power-levelling

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  • CoX: The right to farm?

    by 
    Adrian Bott
    Adrian Bott
    05.03.2008

    City of Heroes Issue 9, Breakthrough, might also have been titled the Agricultural Revolution. Sure, we'd had power leveling before, and plenty of it. But until the Invention System came along we didn't really have full-on farming as such. Some players reared healthy stocks of Hatched Krakens down in the sewers or tilled the soil for Freaks on the Dreck map, but back then we knew little of the ways of the farmer.Then came Issue 9 with its Rare Drops and later Issue 11 with its Even Rarer ZomgPurple Drops. The more level 50 enemies you defeat, the more likely you are to grab one of the purples; and that's on top of the guaranteed XP, Prestige or Inf that rolls in. Now, of course, farming is ubiquitous.

  • The arguments for power levelling services

    by 
    Akela Talamasca
    Akela Talamasca
    05.01.2008

    The MMOG Philosopher has taken it upon himself to provide a little Devil's Advocacy toward the sometimes controversial subject of paying an outside agency to level up your character. While he's used World of Warcraft as his example, these apply to any MMO where these services are rendered. The actual title of this piece is "Five reasons why using power levelling services shouldn't have to be evil." His 5-point reasons are these: If ya ain't enjoying it, it ain't a game. Power levelling companies gotta play by the rules, too. There's a splinter in my eye - what about the log in your own? Big Blizzard is watching you. The lolcat's in the cradle. Of course, for the full meaning of what these intriguing titles represent, you'll have to read the actual article. We take a hands-off approach here at Massively. The end result is the same: someone is playing that character, grinding it up. If it isn't the person who originated the character, it's their issue -- but it seems a shame to miss out on all that mid-level content.[Thanks, Tim!]