptops this June, crazy power requirements and all]]></title><link>http://www.engadget.com/2010/05/02/nvidia-gtx-480m-will-bring-fermi-to-laptops-this-june-crazy-pow/</link><guid isPermaLink="true">http://www.engadget.com/2010/05/02/nvidia-gtx-480m-will-bring-fermi-to-laptops-this-june-crazy-pow/</guid><comments>http://www.engadget.com/2010/05/02/nvidia-gtx-480m-will-bring-fermi-to-laptops-this-june-crazy-pow/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.eurocom.com/products/showroom/products_files/workstation/workstations.cfm"><img hspace="4" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/2may10kb2345vidsia.jpg" /></a></div>
We had <a href="http://www.engadget.com/2010/01/13/nvidia-outs-300m-mobile-graphics-series-causes-little-excitemen/">an inkling</a> NVIDIA wouldn't keep the <a href="http://www.engadget.com/2010/03/26/nvidia-unleashes-geforce-gtx-480-and-gtx-470-tessellation-monst/">Fermi goodness</a> just to the desktop and here's our first pseudo-official confirmation. Rushing in ahead of any announcements, <a href="http://www.engadget.com/tag/eurocom">Eurocom</a> has started listing a GeForce GTX 480M part, replete with 2GB of GDDR5 memory and a $345 markup relative to ATI's <a href="http://www.engadget.com/2010/04/26/alienware-m17x-now-shipping-with-dual-1gb-ati-mobility-radeon-hd/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+weblogsinc%2Fengadget+%28Engadget%29">Mobility Radeon HD 5870</a>. It's not clear whether the 100W number refers to the TDP or power requirements of NVIDIA's new GPU, but it's safe to expect both to be pretty high. The MXM 3.0b interface provides a 256-bit linkup between the GPU and CPU, lending plenty of bandwidth, but it also demands plenty of PCB real estate. As a result, Eurocom is offering the GTX 480M on its 17-inch Cheetah and Panther and 18.4-inch Leopard desktop replacements, but not on its 15.6-inch Cougar. Man, no love for the Cougars. According to the listing, we're only a month or so away from release.<br />
<br />
[Thanks, Jacob]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/05/02/nvidia-gtx-480m-will-bring-fermi-to-laptops-this-june-crazy-pow/">NVIDIA GTX 480M will bring Fermi to laptops this June, crazy power requirements and all</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 02 May 2010 06:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/05/02/nvidia-gtx-480m-will-bring-fermi-to-laptops-this-june-crazy-pow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19461589/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/05/02/nvidia-gtx-480m-will-bring-fermi-to-laptops-this-june-crazy-pow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>40nm</category><category>cheetah</category><category>cuda</category><category>directx 11</category><category>Directx11</category><category>eurocom</category><category>eurocom cheetah</category><category>eurocom leopard</category><category>eurocom panther</category><category>EurocomCheetah</category><category>EurocomLeopard</category><category>EurocomPanther</category><category>fermi</category><category>geforce</category><category>geforce gtx 480m</category><category>GeforceGtx480m</category><category>gf100</category><category>gpu</category><category>graphics</category><category>graphics card</category><category>GraphicsCard</category><category>gtx 480m</category><category>Gtx480m</category><category>laptop</category><category>laptop graphics</category><category>LaptopGraphics</category><category>leopard</category><category>mobile graphics</category><category>MobileGraphics</category><category>mxm</category><category>mxm 3.0</category><category>Mxm3.0</category><category>nvidia</category><category>panther</category><category>physx</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Sun, 02 May 2010 06:39:00 EST</pubDate></item><item><title><![CDATA[NVIDIA unleashes GeForce GTX 480 and GTX 470 'tessellation monsters']]></title><link>http://www.engadget.com/2010/03/26/nvidia-unleashes-geforce-gtx-480-and-gtx-470-tessellation-monst/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/26/nvidia-unleashes-geforce-gtx-480-and-gtx-470-tessellation-monst/</guid><comments>http://www.engadget.com/2010/03/26/nvidia-unleashes-geforce-gtx-480-and-gtx-470-tessellation-monst/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/03/26/nvidia-unleashes-geforce-gtx-480-and-gtx-470-tessellation-monst/"><img hspace="4" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/03/26mar10oi4t3jghu543.jpg" /></a></div>
Let's get the hard data out of the way first: 480 <a href="http://www.engadget.com/tag/cuda">CUDA</a> cores, 700 MHz graphics and 1,401MHz processor clock speeds, plus 1.5GB of onboard GDDR5 memory running at 1,848MHz (for a 3.7GHz effective data rate). Those are the specs upon which <a href="http://www.engadget.com/2010/01/18/nvidia-fermi-gf100-architectural-details-revealed/">Fermi</a> is built, and those are the numbers that will seek to justify a $499 price tag and a spectacular 250W TDP. We attended a presentation by NVIDIA this afternoon, where the above <a href="http://www.engadget.com/2010/03/19/nvidia-geforce-gtx-480-and-470-specs-and-pricing-emerge/">GTX 480</a> and its lite version, the <a href="http://www.engadget.com/2010/02/02/nvidias-first-two-fermi-gpus-to-be-known-as-geforce-gtx-470-and/">GTX 470</a>, were detailed. The latter card will come with a humbler 1.2GB of memory plus 607MHz, 1,215MHz and 1,674MHz clocks, while dinging your wallet for $349 and straining your case's cooling with 215W of hotness. <br />
<br />
NVIDIA's first <a href="http://www.engadget.com/tag/directx11">DirectX 11</a> parts are betting big on tessellation becoming <em>the</em> way games are rendered in the future, with the entire architecture being geared toward taking duties off the CPU and freeing up its cycles to deliver performance improvements elsewhere. This is perhaps no better evidenced than by the fact that both GTX models scored fewer 3DMarks than the Radeon <a href="http://www.engadget.com/2009/09/23/ati-radeon-hd-5870-blazes-onto-the-scene-receives-approving-nod/">HD 5870</a> and <a href="http://www.engadget.com/2009/09/30/ati-radeon-hd-5850-provides-scorching-performance-for-a-relative/">HD 5850</a> that they're competing against, but managed to deliver higher frame rates than their respective competitors in in-game benchmarks from NVIDIA. The final bit of major news here relates to SLI scaling, which is frankly remarkable. NVIDIA claims a consistent <em>90 percent</em> performance improvement (over a single card) when running GTX 480s in tandem, which is as efficient as any multi-GPU setup we've yet seen. After the break you'll find a pair of tech demos and a roundup of the most cogent reviews.<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/nvidia-geforce-gtx-480-and-gtx-470-official-pictures/">NVIDIA GeForce GTX 480 and GTX 470 official pictures</a></strong></p><a href="http://www.engadget.com/photos/nvidia-geforce-gtx-480-and-gtx-470-official-pictures/#2837794"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/03/26mar10nvidia123_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nvidia-geforce-gtx-480-and-gtx-470-official-pictures/#2837795"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/03/26mar10nvidia446_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nvidia-geforce-gtx-480-and-gtx-470-official-pictures/#2837801"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/03/26mar10470l3qvnh_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nvidia-geforce-gtx-480-and-gtx-470-official-pictures/#2837800"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/03/26mar10onb24tqnbcv_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nvidia-geforce-gtx-480-and-gtx-470-official-pictures/#2837796"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/03/26mar10nvidia553_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2010/03/26/nvidia-unleashes-geforce-gtx-480-and-gtx-470-tessellation-monst/" rel="bookmark">Continue reading <em>NVIDIA unleashes GeForce GTX 480 and GTX 470 'tessellation monsters'</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/03/26/nvidia-unleashes-geforce-gtx-480-and-gtx-470-tessellation-monst/">NVIDIA unleashes GeForce GTX 480 and GTX 470 'tessellation monsters'</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 26 Mar 2010 19:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/03/26/nvidia-unleashes-geforce-gtx-480-and-gtx-470-tessellation-monst/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19416142/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/03/26/nvidia-unleashes-geforce-gtx-480-and-gtx-470-tessellation-monst/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3dMark</category><category>40nm</category><category>breaking news</category><category>BreakingNews</category><category>cuda</category><category>directx 11</category><category>Directx11</category><category>enthusiast</category><category>fermi</category><category>geforce</category><category>geforce gtx 470</category><category>geforce