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  • Joystiq E3 hands-on: Red Faction: Guerrilla

    by 
    Jason Dobson
    Jason Dobson
    07.21.2008

    Volition's decision to change the perspective in Red Faction: Guerrilla from the first to the third-person couldn't have been an easy choice to make, but it seems to be the right one, something that even now feels strange to put to words. Even as a fan of the developer's terrain-deforming original, it's difficult to look back on Red Faction without qualifying my enthusiasm with the promises and potential of what might have been. However, after sitting down with Volition senior artist Jasen Whiteside over a hurried E3 lunch and actually playing the title, it's evident that action game fans shouldn't feel at all awkward about adding Red Faction: Guerrilla to their list of titles to look forward to in early 2009.%Gallery-19834%

  • Red Faction devs find PS3 potentially more powerful than competition

    by 
    Nick Doerr
    Nick Doerr
    04.07.2008

    A developer at Volition, group behind the upcoming Red Faction: Guerrilla, joins the camp of developers who attest the PS3 has unbridled power beneath a rather complicated shell. Jeff Carroll, associate producer for the game, said other developers will struggle at first with the PS3, but when they figure it out, there's a very powerful system there.As for the needless comparison between 360 and PS3 versions, Carroll said "We've got the PS3 running at a similar frame rate to the 360. We're finding some of the challenges of the PS3 beneficial. We feel like we're doing rather well with the PS3." He goes into some specific benefits the PS3 brings to the table, like the increase in running speed once they moved animations and physics from the CPUs onto the SPUs. Potentially, Carroll said, the PS3 will push out better graphics than the 360. Since he says this game is pushing the PS3, maybe we'll see results that support his claim!

  • Joystiq hands-on: Red Faction: Guerrilla (360/PC/PS3)

    by 
    Zack Stern
    Zack Stern
    04.04.2008

    At a recent THQ game event, another writer asked me about the original Red Faction. I told him it was one of the first games to use destructible environments. And then as I kept talking, I added qualifiers and backed off from that statement. Eventually, I rambled on to say it was also the first not-fully-successful game to do that in a long line of unsuccessful games. It was still cool -- smashing through a window was impressive -- but it didn't give the destroy-anything sense that the developers pushed.Due late this year, Red Faction: Guerrilla could finally deliver on that promise, although it has caveats of its own. Still on Mars, this time you play almost the entire game above ground. I had fun smashing holes into buildings and even destroying them with a sledgehammer. But I missed the underground, mining elements of the original. If everything is supposed to be destructible, why not the ground, too?On a technical and design level, it makes sense that a destructible ground would be a lot to ask. But it sure would be satisfying. Even without that option, Red Faction: Guerrilla could be a great game%Gallery-19834%

  • THQ details Red Faction: Guerrilla as 'open-world' third-person shooter

    by 
    Jason Dobson
    Jason Dobson
    02.20.2008

    THQ's confirmation of third entry in the sci-fi series Red Faction earlier in February was decidedly light on details beyond the fact that development duties were once again being handled by Volition and that the game would cater to players on the Xbox 360, PS3 and PC. THQ has now revealed that the upcoming sequel will adopt a numberless title, Red Faction: Guerrilla, and will feature a return to Mars 50 years after the last game with an environment described as "open-world" -- but then again what isn't these days?The biggest change, however, is the series' move from first to third person, with THQ's Brad Carraway describing the gameplay as focused on "fast-paced guerrilla warfare style combat" and "true physics-based destruction." We're trying to look impressed, but again it's more rare to find a game these days that doesn't boast some level of physics-based shenanigans than not. "Robust" multiplayer modes are also promised, but by now the ordinariness of it all has started to make our eyes glaze over as we wait for Red Faction: Guerrilla's release sometime during THQ's 2009 fiscal year.

  • Red Faction III named, announced, detailed

    by 
    Jem Alexander
    Jem Alexander
    02.20.2008

    According to Shack News, THQ has today officially announced Red Faction III which will be released under the title Red Faction: Guerilla. The news of a Red Faction sequel was let slip quite recently when it was mentioned during a THQ conference call to investors. Times have changed since the last incarnation of the Red Faction series was on the PS2 in 2003 and the gameplay of Guerilla, as a result, will be very different to the previous games. Set on Mars, Guerilla will feature an open-world and the game will be controlled from a Third-Person perspective. That's right, it's another Grand Theft Auto clone - but this one is set on Mars! It will also "expand the signature destruction elements of the series", so expect plenty of next-gen environment destruction. Expect the game to be released sometime during THQ's financial year of 2009 (which begins April 2008). We look forward to seeing more.

  • Red Faction III headed to PS3

    by 
    Jem Alexander
    Jem Alexander
    02.06.2008

    An overdue second sequel to the ahead-of-its-time Red Faction has been mentioned during a recent investor-focused conference call. THQ's CEO, Brian Farrell, explicitly stated that Red Faction III is in development for the PS3 by THQ's Volition Studios, the same developers who produced the first two games. The series has been on hiatus since Red Faction II was released in 2003. The two first games utilised "Geo Mod" technology to allow players to damage the environment in realtime - something that's almost taken for granted nowadays but that was revolutionary back in 2001. We have great memories of creating cubby-holes and sniper points deep in the walls and waiting for an unsuspecting opponent to saunter past. Needless to say, we're psyched that Red Faction III is in development, despite the lack of any real details or even an official announcement.[Via Joystiq]

  • Red Faction 3 coming to Xbox 360, PS3, PC

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.05.2008

    Since the last game in the franchise was released in the terrifying time before Joystiq (2003!), you were probably too busy fending off saber-tooth tiger attacks to bother acquainting yourself with THQ's sci-fi first-person shooter, Red Faction. The series drew much attention to its use of "GeoMod" technology, a fancy bit of programming which enabled the real-time destruction and geometric alteration of specific and often rare in-game surfaces. A third game, unsurprisingly referred to as "Red Faction 3," has now been revealed to be in development for Xbox 360, PlayStation 3 and PC.Speaking in a recent conference call, THQ CEO Brian Farrell noted that the game would once again be created by Volition, the same developer that's somehow responsible for both Saint's Row and Descent: Freespace. Red Faction 3 is expected to further enhance the franchise's destructive tendencies through the aid of today's more powerful platforms (translation: bigger 'splosions plus bloom) and should arrive somewhere between April 2008 and March 2009.