rhythm game

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  • Metal: Hellsinger

    'Metal: Hellsinger' is a rhythm FPS game due in 2021

    by 
    Richard Lawler
    Richard Lawler
    06.10.2020

    'Metal: Hellsinger' is yet another FPS set in hell, but it's a rhythm game, so you'll need to shoot your way out in sync with the game's soundtrack.

  • 'Beat Saber'

    'Beat Saber' now has an official song designed to keep you fit

    by 
    Jon Fingas
    Jon Fingas
    04.12.2020

    The 'Beat Saber' song 'FitBeat' is built to give you a VR workout.

  • Harmonix

    Harmonix's rhythmic shooter 'Audica' is coming to PSVR this fall

    by 
    Kris Holt
    Kris Holt
    08.28.2019

    When Harmonix revealed its virtual reality rhythm shooter Audica back in February, there was a notable omission from the announced platforms: PlayStation VR. Players with that headset won't have to wait a whole lot longer to dive in and blast away at notes though, as Audica is coming to PSVR this fall.

  • Beat Games

    'Beat Saber' will be available for Oculus Quest on day one

    by 
    Jon Fingas
    Jon Fingas
    03.18.2019

    Beat Saber is practically a mandatory game for any VR platform worth its salt, and Oculus knows it. The company has announced that Beat Games' rhythm title will be available for the Oculus Quest when the headset launches this spring. There aren't any mentions of new features for the slice-and-poke music title, but the Quest's self-contained design might be enough of a plus by itself. You won't have to worry about tripping over wires just because your performance was enthusiastic.

  • Synthetic singer goes portable in Vita's Hatsune Miku: Project Diva F

    by 
    Earnest Cavalli
    Earnest Cavalli
    11.07.2013

    The cute-as-a-button rhythm game action found in the PlayStation 3's Hatsune Miku: Project Diva F is now making its way to the Vita handheld. For those unaware, Hatsune Miku is the name attached to a popular synthesizer program designed to resemble and replicate Japan's young, female pop idols. Hatsune Miku is not now, nor has ever been a real person, but this hasn't stopped the electronic being from being featured in video games, anime series and albums bearing her faux-human likeness. While all of this is quite novel in a Gibsonian futurist sort of way, the gameplay in Hatsune Miku: Project Diva F is not. Our review of the PlayStation 3 version of the game said it was "about as basic as a music game can get" and that in lieu of any major flaws, "it simply fails to do anything particularly interesting." The Vita incarnation of Hatsune Miku: Project Diva F is slated to debut in North America during the early part of 2014.

  • Daily iPhone App: Pivvot mixes music and mayhem

    by 
    Mike Wehner
    Mike Wehner
    08.01.2013

    I really have a thing for simple games. And I'm not using the word "simple" as a replacement for "easy." I just mean that if a game can teach me how to play it without having to explicitly explain how, I'm much more likely to enjoy my first experience with it. Pivvot is that kind of a game. Part puzzle game and part rhythm game, Pivvot teaches you everything you need to know about it within the first 45 seconds of playing. You control a floating orb that is tethered to a long track. Your only input comes in the form of swinging your orb in one direction or the other in order to avoid various obstacles. These obstacles are sometimes attached to one side of the track, prompting you to swing in the opposite direction, or spread across both sides with one side being impassable and the other being a tight, but necessary squeeze. If your orb touches one of these objects, it disintegrates in a multicolored explosion and you'll have to try it again. There are two main modes of play, a checkpoint-based run where your progress is saved, or a more intense ride where the speed of the course ramps up quickly and a single failure sends you back to the very start. Regardless of which you choose, it's no cakewalk, and the "Expert" variations of both of these modes make things considerably harder. There's also a truly sadistic "Berserk" mode that throws a ton of obstacles at you at high speeds. This core gameplay is satisfying in its own right, but what really makes Pivvot worth playing is its soundtrack. The techno tracks match the minimalistic art style perfectly and many of the obstacles twist or sway along with the beat, adding an additional layer of complexity. Playing the game with headphones is an absolute treat. Pivvot makes it a point to say that the game features no in-app purchases whatsoever, which I can appreciate. However, the game does cost US$2.99 upfront, so it's a bit of a tradeoff. Still, the game is undoubtedly worth its asking price and if you're looking for an arcade-style thrill that is instantly accessible, Pivvot is for you.

