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Robin Arnott's Deep Sea is a harrowing, totally unique game that, until now, could only be experienced at an event attended by Arnott, because the installation relies on a special customized gas mask, blacked out to prevent any light from getting in, and fitted with microphones to pick up your own...

April 1st 2013 at 1:30pm 0 Comments
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Sound designer Robin Arnott, who created the audio-only terror experience Deep Sea and the sound for Antichamber and Capsule, is collaborating with Evan Balster and Topher Sipes to create SoundSelf, a game with the same emphasis on sound as Deep Sea, but a totally different goal.SoundSelf is a "sen...

March 8th 2013 at 1:15pm 0 Comments
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On The Fringe is a two-part series from freelance contributor Danielle Riendeau that focuses on games designed to push beyond established boundaries in the video game industry. Read part one now! On top of being Antichamber's audio designer, Robin Arnott is the mad scientist behind Deep Sea, which...

May 3rd 2012 at 8:15pm 0 Comments
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If you contributed to the Kickstarter campaign for Brandon Boyer's upcoming indie game website, Venus Patrol, you gained the promise of access to exclusive new games from superstar developers Vlambeer (Super Crate Box), Adam Atomic (Canabalt), Superbrothers (Sword & Sworcery), and Die Gute Fa...

December 15th 2011 at 5:00pm 0 Comments