RedRingOfDeath

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  • New study finds close to one quarter of Xbox 360s fail within two years

    by 
    Donald Melanson
    Donald Melanson
    09.04.2009

    Sure, it's not exactly news to hear that the Xbox 360 is the most unreliable console of the big three, but just how unreliable is it? Now there's a point of contention. The good news for Microsoft, of sorts, is that a new study from SquareTrade found that just 23.7% of Xbox 360 consoles failed within the first two years of ownership, which is actually a fair bit better than some of the previous numbers that topped 50%. The study also found that 10% of PlayStation 3 users reported a system failure, compared to a mere 2.7% of Wii owners. The Wii actually fared the worst when it came to power and remote control issues, however, while the most common problems with the Xbox 360 and PS3 were disc read errors and output issues. For its part, while Microsoft hasn't responded to this particular study, it has previously pointed to its "best warranty in the industry" to reassure its users and, of course, to its more recently-produced consoles, which are less likely to buckle under the pressure of a marathon Call of Duty session.[Via InformationWeek]

  • Survey finds Xbox 360 is played five times as often as Wii, five times more likely to fail than PS3

    by 
    Tim Stevens
    Tim Stevens
    08.18.2009

    Ready for some numbers this morning? Some scary, scary numbers for Xbox 360 gamers? Game Informer, current king of the smoldering ruins of the print gaming magazine empire, polled about 5,000 of its readers to get a feel for their gaming experiences, including just how many of them had unlocked the fabled "Red Ring of Death" achievement. We'd heard estimates ranging from 16 to 30 percent, but even the most pessimistic guesses don't line up with the survey's findings of a staggeringly high 54.2 percent failure rate. That's five times higher than the PS3's 10.6 percent, with the Wii coming in at 6.8 percent. Mind you, the Xbox 360 was the most played console, with over 40 percent of Xbox gamers button mashing for three to five hours a day, compared to 37 percent of PS3 gamers, and less than an hour's worth of gaming per day for 41.4 percent of Wii owners. However, game consoles should be designed to shrug off marathon sessions and just keep on spewing polygons, something that the first revisions of Microsoft's baby obviously couldn't manage. That said, there are some problems with this survey; as far as we can tell there was no verification made that respondents actually own the consoles that they indicated they did, and we all know how people like having fun at Microsoft's expense. Also, the survey was naturally only of readers of the magazine itself, who don't necessarily line up with the gaming world at large. But, it's impossible to deny there's truth in these numbers. Indeed, it's hard not to think they're too low, as you'll be hard-pressed to find an original Xbox 360 that hasn't thrown up the three-light salute. Even so, there's nothing to be proud of in Sony's 10.6 percent failure rate, or even Nintendo's 6.8, particularly given that system's relative lack of attention. All are much higher than the three percent most consumer electronics companies strive for -- and that Microsoft initially (incorrectly) claimed its console was managing. [Via TG Daily, The Consumerist]

  • Poll: Has your Xbox 360 been dealt the E74 error?

    by 
    Ross Miller
    Ross Miller
    03.20.2009

    Move over RRoD, it looks like there's a new Xbox 360 hardware failure in town. According to anecdotal data collected by Joystiq as well as Google Trends, there's been a steady rise in reports and discussion of the E74 error since mid-October, with no apparent correlation between any specific model or year of purchase. From what we can tell, the E74 error is related to video problems caused by either a faulty AV connector or, more often, a loosened ANA / HANA scaling chip. Symptoms include visual glitches like random lines or snow and a single red light on the console in the lower right quadrant (see picture). The time frame for the rise in issues makes NXE and its November debut a suspect, but it's worth noting that the uptick started just before that launch, so perhaps it has more to do with hiccups caused by spurred interest in turning on the console after a long period of dormancy. We're curious to know how the issue has affected the Engadget readership. Has your Xbox 360 gotten the Red Arc of Death? Let us know in the poll below.%Poll-28318%Read - Joystiq SurveyRead - Google Trends [Via Negative Gamer]

  • Xbox 360 red ring of death problems (finally) solved?

