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  • Control

    Control Ultimate Edition's next-gen update is delayed until early 2021

    by 
    Kris Holt
    Kris Holt
    11.06.2020

    The PS5 and Xbox Series X upgrade was supposed to arrive by the end of the year.

  • Remedy Entertainment's Control

    'Control' is headed to PS5 and Xbox Series X

    by 
    Kris Holt
    Kris Holt
    06.12.2020

    You might get a taste of its ray-tracing capabilities on console.

  • 'Control' will let you photograph its beautiful Brutalist setting

    by 
    Kris Holt
    Kris Holt
    10.15.2019

    Remedy Entertainment's Control quickly found a fanbase thanks in part to its strikingly eerie design. One of the most-requested features from players is a photo mode to help them capture the Oldest House's shifting Brutalist architecture in their own way. They won't have to wait too much longer for it, as the feature will arrive October 16th. Remedy previously said it'd be available in the fall.

  • Remedy Entertainment

    'Alan Wake' developer may bring the cult classic to more consoles

    by 
    Kris Holt
    Kris Holt
    07.01.2019

    Alan Wake might make its way to PS4 or Switch (or even mobile) after developer Remedy Entertainment snagged back the publishing rights to the 2010 cult classic from Microsoft. It told investors it would earn royalty payments of about 2.5 million euros this year for its previously released games, and, in a related move, it regained the rights to Alan Wake.

  • Remedy Entertainment / 505 Games

    Remedy's creepy 'Control' arrives August 27th

    by 
    Kris Holt
    Kris Holt
    03.22.2019

    Alan Wake and Max Payne studio Remedy Entertainment has revealed when its latest game, the mysterious, atmospheric Control, will arrive. It'll land on PS4, Xbox One and PC (through the Epic Games Store) August 27th.

  • Remedy

    'Alan Wake' is back on Steam thanks to new music licenses

    by 
    Swapna Krishna
    Swapna Krishna
    10.26.2018

    Game developer Remedy Entertainment has some good news for fans of the game Alan Wake. Publisher Microsoft has renegotiated the game's music licenses, and as a result, Alan Wake is heading back to online stores, starting with Steam. The game is currently 80 percent off, priced at just $3, through November 1st.

  • Remedy Entertainment / 505 Games

    ‘Control’ is a leap of faith for the team behind ‘Alan Wake'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.14.2018

    Control isn't what you expect. Rather than the stylized, linear shooters developer Remedy Entertainment is known for, it's a free-form experience that has more in common with Castlevania: Symphony of the Night than it does with Alan Wake. Except, instead of exploring a moody castle, you're scouring the shape-shifting headquarters of a secretive government agency, the Federal Bureau of Control (FBC), which has been infested by an otherworldly presence known as The Hiss. There's still shooting, of course, and it all looks incredibly cinematic, with pillars breaking apart and protagonist Jesse Faden using both telekinetic powers and a shape-shifting firearm to dispatch the presence haunting her former coworkers. The entire game takes place within the FBC's headquarters, The Oldest House. From the outside, it looks like a nondescript building in Manhattan. But once you cross the threshold, things start getting surreal.

  • Devindra Hardawar/AOL

    Xbox's lack of compelling games won't be fixed next year

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    12.28.2017

    Microsoft's 2017 started six months early. At E3 2016, Xbox chief Phil Spencer closed out the company's keynote by teasing the "most powerful console ever." At this year's show, he finally revealed the Xbox One X, and in November, the hardware was at retail. In the time it takes to earn a bachelor's degree, Microsoft addressed one of the internet's loudest complaints about the Xbox One: that it wasn't powerful enough compared to the PlayStation 4.

  • Edgar Alvarez / Engadget

    The best Xbox One games

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    12.04.2017

    The Xbox One has come a long way since its 2013 debut. Microsoft has fixed the console's hardware flaws with the One S and the recently released One X, but now it has a different problem to address: a dearth of compelling games you can't play anywhere else. In recent years the company has relied on timed third-party exclusives that eventually make their way to other platforms or are also available on Windows and Steam. It happens on PS4 as well, but the difference there is that Sony has a wide assortment of games that you can only play on its console. That's not to say there aren't exclusive games worth playing on Xbox; it's just that they're buried among annual Forza racing games, middling modern Halo releases and the testosterone-fueled Gears of War franchise. Microsoft has promised to break out of that predictable release cadence, though, so the future could be brighter than you may have come to expect. As it stands, these are the best Xbox One games you can play right now.