gtx 480</category><category>GeforceGtx470</category><category>GeforceGtx480</category><category>gf100</category><category>gpgpu</category><category>gpu</category><category>graphics card</category><category>GraphicsCard</category><category>gtx 470</category><category>gtx 480</category><category>Gtx470</category><category>Gtx480</category><category>high end</category><category>HighEnd</category><category>nvidia</category><category>nvidia geforce</category><category>NvidiaGeforce</category><category>optix</category><category>physx</category><category>ray tracing</category><category>RayTracing</category><category>review</category><category>review roundup</category><category>ReviewRoundup</category><category>reviews</category><category>roundup</category><category>sli</category><category>sli scaling</category><category>SliScaling</category><category>tessellation</category><category>video</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Fri, 26 Mar 2010 19:01:00 EST</pubDate></item><item><title><![CDATA[EVGA GeForce GTX 275 co-opts a GTS 250 for PhysX duties]]></title><link>http://www.engadget.com/2009/11/03/evga-geforce-gtx-275-co-opts-a-gts-250-for-physx-duties/</link><guid isPermaLink="true">http://www.engadget.com/2009/11/03/evga-geforce-gtx-275-co-opts-a-gts-250-for-physx-duties/</guid><comments>http://www.engadget.com/2009/11/03/evga-geforce-gtx-275-co-opts-a-gts-250-for-physx-duties/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.evga.com/articles/00503/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/11/nov309nvppugpu.jpg" /></a></div>
Ready for some more <a href="http://www.engadget.com/2009/10/31/atis-dual-gpu-radeon-hd-5970-pictured-in-the-wilderness/">dual-GPU madness</a>, only this time in the resplendent green of NVIDIA? EVGA has gone and concocted a special Halloween edition of the GTX 275, which has sprouted an entire GTS 250 appendage <em>solely</em> for <a href="http://www.engadget.com/tag/physx">PhysX</a> gruntwork. Dubbed a new form of <a href="http://www.engadget.com/tag/hybridsli">Hybrid SLI</a>, EVGA's latest combines -- for the first time, from what we can tell -- two <em>different</em> GPUs and assigns them with specific and mutually exclusive tasks. Whether this concept takes off will depend to a large extent on the effectiveness of PhysX acceleration and whether it can show more efficient scaling than regular old SLI with two boards or more conventional dual-GPU setups like the GTX 295. Color us intrigued, either way.<br />
<br />
P.S. - That's what the actual card will look like, we're not making it up.<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/evga-geforce-gtx-275-co-op/">EVGA GeForce GTX 275 Co-op PhysX Edition</a></strong></p><a href="http://www.engadget.com/photos/evga-geforce-gtx-275-co-op/#2414973"><img src="http://www.blogcdn.com/www.engadget.com/media/2009/11/engq012-p3-1178-ar_xl_1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/evga-geforce-gtx-275-co-op/#2414974"><img src="http://www.blogcdn.com/www.engadget.com/media/2009/11/engq012-p3-1178-ar_xl_4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/evga-geforce-gtx-275-co-op/#2414978"><img src="http://www.blogcdn.com/www.engadget.com/media/2009/11/engq012-p3-1178-ar_xl_7_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/evga-geforce-gtx-275-co-op/#2414977"><img src="http://www.blogcdn.com/www.engadget.com/media/2009/11/engq012-p3-1178-ar_xl_6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/evga-geforce-gtx-275-co-op/#2414976"><img src="http://www.blogcdn.com/www.engadget.com/media/2009/11/engq012-p3-1178-ar_xl_5_thumbnail.jpg" alt="" title="" /></a></div><p>Filed under: <a href="http://www.engadget.com/category/desktops/" rel="tag">Desktops</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/11/03/evga-geforce-gtx-275-co-opts-a-gts-250-for-physx-duties/">EVGA GeForce GTX 275 co-opts a GTS 250 for PhysX duties</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 03 Nov 2009 05:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2009/11/03/evga-geforce-gtx-275-co-opts-a-gts-250-for-physx-duties/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19220172/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/11/03/evga-geforce-gtx-275-co-opts-a-gts-250-for-physx-duties/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cuda</category><category>desktop</category><category>dual gpu</category><category>dual-gpu</category><category>DualGpu</category><category>evga</category><category>geforce</category><category>geforce gts 250</category><category>geforce gtx 275</category><category>GeforceGts250</category><category>GeforceGtx275</category><category>graphics</category><category>graphics card</category><category>GraphicsCard</category><category>gts 250</category><category>Gts250</category><category>gtx 275</category><category>gtx 275 co-op</category><category>Gtx275</category><category>Gtx275Co-op</category><category>hardware</category><category>hybrid sli</category><category>HybridSli</category><category>nvidia</category><category>physics processing</category><category>PhysicsProcessing</category><category>physx</category><category>ppu</category><category>sli</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Tue, 03 Nov 2009 05:14:00 EST</pubDate></item><item><title><![CDATA[iBUYPOWER launches potent M865TU gaming laptop]]></title><link>http://www.engadget.com/2009/06/02/ibuypower-launches-potent-m865tu-gaming-laptop/</link><guid isPermaLink="true">http://www.engadget.com/2009/06/02/ibuypower-launches-potent-m865tu-gaming-laptop/</guid><comments>http://www.engadget.com/2009/06/02/ibuypower-launches-potent-m865tu-gaming-laptop/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.ibuypower.com/ibp/store/configurator.aspx?mid=328"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2009/06/ibuypower-m865tu.jpg"  alt="" /></a><br /></div>
Another day, another new one from <a href="http://www.engadget.com/tag/iBUYPOWER/">iBUYPOWER</a>. But this one's different, or so they tell us. You see, the M865TU is being hailed as the most powerful 15-inch gaming laptop <em>ever</em>, and considering that Alienware's <a href="http://www.engadget.com/tag/M17x/">M17x</a> can't be included here, we'd argue these guys actually have an outside shot at being right. Within, you'll find a 2.93GHz Intel Core 2 Duo T9800, up to 4GB DDR3 memory, a 1GB NVIDIA GeForce GTX 260 graphics card and a 15.6-inch WXGA (1,680 x 1,050) panel. It'll also ship with an eight-cell battery, 250GB HDD and a dual-layer DVD writer, and it's available now for as low as $1,499. Don't expect that "most powerful" label to apply to Mr. Base Configuration, though.<p><a href="http://www.engadget.com/2009/06/02/ibuypower-launches-potent-m865tu-gaming-laptop/" rel="bookmark">Continue reading <em>iBUYPOWER launches potent M865TU gaming laptop</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/laptops/" rel="tag">Laptops</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/06/02/ibuypower-launches-potent-m865tu-gaming-laptop/">iBUYPOWER launches potent M865TU gaming laptop</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 02 Jun 2009 20:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ibuypower.com/ibp/store/configurator.aspx?mid=328>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/06/02/ibuypower-launches-potent-m865tu-gaming-laptop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19055514/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/06/02/ibuypower-launches-potent-m865tu-gaming-laptop/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gaming laptop</category><category>gaming pc</category><category>gaming rig</category><category>GamingLaptop</category><category>GamingPc</category><category>GamingRig</category><category>geforce</category><category>geforce gtx 260</category><category>GeforceGtx260</category><category>gtx 260</category><category>Gtx260</category><category>iBUYPOWER</category><category>intel</category><category>laptop</category><category>M865TU</category><category>nvidia</category><category>physx</category><category>ssd</category><category>T9800</category><category>x-25m</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Tue, 02 Jun 2009 20:04:00 EST</pubDate></item><item><title><![CDATA[NVIDIA's PhysX SDK sashays onto Nintendo's Wii]]></title><link>http://www.engadget.com/2009/03/19/nvidias-physx-sdk-sashays-onto-nintendos-wii/</link><guid isPermaLink="true">http://www.engadget.com/2009/03/19/nvidias-physx-sdk-sashays-onto-nintendos-wii/</guid><comments>http://www.engadget.com/2009/03/19/nvidias-physx-sdk-sashays-onto-nintendos-wii/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.nvidia.com/object/io_1237459794715.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/03/nintendo-wiimote-nunchuck.jpg" /></a><br /></div>
