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The next artist and musician pair to create a Sound Shapes album has worked together before: Superbrothers and Jim Guthrie famously collaborated on Sword & Sworcery EP, and now they've made "Corporeal," a series of levels for Queasy Games' Vita platformer."After some initial discussion with Que...

May 18th 2012 at 2:30pm 0 Comments
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Sound Shapes' levels are presented in an "album" format, with each collection of levels having a distinct look and sound. This video features a demonstration of an "album" whose sounds are provided by Deadmau5, a musician respected enough to get away with having a number in his name, and whose shap...

April 16th 2012 at 11:59pm 0 Comments
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Here's something you shouldn't be surprised at all by: Queasy Games' upcoming PlayStation Vita music-driven platformer, Sound Shapes, still looks absolutely delightful. As demonstrated in the above video to the PlayStation Blog by Jason deGroot, the game's art style has evolved more naturalistic lo...

March 12th 2012 at 9:30am 0 Comments
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Sony president of Worldwide Studios Shuhei Yoshida has expressed his love for Queasy Games' Sound Shapes over the rest of the PlayStation Vita's lineup, and offered a couple hints as to the future of the new handheld's software lineup. "When we introduce new hardware with unique interfaces and n...

December 22nd 2011 at 11:40am 0 Comments
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When electronica artist Deadmau5 isn't busy hanging out with famed game developer Shigeru Miyamoto, or tricking tweeters into thinking he lost an early retail PlayStation Vita, he's teaming up with Queasy Games to handcraft tracks for upcoming Vita game Sound Shapes. He likely does other things,...

December 13th 2011 at 3:56pm 0 Comments
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Do you own any of the following? A. Very flexible, DJ-quality headphones B. A messenger bag sized specifically for vinyl records C. A modded Game Boy/Game Boy Color/etc. for creating music D. The freshest styles and moves, straight from Planet Funketron If you answered "Yes" to any of the above...

July 25th 2011 at 6:20pm 0 Comments
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This morning, while thoroughly enjoying a preview of Queasy Games' next project, Sound Shapes for the PlayStation Vita, I had a chance to chat with project leads Jonathan Mak and Shaw-Han Liem. Given Mak's past with game development (Everyday Shooter), I wondered how much his team had grown since...

July 20th 2011 at 5:30pm 0 Comments
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It's been four years since Jonathan Mak released his last game on Sony's PlayStation Network, Everyday Shooter, to critical acclaim. In that time, Mak has been working on a variety of projects -- 10 (failed) games with a Toronto-area musician, for instance -- but today he's unveiling his next maj...

June 2nd 2011 at 1:50pm 0 Comments

Download to PSP Very little is known about the upcoming PSP port of Everyday Shooter -- however, we've compiled a list of the most important stories and resources from the PS3 version of the game. Read interviews with the game's creator, Jonathan Mak, and find out the inspirations behind the innova...

August 24th 2008 at 7:30pm 0 Comments
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Everyday Shooter has just been announced for the PSP. The original game debuted on PC and PS3, and was praised by critics for its innovative combination of music and shooting. No separate release date is available at this time, but it will be included in the PSP 4GB Memory Entertainment Pack, which...

August 20th 2008 at 12:55pm 0 Comments
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For the PS3-deficient amongst you, you've got a second chance to play ... nay, experience Jonathan Mak's procedurally generated musical shooter, Everyday Shooter. If you've got a Windows PC, Valve's Steam client, and an unused $10 bill, you could show up to this rock party a measly seven months lat...

May 8th 2008 at 5:58pm 0 Comments