poison

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  • Ultra Street Fighter 4 introduces new challengers this summer

    by 
    David Hinkle
    David Hinkle
    12.06.2013

    Ultra Street Fighter 4, the new wing of Capcom's palatial Street Fighter estate, is coming to consoles in early June. In a post over on the Capcom-Unity blog, it's revealed the add-on for the PS3 and Xbox 360 versions of Super Street Fighter 4 will arrive in early June for $15, while the PC update will arrive two months later in August. The full digital bundle and retail versions – which include all of the released costumes and the base Super Street Fighter 4 game – will also come to consoles in August for $40, while Capcom is giving PC players the digital bundle for $30 in August since they have to wait longer for the new challengers. Capcom announced Ultra Street Fighter 4 at this year's EVO fighting game tournament. Ultra Street Fighter 4 introduces five new characters: Rolento, Poison, Hugo, Elena and one character that has yet to be revealed. Capcom has no plans to release Ultra Street Fighter 4 on PS4 and Xbox One.

  • Ultra Street Fighter 4 knocks out new Super, Ultra combos

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    11.23.2013

    Ultra Street Fighter 4 is going to solve a lot of disputes with more than just fightin' words in 2014, but in the meantime, Capcom Unity has highlighted a few videos that showcase new Ultra and Super combos. Poison, Hugo, Elena and Rolento (shown above) take turns pummeling foes in the clips, presumably for completely justifiable reasons. The four characters are new additions to the Street Fighter 4 series, but they've made various appearances in previous Street Fighter games and, with the exception of Elena, in the Final Fight series. All four appeared in Street Fighter X Tekken, but the fifth, yet-to-be-announced character joining the cast of Ultra will make their Street Fighter debut.

  • New version of Street Fighter 4 to be revealed at EVO 2013

    by 
    Jordan Mallory
    Jordan Mallory
    07.13.2013

    A new version of Street Fighter 4 will be revealed prior to tomorrow night's Super Street Fighter 4: Arcade Edition finals at EVO 2013, Capcom announced during its panel at the event. The new version of the game, which will be distributed digitally as DLC as with Super Street Fighter 4's Arcade Edition update, will include five new characters, six new stages and various balance changes. Elena, Rolento, Hugo and Poison will be added to the game's character roster, in addition to a fifth mystery character. The DLC pack will reportedly cost $15 when it launches on the Xbox 360, PS3 and PC; a release date will be disclosed in early 2014.%Gallery-193762%

  • Poison was always a transgender character, and here's a documentary proving it

    by 
    Ben Gilbert
    Ben Gilbert
    02.27.2012

    YouTube user MegatonStammer is tired of the rumors, lies, and speculation surrounding Final Fight's famous baddie, Poison. So tired, in fact, that he created an incredibly thorough 20-minute documentary setting the record straight regarding the upcoming Street Fighter X Tekken character's gender confusion.

  • Rock Band Weekly: Poison, Mr. Big, Heart, Rick Astley

    by 
    Jordan Mallory
    Jordan Mallory
    02.10.2012

    Tuesday is Valentine's Day, and in addition to being a day full of expectations and guilt, it's now a day where you can be rick-rolled by a damn video game in the sanctity of your own home. The "Gold Star My Heart" Pack drops Tuesday in North America and Wednesday for European PS3 users, and includes four love-centric tracks to get you into (or very quickly out of) the mood.Peep the full track list after the break, and see if you're the kind of person who'd rather be playing Rock Band 3 on Valentine's Day. (Please invite us.)

  • Final Fight's Poison playable in Street Fighter X Tekken

    by 
    JC Fletcher
    JC Fletcher
    07.21.2011

    A couple of Street Fighter X Tekken trailers appear to have gotten out early -- something that's been happening a lot lately -- revealing a noteworthy addition to the roster. Poison, first seen as an enemy in Final Fight and later as Hugo's manager in Street Fighter 3, will be playable in Street Fighter X Tekken -- only her second playable appearance in a fighting game, after 1999's Final Fight: Revenge. Another trailer, after the break, reveals Yoshimitsu. Surprise! Yoshimitsu's in a Tekken game! Also seen for the first time in these trailers are Dhalsim and the teased Steve Fox.

