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Flying Lab Software makers of Pirates of the Burning Sea listen to their players, the developers really do! A player survey went live shortly after the1.4 patch, and after a few weeks of data-mining the feedback FLS is responding in a big way. In this latest dev-log by Joe Ludwig, Producer for Pot...

7 years ago 0 Comments
June 23, 2008 at 8:30PM
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Pirates of the Burning Sea has plenty to offer in terms of destruction. Sailors can take down ports in group conquest missions or just harass traders around the Spanish Main. However, spending all day chasing after booty is no way to flaunt your PvP skills. After all, you can only sink so many tra...

7 years ago 0 Comments
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Pirates of the Burning Sea has seen a few big changes since the game released. The latest addition to the fleet will be new pirate careers in patch 1.4. So what is coming up after buccaneers make their appearance on the high seas? A swabbing of the poop deck to be precise! All that combat and ship...

7 years ago 0 Comments
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Those keen to sink their teeth into patch 1.4 for Pirates of the Burning Sea can do so ahead of its release on the live servers, by logging on to the Testbed server. Flying Lab Software is keen to get players to try out some of the new features that this patch brings (like the upcoming class changes...

7 years ago 0 Comments
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The folks at Flying Lab have sent word that two brand new Pirate careers will soon be sailing along in Pirates of the Burning Sea. The Cutthroat and the Buccaneer are to be the nom de plumes of our swabbie friends. The Cutthroat should be familiar - it's the class you've been playing as a pirate all...

7 years ago 0 Comments
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Ahoy mates! With all of the server changes and patch discussions coming out of Pirates of the Burning Sea, we thought we'd bombard you with some more useful information. PotBS skills are going to get overhauled and the changes will soon be upon us. Pirate, naval officer, privateer, or free trader, P...

7 years ago 0 Comments
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In his post-launch developer wrap-up, Flying Lab CEO and co-founder Russell Williams talks about how Pirates of the Burning Sea went from an idea to a game, and what they learned after it launched. Their great idea: kick-ass ship combat, PvP that affected the world, a robust economy and great stor...

7 years ago 0 Comments
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In a very interesting Q&A session, the Pirates of the Burning Sea development team dropped some compelling details about upcoming game additions, improvements and balancing. The biggest improvements so far have been to the user interface, but the PvP system is starting to get some love as well...

7 years ago 0 Comments