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  • Rock Pocket Games/Funcom

    'Moons of Madness' blends Lovecraft with 'Dead Space'

    by 
    Jon Fingas
    Jon Fingas
    03.26.2019

    There aren't many great H.P. Lovecraft-inspired games, let alone ones that venture outside of Lovecraft's time period, but Rock Pocket Games and Funcom think can do both at once. They've announced Moons of Madness, a "cosmic horror" game that blends Mars exploration with Lovecraftian supernatural elements and at least a few cues from Dead Space. You assume the role of a technician at a Mars base who grapples with failing systems, a missing EVA team and strange visions, all of which ties into a strange signal emanating from the planet. You're fighting both against very real (and appropriately tentacled) enemies as well as your own possible insanity.

  • The Joystiq Indie Pitch: Oliver&Spike

    by 
    Jessica Conditt
    Jessica Conditt
    07.04.2012

    Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We believe they deserve a wider audience with the Joystiq Indie Pitch: This week, Norway's Rock Pocket Games explores the universe in different dimensions through the eyes of a boy and his dog, with Oliver&Spike: Dimension Jumpers. What's your game called and what's it about?The game is called Oliver&Spike: Dimension Jumpers and it's, well, about Oliver and Spike (who is Oliver's loyal companion, a little British bull terrier) and dimension jumping. I can't really go into too much detail story wise, because the main objective is to help Oliver and Spike uncover the actual storyline, what happened in the past, what's going on right now and trying to influence the future. Describing it as a blend between old-school adventure and platform gameplay is probably the easiest way to answer your question.What inspired you to make Oliver&Spike?A documentary called Parallel Universes created in 2001 by BBC. The documentary has to do with parallel universes, string theory, super gravity and other theoretical physics concepts. It featured Michio Kaku, Paul Steinhardt and other physicists talking about gravity and physical laws and how gravity might not have originated on our planet, but might in fact be something that "leaked" through from another universe. This whole idea just lends itself perfectly to an exploration game with creative dimension-jumping gameplay mechanics.%Gallery-159711%