  • Rock Band Weekly: Poison, 3 Doors Down

    by 
    Ben Gilbert
    Ben Gilbert
    06.24.2011

    Separated by a generation, this week's two Rock Band 3 DLC music groups couldn't be more different -- except for when it comes to drunken sing-along-ability, that is. Both Poison and Three Doors Down have that going for them in spades, making each a perfect fit for the world of Rock Band.

  • Encrypted Text: One last look at the rogue of Azeroth past

    by 
    Chase Christian
    Chase Christian
    11.24.2010

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Today, we look back on the great kills of the past. With The Shattering's complete ruination of the planet, Azeroth has been transformed forever. Entire zones have been uprooted, flooded, and even broken in half. Deathwing's ascent to the mortal realm has left our world with several battle scars. Thrall and the shaman are doing trying their hardest to contain the damage, but the elemental planes are bleeding through. Insert some bad pun using the word Cataclysm here. Rogues have been sneaking through Azeroth for eons. Mages weren't around until a race discovered magic, and priests couldn't heal anyone until they discovered the Light. The art of stealth has been around for as long as there have been shadows to hide in. We've walked a million miles without ever leaving a footprint and killed a million foes whose bodies were never found. As we watch the Azeroth we've known and loved disintegrate around us, I can't help but remember our history.

  • Review: Reiner Knizia's Poison a fun way to kill (a few minutes)

    by 
    Sebastian Blanco
    Sebastian Blanco
    02.19.2010

    One of the criticisms launched against prolific game designer Reiner Knizia is that his games get their the theme pasted on. This means that whatever the players are trying to accomplish through the game's mechanics really doesn't have much to do with the graphics and the box description. He has at least 200 published games – and might have another one thought up by the time you're done reading this review – so we understand that they can't all be perfect matches. Knizia's card game Poison, first released for the table top in 2005, is a perfect example of this. The game could almost be played with standard cards – the deck includes three colors/suits (each with three 1s, two fours and one each of 2, 5 and 7) and eight "poison" cards worth 4 each – but the company that released the game, Playroom Entertainment, printed it with a magician/warlock/witch theme. It was later rebranded and slightly tweaked to include donuts as the game Baker's Dozen in 2008. The iPhone and iPod touch version of the game (US$2.99) uses the earlier Poison graphics, and it's a gorgeous looking little translation. The app was released 2009 by Griptonite Games and we honestly wish they'd have updated a few nagging items by now. Read on to find out what is good, and what could be improved, in this clever card game. %Gallery-85823%

  • Those fragile Venomhide Ravasaurs

    by 
    Mike Schramm
    Mike Schramm
    08.06.2009

    Here's a great tip from WoW LJ on the Ravasaur quest. Like me, many of you probably headed for the new Ravasaur mount on the Horde side the first chance you had in patch 3.2. But there's a hiccup in the quest: while you have to get poisoned by the raptors, the Ravasaurs die pretty easily. You need to attack them for them to poison you, but if you kill them before they sting you, you're out of luck.Still, those crafty folks over on LJ already have a solution. You can use things that work as weapons, but are still weak enough to keep the raptors alive, even in your uber-powerful level 80 hands. Lances from the Argent Tournament, low-level fishing poles, Blacksmith hammers and mining picks all work, along with anything else that can be wielded but has low damage. You can also level up any weapon specialties you don't have maxed out yet, but be careful there, too: anything that goes too high will kill the level 51 raptors off as well.Good luck -- to the raptors for staying alive, as all you'll want is the poison. And good luck to you with the rest of the quest. By the time you're all done, the poison task might actually have revealed itself as the easiest part. WoW's Patch 3.2 ushers in the Crusaders' Coliseum, the Isle of Conquest, flying mounts at 60, and much more. WoW.com has all the patch information your Worgen obsessed mind can handle in WoW.com's Guide to Patch 3.2!

  • Encrypted Text: Weapons make the Rogue

    by 
    Chase Christian
    Chase Christian
    04.08.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss the role that speed plays in Rogue weapon choices.No matter the encounter, Rogues really only have one true role: DPS. While there's trick fights like Gluth and Sartharion where Anesthetic Poison come in handy, we're designed to take down a boss as quickly as possible. In PvP, we're defined by our ability to create short opportunities to execute a wounded opponent. With damage as our one and only purpose, it becomes crucial that we maximize our DPS output.Min-maxing stats and using a spreadsheet for every single gem will help you squeeze the most out of your character, but you're still limited by the gear that you've got. Many Rogues, including myself, even use raiding gear in PvP. While we can overcome much of a "gear gap" by playing to our finest, there are simply things that we can't accomplish without the right tools: weapons (not gear) make the Rogue. Due to some great luck with drops over the past couple weeks, I've had a chance to pick up a few of the best Rogue weapons currently in-game. After the cut, I talk about my new experiences on the top of the Rogue weapon food chain.