    by 
    Jacob Schulman
    Jacob Schulman
    03.01.2009

    Is your Xbox 360 red in the face? No, not that kind of red, but facing that painstakingly loathsome red ring of death? Well, if group product manager Aaron Greenberg knows anything about the situation -- and we'd imagine he does -- then it looks like the guys at Microsoft have finally found a solution to many gamers' worst nightmares. In an interview with Edge Online, Greenberg said that through repairs they've done as well as updated technology, the guys in Redmond are pretty confident that afflicted consoles should be nonexistent in the not so distant future and that they've "put the worst behind us on this." So, breathe easy obsessive gamers, you needn't worry about getting an infected console any more -- we hope.[Via Yahoo! Games]

  • Engadget Podcast 119 - 11.21.2008

    by 
    Joshua Topolsky
    Joshua Topolsky
    11.21.2008

    Back for more, eh? Well you've come to the right place -- the Engadget Podcast! Join Josh, Paul, and Nilay as they take you on a magical journey through the trials and tribulations of the BlackBerry Storm, investigate the legal situation of the Apple-cloning operation known as Psystar, dish on the latest Zune and Xbox happenings, and lament the forthcoming death of FireWire as it cedes its high-speed throne to USB 3.0. And just think, access to this treasure-trove of information is yours free of charge! Hosts: Joshua Topolsky, Paul Miller, and Nilay Patel Producer: Trent Wolbe Music: Paranoid 00:02:25 - BlackBerry Storm review 00:32:35 - Psystar's antitrust claims against Apple dismissed 00:53:59 - Microsoft revamps Zune Pass: keep ten tracks per month forever and ever 01:02:43 - Microsoft ratchets down pricing on flash-based Zunes 01:02:39 - NXE hitting 360s with red ring, freezing and sorta-sexy-avatar issues? 01:06:45 - Goodbye, FireWire 400 Subscribe to the podcast [iTunes] Subscribe to the Podcast directly in iTunes (enhanced AAC). [RSS MP3] Add the Engadget Podcast feed (in MP3) to your RSS aggregator and have the show delivered automatically. [RSS AAC] Add the Engadget Podcast feed (in enhanced AAC) to your RSS aggregator. [Zune] Subscribe to the Podcast directly in the Zune Marketplace Download the podcast LISTEN (MP3) LISTEN (AAC) LISTEN (OGG) Contact the podcast 1-888-ENGADGET or podcast (at) engadget (dot) com.

  • NXE hitting 360s with red ring, freezing and sorta-sexy-avatar issues?

    by 
    Paul Miller
    Paul Miller
    11.20.2008

    If you wouldn't mind looking up from that avatar creation screen for a second -- yes, we're aware of how much that t-shirt selection means about you as a person -- you might notice that your Xbox 360 is dead. At least, a few hapless souls on the Xbox forums seem to think NXE is to blame for such atrocities. Numerous folks are reporting variously bad red ring configurations, random freezing and a huge pile of blockbuster titles that won't just play themselves. The biggest problem is that Microsoft isn't universally treating problems caused by NXE as an "oh, our bad" sort of situation, and at least from anecdotes we're seeing has charged quite a few folks $100 to fix their freshly-out-warranty Xbox 360s -- not to mention separating them for weeks from their precious murder simulators.[Thanks to everyone who sent this in]%Poll-22676%

  • Dean Takahashi completes chronicles of Xbox 360 red ring of death

    by 
    Joshua Fruhlinger
    Joshua Fruhlinger
    09.08.2008

    By now we have all heard of (or experienced) the infamous Xbox 360 Red Ring of Death, and we also pretty much know what causes it. Heck, we've even seen ways to avoid it by spending more money on fixes instead of going through Microsoft's replace / refurbish / replace process. In what he calls his final chapter on an extensive bit of investigative journalism, Dean Takahashi uncovers the early quality control-absent rush to market that resulted in a massive number of Xbox 360s being sent to market despite known design flaws. Dean goes on to propose that all this has kept Microsoft from winning this round of the console wars, as costs to keep the consoles working crippled Microsoft from aggressive marketing measures such as price cuts. In the end, he concludes (via an anonymous quote) that Microsoft treated the Xbox 360's launch like a software company would, as if some future patch would cover up the inherent problems with the console's design.

