Real Racing 2

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  • Real Racing 2 update brings splitscreen Party Play action

    by 
    Michael Grothaus
    Michael Grothaus
    10.07.2011

    Real Racing 2, Firemint's popular car racing game for the iPhone, is all ready to take advantage of the improvements iOS 5 and the iPhone 4S will give users. Set to be released soon after iOS 5 launches, the next update to Real Racing 2 will introduce Party Play, a multi-player feature that allows you to play Real Racing 2 with 2-4 other players in split-screen mode on your television via AirPlay. Unfortunately, the Party Play features of Real Racing 2 will require users to have an iPhone 4S or iPad 2. That's because both those devices runs on Apple's A5 chip, which allows for better rendering and up to seven times the graphics processing of the A4 chip. Check out the video below to see the future of mobile handset multi-player gaming. You can buy Real Racing 2 now for US$4.99 in the App Store. The Party Play update will be a free upgrade to existing users.

  • Real Racing 2 shows off iPhone 4S' graphical chops, brings split screen gaming to iOS (video)

    by 
    Sean Buckley
    Sean Buckley
    10.07.2011

    Rearing to make the most of the iPhone 4S' new AirPlay compatibility? How about streaming not just one device to your big screen, but four? That's the setup Firemint is teasing for its next big update to Real Racing 2: four-player streaming over AirPlay. The apps' upcoming "Party Play" feature lets an iPad 2 or iPhone 4S play host to up to three additional iOS devices running the game, piping the stream for all four to your boob tube via Apple TV. The update also promises to make the most of the iPad 2 and iPhone 4S' A5 processor, kicking the graphics up a notch. Now you can relive those lazy summer days playing Mario Kart in your friends garage, albeit with faster cars and minus those infuriating blue shells.

  • Real Racing 2 update adds four-player AirPlay streaming

    by 
    JC Fletcher
    JC Fletcher
    10.06.2011

    Firemint already showed off Wii U-esque iPad-to-Apple TV streaming play of Real Racing 2. Now, along with the announcement of the iPhone 4S and the impending release of iOS 5, it's updated that capability to allow for up to four players to stream to an HDTV using AirPlay. One player, the "host," needs an iPad 2 or iPhone 4S, according to Pocket Gamer; the other players can use any device that runs the game. That just leaves the question of why, if every player has their own screen, they'd want to go through the trouble to play in split-screen. The answer to that, of course, is because they can. The update will also boost graphical output for 4S and iPad 2 devices, and it'll be out alongside iOS 5.

  • Real Racing 2 HD wireless, dual-screen gaming with iOS 5 on iPad 2 hands-on (video)

    by 
    Zach Honig
    Zach Honig
    06.17.2011

    It's just one week after Nintendo unveiled dual-screen gaming on the Wii U at E3, but Apple's iOS 5 beta is already bringing a very similar experience to the living room -- many months before Nintendo's latest console is expected to ship. We installed iOS 5 on an iPad 2 and Apple TV, and took the latest version of Real Racing 2 HD for a test-drive, which enables dual-screen gameplay over AirPlay without the need for Apple's $39 AV adapter. Other games, like Angry Birds, simply mirror the iPad's display (and aspect ratio) on your HDTV, but Real Racing streams 16:9 HD video. For this game (and we imagine many more to come), you use the iPad as the controller -- both while navigating through menus and in race mode -- while the game appears only on your TV (though the tablet does display some vitals, and a map of the track). There's noticeable lag between the iPad and Apple TV when using AirPlay, which may be an issue for games where timing is important, such as Rock Band, but didn't seem to set us back while playing Firemint's racing game. Overall, AirPlay offered a seamless gaming experience without a single hiccup -- surprising, considering iOS 5 just hit beta last week. It's difficult to do this hands-on justice without a video demo, so jump past the break for an exclusive look at wireless, dual-screen gaming on the iPad and Apple TV.

  • Real Racing 2 announces wireless iPad to TV streaming, waves at Wii U

    by 
    Christopher Grant
    Christopher Grant
    06.09.2011

    Real Racing 2-dev (and recent EA acquisition) Firemint took the opportunity at WWDC today to announce AirPlay support for its latest iOS racer. When the just-announced iOS 5 is released later this year, it will enable AirPlay video mirroring support, which Firemint will be using to do a lot more than just mirroring; the iPad 2 will be able to wirelessly send an HD signal to your Apple TV while using the iPad 2 to handle real-time racing telemetry and tilt-based steering. Of course, this is the reverse of Nintendo's just-announced Wii U functionality, which sends a wireless signal from a console to the WiiPad. Notable differences between the two platforms include the fact that the iPad is a standalone portable device that can be used without a TV and this will be available sometime in the next four months, as opposed to late next year.