  • Patch 3.1 PTR build 9658 Priest changes

    by 
    Alex Ziebart
    Alex Ziebart
    03.06.2009

    As I'm sure many of you have heard already, another build has hit the PTR this afternoon. Information on what's contained within is still slowly filtering in, but many of the class changes are already known thanks to Boubouille. Most of the Priest changes are just number tweaks, but there's some good stuff in there for potential Holy Priest PvP viability. Yes, Holy PvP! Let's dig into what we've got.Shadow Shadowform now gives the the periodic damage from your Shadow Word: Pain, Devouring Plague, and Vampiric Touch spells the ability to critically hit for 100% increased damage.

  • Encrypted Text: I roll on caster loot

    by 
    Chase Christian
    Chase Christian
    12.10.2008

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we'll be talking about hit rating and the seeming lack thereof in Northrend gear.After a few all-nighters in a row and a lot of showing up to work very tired, I finally reached level 80 this weekend. After a few victory laps in Dalaran to celebrate my victory over experience points and blue bubbles and Hemet Nesingwary (not for long, I'm sure); the looming realization of level-cap responsibilities started to enter my mind. Reputations, heroics, arena points, and honor – I had a lot of work to do. So, I took my own advice and decided to start some heroics, but not before spec'ing into my PvP mutilate build. I thought about trying out the truly insane DPS of Honor Amongst Thieves builds, but decided to postpone that until I've got some more gear to give it a real trial. Read on to see what I discovered on the way to my first Emblem of Heroism.

  • Top 5: Infections

    by 
    Kaes Delgrego
    Kaes Delgrego
    12.01.2008

    After visiting friends and relatives this Thanksgiving, I was left with something special inside. Was it fond memories? Was it a deeper connection with those who I love? Was it several containers of leftovers? Sure, I received a fair share of those, but the most significant thing I received this Thanksgiving was the flu. I should have known. At least five different folks I saw over the course of the day claimed to be recovering from some form of the dreaded virus. Sure enough, by Friday evening I was sweating and freezing at once, aching all over, and debating on which end to point at the toilet (too much?). Whenever I get sick, I tend to feel very isolated. While everyone else was out enjoying their four-day weekend, I was tethered to the bed. But it didn't take long for me to realize that I'm certainly not alone. Everyone gets sick sooner or later, and no one is truly immune. In fact, even our video game counterparts have their fair share of sicknesses that affect their goals. And thankfully, just like said counterparts, the infections are usually brief. Here's our Top 5 sicknesses to avoid. NEXT >> #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; } The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

  • MMO addiction drives man to poison family

    by 
    James Egan
    James Egan
    11.14.2008

    Addiction as it applies to MMOs and internet activity in general is a contentious issue. Many of the more unusual or extreme stories regarding the actions that result from digital addiction tend to come to us from Asia, especially China. The pace and fervor with which China's internet savvy population has seized the web and all that it offers -- both good and bad -- is staggering. The web has become integral to entertainment in China, particularly for the younger generation, but it's brought with it a host of societal problems and crime. Only days ago, the Chinese government classified Internet addiction as a mental disease, a fact which may well stay the execution of Hu Ange, a 22-year-old man who poisoned his own parents... apparently so they would not interfere with his addiction to the online game Legend. Hu was sentenced to death, but the case is now being appealed on the grounds that he is mentally ill.

