RealArcade

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  • Real Networks' GameHouse division finds a home on the App Store

    by 
    Mike Schramm
    Mike Schramm
    01.10.2011

    On our way around last week's CES ShowStoppers event (where we met up with none other than T-Pain), I was surprised to see that Real Networks had a booth. They were big time back in the days when RealPlayer ruled internet streaming, but these days, I haven't seen much of them around. Turns out they're still kicking, though -- in addition to the streaming services, the company has been running an acquired arcade site called GameHouse (basically the successor to the old RealArcade), and that division has been releasing games on one of our favorite platforms: the iOS App Store. Sure enough, the popular Sally's Salon game is a GameHouse title, and Tiki Towers is another popular title from the company. We were shown two new iPad games from GameHouse -- the first was called Bad Air Day, and it has a pretty nauseous premise. You play as a hotel elevator bellhop with a farting problem, and as your little guy cuts the cheese, it's the player's job to swipe the touchscreen and direct the green gas around. Aside from the bathroom premise, the game has some interesting almost physics-based gameplay, as you need to clear the gas past the customers and into a ceiling fan, or onto a fart fairy who actually likes the smell. The other game we saw was Table Twister, a word game with rotating letter tiles on a table, that requires up to four players to drag the tiles off and create words as quickly as possible. Both were simple, but fun, and they were pretty polished -- GameHouse seems to know what its doing after quite a bit of iOS experience. "Games is a core business" for the company, the representative told us. As I said, I was surprised to see the old familiar Real logo (and those of us who counted on web streaming years ago can still see it spinning in our dreams and/or nightmares) at the show, but it's interesting to know that the company is growing well on the iOS platform.

  • Hori Real Arcade Pro Premium VLX has a name to match its size, price

    by 
    Vlad Savov
    Vlad Savov
    02.05.2010

    Shoulder buttons? Never heard of 'em. Give us all our buttons in a nice rainbow-shaped array and a big stick for our southpaw and leave us well enough alone. Hori, the company behind the most righteous Tekken 6 arcade controller, is back with a Street Fighter-inspired effort for the true enthusiasts out there. This new deck is a direct copy of the Sanwa arcade cabinets housing Street Fight IV, meaning you can finally take your epic fighting skills home without fearing the misshapen things other people call controllers. PlayStation 3 and Xbox 360 versions of the Real Arcade Pro Premium VLX will be shipping by the end of March, and you can hit the Joystiq link below to find out how to import one for yourself.

  • Vista security too tight on casual games, claims WildTangent

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.30.2007

    DirectX creator Alex St. John says Windows Vista "breaks" casual games. The WildTangent CEO recently described the arduous process of patching his company's network of games to ensure Vista compatibility. The effort reportedly took a year of working closely with "nearly every major casual game developer.""Parents who choose to use Vista's parental controls are likely to accidentally block access to hundreds of very popular family friendly games that happen not to have ESRB ratings," explained St. John. Casual game networks hosted by Yahoo, AOL, RealArcade, and even Microsoft (MSN Games) could all be affected, according to St. John. Microsoft has yet to comment on the allegations.It should be noted that WildTangent's software is often denoted as spyware by antispyware applications. While the software is generally regarded as harmless, it's often installed without express consent (and remains self-updating); WildTangent also reserves the right to collect personal information for use in tuning its products.

  • Casual players act hardcore, win loot

    by 
    Vladimir Cole
    Vladimir Cole
    09.11.2006

    Something's perverse about the idea of a casual games tournament, but that's exactly what happened when 71 gamers who don't speak a word of l337 gathered to compete in Bejeweled 2, Solitaire and Zuma. We're having trouble imagining a LAN party without overwhelming BO, shouts of "pwnt!" and at least one Y chromosome for every X, but that's what Fun Technologies claims happened this past weekend in Hollywood, CA. To be serious for just a second: casual games tournaments are nothing new. Scrabble, Chess, Poker and Bridge tournies have been around for many years (in some cases, hundreds of 'em). This may well be the biggest prize awarded in a software-based casual game tournament, though. Professional FPS players the world over can now rest easy. When ya'll are too old and slow for FPS competitions, you won't need to start endorsing Mueslix and Viagra. Instead, prolong your glory days on the casual gaming circuit. [In the image: champion Kavitha Yalavarthi, with her winnings and her fiance.]

  • RealArcade head talks casual game growth

    by 
    Kyle Orland
    Kyle Orland
    08.18.2006

    You'd think a company that gives away 700,000 game demos a day would be on the forefront of gamers' minds. Yet most hardcore gamers probably don't consider RealArcade when they think of major players in the industry.Casual games site Gamezebo has an interview with RealNetworks Senior VP for Games Michael Schutzler where he talks about the future of the casual games. Among the more interesting points: Research shows casual game players use the games as an "essential part of their sanity management." RealNetworks has developed a super-secret model that can predict how well a new casual game will do in its first week. Schutzler says mobile games won't succeed until they are easier to share and have a real killer app. The full interview has more details on RealArcade's plans for multiplayer, Xbox Live Arcade and in-game advertising.