res

Latest

  • Video of the Delegation and Volcanus the Firelord

    by 
    Mathew McCurley
    Mathew McCurley
    07.14.2011

    Spoiler alert! If you do not want to read or watch anything about the quest for the legendary staff Dragonwrath, Tarecgosa's Rest, read and watch no further. Also, the video contains some strong language, but nothing you wouldn't expect from a raid group on Vent. Guilds are finally getting their 25 Eternal Embers from the Firelands and continuing to forge the great legendary staff Dragonwrath, Tarecgosa's Rest. The next big hurdle in the quest for the staff is the Delegation quest line, requiring raiders to complete a set of four charged fragments from Shannox, Beth'tilac, Rhyolith, and Alysrazor. Each fragment requires the player on the Dragonwrath quest to complete a task during these encounters in order to charge the boss-specific fragment. Once all of the fragments are complete, the raid gains access to The Anvil of Conflagration, where the Branch of Nordrassil is being held.

  • "Return to Graveyard" button appears in latest Cataclysm beta build

    by 
    Fox Van Allen
    Fox Van Allen
    09.19.2010

    Picture this: You're an innocent, wide-eyed goblin, exploring the Ruins of Gilneas in Cataclysm. You're minding your own business when all of a sudden, a hideous, jaggedly polygonned female worgen leaps out of the bushes and assaults you! You fight valiantly, but -- QQ! -- your chosen class has been nerfed to the ground in beta patch after cruel beta patch! You clutch your chest, cursing Ghostcrawler with your final breath. You fall to the ground as a sassy little green corpse. "No problem," you think. "I'll simply run back to my corpse!" And so you try. But ... you can't find it. I mean, it's there somewhere, but you're on the wrong side of a moat, and ... well, you've never been here before. Wait, this doesn't look familiar at all ... I mean, it sorta looks familiar but ... it's different. You think you've seen that tree before but ... no, wait, it looks exactly like all the other trees around here. And ... dammit, your ghost just fell into this deep trench. Crap. You're nowhere near your corpse or the Spirit Healer. How the hell are you going to get out of this? The answer: The brand new Return to Graveyard button. It's a new feature in the latest beta build, and it does exactly what you think it does.

  • Druids may be getting a res in Wrath

    by 
    Eliah Hecht
    Eliah Hecht
    06.30.2008

    A healer in WoW basically has one job: keep people from being dead. Ideally, you would keep people from ever becoming dead in the first place by healing them, but sometimes people do die and you have to resurrect them. WoW has four classes that can heal, Druid, Paladin, Priest, and Shaman, and three out of those four have more or less the same spell to bring people back to life, whether it's called Resurrection, Redemption, or Ancestral Spirit. There are slight variations in mana cost and the amount of HP and mana the target resurrects with, but they're all 10-second casts and all only work outside of combat. Then there is the Druid's resurrection spell, Rebirth. This spell is often known as "combat res" or "battle res," since it is the only targettable resurrection spell that can be cast during combat (Shamans can also self-res in or out of combat with Reincarnation). It's a great spell, but it has a 20-minute cooldown, meaning that if you're in a 5-man with a Druid healer and no other resurrecting player, and people die more often than one every 20 minutes (which happens frequently in heroics), they're not all going to be able to be ressed. This is not enough to keep me from wanting to run instances with only a Druid healing - I still love trees. But it is an obvious hole in a the Resto Druid's spell lineup. Fortunately, it looks like this hole may be closed in Wrath of the Lich King. According to the newly-relocated Wrath alpha wiki, Druids will be receiving a regular, no-cooldown, out-of-combat resurrection spell, entitled Revive. It has a 10-second cast time, and seems to bring targets up with about the same amount of HP and MP as Priest Resurrection. No word on mana cost yet. All I can say is "it's about time." Sure, it does homogenize the healing classes a little bit more, but Druids really ought to be able to fully serve as sole healers, and that means both keeping people from dying and bringing them back up if they do fall. Spell not found :(