retail packaging

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  • Nokia Lumia 800 unboxed: we shed some light on what's inside

    by 
    Mat Smith
    Mat Smith
    10.27.2011

    We managed to grab enough time with the Lumia 800's retail innards here at Nokia World, revealing some welcome extras including a flexible rubberized case for that affectionate lump of polycarbonate. The requisite data cable, power adapter and headset are all accounted for inside the packaging, which is covered in shots of this dark, not-so-mysterious phone. It's all a bit more vibrant than the packaging of its other 2011 phone, but is still coated in that unmistakable Nokia blue. We expect to get our excitable digits on a review model very -- very -- soon, but until then check out more shots of what we can expect to get alongside Nokia's premier Windows Phone handset. %Gallery-137689%

  • APB Reloaded gets North American retail distributor

    by 
    Jef Reahard
    Jef Reahard
    08.23.2011

    OK, remember last month when GamersFirst seemed to shoot down the notion of APB Reloaded coming to a retail shelf near you? Apparently those rumors were more than idle scuttlebutt, and senior marketing VP Rahul Sandil's statement that GamersFirst was evaluating its options was more than idle PR-speak. In a new press release issued this morning, GamersFirst revealed that it is partnering with Interactive Gaming Software to bring the massively multiplayer shooter to your local gaming store. Sandil says that "the response from retail has been so overwhelming that we are considering launching with a half-million units." What will retail customers get for their $29.95? Aside from the box and manual, the package boasts $50 worth of in-game items including a permanent high-performance vehicle, a permanent in-game weapon, and 30 days of premium account access (which grants increased mission rewards, reputation gains, and a 20% cash shop discount).

  • EA's Riccitiello says game discs aren't going away

    by 
    Jef Reahard
    Jef Reahard
    01.12.2011

    While Electronic Arts CEO John Riccitiello thinks digital distribution will finally outstrip its physical counterpart in 2011, he stops short of predicting the demise of retail packaging. In the second part of an interview conducted by Industry Gamers, the EA bossman sings the praises of the disc and debunks trendy cloud computing-based notions of gaming's near future. "Sometimes you're not going to play because your internet connection is down and sometimes delivering a game by streaming is a really inefficient way to do it," Riccitiello says, in what might be music to the ears of gaming luddites dismayed at the thought of renouncing actual ownership of their collections. Riccitiello goes on to posit that services like OnLive will struggle with latency-dependent titles (your average first person shooter, for example) and ultimately concludes that the days of 100% digital delivery are pretty far into the future.