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Even after they're officially launched, many MMOs still maintain public test servers where volunteers can help the devs test out upcoming content (or at least sneak a peek at it). I am not usually one of those players, but long ago I spent a lot of time on Ultima Online's test center. UO made it su...

October 7th 2014 at 8:00am 0 Comments
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Defiance fans looking forward to experiencing the new mission line, weapons, instances, and raid boss content of Arkbreaker can now hop onto the Public Test Server and give the upcoming DLC a spin. Of course, Trion would like feedback on all the Arkbreaker adventures (including any glitches and bug...

November 27th 2013 at 10:00am 0 Comments
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Star Wars: The Old Republic players are checking out the game's potential free-to-play changes on the test server, and serious concerns about some of the restrictions have prompted a response from BioWare. Lead Designer Damion Schubert wrote a lengthy forum post to state that the team's been obs...

October 25th 2012 at 5:00pm 0 Comments
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Since the free-to-play announcement, Star Wars: The Old Republic fans have been asking what exactly will be offered in SWTOR's microtransaction cash shop. Fans on the public test server now have the chance to find out. This morning, BioWare shut down the PTS for a few hours and brought it back on...

October 23rd 2012 at 3:30pm 0 Comments
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After recently winning four GDC Online awards earlier this week, BioWare rides the enthusiasm train a bit longer by releasing new content on the public test server today. Game Update 1.5 introduces us to Section X, a fresh area to explore on the prison world of Belsavis. You can also earn the fi...

October 11th 2012 at 6:00pm 0 Comments
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RIFT players have been speculating about what the much-hyped but little-revealed PvP announcement for the title would be, but now it's official: RIFT is bringing out three-faction warfare. In a post on the RIFT official site, Trion Worlds has introduced the Conquest PvP mode, which is a "no-hol...

May 14th 2012 at 11:00pm 0 Comments
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As the Star Wars: The Old Republic guild leaders lined up to get a taste of the Lost Island flashpoint, I was at BioWare studios getting my hands dirty with deeper PvE and PvP content as well as speaking with developers like Combat Designer Georg Zoeller, Lead Writer Daniel Erickson, Art Director...

March 13th 2012 at 2:30pm 0 Comments
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When deciding what I want to talk about on the Hyperspace Beacon every week, I check over the buzz from various news outlets, personal experiences, and columns from the community. An internet community will inevitably steer toward the negative -- that's just the nature of the internet. And one of...

February 21st 2012 at 5:00pm 0 Comments
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Ladies and gentlemen, I do not subscribe to the notion that there is a singular explanation for everything. Consider the above image. Why was it selected as a header? There are several reasons! For starters, it was the first result in a search on Wikimedia Commons for "several." And... well, actu...

October 20th 2011 at 6:00pm 0 Comments