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  • Hyperspace Beacon: Examining the gear of SWTOR 2.0

    by 
    Larry Everett
    Larry Everett
    03.12.2013

    The developers at BioWare turned a corner when they redesigned the commendation system for Star Wars: The Old Republic. Most players seem to welcome the simplicity and practicality of the new system coming with 2.0. Reducing the number of comms players have to track allows players to focus on playing the game and not on managing currency. Unfortunately, the gear progression is a bit more like separating M&Ms, making you wonder why there are more yellows than blues and whether there's really a difference between dark brown and light brown. Not to mention that SWTOR proves once again that MMO designers have no idea how to make a decent helmet. PvP gear also has me wondering what returning players are going to think about having to regrind again so soon after a major change with Update 1.6.