Post Thumbnail

It's been a very busy week since EverQuest II's Destiny of Velious launched! Despite a few server issues, the launch seemed to go smoothly, and there were plenty of players running around in otter illusion form by the end of the first day. I happily welcomed the return of the Kael Giants, the Co...

February 28th 2011 at 11:00am 0 Comments
Post Thumbnail

It's been a long wait, but tomorrow, EverQuest II players will finally get to explore the frozen continent of Velious. Longtime players, including me, worried that the expansion would not pay tribute to the features that made the original Scars of Velious so popular. The official site isn't very re...

February 21st 2011 at 7:00pm 0 Comments
Post Thumbnail

If you've participated in RIFT's beta events at all, you're probably wishing you had a nickel for every time you heard a player claim that RIFT is just like World of Warcraft or Warhammer Online -- WAR because of the comparison of rifts to public quests, and WoW mainly because it's the gold stan...

February 9th 2011 at 12:00pm 0 Comments
Post Thumbnail

With Destiny of Velious just around the corner, the team at SOE has announced a webcast schedule to provide details about the upcoming expansion and answer player questions. The first one was this past Friday and was attended by Senior Producer Dave "SmokeJumper" Georgeson and Siliam "Silius" Grant...

January 31st 2011 at 1:00pm 0 Comments
Post Thumbnail

Just a few weeks ago, I was invited to attend Trion Worlds' Gamer's Day in San Francisco to get some hands-on time with a couple of the company's upcoming titles, including Rift: Planes of Telara. If Rift seems to have come out of nowhere, that might be due both to the acquisition of EverQuest II v...

August 18th 2010 at 9:00am 0 Comments
Post Thumbnail

Amidst all the changes coming with the June version update for Final Fantasy XI, players will finally be able to explore some of the Walk of Echoes. One of the most iconic and surreal parts of the Wings of the Goddess expansion, this region has only been visited in cutscenes up until now. This woul...

June 15th 2010 at 6:00pm 0 Comments
Post Thumbnail

Waging WAR moves a step backward this week to take a fresh look at the Warhammer Online: Age of Reckoning new player experience. Greg gives us his take on what he thinks we can expect from the Endless Trial or a Re-enlistment subscription with a new character. He takes us through his experience ove...

June 12th 2010 at 4:00pm 0 Comments
Post Thumbnail

One of the features that's been mentioned repeatedly in conjunction with Warhammer Online's upcoming patch 1.3.2 is the New User Journey, an attempt to streamline and consolidate the path of new players. The most recent developer diary outlines in detail the reasons for the revamp as well as the new...

October 7th 2009 at 4:00pm 0 Comments
Post Thumbnail

"Another lovely day begins for ghosts and ghouls with greenish skin, so close your eyes and you will find that you've arrived in Frightenstein!" With Halloween a few short weeks away, Mythic just treated us to a sneak peek of their upcoming Chaos-themed Live Event called Daemon Moon Rising. If you...

October 4th 2009 at 12:00pm 0 Comments
Post Thumbnail

During one of the many speeches being given at the Austin Game Developers Conference, Jeff Hickman, producer of Warhammer Online, spoke candidly on what he thought were WAR's failures and where Mythic could have done better. While Hickman has cited more than a few reasons WAR has been caught in the...

September 17th 2009 at 6:00pm 0 Comments
Post Thumbnail

It's no secret that Warhammer Online's tier four endgame and city siege specifically are a bit lackluster. Mythic has admitted this by ranking it third place in their list of five key goals for the game's improvement. Well, just over a month after announcing endgame improvement as one of their top p...

August 9th 2009 at 10:00am 0 Comments