  • Microsoft gets RRoD at GDC

    by 
    Darren Murph
    Darren Murph
    02.19.2008

    Just days ago, we heard that Microsoft's Xbox 360 failure rate was at a staggering 16-percent. Not helping Redmond's cause in making you believe otherwise, one of the hand-picked machines used at the 2008 Game Developers Conference was actually suffering from the infamous Red Ring of Death. Comedic gold? Yes, indeed. Check the video after the jump!

  • Rumor: Anonymous Microsoft source reveals truth about the Red Ring of Death

    by 
    Griffin McElroy
    Griffin McElroy
    01.19.2008

    We're sure that many of our readers have experienced, or known someone who has experienced, the death of an Xbox 360. If not, you have now -- every member of the Joystiq staff has suffered the bitter taste of the Red Ring of Death or a ruined disc drive. In the midst of this veritable plague of hardware failures, you may find yourself asking questions of your spiritual leaders and community pillars -- questions like: "Why did my 360 stop working? Was the system rushed to release? How do they go about fixing them?"All of these questions and more are apparently answered in a recent article by Jake Metcalf from 8Bit Joystick (no relation), who interviewed a nameless "inside source" at Microsoft who was involved in the testing and manufacturing of the console. According to the John Doe, the system was rushed to beat Sony to the market, had purposefully cheap heat sinks (which causes most of the RROD problems), and, most disturbingly, there's a chance that Microsoft may run out of systems with which to replace those that suffer hardware failures.Jake has proven that he's well connected in the past, calling the Bungie-Microsoft split a week before it was announced thanks to another anonymous Microsoft tipster -- but some of the claims made in this particular article are inflammatory enough to merit higher-than-usual levels of skepticism.

  • Gates: Xbox will be "most reliable" game system

    by 
    Kyle Orland
    Kyle Orland
    01.10.2008

    Those who've been visited by the Xbox 360's infamous Red Ring of Death will be heartened to hear Bill Gates feels your pain. In a video interview with the BBC, the Microsoft chairman responded to a viewer question about console reliability. After apologizing for the problems and patting himself on the back for Microsoft's free replacement and warranty program, Gates points to what he calls "incredible reliability on the new work that we've done. Our commitment is it will be the most reliable video game box out there."It's a nice sentiment, but if we're measuring lifetime failure rates, the 360 has a long way to go to get that "most reliable" mantle. Regardless, we can all probably agree with Gates' sentiment that "we've got to make sure the hardware never stands in the way of [enjoying games]." Amen to that.[Via GameDaily]Watch - BBC Interview with Bill Gates

  • Red Ring of Death T-shirt

    by 
    Richard Mitchell
    Richard Mitchell
    09.13.2007

    Anyone who has witnessed the dreaded Red Ring of Death can tell you, seeing it first hand is a chilling sight. At first you smirk and chuckle with disbelief. "Just a hiccup," you say to yourself, "I'll power it off and on and it'll be fine." Once you see the wretched thing for a second time, it all sinks in. Well, guess what? Now you can commemorate that memory with the Red Ring of Death T-shirt from SplitReason. Taking a cue from 2001, the shirt features a particularly malicious (and smooth-voiced) Ring of Death. It's made of 100% cotton and it's pre-shrunk, so it should keep you from overheating (ba dum bum).A word to the wise, if you're considering getting this for a friend who received the Ring, you might want to wait until after they get their 360 back.[Via Joystiq]

  • Commercial X-clamp fix for red-ringed 360s: mostly new screws

    by 
    Nilay Patel
    Nilay Patel
    08.30.2007

    Warranty extension or not, the widespread nature of Xbox 360 failures pretty much guaranteed that it was only a matter of time before a third party stepped forward with a commercial fix. The X-Clamp Fix from Next Generation seems to the be first of these solutions available, although it's certainly not as simple as we would have expected. Consisting of some replacement screws and washers, the $15 kit helps you tighten down your GPU heatsink, possibly resetting your GPU in the process, a strategy modders have been using to escape the red ring of death for some time now. Probably worth a look if you're unable to get warranty service and the other wing-and-a-prayer fixes don't work for you, but the kit looks like it involves pretty significant disassembly -- we'd recommend picking up the phone and begging for an RMA first. Check the world's most boring installation video after the break.[Via MaxConsole]

