production-art

Latest

  • New video shows creation of EverQuest II raptor concept

    by 
    Jef Reahard
    Jef Reahard
    08.24.2011

    It's not often that we get to see behind the curtain on our favorite MMORPGs, and Sony Online Entertainment has teamed with PC Gamer to give us one of those opportunities. EverQuest II recently released a slew of new mounts, among them flyers, gliders, and leapers that give players the ability to soar over the wilds of Norrath like never before. SOE production artist Nate Temple kept a video record of his concept design for one of the game's new raptor leapers, and we get to see the complete sketch unfold before our eyes thanks to the time-lapse wizardry on display in the five-minute clip. Temple shows off his mad Photoshop skills and provides a good bit of interesting commentary, so jump past the cut to check it out!

  • Blackstar's grayworlding and production art

    by 
    Kyle Horner
    Kyle Horner
    03.10.2008

    Yesterday we looked at the method behind the madness of Blackstar's PvP design process. Today we have more, in the form of a focus on Blackstar's world artists team, the third part of Spacetime Studios' triangle of content development -- as they like to call it. The title of world artist can be a bit misleading, because there isn't as much traditional art as you would imagine. Actually, the big issue with Blackstar's world design is player movement speed and world-scale because of its space-flight and avatar combination.