Post Thumbnail

If you've been keeping up with the recent news updates on EVE Online, you've probably heard about the upcoming Rhea update scheduled for December 9th. This mega patch will introduce the new tech 3 Tactical Destroyer ship class, Sleeper incursions into normal space, hands-on WASD flight controls, an...

November 23rd 2014 at 6:00pm 0 Comments
Post Thumbnail

The race to fund Ascent: The Space Game through Kickstarter came down to the wire, but in the final moments, the community came through and passed its $35,000 AUD goal by $334 AUD. This is obviously good news for the game's fans and for Fluffy Kittens Studio (and no, we will never get tired of typ...

November 2nd 2014 at 4:00pm 0 Comments
Post Thumbnail

So here we are, friends, the complete list of hotfixes for Patch 6.0.3, as of October 30th. What's happening, you may ask? Well, for starters, all the class tuning hotfixes we mentioned yesterday are in. But of course there's more: Resolved an issue where durations for periodic effects were not...

October 31st 2014 at 1:00pm 0 Comments
Post Thumbnail

CCP released another Phoebe-focused dev diary earlier today, this one detailing the new mission objective system coming to EVE Online next month. The firm is walking a fine line between general guidance and "brain-dead instructions to follow," and as such it is asking for feedback relative to how t...

October 29th 2014 at 5:00pm 0 Comments
Post Thumbnail

ArcheAge is, in part, an open PvP MMORPG. "In part" is the key phrase there, and I've had a few people ask me if it's possible to play XL's sprawling sandpark opus without getting ganked or otherwise forced into an ill-fitting playstyle. Not only is it possible, but PvE has made up the overwhelmin...

October 10th 2014 at 11:00am 0 Comments
Post Thumbnail

Players have cast their votes for the new megaservers coming to WildStar, and the decisions have been reached. In North America, the PvE server will be Entity and the PvP server will be Warhound. European players will soon be hanging out on Jabbit (PvE) and Luminai (PvP). WildStar previously ann...

September 29th 2014 at 3:00pm 0 Comments
Post Thumbnail

Welcome back to Massively's ArcheAge launch diary. I can't believe we're already on the third installment because there's still so much to see, do, and learn. That's a good thing, though, isn't it? Yeah, it is, and while ArcheAge has its share of issues, its breadth and depth is incredibly welcom...

September 15th 2014 at 11:00am 0 Comments
Post Thumbnail

Welcome to day two of Massively's ArcheAge launch diary. Technically, by the time you read this, it'll be day three, but you know how these things work. And I know, I know, it's not really launch; it's head start. But Trion's not wiping this weekend's progression, so I'm going to keep referring to...

September 14th 2014 at 12:00pm 0 Comments
Post Thumbnail

The Repopulation is looking back over its updates through the month of August and letting fans and backers alike know how the game is developing. The biggest addition was the rollout of open world housing in PvE regions; the team has changed how plots are placed to allow players more freedom in ch...

September 4th 2014 at 3:00pm 0 Comments
Post Thumbnail

When unstable wormholes began forming all over the EVE Online universe in 2009's Apocrypha expansion, players approached them with extreme caution. The promise of riches in the form of new loot and Tech 3 cruiser components was balanced by the incalculable risk of facing a powerful new enemy in unt...

August 31st 2014 at 6:00pm 0 Comments
Post Thumbnail

Aventurine has published a lengthy forum post detailing the logic behind its decision to add quests to Darkfall. As you're probably aware, Darkfall is a FFA full-loot PvP MMO, which on the surface makes the devs' decision to spend significant time and resources adding PvE-focused activities seem li...

August 20th 2014 at 2:00pm 0 Comments