  • Guitar Hero to be resurrected, retooled, and launch reunion tour

    by 
    Terrence O'Brien
    Terrence O'Brien
    07.23.2011

    Stop mourning wannabe rock stars -- Guitar Hero is coming back. We heard the rumors of its demise were greatly exaggerated, but now word has come straight from Activision Blizzard CEO Bobby Kotick that the game is currently being reinvented for a modern, more demanding audience. As he told Forbes, "we're going to take the products out of the market, and we're not going to tell anybody what we're doing for awhile... we're going to use new studios and reinvent Guitar Hero. And so that's what we're doing with it now." So there you go -- Guitar Hero's retirement was only temporary. Like any good performer it'll be back before you've even had a chance to miss it. Looks like the franchise will keep rocking out well past its prime. What's the console equivalent of playing a state fair?

  • Theatrhythm Final Fantasy coming from Electroplankton devs, features characters from I - XIII

    by 
    Ben Gilbert
    Ben Gilbert
    07.11.2011

    The plot description for Square Enix's upcoming 3DS rhythm game, Theatrhythm Final Fantasy, goes beyond the regular "suspension of disbelief" requirements. According to the game's official site (as translated by Andriasang), "the space between the gods Chaos and Cosmos is known as 'rhythm,'" and as "the forces of chaos have disrupted the peace" the music-controlling crystal birthed by the aforementioned space ("Rhythm") is losing its luster. If that weren't enough, it seems that in order to return that shine "the music wave 'Ripzo' must be increased." Okay Square, you win! We give up! In a related but significantly less confusing bit of news, the game is apparently being developed by indieszero, best known for its work on Electroplankton and Retro Game Challenge. Gameplay still hasn't been defined in the strictest sense, but it seems that players will be able to choose characters from Final Fantasy I through XIII in stages based on the baker's dozen of primary FF titles released over the past quarter century. Each stage is said to be divided into three distinct pieces ("field," "event," and "battle") with three unique gameplay systems, though those systems have yet to be explained. Long time FF fans will be happy to hear that the four-person party system of past titles will return in Theatrhythm, and "major songs" from the series' history will accompany the gameplay. "The Sunleth Waterscape" from FFXIII and "One Winged Angel" from FFVII are specifically named, among several others. Beyond that, well, there's a chibi Behemoth (seen above). We've dubbed him "Purpular," mostly because he's adorable, but also, ya know, he's purple.

  • Ubisoft's Rocksmith aims to prove anyone can play guitar

    by 
    Donald Melanson
    Donald Melanson
    03.16.2011

    Well, it looks like Ubisoft still thinks there some room left in the rhythm game genre. It's just announced that it will be releasing Rocksmith for PlayStation 3 and Xbox 360 sometime this fall, which is actually a revamped version of the Guitar Rising game that has been in development at GameTank for some time now. The hook with this one is that it'll actually let you use any real guitar to play the game, and it even promises to teach you how to play if you don't know already. Ubisoft also says that you won't need an amplifier to play -- you just plug your guitar right into your console, apparently with a standard USB instrument cable. Details on the game itself are otherwise fairly light, although it does seem like you'll have a pretty solid lineup of music to play along with, including tracks from David Bowie, The Black Keys, Interpol, Nirvana and The Rolling Stones. Head on past the break for a teaser video.

  • Rock Band 3's gear priced: keytar and Pro guitar sport MIDI out, adapter lets you use any keyboard / electronic drum set

    by 
    Ross Miller
    Ross Miller
    06.11.2010

    Has your head cooled from all that rock news this morning? Nope? Well, we'd hate to rile you up again, but Mad Catz -- now the official provider of all Rock Band 3 equipment -- has priced its latest arsenal for the upcoming rhythm revival title. There's also a few new details on each instrument, so without further ado: Wireless Keyboard: That MIDI port many of you spotted is for output, letting you plug the two-octave (C3 to C5) velocity-sensitive keytar directly into MIDI sequencers for non-gaming use. It'll set you back $80, with an optional stand to be sold separately (no price given) alongside the game's launch. Buying the keyboard / game bundle will be $130, or about $10 off individual purchases. Oh, and if you want to feel a bit more techno, this puppy can be used as the guitar / bass input. MIDI PRO-Adapter: Want to use your own keyboard or electronic drum set? Here's the mediator you need, from MIDI to USB to console, and it sports the D-pad and other necessary gamepad buttons as well as velocity sensitivity adjustment controls. Asking price is $40. Pro Cymbals Expansion kit: three cymbals, apparently rejiggered from RB2's offerings for quieter play and a pre-defined 10 degree angle. It's $40 for this hi-hat, crash, and ride pack. Wireless Fender Mustang Pro Guitar Controller: Not the Squier hybrid we saw, this one actually sports a multitude of buttons for each string, spanning 17 frets (102 buttons in all). Actual strings are used for the plucking and strumming, and here's something interesting -- the axe has a MIDI output for software sequencers. This behemoth is $150, or approximately 1.5 Benjamins in your local currency. Pictures of each instrument -- and the yet-to-be-priced Squier -- in the gallery below, as well as a few screen caps of Pro mode so you can get an idea how exactly it'll "correct you" on proper Bohemian Rhapsody finger picking. %Gallery-94999%