  • Video: China's wasteland of toxic consumer electronics revealed

    by 
    Thomas Ricker
    Thomas Ricker
    11.10.2008

    Any self-respecting gadget hound knows that China is responsible for packing millions of shipping containers with the consumer electronics we crave. What you may not know is what we ship in return: our waste for recycling. Of growing concern is e-waste, resulting from the deluge of PCs, cellphones, televisions and crapgadgets we churn through at an accelerating clip each year. While domestic recycling programs are good-intentioned, often the most toxic of our e-waste is shipped illegally back to China and boiled down for its precious metals under some of the most crude conditions you can imagine. When faced with the choice of familial poverty or the slow accumulation of poison in their bloodstream (for $8 per day), it's not hard to imagine what many rural Chinese people will choose. So while we give Greenpeace's self-congratulatory promotions and oft-subjective "Guide to Greener Electronics" company ratings the occasional hard time, their attempts to raise e-waste awareness are commendable. Now go ahead, check the video from 60 Minutes' intrepid reporters after the break and let the guilt wash over you. Update: As noted by reader Jason, a more thorough (and disturbing) exploration of these e-waste dumps can be found in a Current TV video shot last year in the same region.

  • Encrypted Text: Lifestyle of the Northrend Rogue

    by 
    Chase Christian
    Chase Christian
    10.01.2008

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we explore quality of life changes for Rogues in the upcoming expansion.After playing The Burning Crusade for nearly two years now, most Rogues have gotten into their level 70 groove. They know where the poison vendors are in Shattrath and where to acquire some good leather gear. They know where to level up their lockpicking and the best way to organize reagents in their bags. However, all that is about to change.Blizzard is implementing a ton of new simple changes to the Rogue class that are guaranteed to have many of us confused at first. I've tried to make this transition a little bit easier by outlining some of the differences between your time at 70 and the upcoming road to 80. Read on to find out what these changes mean to your daily Rogue lifestyle.

  • Scattered Shots: Traps

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    09.25.2008

    Welcome to Scattered Shots, your weekly source for all things Hunter. This week, Daniel Whitcomb begins his stint as the official main author of the column.One of the coolest Hunter class changes in the expansion is the addition of the Freezing Arrow, which essentially the ability to "throw" a Freezing Trap at a targeted patch of ground. It's the type of ability Hunters have been asking for for a long time. Thinking of this, I noticed we haven't had a good trap discussion and primer for a long time, and now is as good a time as any. Traps are one of those parts of the Hunter class that separate the skilled from the Auto Shot AFKers. If you know how to use traps properly, it is much easier for you, as DPS, to stand out from the pack and prove that you bring enough to a group to merit a place on dungeon runs and friends lists. With that in mind though, the trap system is far from perfect, and some traps are definitely better than others. We'll take a look at each trap after the break.

  • Atlus to inject PS2 with Eternal Poison this November

    by 
    Jason Dobson
    Jason Dobson
    08.05.2008

    The PS2's library is about to get a bit more toxic, as Atlus announced that it will localize Japan's Poison Pink in North America, calling the strategy RPG by the less interesting title, Eternal Poison. In typical Atlus fashion, the game looks decidedly niche, though if its promise of "a uniquely dark aesthetic" and "classic tactical gameplay" isn't enough to win you over, note that each copy will also come packaged with a soundtrack CD as well.Developed by Flight Plan, the studio behind Summon Night, Eternal Poison may be difficult to cure, but you have until the game arrives at retail on November 11 to get inoculated. Until then, check out some screenshots and the game's opening movie below.%Gallery-29048%

  • Scattered Shots: Sting operations

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    07.10.2008

    Scattered Shots is for Hunters. This week, Daniel Whitcomb will be covering for David Bowers, despite the fact that his Hunter isn't currently specced for Scatter Shot. As Hunters, our primary role is and likely always will be the DPS. Even the new pet talent trees probably aren't going to change that too much. In the end, we sit back and fill the giant target full of arrows or bullets. That said, we also have quite a few tricks up our sleeves, a few stops we can pull out to get jobs done. Some of these come in the form of stings: a series of shots that put a debuff on the mob that can, when used correctly, turn the tide of a battle. Today, we'll look at each sting, what it does, and how best to utilize it in PvP and PvE. There's a few universal truths to look at before we start: First, all stings are poison. This means that they can be cleansed, and that certain mobs will be immune to them. Second, there's only one sting allowed per a hunter, and most stings don't stack. That means that you can only apply one sting at a time as an individual hunter. Still, that can turn out to be helpful in some cases, as we'll discuss later. In addition, Viper and Scorpid Sting can only be cast by one Hunter at a time, so in multiple hunter situations, be sure to decide amongst yourselves who's casting what, should they be needful. And now, on with the stings!