  • Red Ring Chronicles Pt 3: The Return

    by 
    Richard Mitchell
    Richard Mitchell
    08.23.2007

    It looks like the Red Ring Chronicles have come to an end. After languishing unnecessarily in a Texas warehouse for several days, my 360 was picked up by UPS. I knew this because the tracking number I'd gotten over a week ago from Microsoft was finally recognized by the UPS website. The next day was a feverish wait for the UPS truck, a wait that did not end until well past 6:00 PM. Twilight Princess and hard liquor were all that stood between me and a state of feral insanity. And then, there he was: the UPS guy. I had discovered a while ago that I would be receiving a refurbished Xbox 360 -- I saw that my serial had magically changed on service.xbox.com, you see -- which is unfortunate. Still, it was all in one piece, no weird rattling or anything like that. The package came with a note and a free 1 month Xbox Live subscription. So, that's nice. But, as any 360 enthusiast knows, there is more to getting back your Xbox than simply plugging it in and making sure it works. Oh no, getting back into the swing of things is a process.

  • Extreme PS3 "stress test" garners praise from Sony

    by 
    Joshua Topolsky
    Joshua Topolsky
    08.15.2007

    Clearly due to the current heat on Microsoft concerning the Xbox 360 RROD, disk scratching, and overheating scandals, Sony's Dave Karraker is mooning on the company's official blog over a recent PS3 Vault "stress test" called "How to kill a PS3 console" which showed the company's game system to be surprisingly resilient in the face of extreme conditions. "A lot of noise has been made recently about the reliability issues of one of our competitor's systems," Karraker said, then went on to kick some sand in Redmond's eye by adding "Did it fail? Nope. Like the Energizer Bunny, it kept going and going and going." Admittedly, the tests -- which included running games and Blu-ray movies for 108 hours in a typical "living room" environment, placing the console in a freezer van then lowering the temperature from 50 degrees to zero, and powering the PS3 in a sauna where heat increased from 100 degrees to 120 degrees over a nearly three-day session -- were quite extreme. In the end, however, the testers say besides being "extremely hot" after coming out of the sauna, the system is running fine and back in regular use. Microsoft, the ball's in your court.[Via DailyTech]

  • NY Times combines Halo 3 and RROD in volatile mix

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.13.2007

    As the Xbox 360 gets ready to fulfill the purpose of its existence as a Halo delivery device to the masses, the New York Times takes the two most prominent things about the Xbox 360 and mixes it into one brew: Halo 3 and the Red Ring of Death. The NYT essentially gets a bunch of fanboys to talk about how the system fails on them, but all will be fine if they just get Halo 3. Speaking of fanboys, did we mention Richard Mitchell at sister-site Xbox 360 Fanboy (X3F) is chronicling his repair experience following his visit by the RROD? Like we said before, we're not going to tell you about every RROD we have within a degree of separation from us because we'd be writing one every couple weeks -- but anecodtally, the number has gone up quickly recently. Despite the wait in the turnaround, at least the repairs are free now.The NYT piece basically gives a mainstream audience the condensed version of the last few months. They still couldn't get an answer from Microsoft to what's actually wrong with the system. One of the more interesting parts of the piece is they speak with Richard Doherty, an analyst for Envisionneering Group, a technology assessment and market research firm who says consumers (not fanboys) are getting frustrated with the system's reliability and their waning patience and stories is turning off potential Xbox 360 buyers. He also says the situation "is going to get worse before it gets better."

