play-4-free

Latest

  • EA's Play4Free becomes Origin Free to Play

    by 
    Richard Mitchell
    Richard Mitchell
    12.12.2012

    EA has announced that it's consolidating its free-to-play Play4Free brand into Origin. Henceforth, all Play4Free titles, which include the likes of Battlefield Heroes, Command & Conquer: Tiberium Alliances and others, will exist under the umbrella of Origin Free to Play. According to EA, the only thing that will be different for existing players is that the Play4Free.com URL will officially change to Origin.com/free. Later this week, Play4Free.com will automatically redirect users to the new URL.The reason for the move? "Convenience for players," says Play4Free vice president Sean Decker, as "Origin now becomes your single destination for paid downloadable PC games and free-to-play games alike." Thus far, the available games seem unchanged, though we wouldn't be surprised to see future EA free-to-play games requiring the Origin client to play. Either way, the move isn't too surprising, given EA's continued push to expand its Origin service.

  • BioWare docs defend subscription model, tease free-to-play iteration of classic IP

    by 
    Ben Gilbert
    Ben Gilbert
    12.28.2011

    Understandably, BioWare heads Ray Muzyka and Greg Zeschuk seem tired of beating the drum for Star Wars: The Old Republic's subscription-based business model. I didn't actually bother asking them about their thoughts on subscription vs free-to-play gaming during an interview early last week, but Zeschuk launched into a spirited defense nonetheless, perhaps conditioned by being asked over and over in the run up to SW: TOR's launch last Monday. "You look at the online space in general and it's fragmenting into all these different areas, but the core still works. The subscription model still works," Zeschuk said. "We know a lot of people say, 'Oh, everything's just going free-to-play.' But that's just one slice. There's one slice that's free-to-play, there's one slice that's social, there's traditional subscription still going." He was also quick to point out that, "it's obviously been the free-to-play guys trumpeting this," though his own company certainly isn't above working in the free-to-play space, as evidenced by Warhammer: Wrath of Heroes. "I'm not saying it's better or worse. It just doesn't supplant the other things. 'Cause we can do some things no one else can," Zeschuk added. In his eyes, a free-to-play dev isn't able to throw the same amount of resources and time at an MMO project, and that marks a big differentiation between the two business models. "The free-to-play people can't invest to the level we can invest, and can't create something of the size and scale of something we can create," he said. The idea that free-to-play will take over all other MMO business models, he said is, "from a business perspective, ridiculous."