race-pro

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  • Race Pro title update tackles a laundry list of issues

    by 
    Xav de Matos
    Xav de Matos
    04.22.2009

    After revealing the patch last month, SimBin has finally updated its exclusive Xbox 360 simulation, Race Pro. Some of the tweaks include: ending a game crashing bug when 12 players joined or left a session; allowing players with DLC to start sessions with those who don't; and some other stuff that would make this a really long paragraph.More general changes include the enhancement of vehicle deformation and an attempt to offset online leaderboard shenanigans. Check out the long list of changes after the break.

  • X3F TV: Introducing the 'Porto Circuit' from SimBin's RACE Pro

    by 
    Xav de Matos
    Xav de Matos
    01.23.2009

    Today at X3F we're happy to help reveal a brand new circuit for SimBin's upcoming RACE Pro, exclusively to our readers. The Porto track in Portugal, known as Circuito da Boavista, is a street circuit with a history that reaches as far back as the late 1950's. Taking brave racers through tight alleys in between small homes and onto cobblestone streets, the Porto track was deemed too dangerous in 1960 and was closed. In 2005, the track was reopened and adjusted, adding to its length that now sits at 5.333km. Ladies and gentlemen, the final street circuit to be added to the World Touring Car Championship: the Porto track, Circuito da Boavista.

  • Hands-on: RACE Pro

    by 
    David craddock
    David craddock
    09.23.2008

    To say that Sweden-based developer SimBin is kind of good at creating simulation racers would be akin to saying that Shigeru Miyamoto has marginally influenced the direction of video games. Racing, quite frankly, is SimBin's forte. With almost as many accolades as Mario Andretti has championship wins, SimBin has truly mastered the PC as their platform of choice on which to create realistic racing simulations.That's all well and good, but how will such a thorough level of authenticity transfer over to the Xbox 360, a device with fixed hardware and eight buttons of input? SimBin's answer comes in the form of RACE Pro, a simulation racer developed specifically for the Xbox 360, and one we took for a test drive at a recent Atari press event.

  • RACE Pro demo before year's end, release in Jan.

    by 
    Dustin Burg
    Dustin Burg
    09.15.2008

    Atari and SimBin's rather generic looking racer RACE Pro has just been confirmed for release in January 2009 after initially being slated for release this Fall. With that announcement comes word that a RACE Pro demo (featuring both single and online multilplayer modes) will release to the Xbox Live Marketplace sometime before Christmas. Please, fanboys, try to contain your racing excitement.