Just two days after <a href="http://www.engadget.com/tag/NVIDIA/">NVIDIA</a> proudly <a href="http://www.engadget.com/2009/03/17/nvidia-licenses-physx-technology-for-sonys-playstation-3/">announced</a> that its PhysX technology was coming to Sony's potent PlayStation 3, the same can now be said in regards to Nintendo's decidedly <a href="http://www.engadgethd.com/2008/10/07/reggie-fils-aime-denies-wii-hd-rumor/">less potent</a> Wii. As the story goes, NVIDIA has just been approved as a third party tools solution provider for the Wii console, which inevitably means that the PhysX SDK is now available for registered Wii developers. Quite frankly, we're really interested to see where this goes; unlike Sony's SIXAXIS, Nintendo's Wiimote is highly based on physics already, so the possibilities here seem even more limitless. Get to work, devs!<br /><br />[Via <a href="http://hothardware.com/News/NVIDIA-Brings-PhysX-SDK-To-Nintendo-Wii">HotHardware</a>]<p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/03/19/nvidias-physx-sdk-sashays-onto-nintendos-wii/">NVIDIA's PhysX SDK sashays onto Nintendo's Wii</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 19 Mar 2009 12:41:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nvidia.com/object/io_1237459794715.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/03/19/nvidias-physx-sdk-sashays-onto-nintendos-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1492635/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/03/19/nvidias-physx-sdk-sashays-onto-nintendos-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gaming</category><category>nintendo</category><category>NVIDIA</category><category>PhysX</category><category>SDK</category><category>wii</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Thu, 19 Mar 2009 12:41:00 EST</pubDate></item><item><title><![CDATA[NVIDIA licenses PhysX technology for Sony's PlayStation 3]]></title><link>http://www.engadget.com/2009/03/17/nvidia-licenses-physx-technology-for-sonys-playstation-3/</link><guid isPermaLink="true">http://www.engadget.com/2009/03/17/nvidia-licenses-physx-technology-for-sonys-playstation-3/</guid><comments>http://www.engadget.com/2009/03/17/nvidia-licenses-physx-technology-for-sonys-playstation-3/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.nvidia.com/object/io_1237287245570.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/03/nvidia-physx--demo.jpg" /></a><br /></div>
After being on the tip of gamers' tongues last summer, NVIDIA's <a href="http://www.engadget.com/tag/PhysX/">PhysX</a> technology has cooled a bit in terms of sheer popularity. That said, we've no doubt that the buzz will be back in force after this one clears the airwaves. NVIDIA has just announced that it has nailed down a tools and middleware license agreement for Sony's <a href="http://www.engadget.com/tag/PlayStation3/">PlayStation 3</a>, effectively bringing the aforesaid physics tech to what's arguably the <a href="http://www.engadget.com/2008/04/21/ps3-to-get-smaller-cell-and-or-rsx-chips-in-august/">most potent</a> game console on the market today. As a result of the deal, a PhysX software development kit (SDK) is now available to registered PS3 developers as a free download for use on the SCEI Developer Network. What exactly this means for future PS3 games remains to be seen, but one's things for sure: it's only up from here.<p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/03/17/nvidia-licenses-physx-technology-for-sonys-playstation-3/">NVIDIA licenses PhysX technology for Sony's PlayStation 3</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 17 Mar 2009 15:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nvidia.com/object/io_1237287245570.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/03/17/nvidia-licenses-physx-technology-for-sonys-playstation-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1490683/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/03/17/nvidia-licenses-physx-technology-for-sonys-playstation-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>license agreement</category><category>LicenseAgreement</category><category>middleware</category><category>NVIDIA</category><category>Physics</category><category>PhysX</category><category>playstation 3</category><category>Playstation3</category><category>ps3</category><category>SDK</category><category>software</category><category>sony</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Tue, 17 Mar 2009 15:22:00 EST</pubDate></item><item><title><![CDATA[NVIDIA now offering laptop drivers directly through website]]></title><link>http://www.engadget.com/2008/12/19/nvidia-now-offering-laptop-drivers-directly-through-website/</link><guid isPermaLink="true">http://www.engadget.com/2008/12/19/nvidia-now-offering-laptop-drivers-directly-through-website/</guid><comments>http://www.engadget.com/2008/12/19/nvidia-now-offering-laptop-drivers-directly-through-website/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.nvidia.com/object/io_1229602132882.html"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2008/12/nvidia-drivers-600.jpg" alt="" /></a><br />
<div align="left">NVIDIA has announced that it'll now offer laptop GPU drivers directly via its website -- long overdue, if you ask us. These drivers have traditionally been offered through the computer manufacturers since most mobile GPUs are customized to be compatible with the devices' specific hotkeys and suspend / resume functionality -- NVIDIA said it has found a way around with a new modular architecture. First on the menu are beta drivers for GeForce 8M and 9M series as well as Quadro NVS-series laptops that add <a href="http://www.engadget.com/tag/CUDA/">CUDA</a> and <a href="http://www.engadget.com/tag/PhysX/">PhysX</a> support, with Windows-certified drivers for all GeForce 7, 8 and 9 series and Quadro NVS series are due out early next year. Now, if only we could download hugs...<br /></div>
</div>
<br />[Via <a href="http://www.notebookreview.com/default.asp?newsID=4742">Notebook Review</a>]<p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/laptops/" rel="tag">Laptops</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/12/19/nvidia-now-offering-laptop-drivers-directly-through-website/">NVIDIA now offering laptop drivers directly through website</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 19 Dec 2008 17:09:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nvidia.com/object/io_1229602132882.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/12/19/nvidia-now-offering-laptop-drivers-directly-through-website/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1406847/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/12/19/nvidia-now-offering-laptop-drivers-directly-through-website/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cuda</category><category>geforce</category><category>geforce 8</category><category>geforce 8m</category><category>geforce 9</category><category>geforce 9m</category><category>Geforce8</category><category>Geforce8m</category><category>Geforce9</category><category>Geforce9m</category><category>nvidia</category><category>nvidia geforce 8</category><category>nvidia geforce 8m</category><category>nvidia geforce 9</category><category>nvidia geforce 9m</category><category>NvidiaGeforce8</category><category>NvidiaGeforce8m</category><category>NvidiaGeforce9</category><category>NvidiaGeforce9m</category><category>physx</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Fri, 19 Dec 2008 17:09:00 EST</pubDate></item><item><title><![CDATA[ASUS G50 / G71 laptops and ARES CG6155 gaming PC now available]]></title><link>http://www.engadget.com/2008/10/22/asus-g50-g71-laptops-and-ares-cg6155-gaming-pc-now-available/</link><guid isPermaLink="true">http://www.engadget.com/2008/10/22/asus-g50-g71-laptops-and-ares-cg6155-gaming-pc-now-available/</guid><comments>http://www.engadget.com/2008/10/22/asus-g50-g71-laptops-and-ares-cg6155-gaming-pc-now-available/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2008/10/10-22-08-asus_g50.jpg"  alt="" /><br /></div>
