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Colin Johanson, Lead Content Designer for Guild Wars 2, has just posted an update to the ArenaNet blog. In it, he discusses some of the company's philosophy regarding measuring the success of Guild Wars 2 and how best to achieve that success. A big part of that philosophy is to constantly evaluat...

June 19th 2012 at 1:01pm 0 Comments
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"You'll probably never see our names until you read the credits, but we have one of the most important jobs in game publishing," writes Scott James Magner. He heads up the "unsung heroes" of the TERA development team -- the game testers -- and he's written up a few fun insights into the behind-th...

October 27th 2011 at 9:00am 0 Comments
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Have you finished murdering Nefarian on heroic mode? Have Cho'gall and even Sinestra fallen before the might of your raid group? Or are you just looking for a unique and entertaining job? Community Manager Bashiok posted on the official forums that Blizzard is looking for more employees for its...

April 23rd 2011 at 9:00am 0 Comments
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EVE Spotlight is a new bi-weekly feature in which we interview prominent members of EVE Online's player community or development team. Twice each month, we'll be shining the spotlight on a player or developer who has a significant impact on EVE to highlight the efforts of EVE's most influential p...

April 15th 2011 at 12:00pm 0 Comments
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Iowa-based Budcat Creations is being closed, Activision confirmed in a statement this afternoon. The company also revealed a "targeted reduction in jobs" at its Quality Assurance outfit in California. Budcat had been owned by Activision since 2008, when the developer was acquired for work on the Gu...

November 16th 2010 at 5:56pm 0 Comments
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I'll be Frank and you'll be Ernest, and we'll both admit that we as players have the tendency to be armchair game designers. No, no, don't deny it; it just makes you look defensive. If there's a single theme that pervades every official MMO forum out there, it's that the players think they know wha...

August 13th 2010 at 8:00am 0 Comments
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Working on a QA team is simultaneously one of the more important and least glamorous parts of any game's development. On the one hand, QA has the important job of trying to make sure that everything plays smoothly and correctly; on the other hand, a QA team has best done its job when there's very...

March 7th 2010 at 10:00am 0 Comments
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So, wow, what a set the last week and a half has been. There seems to be a very strong theme going on in my inbox recently, and that's, without a doubt, Cryptic Studios. I've read unflattering comments about my integrity as a journalist, the usual statements of how this site is Cryptic's lapdog due...

February 4th 2010 at 6:00pm 0 Comments
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News that our fellow gaming industry professionals have been stripped of their employment is always a bad thing -- even when said professionals work for a studio that we ... kind of ... forgot about. Hey, it's not our fault. Do a quick search for "Rockstar New England," and the only result is a pos...

June 24th 2009 at 10:30am 0 Comments
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var digg_url = 'http://digg.com/pc_games/Is_Patch_3_0_8_the_biggest_disaster_to_hit_WoW_since_launch'; Bugs plague any developer of computer software -- even when you think your code is perfect and it's been seen as such by everyone in the company, you'll still have your users find bugs faster an...

January 21st 2009 at 5:00pm 0 Comments
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Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.The title above is only half-joking. Patch 3.0.8 didn't supply any real content which is what we're all waiting for, but at this point rolling out patch 3.1 to...

January 21st 2009 at 3:00pm 0 Comments