  • EA agrees to buy Firemint, devs behind iOS hits Flight Control, Real Racing

    by 
    Christopher Grant
    Christopher Grant
    05.03.2011

    Electronic Arts continues to chase the mobile market, today announcing an agreement to purchase Firemint, the Australia-based developer behind iOS hits like Flight Control, Real Racing and, notably, "an attractive future slate of games." Flight Racing, anyone? While it may be true love, EA and Firemint aren't ones to kiss-and-tell; the purchase price isn't being disclosed. EA isn't just buying Firemint, however. The developer recently purchased fellow Australians Infinite Interactive, the devs behind the popular Puzzle Quest series. For its part, EA recently purchased a company called MPP, a "leader in high quality cross-platform development and porting of games for smartphones." We don't know about you, but we detect a faint whiff of synergy. Oh, here it is: "The added technical expertise of MPP, combined with the creative talent of Firemint and our EAi studio teams, fuels EA's leadership in delivering top selling, high quality games across mobile phones and smartphones, tablets and future digital interactive entertainment platforms," EA Interactive's Barry Cottle said in a press release. This courtship has ostensibly been going on for some time. Before it struck it rich on the App Store, Firemint labored in the EA Mobile mines working on the Madden NFL 3D series, a 2006 mobile release of Need for Speed Most Wanted, and something called The Sims DJ. You can't say Firemint hasn't paid its dues.

  • Real Racing 2 HD update might just make you get an AV adapter for your iPad 2

    by 
    Donald Melanson
    Donald Melanson
    03.25.2011

    Apple's demonstrations may not have exactly made its Digital AV Adapter seem like a must-have accessory for the iPad 2, but the folks from Firemint may well change your mind with their upcoming update for Real Racing 2 HD. Not only will it let you output full 1080p video instead of just mirroring the iPad 2's display (and aspect ratio) on your TV, but it will even let you use your iPad 2 as a secondary display -- in this case, to display a map of the track. Unfortunately, there's no word on a release date for the update, but you can get a pretty good taste of what's in store in the video above.

  • Infinity Blade looks great on a 50" HDTV via iPad 2

    by 
    Dana Franklin
    Dana Franklin
    03.16.2011

    The new iPad 2 paired with Apple's Digital AV Adapter is perfect for watching movies with your family, teaching lessons to a classroom or presenting the latest sales figures to a boardroom on an HDTV. TouchGen found it's also an awesome new way to enjoy your favorite iPad games, like Real Racing 2 or Epic's Infinity Blade, on a much bigger screen. TouchGen reporters connected an iPad 2 to a 50-inch LG HDTV using Apple's HDMI adapter. With this setup, everything seen or heard on the iPad 2 is mirrored on the big screen. Fire up a game like Infinity Blade, powered by Epic's iPad-optimized Unreal Engine, and the iPad suddenly looks like a potent challenger in the home console market. "I guarantee that anyone passing by would just assume you were playing an Xbox 360 or PS3 game," says Matt Dunn in his report for TouchGen. "Obviously the 4:3 aspect ratio gives it away a bit, but damn if iPad 2-optimized games don't look great on a nice TV!" Admittedly, Microsoft's Xbox 360 and Sony's PlayStation 3 both support higher resolution 1080p video and probably still beat the iPad 2 in raw graphics performance. But the iPad's new ability to bring its library of games to the big screens in our living rooms shows the potential for tablet devices to compete directly with dedicated gaming consoles. Perhaps in a year or two, we'll be writing about how a future iPad stacks up against the PS4 and third-generation Xbox. Today, we can enjoy Epic's gorgeously crafted Infinity Blade on a 50-inch HDTV! That's a bit drool-worthy in itself. Right? Keep reading to see videos from TouchGen of Real Racing 2 and Epic's Infinity Blade being played on an HDTV. [via Dvice]

  • Real Racing 2, Grand Theft Auto, others on sale this weekend

    by 
    Mike Schramm
    Mike Schramm
    02.04.2011

    A whole slew of apps are going on sale this weekend, including Firemint's Real Racing 2 (which has dropped down to half price at US$4.99) and Grand Theft Auto: Chinatown Wars (also $4.99, down by the same discount). Adult Swim's hilarious little Robot Unicorn Attack running game is only 99 cents, on sale for both iPad and iPhone. In fact, all of the Adult Swim titles are on sale for just 99 cents, so you can look through those to see what you like. I'm not sure what the impetus is behind this sale, but it's best not to ask questions. If you need a few new games to play this weekend (and honestly, I'm not sure you do, given all of the great titles on the App Store lately -- I'm still loving Battleheart), there you go.