It's been awhile (or a long while, in the case of the <a href="http://www.engadget.com/2008/06/20/asus-ares-cg6155-gaming-pc-4-0ghz-qx9650-geforce-gtx280-bragg/">ARES CG6155</a>) since we've heard about these machines, but ASUS has at long last decided to start shipping 'em to retailers. The aforesaid gaming desktop still doesn't have a publicly available price tag, but ASUS assures us that it's out there now for those who know where to look. Thankfully, it was a bit (and we stress "bit") more forthcoming with details on the <a href="http://www.engadget.com/2008/08/23/asus-launches-a-slew-of-new-laptops/">G50 and G71</a> gaming notebooks, which are also available as we speak for $1,249.99 and take-your-best-guess, respectively.<br /><br /><a href="http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=109&amp;STORY=/www/story/10-22-2008/0004909167&amp;EDATE=">Read</a> - ASUS ARES CG6155<br /><a href="http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=109&amp;STORY=/www/story/10-22-2008/0004909184&amp;EDATE=">Read</a> - ASUS G50 and G71<p>Filed under: <a href="http://www.engadget.com/category/desktops/" rel="tag">Desktops</a>, <a href="http://www.engadget.com/category/laptops/" rel="tag">Laptops</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/10/22/asus-g50-g71-laptops-and-ares-cg6155-gaming-pc-now-available/">ASUS G50 / G71 laptops and ARES CG6155 gaming PC now available</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 22 Oct 2008 11:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2008/10/22/asus-g50-g71-laptops-and-ares-cg6155-gaming-pc-now-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1349633/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/10/22/asus-g50-g71-laptops-and-ares-cg6155-gaming-pc-now-available/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>9700M GT</category><category>9700mGt</category><category>ARES</category><category>asus</category><category>CG6155</category><category>CUDA</category><category>G50</category><category>G71</category><category>gaming pc</category><category>GamingPc</category><category>GTX 280</category><category>Gtx280</category><category>nvidia</category><category>PhysX</category><category>price</category><category>pricing</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Wed, 22 Oct 2008 11:19:00 EST</pubDate></item><item><title><![CDATA[NVIDIA enables PhysX and CUDA support for GeForce 8 and higher GPUs with free downloads]]></title><link>http://www.engadget.com/2008/08/12/nvidia-enables-physx-and-cuda-support-for-geforce-8-and-higher-g/</link><guid isPermaLink="true">http://www.engadget.com/2008/08/12/nvidia-enables-physx-and-cuda-support-for-geforce-8-and-higher-g/</guid><comments>http://www.engadget.com/2008/08/12/nvidia-enables-physx-and-cuda-support-for-geforce-8-and-higher-g/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2008/08/8-12-08-nvidaphysx.jpg" /><br /></div>
It's not a direct response to AMD unveiling the <a href="http://www.engadget.com/2008/08/12/amd-dubs-hd-4870-x2-worlds-fastest-graphics-card-benchmarks/">HD Radeon 4850 X2 and 4870 X2</a> yesterday, but NVIDIA also came to play at SIGGRAPH, and it's got lots of new GPU-as-CPU toys for us this morning -- and what's more, they're free. Like we'd <a href="http://www.engadget.com/2008/08/07/nvidia-uncorking-physx-support-for-geforce-cards-on-august-12th/">been hearing</a>, GeForce 8, 9, and 200-series cards are all getting PhysX support as of today via a free GeForce Power Pack that contains a free full copy of Warmonger, three PhysX-enabled Unreal Tournament 3 maps, demos of Metal Knight Zero and the Nurien UT3-based social networking service, and a couple tech demos. The Power Pack also includes some new <a href="http://engadget.com/tag/cuda">CUDA</a> apps to play with, including a new Folding@Home client (<a href="http://www.engadget.com/2005/10/26/join-the-engadget-folding-home-team/">ahem</a>) and a trial version of the Badaboom video transcoder. That's a lot of new toys, so get downloading and let us know what you think!<br /><br /><a href="http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=109&amp;STORY=/www/story/08-12-2008/0004866100&amp;EDATE=">Read</a> - PhysX GeForce Power Pack apps<br /><a href="http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=109&amp;STORY=/www/story/08-12-2008/0004866091&amp;EDATE=">Read</a> - CUDA GeForce Power Pack apps<p>Filed under: <a href="http://www.engadget.com/category/gadgets/" rel="tag">Misc. Gadgets</a>, <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/08/12/nvidia-enables-physx-and-cuda-support-for-geforce-8-and-higher-g/">NVIDIA enables PhysX and CUDA support for GeForce 8 and higher GPUs with free downloads</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 12 Aug 2008 10:43:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2008/08/12/nvidia-enables-physx-and-cuda-support-for-geforce-8-and-higher-g/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1282229/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/08/12/nvidia-enables-physx-and-cuda-support-for-geforce-8-and-higher-g/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cuda</category><category>geforce</category><category>geforce power pack</category><category>GeforcePowerPack</category><category>nvidia</category><category>physx</category><category>siggraph</category><category>siggraph 2008</category><category>Siggraph2008</category><dc:creator><![CDATA[Nilay Patel]]></dc:creator><pubDate>Tue, 12 Aug 2008 10:43:00 EST</pubDate></item><item><title><![CDATA[NVIDIA uncorking PhysX support for GeForce cards on August 12th]]></title><link>http://www.engadget.com/2008/08/07/nvidia-uncorking-physx-support-for-geforce-cards-on-august-12th/</link><guid isPermaLink="true">http://www.engadget.com/2008/08/07/nvidia-uncorking-physx-support-for-geforce-cards-on-august-12th/</guid><comments>http://www.engadget.com/2008/08/07/nvidia-uncorking-physx-support-for-geforce-cards-on-august-12th/#comments</comments><description><![CDATA[<div align="center"><a href="http://techreport.com/articles.x/15261/1"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2008/08/8-7-08-ut3_water.jpg"  alt="" /></a><br /></div>
It's arriving a month <a href="http://www.engadget.com/2008/06/21/nvidia-pushing-out-geforce-physx-support-in-july/">later than anticipated</a>, but at least it's arriving (we hope). According to a first look at PhysX on NVIDIA's GeForce cards, <em>The Tech Report</em> is reporting (ahem) that the graphical outfit will dish out new drivers that add <a href="http://www.engadget.com/tag/PhysX/">PhysX</a> support on August 12th. The new software will allow owners of GeForce 8, GeForce 9 and GeForce GTX 200-series cards to use PhysX acceleration without shelling out any additional coinage, which means that you all will surely be giving it a shot just for kicks, right? Keep next Tuesday clear -- you and Unreal Tournament 3 have a date, like it or not.<br /><br />[Via <a href="http://www.uberreview.com/2008/08/physx-arrives-for-geforc.htm">UberReview</a>]<p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/peripherals/" rel="tag">Peripherals</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/08/07/nvidia-uncorking-physx-support-for-geforce-cards-on-august-12th/">NVIDIA uncorking PhysX support for GeForce cards on August 12th</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 07 Aug 2008 10:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://techreport.com/articles.x/15261/1>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/08/07/nvidia-uncorking-physx-support-for-geforce-cards-on-august-12th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1277766/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/08/07/nvidia-uncorking-physx-support-for-geforce-cards-on-august-12th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Ageia</category><category>geforce</category><category>gpu</category><category>graphics</category><category>graphics card</category><category>GraphicsCard</category><category>nvidia</category><category>PhysX</category><category>PhysX ppu</category><category>PhysxPpu</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Thu, 07 Aug 2008 10:32:00 EST</pubDate></item><item><title><![CDATA[PhysX on ATI effort gets helping hand from NVIDIA]]></title><link>http://www.engadget.com/2008/07/08/physx-on-ati-effort-gets-helping-hand-from-nvidia/</link><guid isPermaLink="true">http://www.engadget.com/2008/07/08/physx-on-ati-effort-gets-helping-hand-from-nvidia/</guid><comments>http://www.engadget.com/2008/07/08/physx-on-ati-effort-gets-helping-hand-from-nvidia/#comments</comments><description><![CDATA[<a href="http://www.ngohq.com/news/14254-physx-gpu-acceleration-radeon-update.html"><img hspace="4" vspace="4" border="0" align="right" src="http://www.blogcdn.com/www.engadget.com/media/2008/06/physx.jpg" alt="" /></a>Eran Badit of NGOHQ.com has already made some <a href="http://www.engadget.com/2008/06/29/physx-layer-running-on-amd-radeon-3870-utility-available-soon/">considerable progress</a> getting <a href="http://www.engadget.com/tag/physx">PhysX</a> to run on AMD hardware, and it looks like he's now getting a helping hand from a somewhat unexpected source, with NVIDIA itself reportedly giving the project its blessing. Apparently, NVIDIA has even gone so far as to invite Badit to join its developer program, which gives him access  to documentation, SDKs and, most importantly, direct access to hardware and NVIDIA engineers, a move that Badit describes as "impressive, inspiring and motivating." Badit is decidedly less impressed by AMD, however, which has apparently been unwilling to provide with any hardware or support for the project. That stubborn stance, he surmises, can only be due to <a href="http://www.engadget.com/2008/06/12/amd-back-on-the-havok-physics-engine-bandwagon/">AMD's backing</a> of Intel's <a href="http://www.engadget.com/tag/havok">Havok</a> physics engine, which NVIDIA would no doubt like to have out of the picture (hence its willingness to help here).