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Following a short delay, developer From Software has issued an update for the PC's Dark Souls Prepare to Die Edition that replaces its native Games for Windows Live functionality with a full suite of Steamworks components. Additionally, from now until February 16, 2015, players will be able to tra...

December 15th 2014 at 8:00pm 0 Comments
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Dark Souls PC owners can throw another log on the bonfire, because they have to wait until December for the game to transition over to Steam. Namco Bandai says it's finalizing the nuts and bolts of moving the action-RPG from Games for Windows Live to Steam, and more testing means the company's targ...

November 26th 2014 at 7:00am 0 Comments
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The Windows PC version of Dark Souls will transition from the moribund Games for Windows Live platform to Steam next month, publisher Bandai Namco Games announced this week. Starting in November, players who purchase Dark Souls: Prepare to Die Edition will be able to redeem their Games for Windows...

October 21st 2014 at 6:00pm 0 Comments
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Three years is plenty of time to heal most wounds, but Dark Souls cuts deep. With Dark Souls 2 finally in our hands, our memories loom large. Was the first Souls joint from Bandai Namco and From Software really that demanding? Did it really punish us so much that difficulty defined it in our min...

March 14th 2014 at 12:30pm 0 Comments
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YouTuber Soul Slasher has come up with a way to make Dark Souls a more classic RPG experience in the vein of King's Field, by switching the player perspective from third-person to first-person. Soul Slasher explains in the video above that this effect was accomplished through the use of several t...

July 31st 2013 at 7:00pm 0 Comments
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If you survived long enough to appreciate the twisted, melancholy beauty of Dark Souls, maybe prepare to buy Udon's art book. After releasing Dark Souls: Design Works in Japan last year, the comic book studio is bringing an English version to North America in October. The 128 pages of the 8.25"x11...

June 4th 2013 at 11:30am 0 Comments
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Welcome to The Level Grind, a column that asks questions about game design and industry culture from the perspective of a game player. A few weeks ago I wrote about Dark Souls and how my initial impression of the game was, for the lack of a better term, "wrong." I'd given the game another shot afte...

April 12th 2013 at 2:00pm 0 Comments
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2,367,000 people made good on their preparations to die in Dark Souls. As livedoor reports, From Software announced the latest global sales figures for the 2011 deathtrap at a recent press conference. Around half a million purchases came from Japan, the studio revealed, with the other 1.85 million...

April 12th 2013 at 11:30am 0 Comments
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This is Making Time, a column about the games we've always wanted to play, and the games we've always wanted to play again. When Dark Souls first launched in October 2011, I picked it up immediately. Though that statement may seem to be tied to my love of the game's spiritual predecessor, the truth...

March 13th 2013 at 12:00pm 0 Comments
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An issue with Microsoft's Game for Windows Live servers is preventing some customers from accessing games that use the software. The ever-growing comment thread on Microsoft's support forums repeatedly mentions difficulties with Dark Souls and Age of Empires Online, but that could simply be due to...

February 11th 2013 at 3:00pm 0 Comments
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Dark Souls: Prepare to Die Edition is the weekend deal on Steam, cutting the masochistic experience by 33 percent to $26.79. You may be used to Steam deals dropping game prices deeper, but consider the price punishment an appetizer for what's to come.The million seller franchise earned a spot in ou...

November 8th 2012 at 3:00pm 0 Comments