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One of the features that's been mentioned repeatedly in conjunction with Warhammer Online's upcoming patch 1.3.2 is the New User Journey, an attempt to streamline and consolidate the path of new players. The most recent developer diary outlines in detail the reasons for the revamp as well as the ne...

5 years ago 0 Comments
October 7, 2009 at 4:00PM
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"Another lovely day begins for ghosts and ghouls with greenish skin, so close your eyes and you will find that you've arrived in Frightenstein!" With Halloween a few short weeks away, Mythic just treated us to a sneak peek of their upcoming Chaos-themed Live Event called Daemon Moon Rising. If yo...

5 years ago 0 Comments
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During one of the many speeches being given at the Austin Game Developers Conference, Jeff Hickman, producer of Warhammer Online, spoke candidly on what he thought were WAR's failures and where Mythic could have done better. While Hickman has cited more than a few reasons WAR has been caught in the ...

5 years ago 0 Comments
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It's no secret that Warhammer Online's tier four endgame and city siege specifically are a bit lackluster. Mythic has admitted this by ranking it third place in their list of five key goals for the game's improvement. Well, just over a month after announcing endgame improvement as one of their top p...

5 years ago 0 Comments
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Elnia at the Pink Pigtail Inn has some excellent and interesting advice for Blizzard's quest designers (or whoever they hire for the current position). As big a component as quests are in the game, they haven't been innovated on much since the game's release. Blizzard has played around a little bit ...

5 years ago 0 Comments
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So we've been over the cold, unfeeling facts about Land of the Dead. It's big, it's a throwback zone to action RPGs, it has RvR and PvE, and it's filled with mummies. But you don't want the facts, right? You want to know how it plays and you want to know if it's worth your time to pick up Warha...

6 years ago 0 Comments
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One of the biggest innovations Warhammer Online brought to the MMO industry was easily its Public Quest system. The ability to share a big heroic encounter with a group of friends or even strangers is tons of fun, although without other people PQs suffer from an acute case of boringmentia. But tha...

6 years ago 0 Comments
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It's been a while since Warhammer Online was released and in that time we've seen a lot of crazy stuff happen. Namely, Wrath of the Lich King launched, became the fastest selling PC game of all time and rocketed World of Warcraft into an even high number of subscriptions. And with everyone spendin...

6 years ago 0 Comments
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The latest edition of Warhammer Online's Grab Bag feature is up, and as well as a question-and-answer segment, we are treated to the first part of a feature on PvE dungeons, written by content developer Gary Astelford. A couple of the questions are directed at Open RvR; we're told to keep an eye out...

6 years ago 0 Comments
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One of the first and often touted systems being developed by Mythic for Warhammer Online was contribution. Anyone who's played a through a few Public Quests or Keep captures knows the contribution system is supposed to monitor how everyone plays and then dole out a proper score before a dice roll ...

6 years ago 0 Comments
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Following the release of patch 1.0.5, a further update to Warhammer Online has addressed a large number of bugs in various quests and PQs, the full list of which can be found in the hot fix patch notes. A handful of RVR-related problems were also quashed, most notably the lack of Healer NPCs in Kadr...

6 years ago 0 Comments
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With the introduction of Patch 1.0.4, Witching Night has hit Warhammer Online. This is the first seasonal event the game has seen since its launch in September, and Mythic are doing their part to keep up with the whole "MMO holiday" thing that is so popular across many games. Participating in the...

6 years ago 0 Comments
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It was only the other day when we reported that the first Warhammer Online city siege endgame had begun. Initial reports indicated that a relatively small group of players, in average gear, managed to capture Altdorf on the EU server Karak Eight Peaks, partially due to bugs in the game. However, ru...

6 years ago 0 Comments
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Before the game's launch day came, a lot of people found themselves thinking there was a stigma that came with Warhammer Online. There was a concern that you couldn't play the game without having to participate in PvP or that the PvE content assumed a much smaller role within the game. People were...

6 years ago 0 Comments
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Do you know where your developers are tonight? Chances are the guys and gals over at Mythic Entertainment are busy scrambling to triple-check everything for the second time today. Meanwhile, the rest of us are awaiting one of three "launch" days with bated breath. Many of you are probably waiting ...

6 years ago 0 Comments
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Ryan Shwayder has posted a short rant on why he feels Warhammer Online's Public Quests are anti-social. His reasoning behind the claim comes down to the notion that because players can be jerks, they'll always act the role. We're apt to not subscribe to the idea that everyone online become dissent...

6 years ago 0 Comments
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EverQuest, World of Warcraft, The Lord of the Rings Online, Age of Conan, Warhammer Online and many other MMOs all have one important thing in common. Well, okay; they have a lot of things in common -- like about 85% or more of their gameplay mechanics. But the main thing -- indeed, the reason why...

6 years ago 0 Comments