<br /><br />[Via <a href="http://www.tgdaily.com/html_tmp/content-view-38283-135.html">TG Daily</a>]<p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/07/08/physx-on-ati-effort-gets-helping-hand-from-nvidia/">PhysX on ATI effort gets helping hand from NVIDIA</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 08 Jul 2008 12:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ngohq.com/news/14254-physx-gpu-acceleration-radeon-update.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/07/08/physx-on-ati-effort-gets-helping-hand-from-nvidia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1248857/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/07/08/physx-on-ati-effort-gets-helping-hand-from-nvidia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amd</category><category>ati</category><category>eran badit</category><category>EranBadit</category><category>havok</category><category>nvidia</category><category>physx</category><category>radeon</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Tue, 08 Jul 2008 12:12:00 EST</pubDate></item><item><title><![CDATA[PhysX layer running on AMD Radeon 3870, utility available "soon"]]></title><link>http://www.engadget.com/2008/06/29/physx-layer-running-on-amd-radeon-3870-utility-available-soon/</link><guid isPermaLink="true">http://www.engadget.com/2008/06/29/physx-layer-running-on-amd-radeon-3870-utility-available-soon/</guid><comments>http://www.engadget.com/2008/06/29/physx-layer-running-on-amd-radeon-3870-utility-available-soon/#comments</comments><description><![CDATA[<a href="http://ngohq.com/"><img vspace="14" hspace="4" border="0" align="right" alt="PhysX" src="http://www.blogcdn.com/www.engadget.com/media/2008/06/physx.jpg" /></a>As if overnight, Eran Badit of NGOHQ.com has PhysX running on the AMD Radeon 3870. Badit said that the hack was "easy," and NGOHQ.com will distribute the utility after a bit more testing. As for performance, he hit a 22,606 CPU score in 3D mark Vantage, which is nothing to sneeze at. He swears that AMD isn't involved in any of this, and that the utility release will be entirely independent.<br /><br />[Via <a href="http://www.tgdaily.com/html_tmp/content-view-38137-135.html">TGDaily</a>]<p>Filed under: <a href="http://www.engadget.com/category/desktops/" rel="tag">Desktops</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/06/29/physx-layer-running-on-amd-radeon-3870-utility-available-soon/">PhysX layer running on AMD Radeon 3870, utility available "soon"</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 29 Jun 2008 02:08:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ngohq.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/06/29/physx-layer-running-on-amd-radeon-3870-utility-available-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1239709/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/06/29/physx-layer-running-on-amd-radeon-3870-utility-available-soon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amd</category><category>ngohq.com</category><category>physx</category><category>radeon 3870</category><category>Radeon3870</category><dc:creator><![CDATA[Joshua Fruhlinger]]></dc:creator><pubDate>Sun, 29 Jun 2008 02:08:00 EST</pubDate></item><item><title><![CDATA[NVIDIA pushing out GeForce PhysX support in July]]></title><link>http://www.engadget.com/2008/06/21/nvidia-pushing-out-geforce-physx-support-in-july/</link><guid isPermaLink="true">http://www.engadget.com/2008/06/21/nvidia-pushing-out-geforce-physx-support-in-july/</guid><comments>http://www.engadget.com/2008/06/21/nvidia-pushing-out-geforce-physx-support-in-july/#comments</comments><description><![CDATA[<a href="http://www.hothardware.com/News/NVIDIA_Adds_the_9800_GTX_and_PhysX/"><img vspace="16" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.engadget.com/media/2008/06/geforce-9800-gtx-sm.jpg"  alt="" /></a>We knew<a href="http://www.engadget.com/2008/02/15/geforce-8-gpus-to-acquire-physx-support-via-software-download/"> driver-enabled PhysX support</a> was due for <a href="http://www.engadget.com/tag/NVIDIA/">NVIDIA</a>'s line some time soon, but HotHardware's reporting that GeForce 8 and 9-series owners will finally have it when ForceWare 177.39 ships alongside the <a href="http://www.engadget.com/2008/06/19/nvidia-busts-out-geforce-9800-gtx-based-on-55nm-tech/">GeForce 9800 GTX+</a> in July. The preliminary benchmarks seem to show some serious GPU performance gains for PhysX operations, so with any luck you'll soon be rendering Independence Day fireworks at greater framerates than ever previously imagined.<br /><br />[Via <a href="http://tech.slashdot.org/article.pl?sid=08/06/20/2240216&amp;from=rss">Slashdot</a>]<p>Filed under: <a href="http://www.engadget.com/category/desktops/" rel="tag">Desktops</a>, <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/06/21/nvidia-pushing-out-geforce-physx-support-in-july/">NVIDIA pushing out GeForce PhysX support in July</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 21 Jun 2008 03:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.hothardware.com/News/NVIDIA_Adds_the_9800_GTX_and_PhysX/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/06/21/nvidia-pushing-out-geforce-physx-support-in-july/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1232344/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/06/21/nvidia-pushing-out-geforce-physx-support-in-july/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>9800 gtx</category><category>9800Gtx</category><category>drivers</category><category>forceware</category><category>geforce</category><category>nvidia</category><category>physx</category><category>software</category><dc:creator><![CDATA[Ryan Block]]></dc:creator><pubDate>Sat, 21 Jun 2008 03:10:00 EST</pubDate></item><item><title><![CDATA[GeForce 8 GPUs to acquire PhysX support via software download]]></title><link>http://www.engadget.com/2008/02/15/geforce-8-gpus-to-acquire-physx-support-via-software-download/</link><guid isPermaLink="true">http://www.engadget.com/2008/02/15/geforce-8-gpus-to-acquire-physx-support-via-software-download/</guid><comments>http://www.engadget.com/2008/02/15/geforce-8-gpus-to-acquire-physx-support-via-software-download/#comments</comments><description><![CDATA[<div align="center"><a href="http://techreport.com/discussions.x/14147"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2008/02/2-15-08-8600gt.jpg"  alt="" /></a><br /></div>
Good news for folks with a GeForce 8 GPU and lots of questions about how the recent <a href="http://www.engadget.com/2008/02/13/nvidia-ageia-deal-gets-officially-official/">Ageia acquisition</a> would affect them: your current card will be receiving <a href="http://www.engadget.com/tag/PhysX/">PhysX</a> support. When NVIDIA CEO Jen-Hsun Huang was questioned in a recent conference call, he noted that the firm was currently "working towards the physics-engine-to-CUDA port," and it could be delivered as "a software update" to every card that's CUDA-enabled (read: all of the GeForce 8 GPUs). Sadly, the bigwig still wouldn't say when to expect the release of the first PhysX port, but we really can't imagine it taking too awfully long now.<p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/02/15/geforce-8-gpus-to-acquire-physx-support-via-software-download/">GeForce 8 GPUs to acquire PhysX support via software download</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 15 Feb 2008 20:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://techreport.com/discussions.x/14147>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/02/15/geforce-8-gpus-to-acquire-physx-support-via-software-download/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1116414/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/02/15/geforce-8-gpus-to-acquire-physx-support-via-software-download/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>geforce</category><category>geforce 8</category><category>Geforce8</category><category>nvidia</category><category>PhysX</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Fri, 15 Feb 2008 20:39:00 EST</pubDate></item><item><title><![CDATA[NVIDIA / Ageia deal gets officially official]]></title><link>http://www.engadget.com/2008/02/13/nvidia-ageia-deal-gets-officially-official/</link><guid isPermaLink="true">http://www.engadget.com/2008/02/13/nvidia-ageia-deal-gets-officially-official/</guid><comments>http://www.engadget.com/2008/02/13/nvidia-ageia-deal-gets-officially-official/#comments</comments><description><![CDATA[<div align="center"><a href="http://biz.yahoo.com/prnews/080213/aqw093.html?.v=37"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2008/02/2-13-08-nvidia-ageia.jpg"  alt="" /></a><br /></div>
