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Brand-based games can be hit or miss -- at worst, they're a crass attempt to cash in on a name, and even at best, they often rely far too much on the license, leaving fun and design out of the equation. But the official Deadliest Catch game for the iPhone actually impressed me. As just a game on it...

5 years ago 0 Comments
April 26, 2010 at 1:00PM