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In the wake of WildStar's rocky first half year, some players have defended the game's self-destructive gameplay decisions by declaring traditional gameplay tropes "niche." It's meant to be a niche game for that tiny niche of hardcore raiders, defenders argue, and therefore criticism is unwarranted...

January 20th 2015 at 8:00am 0 Comments
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Matt Daniel is a friend of mine. (Yes, despite my claims at the end of some poorly considered features we did together.) He's also a spectacularly bright guy with a clear picture of what games do well and what they do poorly. So when he and I wind up chatting about WildStar and noting the exact sam...

August 11th 2014 at 12:00pm 0 Comments
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Lord of the Rings Online community manager Rick Heaton created a stir recently when he said that raiders are few and far between in Middle-earth. After he explained that Turbine's data show raiders, PvPers, and forum posters as tiny fringe groups, he ended his announcement with the following statem...

July 10th 2014 at 8:00am 0 Comments
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If you've wondered why Turbine has decided to forgo developing new raids for Lord of the Rings Online (at least for the time being), it all comes down to numbers. According to CM Rick Heaton, raiders make up the smallest portion of the playerbase even if they are quite vocal on the forums: Raiders...

July 3rd 2014 at 3:30pm 0 Comments
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Earlier this week, a Massively commenter suggested that a games writer who doesn't raid constantly is by definition casual. Our columnist argued that to a games writer, a raiding endgame is just one kind of gameplay, that she felt obligated to do and write about more than just raiding, and that her...

July 5th 2013 at 8:00am 0 Comments
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A few weeks ago we reported on a somewhat silly article in which the author advocated that studios could and should charge players real money transaction fees to trade items. I didn't see a lot of people in favor of this idea, but I definitely agreed with one thing that he pointed out: MMOs have be...

June 25th 2013 at 4:00pm 0 Comments
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Trion Worlds Lead Game Designer Bill Fisher has announced that RIFT won't be allowing raiders to use item store tokens to boost ultra-rare currency gains. In a forum thread titled RIFT is officially pay-to-win, Fisher addressed the concern over the upcoming item shop's impact in the raiding game....

May 24th 2013 at 3:00pm 0 Comments
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Raiders. They're an ever-present threat, always asking you to fill out the last healing slot or asking if you'll pass on a needed gear upgrade so... wait, that's not what we're talking about here. Defiance raiders aren't all about getting epic loot and counting DKP, they're about bursting onto th...

February 11th 2013 at 6:30pm 0 Comments
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Guild ranking and progression tracking site GuildOx has assembled data on World of Warcraft's most experienced raider in terms of boss kills -- a Troll mage named Meltymon from the Destromath (EU) server. Meltymon has 5,389 raid boss kills, most on normal difficulty, going back to the beginning o...

September 10th 2011 at 8:00pm 0 Comments
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Hot on the heels of 2009's Second Skin, MMO players are once again the subject of an in-depth documentary about their lives and playing styles as Gamebreaker.TV is hosting the world premiere of The Raid for all to enjoy. Directed by gamer Kevin Johnson, The Raid follows a guild of World of Warcr...

August 8th 2011 at 10:00am 0 Comments
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Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be...

July 7th 2011 at 1:00pm 0 Comments
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Coming soon to a public test server near Fallen Earth is one of the more exciting pieces of content the game has seen: Progress Towns! Icarus Studios wanted to take the concept of a player-built town and make it something truly special. Progress Towns are the next iteration of Fallen Earth's att...

April 28th 2011 at 2:00pm 0 Comments