Well that was fast -- just nine days after <a href="http://www.engadget.com/2008/02/04/nvidia-to-acquire-ageia/">announcing plans</a> to acquire PhysX maker Ageia, NVIDIA said today that the deal is done. Still no word on when we might see NVIDIA cards with Ageia tech in them, but we'll let these two enjoy their first Valentine's day as a <strike>happy couple</strike> merged corporate entity before we start asking the hard questions.<br /><br />[Thanks, Ryan]<p>Filed under: <a href="http://www.engadget.com/category/gadgets/" rel="tag">Misc. Gadgets</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/02/13/nvidia-ageia-deal-gets-officially-official/">NVIDIA / Ageia deal gets officially official</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 13 Feb 2008 20:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://biz.yahoo.com/prnews/080213/aqw093.html?.v=37>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/02/13/nvidia-ageia-deal-gets-officially-official/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1114491/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/02/13/nvidia-ageia-deal-gets-officially-official/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ageia</category><category>nvidia</category><category>physx</category><category>ppu</category><dc:creator><![CDATA[Nilay Patel]]></dc:creator><pubDate>Wed, 13 Feb 2008 20:36:00 EST</pubDate></item><item><title><![CDATA[NVIDIA to acquire Ageia]]></title><link>http://www.engadget.com/2008/02/04/nvidia-to-acquire-ageia/</link><guid isPermaLink="true">http://www.engadget.com/2008/02/04/nvidia-to-acquire-ageia/</guid><comments>http://www.engadget.com/2008/02/04/nvidia-to-acquire-ageia/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.nvidia.com/object/io_1202161567170.html"><img vspace="4" hspace="4" border="0" alt="" id="img1" src="http://www.blogcdn.com/www.engadget.com/media/2008/02/2-4-08-nvidia-hearts-ageia.jpg" /></a><br /></div>
After months of <a href="http://www.engadget.com/2007/11/21/amd-tosses-around-the-idea-of-acquiring-ageia/">rumors</a> and speculation, NVIDIA announced today that it's acquiring <a href="http://engadget.com/tag/ageia">Ageia</a> and its PhysX tech. There's no word on how much coin NVIDIA is dropping on the deal, but the company says the move makes sense, given the similarities in GPU and PPU designs and the trend towards massively parallel coprocessing units like NVIDIA's CUDA cards. Of course, given the <a href="http://www.engadget.com/2007/07/23/john-carmack-doesnt-believe-in-ppus-fine-then-ppus-dont-beli/">war of words</a> between game devs and hardware manufacturers over the value of PPU units, it'll be interesting to see how the industry reacts to this deal -- come on, <a href="http://www.engadget.com/2007/07/22/john-carmack-doesnt-believe-in-dedicated-ppus/">John Carmack</a>, we know you've got a statement ready.<br /><br />[Via <a href="http://www.fpslabs.com/news/latest/confirmed-nvidia-acquires-ageia">FPS Labs</a>; Thanks, Chuck]<p>Filed under: <a href="http://www.engadget.com/category/gadgets/" rel="tag">Misc. Gadgets</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/02/04/nvidia-to-acquire-ageia/">NVIDIA to acquire Ageia</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 04 Feb 2008 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nvidia.com/object/io_1202161567170.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/02/04/nvidia-to-acquire-ageia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1106545/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/02/04/nvidia-to-acquire-ageia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ageia</category><category>breaking news</category><category>BreakingNews</category><category>nvidia</category><category>physx</category><category>ppu</category><dc:creator><![CDATA[Nilay Patel]]></dc:creator><pubDate>Mon, 04 Feb 2008 17:45:00 EST</pubDate></item><item><title><![CDATA[AMD tosses around the idea of acquiring Ageia]]></title><link>http://www.engadget.com/2007/11/21/amd-tosses-around-the-idea-of-acquiring-ageia/</link><guid isPermaLink="true">http://www.engadget.com/2007/11/21/amd-tosses-around-the-idea-of-acquiring-ageia/</guid><comments>http://www.engadget.com/2007/11/21/amd-tosses-around-the-idea-of-acquiring-ageia/#comments</comments><description><![CDATA[<a href="http://www.custompc.co.uk/news/601680/amd-considers-buying-ageia/page1.html"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2007/11/amd_logo.jpg" /></a>While it's apparently still quite a ways beyond the realm of possibility, Custom PC is reporting that AMD has at least tossed around the idea of acquiring <a href="http://www.engadget.com/tag/ageia/">Ageia</a>, which makes the PhysX physics processing unit and corresponding PhysX software. That doesn't seem to be an entirely new development, however, with AMD's Richard Huddy saying, 'we've had that discussion, yes. It's a discussion that goes round every three months - someone turns to me and says 'why don't we buy Ageia?' and I go through the arguments about why we should and why we shouldn't.' The biggest stumbling block, not surprisingly, is price, with Intel's <a href="http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/">recent acquisition</a> of Havok weighing heavily into the equation. That, Huddy says, gave Ageia a roughly equivalent value of $100 million, a value Huddy says is about $90 million too much. He still doesn't rule out an acquisition altogether, however, although it seems that there'll have to be a pretty big shift in valuations before AMD's interest is really piqued.<p>Filed under: <a href="http://www.engadget.com/category/desktops/" rel="tag">Desktops</a>, <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/laptops/" rel="tag">Laptops</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/11/21/amd-tosses-around-the-idea-of-acquiring-ageia/">AMD tosses around the idea of acquiring Ageia</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 21 Nov 2007 16:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.custompc.co.uk/news/601680/amd-considers-buying-ageia/page1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/11/21/amd-tosses-around-the-idea-of-acquiring-ageia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1045579/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/11/21/amd-tosses-around-the-idea-of-acquiring-ageia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acquisition</category><category>ageia</category><category>amd</category><category>physx</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Wed, 21 Nov 2007 16:29:00 EST</pubDate></item><item><title><![CDATA[Ageia's mobile PhysX PPU headed for Dell's laptop line]]></title><link>http://www.engadget.com/2007/08/29/ageias-mobile-physx-ppu-headed-for-dells-laptop-line/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/29/ageias-mobile-physx-ppu-headed-for-dells-laptop-line/</guid><comments>http://www.engadget.com/2007/08/29/ageias-mobile-physx-ppu-headed-for-dells-laptop-line/#comments</comments><description><![CDATA[<div align="center"><a href="http://gear.ign.com/articles/814/814884p1.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2007/08/dell-physx-08-29.jpg" /></a>
<div align="left">John Carmack may <a href="http://www.engadget.com/2007/07/22/john-carmack-doesnt-believe-in-dedicated-ppus/">not believe in dedicated PPUs</a>, but it seems that Dell certainly does, as IGN recently reported that the company is set to add Ageia's new mobile PhysX PPU to its laptop line, a move that now appears to be all but confirmed by the above image residing on Ageia's press site. The mobile PhysX PPU itself was <a href="http://www.engadget.com/2007/08/22/ageia-announces-physx-100m-processor-for-gaming-laptops/">announced</a> just ahead of the recent Leipzig Games Convention, and promises to offer many of the same benefits as its desktop counterpart while keeping power consumption to a minimum (10W during gameplay, according to Ageia). While there still doesn't seem to be any official word from Dell, as IGN points out, the company's top-end <a href="http://www.engadget.com/search/?q=XPS+M1710">XPS M1710</a> (or forthcoming <a href="http://www.engadget.com/search/?q=+XPS+M1730">M1730</a>) would seem to be the most likely to get the new upgrade.<br /><br />[Thanks, Mack S]<br /></div>
</div><p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/laptops/" rel="tag">Laptops</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/08/29/ageias-mobile-physx-ppu-headed-for-dells-laptop-line/">Ageia's mobile PhysX PPU headed for Dell's laptop line</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 29 Aug 2007 15:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gear.ign.com/articles/814/814884p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/08/29/ageias-mobile-physx-ppu-headed-for-dells-laptop-line/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/976967/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/08/29/ageias-mobile-physx-ppu-headed-for-dells-laptop-line/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ageia</category><category>dell</category><category>physx</category><category>physx ppu</category><category>PhysxPpu</category><category>ppu</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Wed, 29 Aug 2007 15:23:00 EST</pubDate></item><item><title><![CDATA[John Carmack doesn't believe in PPUs? Fine, then PPUs don't believe in John Carmack]]></title><link>http://www.engadget.com/2007/07/23/john-carmack-doesnt-believe-in-ppus-fine-then-ppus-dont-beli/</link><guid isPermaLink="true">http://www.engadget.com/2007/07/23/john-carmack-doesnt-believe-in-ppus-fine-then-ppus-dont-beli/</guid><comments>http://www.engadget.com/2007/07/23/john-carmack-doesnt-believe-in-ppus-fine-then-ppus-dont-beli/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.bit-tech.net/bits/2007/07/22/the_laws_of_ageia_physx/1"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2007/07/ppu_carmack2.jpg" /></a><br /></div>