  • Guitar Hero: Warriors of Rock axe gets the fingers-on treatment (video)

    by 
    Vlad Savov
    Vlad Savov
    06.09.2010

    We saw this flame-adorned guitar imitator in pictorial form just a couple of days ago, but now the GH: Warriors of Rock controller has been investigated in full detail and on video. Notable changes include an easier to hit star power button, a flanged strum bar, and the replacement of the touch pad on the neck with a battery compartment (which will store the Wii Remote on that console's version). See if it lives to up to its promise of being a shredder's best friend in the video after the break. [Thanks, Dan]

  • Activision unveils gnarly new Guitar Hero axes for Warriors of Rock

    by 
    Vlad Savov
    Vlad Savov
    06.07.2010

    Some of you might be surprised that a game as simple as Guitar Hero is on the precipice of its sixth iteration, and others still will just want to know what the latest axe is going to look like it. Well, behold! Today we're witnessing the debut of the new "shredding-friendly" design, replete with cutaway sections in the body and an aggressive, modern look. The cutaways are possible thanks to an internal redesign concentrating the electronics into the neck and fretboard, which will also allow you to swap different bodies around the controller parts. Yes, that does mean you'll be able to play without any body appendages at all, if you wanna be all contrarian about it. Another design, a GameStop exclusive, is also on show, and you can see it just after the break.

  • Rock Band played with a flute, awesome redefined (video)

    by 
    Vlad Savov
    Vlad Savov
    11.10.2009

    Maybe we're just overreacting to a rhythm video game played with real musical skill, but this one's not to be missed. What we have on hand here is a flute, a rather quirky girl, and a microphone-equipped copy of Rock Band, which accepts aural tones as well as button mashes for input. The result of this eclectic combination is a 98% accuracy score, but how she gets there is the truly awesome part. Video's after the break, and be patient -- action doesn't pick up until a minute into it, but once it starts you'll be glued till the end.

  • Band Hero's revamped drums coming in November bundle, very limited exclusive for Wii

    by 
    Ross Miller
    Ross Miller
    09.30.2009

    Guitar Hero drummers who wondered whatever happened to that revamped set we spied months ago can finally sleep more soundly at night, although while still probably tapping out "Sweating Bullets" in their dreams. The cats at IGN got some hands-on time with the new gear, and while there's no physical pics to show for it, they do report being happy with the overall design and its smaller, but still capable frame. The peripheral is reportedly due in a Band Hero Super Bundle for Nintendo Wii this November. It's a limited exclusive for the console, meaning the PlayStation 3 and Xbox 360 packages will include the standard Guitar Hero drums until "sometime later this year." That leaves at most seven weeks of lead time -- not too long, but in the precious time before Christmas, it's probably quite the coup.

  • EA finds a publishing partner in Outspark

    by 
    Seraphina Brennan
    Seraphina Brennan
    09.01.2009

    If you think you stepped into bizarro world there for a moment, chances are you might be right. Electronic Arts, one of the leading publishers in the gaming industry, has partnered with Outspark, the MMO publisher/games portal company that holds Fiesta and Secret of the Solstice, to bring a brand new rhythm game to the US. Yes, that's right, EA is the developer while Outspark is the publisher. Freaky, we know.The game, dubbed Debut, is coming out of EA's Korean studio J2M. Debut will feature a "casual MMO atmosphere," which will undoubtedly be something like the other rhythm games on the market and not an MMO as we see it.So how does this affect us beyond the fact that this story includes Outspark? The reason EA has come on board with the company is due to their attraction to Outspark's business platform, which we discussed in an earlier article. The platform allows any developer to use Outspark's registration, billing, and community functionality, as well as list the game on Outspark's portal. They like to call it "marketing-in-a-virtual-box," and if that approach is enough to attract EA, then it most certainly will be drawing the eye of many other, perhaps more mainstream, MMO developers.