  • Red Ring Chronicles Pt 2: the Coffin

    by 
    Richard Mitchell
    Richard Mitchell
    08.09.2007

    And so, the Red Ring Chronicles continue with that fateful second step: the coffin. Having called Microsoft customer support last Wednesday (Aug. 1), the coffin was on my doorstep on Monday (Aug. 6), three business days after I called, which seems pretty standard. After hearing so much about 360 coffins, I had imagined a more specialized container (specifically, something that looked a little more like this). Instead, I got a cardboard box, some heavy duty packing foam, a plastic bag, and some instructions. After snickering at the morbidly funny picture on the plastic bag, I proceeded to package the once proud beast. If you've never returned an Xbox, you should know that all Microsoft wants is your Xbox. No hard drive, cables, or anything like that.

  • Microsoft launches US Xbox 360 service website

    by 
    Darren Murph
    Darren Murph
    08.06.2007

    Amidst all of this not-exactly-forthright price cutting going on with the Xbox 360, it looks like Microsoft has finally launched a more organized method of detailing and tracking the process of sending your faulty US-based Xbox 360 back in for repair. Reportedly, the new web portal allows American console owners to register their machine, attach a Windows Live ID, schedule a repair, and track the status of said mending. Additionally, users who register will supposedly receive a five dollar credit towards out-of-warranty repair service should they need it, but considering that the warranty was just extended to three full years, you should be covered for a good while yet.[Via Xbox 360 Fanboy]

  • Red Ring Chronicles Pt 1: Death

    by 
    Richard Mitchell
    Richard Mitchell
    08.02.2007

    Well kiddies, it finally happened. No, I'm not going slightly mad; my Xbox 360 has officially decided to call it quits. the Red Ring of Death has arrived and refuses to leave. In the coming weeks -- perhaps months -- I will be chronicling its repair here on X3F. The Red Ring of Death made its first visit about a week ago, after some extended sessions of Crackdown. It popped up on a few other occasions throughout the week, but would go away after a brief period of downtime. Finally, after a quick local session of Bomberman Live with my friends, the next power cycle produced a red ring that won't go away. For the record, my 360 was situated as you see it above. It was vertical, in completely open air, and placed at a diagonal angle behind my TV in a very feng shui kind of way. Considering that fateful game of Bomberman had been the first time my close friends and I had played the game since the Saturn Bomberman days of yore, I find the timing to be somewhat poetic. Or perhaps overtly cruel. Depends on how you look at it I guess.

  • Peter Moore chats about failures, new warranty

    by 
    Richard Mitchell
    Richard Mitchell
    07.06.2007

    Speaking to Joystiq in a conference call, Peter Moore addressed some of the implications brought on by the recent Xbox 360 warranty extension. Among the topics discussed was Microsoft's speed at reacting to the situation. While it seems like complaints have been mounting for ages, Moore notes that time was needed to "gather data and weigh the financial implications" as well as identifying the hardware problems themselves. Before you ask, no, Moore did not reveal what those problems were, nor did he reveal Xbox 360 failure percentages. According to Moore, Microsoft has "no intention" of doing such a thing, as they see "no value" in doing so. Moore also discusses the apparent disappearance of Xbox 360 Elites and why the warranty extension applies only to the Red Ring of Death and not Xbox 360s with disc scratching problems. Head over to Joystiq for the full report.

  • New 360 warranty: is it enough?

    by 
    Richard Mitchell
    Richard Mitchell
    07.05.2007

    We asked just last week if the seemingly escalating Red Ring of Death issue was coming to a head. Now that Microsoft has changed the Xbox 360 warranty policy and even offered a public apology, it appears that the answer is a resounding yes. The timing for the announcement couldn't be better, as Microsoft would have undoubtedly been barraged with questions about the issue during next week's E3 media event. Such questions are likely still to be asked, but this act gives Microsoft some ammunition. Whether the act will be seen as an act of generosity or an outright admission of faulty hardware (or both) remains to be seen. Rather than put up a standard poll about the new policy, we're just going to open up the comment threads for discussion. What do you think of all this? For those of you that have shelled out for repairs, will refunds affect your opinion of Microsoft or the Xbox 360? If you've been sitting on the fence about an Xbox 360, will a three-year warranty convince you to buy with confidence? What else can MS do to improve the image of the Xbox?