We wouldn't go so as far to say that developers in the dedicated PPU world are "firing back" over <a href="http://www.engadget.com/2007/07/22/john-carmack-doesnt-believe-in-dedicated-ppus/">John Carmack's statement</a> last week that he is "not a believer in dedicated PPUs," but we would at least say that they're offering alternative opinions. In a recent Bit-tech article, <a href="http://www.engadget.com/2006/05/06/ageia-physx-processor-review-roundup/">Ageia's Dan Forster</a> tackles concerns over the need for PPUs, and (in)directly addresses Carmack's statement that "multiple CPU cores will be much more useful in general," by suggesting that no matter how many cores are involved, there are timing issues between them when being distributed to separate tasks. Forster claims "At the moment, there's not a single game that supports multi-threading even at a basic level..." Leaving some of us to wonder just what Carmack is on about -- but do you really want to question the man who created Doom? Didn't think so.<p>Filed under: <a href="http://www.engadget.com/category/desktops/" rel="tag">Desktops</a>, <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/peripherals/" rel="tag">Peripherals</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/07/23/john-carmack-doesnt-believe-in-ppus-fine-then-ppus-dont-beli/">John Carmack doesn't believe in PPUs? Fine, then PPUs don't believe in John Carmack</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 23 Jul 2007 22:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bit-tech.net/bits/2007/07/22/the_laws_of_ageia_physx/1>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/07/23/john-carmack-doesnt-believe-in-ppus-fine-then-ppus-dont-beli/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/947430/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/07/23/john-carmack-doesnt-believe-in-ppus-fine-then-ppus-dont-beli/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ageia</category><category>ageia physx</category><category>AgeiaPhysx</category><category>john carmack</category><category>JohnCarmack</category><category>physx</category><category>ppu</category><dc:creator><![CDATA[Joshua Topolsky]]></dc:creator><pubDate>Mon, 23 Jul 2007 22:05:00 EST</pubDate></item><item><title><![CDATA[John Carmack doesn't believe in dedicated PPUs]]></title><link>http://www.engadget.com/2007/07/22/john-carmack-doesnt-believe-in-dedicated-ppus/</link><guid isPermaLink="true">http://www.engadget.com/2007/07/22/john-carmack-doesnt-believe-in-dedicated-ppus/</guid><comments>http://www.engadget.com/2007/07/22/john-carmack-doesnt-believe-in-dedicated-ppus/#comments</comments><description><![CDATA[<a href="http://www.bootdaily.com/index.php?option=com_content&amp;task=view&amp;id=649&amp;Itemid=56&amp;limit=1&amp;limitstart=1"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.engadget.com/media/2007/07/john-carmack-no-believe-in-ppu.jpg"  alt="" /></a>John Carmack has always been vocally opposed to the concept of dedicated Physics processors for gaming PCs, but his latest statement on the topic really hammers the nail in. Talking to Boot Daily on the topic of <a href="http://www.engadget.com/2007/07/16/the-3-0ghz-core-2-extreme-qx6850-intels-fastest-consumer-cpu-b/">Intel's QX6850 CPU</a>, Carmack states that future multiple core CPUs will be able to take the strain of physics processing. Carmack does have a fair degree of interest in this area, with <a href="http://www.engadget.com/tag/AgeiaPhysX/">Ageia's PhysX</a> card being supported on the Unreal Engine 3 platform, which happens to be developed by iD software's rival, Epic Games. If there's one thing we can be sure to garner out of this statement, it's that <a href="http://www.engadget.com/2007/06/11/steve-jobs-live-from-wwdc-2007/">iD software's new gaming platform iD Tech 5</a> won't be one that favors dedicated physics processors.<br /><br />[Via <a href="http://digg.com/hardware/John_Carmack_reckons_PhysX_is_useless">Digg</a>]<p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/07/22/john-carmack-doesnt-believe-in-dedicated-ppus/">John Carmack doesn't believe in dedicated PPUs</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 22 Jul 2007 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bootdaily.com/index.php?option=com_content&amp;task=view&amp;id=649&amp;Itemid=56&amp;limit=1&amp;limitstart=1>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/07/22/john-carmack-doesnt-believe-in-dedicated-ppus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/946535/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/07/22/john-carmack-doesnt-believe-in-dedicated-ppus/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Ageia</category><category>Ageia Physx</category><category>AgeiaPhysx</category><category>Games</category><category>John Carmack</category><category>JohnCarmack</category><category>Physics</category><category>PhysX</category><dc:creator><![CDATA[Conrad Quilty-Harper]]></dc:creator><pubDate>Sun, 22 Jul 2007 20:00:00 EST</pubDate></item><item><title><![CDATA[Ageia building PCI Express version of PhysX card]]></title><link>http://www.engadget.com/2006/10/02/ageia-building-pci-express-version-of-physx-card/</link><guid isPermaLink="true">http://www.engadget.com/2006/10/02/ageia-building-pci-express-version-of-physx-card/</guid><comments>http://www.engadget.com/2006/10/02/ageia-building-pci-express-version-of-physx-card/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.reghardware.co.uk/2006/10/02/ageia_pcie_x1_physx_card/"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2006/10/ageia-physx-pci-e.jpg" id="vimage_1" alt="" /></a> </div>
Nothing much to see here, but Ageia is apparently prepping a PCI Express version of their <a href="http://www.engadget.com/search/?q=PhysX">PhysX card</a> -- which is currently only available in PCI form. The new card boasts of zero performance improvements, since the original isn't even close to maxing out a PCI bus, but doesn't PCI Express just sound more exciting? We suppose if you've got all your PCI slots full-up with a sound card, <a href="http://www.engadget.com/search/?q=%2Bkiller+%2Bnic">Killer NIC</a> and some <a href="http://www.engadget.com/2006/09/06/aiseeks-intia-processor-provides-dedicated-ai-crunching/">AI Processing</a>, a free PCI-E x1 slot might be your only option, but otherwise we can't imagine a huge demand for this card when this starts shipping sometime October-ish. Ageia also launched a new version of the PhysX SDK today, with Vista 64-bit and Linux support, along with a new "Realitymark" benchmark system to convince the unwashed masses that buying a PCI E dedicated physics card with near zero game support is a decent value proposition.<p>Filed under: <a href="http://www.engadget.com/category/desktops/" rel="tag">Desktops</a>, <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2006/10/02/ageia-building-pci-express-version-of-physx-card/">Ageia building PCI Express version of PhysX card</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 02 Oct 2006 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.reghardware.co.uk/2006/10/02/ageia_pcie_x1_physx_card/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/10/02/ageia-building-pci-express-version-of-physx-card/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/678325/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/10/02/ageia-building-pci-express-version-of-physx-card/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ageia</category><category>pci express</category><category>PciExpress</category><category>physx</category><dc:creator><![CDATA[Paul Miller]]></dc:creator><pubDate>Mon, 02 Oct 2006 15:15:00 EST</pubDate></item><item><title><![CDATA[Microsoft reveals multi-platform Robotics Studio]]></title><link>http://www.engadget.com/2006/06/21/microsoft-reveals-multi-platform-robotics-studio/</link><guid isPermaLink="true">http://www.engadget.com/2006/06/21/microsoft-reveals-multi-platform-robotics-studio/</guid><comments>http://www.engadget.com/2006/06/21/microsoft-reveals-multi-platform-robotics-studio/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.microsoft.com/presspass/press/2006/jun06/06-20MSRoboticsStudioPR.mspx"><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.engadget.com/media/2006/06/msrobstud.jpg" /></a><br /></div>