  • New games flood App Store before impending holiday release freeze

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.16.2010

    The App Store is in constant danger of new release bombardments, sure, but many companies adhere to a regular, weekly bombing run beginning each Wednesday, through the wee hours of the night (UTC), dropping their new iPhone and iPad games on Apple's marketplace while many of us are snoozing. Last night was no exception -- actually, scratch that. It was exceptional! Pending the start of the "iTunes Connect Holiday Shutdown" next Thursday -- a six-day lockout period when developers will be unable to release or update apps, including games -- an army of companies, armed with their big holiday releases (for little iDevices), launched a massive attack on the App Store last night. What began as a few warning shots yesterday grew into a full-on assault, led by Gameloft's crisp clones, NOVA 2 and Shadow Guardian, and Square Enix's surprise (and apparently rushed) port of Lara Croft and the Guardian of Light. Even Sega couldn't resist launching a few more classics in Altered Beast and Sonic Spinball. And what's this ... Ultimate Mortal Kombat 3? Hey, if Street Fighter IV worked ... Pursue our complete list of new release highlights after the break, and then make double-sure "Santa" knows you've been good enough for an iTunes gift card this year.

  • Another week of big iOS releases: Real Racing 2, World of Goo, lots more

    by 
    Mike Schramm
    Mike Schramm
    12.15.2010

    As expected, the App Store has released another round of new apps, and since we're right in the middle of the busy holiday season, there are a ton of great and long-awaited games to play either out today or coming this evening. Telltale has released the first episode of its Tales of Monkey Island series on the iPad, continuing the storyline from the classic game. Gameloft's Uncharted-like Shadow Guardian will be available this evening, as will NOVA 2, the sequel to last year's popular FPS. We saw a preview of both a little while back. Sega is bringing the old Altered Beast game to the App Store, and it's probably just as bad as you remember. Eidos has surprised us with a release of the Xbox Live and PSN title Lara Croft and the Guardian of Light, arriving on the App Store for both iPhone and iPad tomorrow. Should be a good one -- reviews were excellent on the previous platforms. Aralon: Sword and Shadow HD is a really impressive fully 3D action RPG to play through, available for $6.99 on the App Store soon. Real Racing 2 is coming out this evening. I got to play an early build, and I can tell you that it's fantastic -- one of the best racing games on the App Store. Riven: The Sequel to Myst arrived on the store last night. Classic adventure title The 7th Guest is now out on iPhone for US $2.99 and iPad for $5.99. World of Goo is also due out on the iPad tonight, and this version is supposed to be one of the best. EA's Battlefield: Bad Company 2 is arriving on iOS in a streamlined version, but it's going to be on sale for just 99 cents, so that's nice. Duke Nukem 3D isn't a new game, but it (and the iPad special edition) has gone free recently. A few apps are updating for the holidays: both educational astronomy app Star Walk and destructive worm simulator Super Mega Worm have special Santa-related updates out now. Man oh man, that's a whole lot of great games to play. Most of these apps aren't quite out on the App Store just yet (though some of them are available in New Zealand, where it is already tomorrow), but they should all be live on the US store by 11:00 PM Eastern time.

  • Real Racing 2 coming to iOS December 16th

    by 
    Mike Schramm
    Mike Schramm
    12.10.2010

    After a few weeks of teasing and hints, Firemint has finally revealed all about its upcoming Real Racing 2 game for iOS, and it looks extremely impressive. The first game in the series is still one of the most popular and well done racing games in the App Store, and Firemint is upping the ante high for the second go-round. Real Racing 2 will feature 30 licensed cars from brands like Ford, Jaguar, Volkswagen and McLaren, and will pit those vehicles against each other in a 16-car grid both online and offline. There will be five game modes to play through, including a full-featured career mode, and forty miles of track to race across 15 different locations. The game will also offer Game Center integration, and a number of different control options to drive however you want. Firemint was kind enough to send out an early copy of the game, so we'll be kicking the tires and running a few laps to see how it plays before release. Meanwhile if you're interested in what seems destined to be one of the best iOS racing games so far, stay tuned -- the game will be out on December 16, available in the App Store for $9.99 for iPhone and iPod touch.