  • Screen Grabs: DJ Hero makes cameo in Kid Cudi video, comes back full circle

    by 
    Ross Miller
    Ross Miller
    08.05.2009

    Screen Grabs chronicles the uses (and misuses) of real-world gadgets in today's movies and TV. Send in your sightings (with screen grab!) to screengrabs at engadget dt com. Something very peculiar popped up while we were watching Kid Cudi's "Make Her Say" music video. Just as the song is winding down, Mr. Cudi (also known as Scott Mescudi) can be seen "air scratching" while someone in the above frame takes the pantomime one step further with DJ Hero's turntable peripheral. The connection runs much deeper, though: the song was produced by Kanye West, whose rise to fame arguably came when he produced Jay-Z's critically acclaimed album The Blueprint... and Shawn "Jay-Z" Carter, in turn, happens to be one of the two artists (along with Eminem) promoting DJ Hero. Funny how that works out. Video after the break, and jump to the 3:03 mark if all you really want is another glimpse of the controller. [Thanks, Laxuo and AG Beast]

  • Guitar Hero 5's drums getting a Rock Band makeover?

    by 
    Ross Miller
    Ross Miller
    07.06.2009

    Looks like that bulky Guitar Hero World Tour drumset might be getting itself an extreme makeover in time for the launch of Guitar Hero 5. According to our source, the blurred render above is the newest plastic percussion peripheral, and while functionality remains the same, it's moved the control console to the forefront, given the cymbals a more well-rounded existence, and done away with some of that body, particularly on the top and on the stand -- all in a all, a much more Rock Band look, if we do say so ourselves. The back of the unit contains three mini ports -- two for kick pedals, and one ever mysterious black mini jack. Yeah, Rock Band's drums have that mysterious unused port, too, and who knows what nefarious needs either will serve. What's suspicious is that it's two months before GH5's release and we still haven't seen this officially, whereas the previous set was ceremoniously unveiled almost six months prior to GHWT's launch -- not that we wouldn't put it past Activision to keep it under lock and key for now, but why not let its newfound beauty shine?

  • DJ Hero hands-on

    by 
    Ross Miller
    Ross Miller
    06.04.2009

    Activision's being pretty guarded with DJ Hero at the moment. Not only is it available only behind closed doors at its E3 2009 booth, but even then we weren't able to get our own hands-on time with the game, relegated instead to playing guitar along with someone else on the deck through that Monkey Wrench / Sabotage mashup. We did, however, get a chance to play take it out of the darkly-lit room and get a good feel of its weight and build quality, which we might add is pretty solid. Click on through for our full impressions and a video showing off the DJ vs. guitar mode.

  • Video: Beatles Rock Band books surprise gig at Xbox 360 meetup

    by 
    Ross Miller
    Ross Miller
    06.02.2009

    Last night Microsoft held an E3 2009 post-press conference event, and while Natal wasn't anywhere within our reach, we did happen upon Harmonix's Beatles Rock Band stage, an appropriately cliché setup on the rooftop of The Standard Hotel. We'll be getting more thorough hands-on time with the instruments later in the week, but for now, enjoy a glimpse at the concert ensemble, blasting forth with (confirmed!) three-part harmony.

  • Scratch: The Ultimate DJ controller spins into life

    by 
    Ross Miller
    Ross Miller
    05.27.2009

    We've already gotten a couple of glimpses of DJ Hero's turntable / mixer controller, and now it's time for Scratch: The Ultimate DJ and its Numark-designed deck to steal the spotlight for a song or two. The setup pretty much mirrors the on-screen interface we saw in the initial screenshot, with the free-spinning, touch-sensitive turntable on your left and five Akai Pro MPC-style drum pad triggers next to the cross-fader to the right. According to the press release, you'll actually be able to upload your own samples using a compatible USB mic if none of the pre-loaded jams get you going -- and not to worry southpaw scratchers, you can rotate the mixer to the left if that's more comfortable. We'll have more of Scratch at next week's E3, but in the meantime, hit up the press release after the break for more deets.