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  • Lost Pages of Taborea: Sandbox or themepark

    by 
    Jeremy Stratton
    Jeremy Stratton
    11.15.2010

    Lately I've had some great conversations over on the Runes of Magic forum that have me thinking about what type of MMO Runewaker has created. Every MMO eventually gets stamped as either sandbox or themepark, depending on whether it has an open-ended environment or is filled with directed activities. RoM is packed with minigames, quests, dungeons, housing, pets and guild content. RoM's minigame, Malatina's Course of Terror, can be taken at any level and yields the same possible rewards to all players. Yet the devs are constantly adding quests, dungeons, and other high-level content, all of which requires a player to level in order to take part. What kind of MMO is RoM? Do these terms shape your opinions of what you want to see added in the game? And does any of this matter?

  • Storyboard: Demands

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.03.2010

    Hello, fellow roleplayers! I'm here to yell at all of you, myself included, as well as pretty much every single company producing MMOs at the moment. If possible, I'd also like the opportunity to yell at Gary Gygax for perpetuating certain modes of play far past the point that they were healthy for roleplaying games as a genre, but these days that just seems disrespectful. (Yelling at him about Lejendary Adventure should still be fair game.) What am I so whiny about? The fact that we're now more than a decade into the existence of MMOs as a genre, and yet the most successful games out there don't give the tiniest crap about roleplayers. And yes, you might say, that's their fault for being bad hosts -- but it's also our own fault. Because while the idea of trying to roleplay has been marginalized, we've been sitting by and nodding our heads and agreeing that yes, we're not doing anything important. So it's time for a rant.