It seems that Carnegie Mellon University's Robotics Academy isn't the only organization working on <a href="http://www.engadget.com/2006/06/19/multi-bot-programming-language-accepting-beta-testers/">multi-platform robotics software</a> these days, as Microsoft has just revealed its own so-called Robotics Studio, which is intended to be a rich, scalable programming environment that can control anything from the simplest <a href="http://engadget.com/search/?q=mindstorms">Lego Mindstorms</a> creation to a highly-complex, car-assembling industrial bot. Unveiled at the RoboBusiness Conference and Exhibition in Pittsburgh, PA, the new software development kit will let users employ a visual programming tool for building command sets or debugging their applications, and also utilizes technology from <a href="http://engadget.com/search/?q=physx">PhysX</a> manufacturer Aegia to enable realistic 3D simulations for determining how programs will execute in the real world. Not only does the platform support interaction with properly-formatted third-party languages, it will also allow outside developers to build their own commercial applications in the same way that software manufacturers create programs to run on Windows or Windows Mobile today. You can download a preview of the new toolkit-- which also enables web-based bot control -- by following the Read link, or if you just want to know a little more about its history and capabilities, <a href="http://channel9.msdn.com/ShowPost.aspx?PostID=206574">Channel 9 has a great video</a> featuring demos and interviews with the development team.<br /><br />[Via <a href="http://www.informationweek.com/news/showArticle.jhtml?articleID=189501085">Information Week</a>]<p>Filed under: <a href="http://www.engadget.com/category/robots/" rel="tag">Robots</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2006/06/21/microsoft-reveals-multi-platform-robotics-studio/">Microsoft reveals multi-platform Robotics Studio</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 21 Jun 2006 13:49:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.microsoft.com/presspass/press/2006/jun06/06-20MSRoboticsStudioPR.mspx>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/06/21/microsoft-reveals-multi-platform-robotics-studio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/635570/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/06/21/microsoft-reveals-multi-platform-robotics-studio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aegia</category><category>bots</category><category>cmu</category><category>lego</category><category>microsoft</category><category>microsoft robotics studio</category><category>MicrosoftRoboticsStudio</category><category>mindstorms</category><category>multi-platform software</category><category>Multi-platformSoftware</category><category>physx</category><category>programming tools</category><category>ProgrammingTools</category><category>robobusiness conference and exhibition</category><category>RobobusinessConferenceAndExhibition</category><category>robots</category><category>web-based control</category><category>Web-basedControl</category><category>windows</category><dc:creator><![CDATA[Evan Blass]]></dc:creator><pubDate>Wed, 21 Jun 2006 13:49:00 EST</pubDate></item><item><title><![CDATA[Dell XPS 700 gaming PC shows up in UK]]></title><link>http://www.engadget.com/2006/05/25/dell-xps-700-gaming-pc-shows-up-in-uk/</link><guid isPermaLink="true">http://www.engadget.com/2006/05/25/dell-xps-700-gaming-pc-shows-up-in-uk/</guid><comments>http://www.engadget.com/2006/05/25/dell-xps-700-gaming-pc-shows-up-in-uk/#comments</comments><description><![CDATA[<a href="http://www1.euro.dell.com/content/products/productdetails.aspx/xpsdt_700?c=uk&amp;cs=ukdhs1&amp;l=en&amp;s=dhs"><img vspace="16" hspace="4" border="0" align="right" alt="" src="http://www.engadget.com/media/2006/05/dellxps700.jpg" /></a>If you've been hankering to get your hands on one of Dell's next-gen gaming boxes, but can't bring yourself to fork over <a href="http://www.engadget.com/2006/04/11/dells-10k-xps-600-renegade-sold-out/">$10,000</a> for one of the company's <a href="http://www.engadget.com/2006/05/15/dells-xps-goes-10k-again-and-x-men/">limited edition deals</a>, you can now order a production model XPS 700 (which looks an awful lot like the "<a href="http://www.engadget.com/2006/05/10/dell-shows-images-of-next-gen-gaming-boxes/">XPS Next Generation Gaming Desktop</a>" that the company showed off at E3) from Dell's web site -- at least in the UK. The production XPS doesn't have quite the same specs as the limited edition models (sorry, no standard quad SLI on this one), but it does have dual-core Pentium processors at speeds of up to 3.8GHz, up to 2GB RAM, dual SLI, optional Aegia PhysX acceleration and up to 2TB storage. A base configuration with a Pentium D 930 at 3GHz, 1GB RAM, dual 256MB SLI graphics and a 250GB drive runs about &pound;1,375, including VAT ($2,581). We assume that it will go for a bit less in the US, though we still expect Dell to charge a premium for those <a href="http://www.engadget.com/2006/05/10/dell-shows-images-of-next-gen-gaming-boxes/">shiny blue LEDs</a>.<br /><br />[Thanks, Gaurav]<p>Filed under: <a href="http://www.engadget.com/category/desktops/" rel="tag">Desktops</a>, <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2006/05/25/dell-xps-700-gaming-pc-shows-up-in-uk/">Dell XPS 700 gaming PC shows up in UK</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 25 May 2006 14:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www1.euro.dell.com/content/products/productdetails.aspx/xpsdt_700?c=uk&amp;cs=ukdhs1&amp;l=en&amp;s=dhs>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/05/25/dell-xps-700-gaming-pc-shows-up-in-uk/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/621927/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/05/25/dell-xps-700-gaming-pc-shows-up-in-uk/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>700</category><category>dell</category><category>gaming</category><category>intel</category><category>physx</category><category>sli</category><category>xps</category><dc:creator><![CDATA[Marc Perton]]></dc:creator><pubDate>Thu, 25 May 2006 14:47:00 EST</pubDate></item><item><title><![CDATA[Ageia PhysX processor review roundup]]></title><link>http://www.engadget.com/2006/05/06/ageia-physx-processor-review-roundup/</link><guid isPermaLink="true">http://www.engadget.com/2006/05/06/ageia-physx-processor-review-roundup/</guid><comments>http://www.engadget.com/2006/05/06/ageia-physx-processor-review-roundup/#comments</comments><description><![CDATA[<div align="center"> <img vspace="4" hspace="4" border="1" alt="" src="http://www.engadget.com/media/2006/05/ageia-physx-review.jpg" /> </div>
There's been plenty of hubbub surrounding the release of <a href="http://www.engadget.com/2006/03/21/ageia-to-debut-physx-physics-processing-unit-for-gamers/">Ageia's dedicated PhysX "PPU" board</a>, with Epic Games pledging extensive "Unreal Tournament 2007" support and around 20 titles in the works. Unfortunately, the launch support is pretty weak, and since the whole point of the tech is the gaming joy that it enables, there doesn't seem much point to get a card at this point. Just "Ghost Recon: Advanced Warfighter" is available with PhysX at launch, and the effects that are turned on in the game with the PhysX card enabled are not only not fully realized, but cause a decent hit to frame rates. Games built from the ground up to use the PhysX card, such as the forthcoming "Cell Factor" which claims to be the the first title to require the card, look quite good and frankly do things with physics that just aren't possible with the traditional CPU / GPU combo. With that said, major titles built in such a way around the PhysX hardware will be few and far between for a while, giving few reasons to spring for the $300 card until the kinks are worked out and the special effects it enables are more than tacked on -- if flashy -- extras. Anywho, for the curious here are a few reviews we found, anyone else got one? Leave it in comments and we'll tack it on.<br /><br /><a href="http://www.hexus.net/content/item.php?item=5492">Read - Hexus.net</a><br /><a href="http://www.anandtech.com/video/showdoc.aspx?i=2751">Read - AnandTech</a><br /><a href="http://www.pcper.com/article.php?aid=245">Read - Pc Perspective</a><p>Filed under: <a href="http://www.engadget.com/category/desktops/" rel="tag">Desktops</a>, <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2006/05/06/ageia-physx-processor-review-roundup/">Ageia PhysX processor review roundup</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 06 May 2006 08:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2006/05/06/ageia-physx-processor-review-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/615531/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/05/06/ageia-physx-processor-review-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ageia physx</category><category>AgeiaPhysx</category><category>game</category><category>physx</category><category>ppu</category><dc:creator><![CDATA[Paul Miller]]></dc:creator><pubDate>Sat, 06 May 2006 08:01:00 EST</pubDate></item></channel></rss>