  • Remedy Entertainment

    This is your last chance to buy 'Alan Wake'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    05.12.2017

    One of Alan Wake's best features was its licensed soundtrack, and now the tunes developer Remedy Entertainment carefully curated are causing a bit of grief. Remedy's rights to The Black Angels' "Young Men Dead" and "Up Jumped The Devil" from Nick Cave and the Bad Seeds (among others) are expiring, and with them, so must Alan Wake itself. Remedy tweeted that because of this, the game will be delisted from Steam and other digital storefronts after May 15th.

  • Timothy J. Seppala, Engadget

    'Quantum Break' studio's next project isn't what you expect

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    07.28.2016

    Historically, Remedy Entertainment has only worked on one project at a time, releasing only a handful of games since 2001's Max Payne. The company recently announced it was moving away from that fan-frustrating workflow and was becoming a studio that has more than one iron in the fire at a given moment. Now, a few months after the fantastic Quantum Break, we know what one of the team's next projects is: creating a campaign for the next installment of free-to-play shooter CrossFire, the aptly named CrossFire 2.

  • 'Max Payne' grimaces on PlayStation 4 this week

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.19.2016

    Quantum Break is the reason you should buy an Xbox One if you already haven't, but if you want to see an HD version of where developer Remedy Games basically got its start, you'll need a PlayStation 4 this week. That's because the first Max Payne is hitting the PlayStation Store -- in Europe, at least -- on April 22nd. There's no word on whether this will make its way to the US or how much it'll cost if it does, but last month when Rockstar Games' Bully and Manhunt debuted on the European store, they arrived domestically shortly thereafter for $15 each. Oh hey, if you'll remember, Rockstar published Max Payne too.

  • Timothy J. Seppala, Engadget

    'Quantum Break' is a legitimate reason to buy an Xbox One

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.07.2016

    Almost three years after the Xbox One's debut, it's getting its biggest and arguably first real exclusive. Quantum Break won't be available on other consoles, it isn't a sequel, nor is it multiplayer-only. It's the latest game from Remedy Entertainment, the studio behind the Max Payne and Alan Wake franchises. And it couldn't come at a better time for Microsoft, either: In a matter of weeks PlayStation 4 owners will have Ratchet and Clank and Uncharted 4: A Thief's End, and Wii U owners get Star Fox Zero. If Xbox One didn't have an exclusive of its own right now, it'd be the odd console out. Good thing, then, that it's Remedy's best game yet and the Xbox One finally has a AAA showcase for what it's capable of.

  • 'Quantum Break' looks relentlessly surreal

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.05.2016

    I've never taken as many screenshots of an Xbox One game as I have Quantum Break. When I wasn't preoccupied with slowing down the flow of time to outrun enemies who wanted to murder me or to stop a 60-foot tall section of scaffolding from squashing me like a grape, I was tweaking the in-game camera to frame the scenes of chaos around me. The aesthetic Developer Remedy Entertainment used for its latest is captivating, blending elements of surrealist art, cinema and even lo-fi photography into a look that's unlike anything I've seen before. It's too bad that the game lacks a proper photo mode, because as the narrative progresses and the space-time continuum starts destroying itself, Quantum Break ratchets the surreal factor to the extreme.

  • Remedy Entertainment / Microsoft Game Studios

    'Quantum Break' has an audio setting just for streamers

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    03.29.2016

    YouTube and Twitch have come under fire for overzealous blocking of copyrighted music in video games, but Quantum Break developer Remedy Entertainment has a way around that. For folks who want to stream its latest game and not get their videos flagged for violations on YouTube, or have the audio muted wholesale on Twitch, there's a setting in the game's audio options that allows you to turn off licensed music playback. This is something that's been done on the indie scale before, but perhaps not in a AAA tentpole game like Quantum Break and not one published by Microsoft.

