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Mental illness occupies a strange place in video games. After centuries of misdiagnosis and misinterpretation, we've begun to comprehend the reasons behind disorders and their prevalence in modern society. Recent research shows that roughly one in five American adults suffers from some form of men...

August 20th 2015 at 1:20pm 0 Comments
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We know that Pavlovian conditioning can make you do all sorts of crazy things, so could it be used to make us all a bit healthier? Psychologists from the universities of Exeter and Cardiff believe that it's possible after building a "computer game" that, essentially, trains you to steer clear of b...

June 29th 2015 at 8:10am 0 Comments
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Catchy songs are infectious, so you shouldn't feel bad if you've spent the last six months muttering about being all about that bass. Treatments for this persistent condition normally include either playing the track on a loop until you're bored of it, listening to anything else or forcing yoursel...

May 11th 2015 at 7:33am 0 Comments
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Having all of human knowledge readily available on the internet has convinced people that they know a lot more than they actually do, according to a recent Yale study. For their recently published report in the Journal of Experimental Psychology, a pair of psychologists conducted multiple 1000-par...

April 1st 2015 at 6:04am 0 Comments
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Now there's proof -- not being able to be near your iPhone or answer it because you're otherwise engaged causes a measurable increase in anxiety as well as decreased cognition. A study published yesterday in the Journal of Computer-Mediated Communication titled "The Extended iSelf: The Impact of i...

January 9th 2015 at 11:30am 0 Comments
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Following yesterday's article discussing current research on psychology and MMOs, we have today our conversation with Dr. Rachel Kowert herself, the lead author on the paper that originally prompted these articles. Kowert, unlike many other researchers in her field, has established gamer cred; her...

December 30th 2014 at 2:00pm 0 Comments
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Last month, Massively wrote a short article about research on the relationship between shyness and online game friendships. The topic is of interest to me not just because of the MMO connection but because I myself am someone who used to identify myself as shy but believe online games help me cope...

December 29th 2014 at 2:00pm 0 Comments
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I'm a late Wednesday afternoon tweeter. It's not a characteristic I'd necessarily include on any of my dating app profiles, but it accurately sums up my online behavior nonetheless. I'm also a tremendous neurotic (which should come as no surprise to anyone who knows me well) who embraces self-expr...

September 19th 2014 at 11:30am 0 Comments
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Ever since word got out that Facebook had briefly manipulated some users' News Feeds to see how their feelings changed, a number of questions have popped up: just why did the company feel compelled to experiment in the first place? How noticeable was it? And was it worth the effort? As of today, w...

June 29th 2014 at 7:05pm 0 Comments
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A recent psychology paper picked up by Slate suggests that maybe there's more to bad behavior on the internet than previously thought. Researchers asked study participants to evaluate what they found most fun about commenting on the internet, then gave those same participants a personality test to...

March 4th 2014 at 8:00am 0 Comments