  • 'Alan Wake' sequel hinted in trademark filing

    by 
    Nick Summers
    Nick Summers
    02.26.2016

    Quantum Break is a little more than a month away, but already fans are speculating about a possible sequel to Alan Wake, the last big game from developer Remedy Entertainment. A trademark application for "Alan Wake's Return" was spotted by a user on the gaming forum Neogaf, pointing to another instalment of the Twin Peaks-style thriller. Remedy's creative director Sam Lake has always said that he would like to return to the franchise, going so far as to release prototype footage. Alan Wake 2 was eventually scrapped in favour of Quantum Break, although some of the team's ideas eventually wound up in Alan Wake's American Nightmare.

  • Xbox One thriller 'Quantum Break' is coming to PC too

    by 
    Nick Summers
    Nick Summers
    02.11.2016

    Quantum Break's time-altering escapades are no longer tied to Microsoft's Xbox One console. When the game launches on April 5th it'll also be available on PC, giving players with beefy rigs the chance to push its visual prowess to the limit. That's not all developer Remedy Entertainment is announcing today though. Anyone that buys the game on Xbox One will also get a copy of the studio's previous title, Alan Wake, as well as its two DLC packs through backwards compatibility. If you pre-order Quantum Break you'll gain access to Alan Wake's American Nightmare too, a downloadable sort-of-but-not-quite sequel that came out in 2012.

  • Death Rally gets big multiplayer update

    by 
    Mike Schramm
    Mike Schramm
    10.20.2011

    Death Rally is a great iOS title from Remedy Entertainment, the makers of the Alan Wake game for the Xbox 360 a little while back. (Quick disclaimer: I, Mike Schramm, actually have a cameo in the game, for turning in a solid time at a press event. But I wasn't paid at all for my appearance, and I don't make anything from sales of the game. I legitimately think it's a great title, though.) The game has just gotten a big update that adds something players might be surprised by: multiplayer. Up to four people can now load up the game, and race against each other using the Shrieker car, on up to six different maps, including Eureka, which was previously only available via in-app purchase. The update also adds a new weapon, the flamethrower, available from an in-app purchase reward pack, as well as a new paint job for one of the cars, and some enhanced graphics on the iPad 2. I have to say, iOS 5 support would have been nice (it's kind of a pain to have to re-do the game on the iPad if you've already played on the iPhone), but considering the update is completely free, I can't complain too much. If you haven't picked up the game yet, it's available for just 99 cents as a universal version right now. Good luck trying to blow me up in the game -- you'll get an achievement for it if you do.

  • GDC 2011: Remedy brings Death Rally to iOS

    by 
    Mike Schramm
    Mike Schramm
    03.08.2011

    Finnish developer Remedy Entertainment is known for making full-fledged console titles like Max Payne and Alan Wake, but it's stepping into the iOS arena with a touch-based remake of its old racing combat game Death Rally, originally released back in 1996. I got to see the game in action at GDC in San Francisco last week, and I liked it a lot. While it does make use of a virtual joystick (something that Graeme Devine had railed at in his panel earlier in the day), this one's done very well, providing both direction and acceleration to your little car as you race around the game's various tracks. Remedy worked with developer Mountain Sheep (makers of Minigore) on this one, and the polish and experience on the platform shows. The textures are clear and bright, and the gameplay is very solid. There are five cars to start (with possibly more coming later), and each of them handles differently, from a huge van down to a muscle car. The weapons are also very different, and all of them are upgradeable. Spending money earned after every race can be used to improve your car's stats or push your weapons up to the next level. As you race, you also unlock various challenges, like racing against just one opponent or going around a reversed track, that mix up the gameplay. %Gallery-118560%

  • Ex Remedy boss creates new studio, 360 title

    by 
    Richard Mitchell
    Richard Mitchell
    03.29.2007

    Samuli Syvahuoko, the former co-founder of Remedy Entertainment -- the studio behind Max Payne and the upcoming Alan Wake -- has formed a new game company by the name of Recoil Games in Helsinki, Finland. With veterans from companies like Ubisoft, Guerilla Games, Electronic Arts and Codemasters, Recoil Games hopes to create hit games that will reach worldwide recognition, no small task. The company is currently working on an original IP inspired by classic disaster movies. The game uses a combination of in-house technology and 3rd party tools. The first Recoil Games project, still untitled at this point, should hit the Xbox 360, Playstation 3, and PC sometime in the near future.